paradox. wrote on 01/12/20 at 01:24:08:I'd also like to address the fact that I know streetpassing is a thing, but I feel it's not really relevant to this because we're obviously an online community.
I think it is relevant. Because the developers of Mario Kart 7 wanted us to race each other’s ghost. I have to admit the ghost exchange system turned out to be dissappointing. MK8’s ghost system is way better. In MK7 everybody receives the same spotpass ghost and they seem almost randomly picked. And in Streetpass you receive only one ghost from one track for each player you streetpass.
So a top player doesn’t live far from my place and we agree to meet. I’m happy I have him in my streetpass list and I received one ghost. I am obviously allowed to race against it.
Sharing ghosts online is basically the same thing. Except you don’t have to drive over there and you can choose which ghost you receive.
Catfish wrote on 01/12/20 at 02:20:48:How would you prevent someone from practicing against the ghost at first, and then racing without it once they've learned the track? (Unless using ghosts for practice would still be allowed, in which case the rule would practically do nothing).
I think it should certainly be allowed for practice, and yes in that case the rule would practically do nothing.
Catfish wrote on 01/12/20 at 02:20:48: Wpuld this ban also affect players who want to use hacks to save and manage their own ghosts? For example, I use JKSV to keep separate saves for my glitch and no-glitch times so they don't get overwritten. This seems functionally the same as ghost sharing, but far more ridiculous to ban.
Another good point.
Catfish wrote on 01/12/20 at 02:20:48:While it isn't there yet, a long term goal for CTGP-7 is to fill a role similar to that of CTGP-R in MKW. This means a functioning ghost database (or some way to easily share ghosts) along with a far simpler method of proving times as legitimate.
People keep saying this. But where is your source? I would like confirmation.