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SMK for Nintendo Switch (Read 622 times)
wxyz
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Re: SMK for Nintendo Switch
Reply #25 -
09/11/19 at 06:41:21
I too joined on wii vc, and I too would likely not have joined if I'd needed to buy a snes to play from the start (which essentially is the only choice now since the wii vc shop closed down earlier this year).
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PT
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Re: SMK for Nintendo Switch
Reply #26 -
09/11/19 at 07:27:21
Just posting to give my support to allow players to join with any of the systems mentioned in the previous posts. If you want to reach a wider range of people then allowing this would benefit the site in my opinion. If these players enjoy the game then they could even decide to buy a SNES in the future, like Lafungo and Moll.
Typically a lot of younger people won't have a SNES and will not go and buy one just to try out SMK, but like mentioned, if they enjoy it and really want to get into the game, they might buy one.
But in the end it is down to Sami.
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Sami de la SMK
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Re: SMK for Nintendo Switch
Reply #27 -
09/11/19 at 13:46:53
tazzman wrote
on 09/11/19 at 07:27:21:
Just posting to give my support to allow players to join with any of the systems mentioned in the previous posts. If you want to reach a wider range of people then allowing this would benefit the site in my opinion. If these players enjoy the game then they could even decide to buy a SNES in the future, like Lafungo and Moll.
Typically a lot of younger people won't have a SNES and will not go and buy one just to try out SMK, but like mentioned, if they enjoy it and really want to get into the game, they might buy one.
But in the end it is down to Sami.
Thanks Paul, will be sorting this out shortly as it seems that it is pretty much all agreed with everyone I have spoken to.
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Guilherme is gonna need that refund... *sighs*
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Jazzy
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Re: SMK for Nintendo Switch
Reply #28 -
09/11/19 at 16:23:07
I support the eligibility of any official release of SMK to join, in case that wasn't clear. If the rules are changed, I'll surely join once I finish a timesheet.
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It's far too easy to forget what it's like to be a kid. But one secret to happiness is to be able to pick out links to our childhood in the mundanities of adult life. That's why I love Mario Kart. Whether I'm imagining wading through frosting in Sweet Sweet Canyon to take a bite of that giant donut, or picturing myself, shrunken down, making my way through Waluigi's pinball machine, there's something rejuvenating about the game that provides a nice reminiscence of the halcyon days gone by.
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Sami de la SMK
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Re: SMK for Nintendo Switch
Reply #29 -
09/12/19 at 22:42:21
Jazzy wrote
on 09/11/19 at 16:23:07:
I support the eligibility of any official release of SMK to join, in case that wasn't clear. If the rules are changed, I'll surely join once I finish a timesheet.
Il try sort this out effective for Monday's update. We could wait one more week but there is probably little point as everything has been discussed already. If there is anything else anyone wants to add please write here. Thanks.
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Guilherme is gonna need that refund... *sighs*
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Chrono Krysster II
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Re: SMK for Nintendo Switch
Reply #30 -
09/14/19 at 03:28:02
Sami de la SMK wrote
on 09/10/19 at 08:57:19:
Chrono Krysster II wrote
on 09/10/19 at 08:10:05:
Yes thank you mate! And for a definite answer Sami, we just have to wait for the release of the official SNES controller for Nintendo Switch from Nintendo,
this one
, maybe making pro-NBT this controller will be perfect for
wild
NBTs
Do you mean better NBTs? Or just hopefully as good as the current NBTs?
Yep, I meant at least as good as the current NBTs
Lafungo wrote
on 09/10/19 at 14:10:25:
I am very much on board with allowing players to submit times set on any of the official SMK releases (SNES, Wii VC, Wii U VC, SNES Mini, Switch Online).
Also on New 3DS / New 3DS XL and New 2DS XL!
Well, allowing the players to submit times with all the official Nintendo systems is sorta like this:
a yes = opening the gates of Hell
a no= closing the doors of Heaven
Cruel dilemma..
That it's a precious as a Godfather's choice
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Mario Kart Advance, advances...
finn wrote
on 03/09/21 at 12:17:28:
remembering how once this forum was buzzzing with activity; questions, info and discussions
Chrono Krysster II can create anything out of nothingness
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Sami de la SMK
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Re: SMK for Nintendo Switch
Reply #31 -
09/14/19 at 08:27:16
It's ok we are just doing what everyone wants as we said above.
Hopefully any players wishing to join with the Switch and others will enjoy.
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Guilherme is gonna need that refund... *sighs*
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Sumner21
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Re: SMK for Nintendo Switch
Reply #32 -
09/14/19 at 17:30:48
I think you have to let anyone join now days, all the mention of newbies not buying an actual console etc is probably correct but even less likely would be the willingness to get or use a crt.
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Harvey Kartel
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Re: SMK for Nintendo Switch
Reply #33 -
09/14/19 at 18:21:34
I wish people would quit saying that you need a CRT to play SMK properly. I play on a flatscreen and there's none of that "lag" that everyone talks about-- either I'm really lucky to have a set with no lag, or my brain is exceptionally good at adapting to it.
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Nicholas Harvey, The Gulfport Oracle
SMK: NTSC- #47 Emperor B; PAL- #49 Emperor E
Non-NBT: #25 Legend G; PAL- #36 King C, USA Champion
WR holder on PAL GV2 SC flap
3rd Place in Time Trials & Match Race at ASMKC 2021
Super Mario Maker 2 ID: BP9-B1V-1MF
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Sami de la SMK
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Re: SMK for Nintendo Switch
Reply #34 -
09/15/19 at 01:49:37
Harvey Kartel wrote
on 09/14/19 at 18:21:34:
I wish people would quit saying that you need a CRT to play SMK properly. I play on a flatscreen and there's none of that "lag" that everyone talks about-- either I'm really lucky to have a set with no lag, or my brain is exceptionally good at adapting to it.
We just mean generally. You have to push one or two buttons (or maybe slightly more settings on a flat screen) to get it to precisely match that of a CRT.
CRT just plug it in. Play. Done.
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Guilherme is gonna need that refund... *sighs*
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Antistar
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Re: SMK for Nintendo Switch
Reply #35 -
09/15/19 at 04:42:09
Harvey Kartel wrote
on 09/14/19 at 18:21:34:
I wish people would quit saying that you need a CRT to play SMK properly. I play on a flatscreen and there's none of that "lag" that everyone talks about-- either I'm really lucky to have a set with no lag, or my brain is exceptionally good at adapting to it.
Personally I wish all flatscreens had no lag at all, and I just think yours is a good one for old systems. I have never been able to find a HD screen that allows me do to frame-perfect stuff just like I need for many NBT cuts, GV1/GV2 platform jumps, VL2 island jumps and of course, perfect Rainbow Road jumps for example.
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Aron Langerak wrote
on 08/06/17 at 13:47:24:
MKDD is not technical at all
Gaming Guru Extraordinaire (© Sargoth) – SMK '09, '13, '14 POY, former #1 (PAL: August 2013 - May 2017 / NTSC: March '14 - April '17) – 80/80 M+ PRs
The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Sami de la SMK
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Re: SMK for Nintendo Switch
Reply #36 -
09/15/19 at 07:45:32
Antistar wrote
on 09/15/19 at 04:42:09:
Harvey Kartel wrote
on 09/14/19 at 18:21:34:
I wish people would quit saying that you need a CRT to play SMK properly. I play on a flatscreen and there's none of that "lag" that everyone talks about-- either I'm really lucky to have a set with no lag, or my brain is exceptionally good at adapting to it.
Personally I wish all flatscreens had no lag at all, and I just think yours is a good one for old systems. I have never been able to find a HD screen that allows me do to frame-perfect stuff just like I need for many NBT cuts, GV1/GV2 platform jumps, VL2 island jumps and of course, perfect Rainbow Road jumps for example.
Agreed.
HD Screen needs to be absolutely and exactly the same, or it is CRT or nothing.
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Guilherme is gonna need that refund... *sighs*
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Sumner21
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Re: SMK for Nintendo Switch
Reply #37 -
09/16/19 at 02:52:25
Wow I did not know there were some flatscreens with no lag, I thought they all did.
It basically comes back to how much the TV company were willing to spend, if they had no budget they all could have just put an OSSC like Molls, or similar setup, inside and there would be no lag but they must normally use a much cheaper circuit.
Harvey is your flat screen you use quite old?
- when composite may still have been at the fore front
- what model TV is it?
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Jazzy
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Re: SMK for Nintendo Switch
Reply #38 -
09/16/19 at 10:08:49
Glad to see official rereleases allowed now. I'll surely join.
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It's far too easy to forget what it's like to be a kid. But one secret to happiness is to be able to pick out links to our childhood in the mundanities of adult life. That's why I love Mario Kart. Whether I'm imagining wading through frosting in Sweet Sweet Canyon to take a bite of that giant donut, or picturing myself, shrunken down, making my way through Waluigi's pinball machine, there's something rejuvenating about the game that provides a nice reminiscence of the halcyon days gone by.
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Sami de la SMK
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of SMK"
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Re: SMK for Nintendo Switch
Reply #39 -
09/16/19 at 13:36:11
Jazzy wrote
on 09/16/19 at 10:08:49:
Glad to see official rereleases allowed now. I'll surely join.
Thanks Jazzy, let us know when you are ready.
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Guilherme is gonna need that refund... *sighs*
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Etch
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Re: SMK for Nintendo Switch
Reply #40 -
09/16/19 at 15:47:47
>That's hot...
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Karters cannot create anything out of nothingness. Karters cannot accomplish anything without holding onto something. After all, karters pretend to be gods.
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Antistar
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Re: SMK for Nintendo Switch
Reply #41 -
09/16/19 at 17:16:36
So, now any kind of official release (including the ones with "savestates") is allowed? Sorry for not having read the full thread. Will there be separate charts for non-original SNES timesets?
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Aron Langerak wrote
on 08/06/17 at 13:47:24:
MKDD is not technical at all
Gaming Guru Extraordinaire (© Sargoth) – SMK '09, '13, '14 POY, former #1 (PAL: August 2013 - May 2017 / NTSC: March '14 - April '17) – 80/80 M+ PRs
The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Sami de la SMK
Ninja
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of SMK"
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Re: SMK for Nintendo Switch
Reply #42 -
09/16/19 at 23:31:17
Antistar wrote
on 09/16/19 at 17:16:36:
So, now any kind of official release (including the ones with "savestates") is allowed? Sorry for not having read the full thread. Will there be separate charts for non-original SNES timesets?
Same charts, but yeah any of the official releases. Details are all above in the thread.
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Guilherme is gonna need that refund... *sighs*
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KVD
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Re: SMK for Nintendo Switch
Reply #43 -
09/17/19 at 01:37:14
Cool to see you made a swift move Sami.
Not sure if it was clarified on the joining page info (and news item on front page), but I guess the obvious should still be stated? --> no rewind option allowed (it should be stated in the joining info at least right?). And to enforce that, live replays for times >top-50?
Just throwing ideas in here, as I'm not sure what the current communication is regarding those matters.
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Historical WR champion in Super Mario Kart Time Trial: 500+ career World Records and counting
Source:
https://mkwrs.com/smk/rankings.php
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Sami de la SMK
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Re: SMK for Nintendo Switch
Reply #44 -
09/17/19 at 01:47:01
KVD wrote
on 09/17/19 at 01:37:14:
Cool to see you made a swift move Sami.
Not sure if it was clarified on the joining page info (and news item on front page), but I guess the obvious should still be stated? --> no rewind option allowed (it should be stated in the joining info at least right?). And to enforce that, live replays for times >top-50?
Just throwing ideas in here, as I'm not sure what the current communication is regarding those matters.
Hi Karel,
Yes sorry Alex and I did some updates. Please let me know if any detail is missing. Il let Alex know the above, I had a couple other things to ask him so il do that same time.
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Guilherme is gonna need that refund... *sighs*
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Firewaster
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Re: SMK for Nintendo Switch
Reply #45 -
09/17/19 at 02:20:28
Btw, is Jazzy our first Switch entrant? Welcome Jazzy
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Zarkov wrote
on 04/20/11 at 08:43:53:
ALAKTORN more like ALAKTO-MOVE-IT-MOVE-IT.
if I ever attend a CDM without Sami I'll ask for a refund
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Sami de la SMK
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Re: SMK for Nintendo Switch
Reply #46 -
09/17/19 at 02:21:41
Firewaster wrote
on 09/17/19 at 02:20:28:
Btw, is Jazzy our first Switch entrant? Welcome Jazzy
Yep, he will be and he sent his times. Welcome to Jazzy too
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Guilherme is gonna need that refund... *sighs*
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Jazzy
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Re: SMK for Nintendo Switch
Reply #47 -
09/17/19 at 10:29:41
Thank you, guess I made a bit of history here in a sense. Most of my times I only gave the track a few attempts except for my MC1. But I'll be playing more with time. My goal is to have a full timesheet on all the players pages. So far I have full timesheets on MK8/Deluxe, MK7, and SMK now, and I'm close to completing MKDS.
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It's far too easy to forget what it's like to be a kid. But one secret to happiness is to be able to pick out links to our childhood in the mundanities of adult life. That's why I love Mario Kart. Whether I'm imagining wading through frosting in Sweet Sweet Canyon to take a bite of that giant donut, or picturing myself, shrunken down, making my way through Waluigi's pinball machine, there's something rejuvenating about the game that provides a nice reminiscence of the halcyon days gone by.
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Tom1
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Re: SMK for Nintendo Switch
Reply #48 -
09/19/19 at 14:00:21
Did a cheeky 1’04 earlier on mc1.
Add me to play mp
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