Iacopo Sorce trusted Andrew Kent enough back in 2001 to let him run N64HS for about a year or so, before passing it to Daniel Hasting briefly and finally to me for the following five years (2003-08). I never suspected anything, because all of his records in the various games he played looked very much achievable, and I was able to beat most of them or come very close. He was very much a jack of all games, ace of none; he held few WRs and was rarely (if ever) champion in the overall rankings in any particular game on N64HS.
One time however he did send me a bunch of fake times (can't remember the game) but he soon confessed that he made them up as a joke, so I removed them from the charts and called Mr. Kent out on his little shenanigan, right on the front page news update of N64HS for everyone to see. I would have banned any other player right then and there, but since we all held Kent in high status at N64HS, I gave him one more chance and told him I would not kid around.
In the first half of the 2000s Andrew Kent struck me as someone who was talented at a wide variety of games, very much like myself, and a figure I wanted to emulate. But could it be that he was lying about his scores and times the entire time? It would be rather sad if we did confirm that that was indeed the case. I really liked Andrew Kent and we sent a lot of e-mails back and forth about N64HS and another things. He became a great friend of mine.
Even if it turned out that he really was lying all along, I can take one good thing out of it: his scores in various N64 games, as well as Super Mario Bros. DX, inspired me to push myself further. I never doubted any of the scores he sent me for SMBDX, in particular, because real or fake, I was always able to beat them, much to his chagrin.