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Proposal to update the rules of Custom Music & Tex (Read 1550 times)
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Re: Proposal to update the rules of Custom Music
Reply #25 - 12/04/17 at 05:39:48
 
I think if sd card is on it shouldnt be allowed.

I also think we should be allowed to upload ghosts without music enabled, shit is annoying.
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Re: Proposal to update the rules of Custom Music
Reply #26 - 12/04/17 at 05:51:55
 
A potentially more important thought, it might be worth mentioning that there is no clear rule about whether racing with multiple ghosts on is legal/illegal (unless I missed something). When I first downloaded the CTGP I didn't even think twice, I thought MrBean was a genius. I realized I could race against multiple ghosts and got so excited and thought that shit was sick. Shortly after it occurred to me that that could be frowned upon but there was no clear rule at the time and when you race multiple ghosts and PR, your ghost still saves and uploads to the CTGP (unlike when you race with MyStuff mods, removed music, etc.). I'm also assuming it's impossible to track. Thoughts?
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« Last Edit: 12/04/17 at 06:10:33 by AlexS »  
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Re: Proposal to update the rules of Custom Music
Reply #27 - 12/04/17 at 06:09:23
 
Batman5112 wrote on 12/03/17 at 21:21:14:
^ Not sure why this topic wasn't brought up when Fox made his run. Seems strange his run was added without concern at the time.


Nobody realised that fox played with no sound triggers until about a year after it was set, but yeah, there was basically no discussion over that even when it was discovered.
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Re: Proposal to update the rules of Custom Music
Reply #28 - 12/04/17 at 07:10:41
 
AlexS wrote on 12/04/17 at 05:51:55:
A potentially more important thought, it might be worth mentioning that there is no clear rule about whether racing with multiple ghosts on is legal/illegal (unless I missed something). When I first downloaded the CTGP I didn't even think twice, I thought MrBean was a genius. I realized I could race against multiple ghosts and got so excited and thought that shit was sick. Shortly after it occurred to me that that could be frowned upon but there was no clear rule at the time and when you race multiple ghosts and PR, your ghost still saves and uploads to the CTGP (unlike when you race with MyStuff mods, removed music, etc.). I'm also assuming it's impossible to track. Thoughts?


Personally I think it is a great feature, and I am pretty certain that the community agrees it is legal. The only thing that brings into question, is the fact that you can use those ghosts for now 3 markers. For example, GV2 glitch, you can have an align for the glitch, the shroom spot, and the angle you want to hit the ramp at.

Doesn't change the fact I think it being legal is the right decision.
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Re: Proposal to update the rules of Custom Music
Reply #29 - 12/04/17 at 08:23:38
 
Given what happened the last few days with this, I think all custom music should be allowed. Unless it's proven to give a clear advantage, I don't see any issue with it.
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Re: Proposal to update the rules of Custom Music
Reply #30 - 12/04/17 at 09:28:50
 
I think the community is relatively split, maybe we should add a poll? (not for a final decision, just to see what the %ratio is looking like roughly)
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Re: Proposal to update the rules of Custom Music
Reply #31 - 12/04/17 at 12:12:03
 
There's no point casting a vote until a 'bill/amendment' is ready for a vote.
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Re: Proposal to update the rules of Custom Music
Reply #32 - 12/04/17 at 14:02:25
 
Vega wrote on 12/04/17 at 12:12:03:
There's no point casting a vote until a 'bill/amendment' is ready for a vote.

What do you mean? From this discussion, it seems to me that most people agree with one of these options: "No mods should be allowed", "Custom music should be allowed, but no other mods should", and "Custom music and textures should be allowed"
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Hugo wrote on 07/31/17 at 15:13:47:
Well, it would be like rolling a die and it landing tails every time. After every roll the chance of it being tails becomes less and less, because eventually it will land on heads.

JawsTheShark wrote on 10/17/18 at 14:10:09:
Walter is Australian, right?
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Re: Proposal to update the rules of Custom Music
Reply #33 - 12/04/17 at 14:41:18
 
You know that I literally could just ask Bean to disable .szs files (texture files) from My Stuff. Its what I have been trying to get him to do online for regs since textures are also a problem there and a much bigger one than here.

I vouch for unbanning custom music but, keep textures banned.

EDIT: Just for your info. No game music is not allowed online either and it should stay that way here aswell.
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Re: Proposal to update the rules of Custom Music
Reply #34 - 12/04/17 at 17:25:30
 
Here is a list of positions that I think we should pick from (let me know if I missed one). I’m interested in people saying which ones they would support and which ones they are against:

1.0 - Ban all custom music/textures/other modifications. Keep the current rule.
1.1 - Ban all custom music/textures/other modifications. Make the rule only apply to all times set after 2017-12-04 (or whenever the rule is officially decided).
[This is basically just changing the date of the original rule. The idea is that it would be more official now since the rule will be on the WR site, the rule will be clearer on CTGP, and the rule would be more well-known since we’ve had this discussion.]

2.0 - Ban custom music/textures/other modifications. Allow exceptions only if the updaters think the modification does not give an advantage. Players given an exception will only get 1 strike, their future times with modifications won’t be counted.

3.0 - Allow custom BGM. Disallow disabling BGM, disallow quiet/silent BGM, disallow custom sound effects, and disallow any other modifications.
3.1 - Allow custom BGM (including disabling it). Disallow custom sound effects and other modifications.
3.2 - Allow custom BGM and any other edits to sound, including disabling sounds. Disallow other modifications.

4.0 - The community makes a list of allowed game modifications. This would involve making a decision about which types of sound mods to allow as well as other modifications like textures, speedometer, etc.

5.0 - All game modifications are allowed as long as the ghost of the run syncs when played back with the modifications disabled (and the inputs were set in real time).

My opinion:
I would support 1.0, 1.1, or 2.0.
I’m neutral towards 3.0.
I’m strongly against 3.1, 3.2, 4.0, or 5.0.

For me, the main thing is that I don’t want there to be any way to gain an advantage by hacking the game. So even if there is some subjectivity/exceptions in the rules, I would still prefer that over allowing game modifications.

For CTGP:
If we allow a mod, we should ask Bean to allow it in CTGP as well.
If we continue to ban modifications, I think we should ask Bean to make the message even clearer. E.g. “A time set with modifications won’t count on any leaderboards, and won’t be considered WR”.

As an aside, I personally think multi-ghost shouldn’t be allowed since it’s a mod of the game and is impossible in vanilla MKWii. I think Bean should disable it for Nintendo track TTs (but it should work when viewing ghosts).
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Re: Proposal to update the rules of Custom Music
Reply #35 - 12/04/17 at 17:35:34
 
1.1            

I thought multighost was only possible for replays

Why is speedometer allowed for regular tracks in CTGP?
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Re: Proposal to update the rules of Custom Music
Reply #36 - 12/04/17 at 17:38:19
 
@Diamond, I mean that let's wait for others to post their drafts of bills (kind of like Cole just did), plus we are only 2 pages into this thread. We should wait for other known TTers for their input, let's not rush this.

@Cole, thank you very much for those list of options. We could work from that draft and narrow down the options.
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Re: Proposal to update the rules of Custom Music
Reply #37 - 12/04/17 at 17:42:23
 
Neutral on 1

Against 1.1, 2, 3.2, 4, 5

Support 3

Heavily support 3.1

Also, I don't think CTGP lets you race multiple ghosts at once on normal tracks.  That's only for CTs and replays

Edit: I liked Cole's options since they were pretty straight forward on the options so I just voted on that.  Also I agree, let's give this some time to see what others say
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Re: Proposal to update the rules of Custom Music
Reply #38 - 12/04/17 at 17:43:04
 
InnovΔ wrote on 12/04/17 at 17:35:34:
1.1            

I thought multighost was only possible for replays

If you watch a replay with multiple ghosts, then click 'Start Race' in the middle of the replay, you are able to race against a maximum of three of the ghosts you were previously watching
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Hugo wrote on 07/31/17 at 15:13:47:
Well, it would be like rolling a die and it landing tails every time. After every roll the chance of it being tails becomes less and less, because eventually it will land on heads.

JawsTheShark wrote on 10/17/18 at 14:10:09:
Walter is Australian, right?
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Re: Proposal to update the rules of Custom Music
Reply #39 - 12/05/17 at 00:06:27
 
If you all ban mystuff you better ban multighost.

AlexS wrote on 12/04/17 at 05:51:55:
A potentially more important thought, it might be worth mentioning that there is no clear rule about whether racing with multiple ghosts on is legal/illegal (unless I missed something). When I first downloaded the CTGP I didn't even think twice, I thought MrBean was a genius. I realized I could race against multiple ghosts and got so excited and thought that shit was sick. Shortly after it occurred to me that that could be frowned upon but there was no clear rule at the time and when you race multiple ghosts and PR, your ghost still saves and uploads to the CTGP (unlike when you race with MyStuff mods, removed music, etc.). I'm also assuming it's impossible to track. Thoughts?



It is a glitch/oversight. You can't do this from the ghost selection menu.

★rusoX wrote on 12/04/17 at 14:41:18:
You know that I literally could just ask Bean to disable .szs files (texture files) from My Stuff.


then you can't do it recreationally.





"^ Not sure why this topic wasn't brought up when Fox made his run. Seems strange his run was added without concern at the time."

Not many knew. also, yay, Blaze beat Fox even though his WR didn't really count.  Extra kudos?

---

how is custom textures a problem on wifi??


Diamond:

It's two more clicks in general.

It's already next to impossible to find a song that perfectly syncs with every button click you do on your controller, so I don't see how that's relevant, since you could get really close if you timed it with the start of the race anyway

You could create your own song.  99% blank space, occiasional musical 'clicks' to time stuff or something.  Or just edit an existing song to be slowed or something.

And so is ghost sharing and downloading

Not like CTGP does.  also, multi ghost is advantaeous.


---



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Re: Proposal to update the rules of Custom Music
Reply #40 - 12/05/17 at 04:05:06
 
Support 3.0

Against the rest.

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Re: Proposal to update the rules of Custom Music
Reply #41 - 12/05/17 at 05:09:29
 
I support 3.2, 1.0, 1.1.

I am sure 3.2 will be unpopular, but I would heavily support the three of those. I assume 1.0 or 1.1 will be the end result of this.
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Re: Proposal to update the rules of Custom Music
Reply #42 - 12/05/17 at 05:58:08
 
I'm for 1.0 and 3.0

Neutral on 2.0 (IF implemented correctly and democratically)

Strongly against everything else.
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Re: Proposal to update the rules of Custom Music
Reply #43 - 12/05/17 at 06:17:09
 
Support 1.0, 1.1, and 2.0.

Neutral on 3.0, and strongly against the rest.

(Pretty much the same opinion as Cole.)

I personally play with my TV muted and sometimes listen to music on my headphones, but most of the time, no music at all. Been this way since mid-2009 ever since I got annoyed by the sound effects and Daisy’s voice. Also didn’t like how the song sped up in the 3rd lap which made me nervous back in the day.

One of the reasons why I suck at chains and chain-based tracks even though I’m a nunchuk user is because I have no sound cues (muted TV). I just rely on my gut feeling based on my familiarity of a track and bike. If 3.1/3.2 becomes allowed, I’ll be honest and say that I’ll probably disable every single sound except the wheelie whooshing sounds. It would be almost the same environment as I play in, but with the added benefit of being able to increase my chain wheelie rate.
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Re: Proposal to update the rules of Custom Music
Reply #44 - 12/05/17 at 06:34:39
 
Jascha wrote on 12/05/17 at 06:17:09:
I personally play with my TV muted and sometimes listen to music on my headphones


amen
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if you anonymize the names of mkw predators eventually the whole leaderboard will be anonymous


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Re: Proposal to update the rules of Custom Music
Reply #45 - 12/05/17 at 08:29:06
 
1.0 not a difficult decision. Just play the fucking game ffs
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Re: Proposal to update the rules of Custom Music
Reply #46 - 12/05/17 at 11:32:17
 
http://www.forums.mkboards.com/threads/simons-large-3v3-custom-track-tourname...

as I don't really tt that much anymore nor come on here much at all, I usually have custom music on for when I play online. I think it can be enjoyable to have on but I definitely don't feel that I must have it on or something. basically what happened with my bcwii run was a complete accident.

I was playing in the 3v3 FFA tournament shown above, and for those you can have changeable settings like CCs, draggable blue shells, mii-heads on minimap etc. that's how the CT meta is nowadays, so a lot of people turn on custom music while they're at it. I was waiting for the other rooms to finish while I was sitting in call, so I started TTing a bit to stay 'warmed up' if that makes sense, because waiting in FFAs can be a pain. I had attempted bcwii like 5 minutes before a war the day before, not that it was much at all. and after like 20-30 minutes (was something like that) I just set that run, I wasn't sure what to think when entering lap 3 but I thought it'd be damn ironic if this run is a 2:09 now that I was playing with custom music on. I didn't even go for it - I never tt with custom music on usually, unless it's warmup before a war or so, whereas I usually mess around.

essentially, the cause was that I didn't want to go back to home menu and enter the channel again solely to turn off custom music, when I'd be playing for 10 min max or so I thought. I'm sure a lot of people can relate to that, mostly those who enjoy using custom music. Whenever I work on a track though, I always turn off custom music even if I'll be playing online for that period, just because it's a hassle having to go back just to turn off custom music when you think you won't even be playing for long.

at the end of the day it's obviously my fault, but at the same time I just think of it as an accident. not one that bothered me as much as it probably would've earlier, since I've sort of lost interest. I never particularly tried to hide it, as it'd be obvious on the CTGP rankings. It's also kind of flawed though. The run is set on CTGP (free from cheats), but because someone accidently had a rather small modification that honestly has zero impact on the matter at hand, it won't count. I definitely am not the only one who's had this happen, although just not with a WR. Jan's rDKM run is unfortunate as he's japanese and there's a big language barrier. not many of the japanese players have good english, just a few of them impact. BP DK's english is surprisingly good in comparison to other japs.

so yeah, i set the run on ctgp and i set the run in a call (i suppose people can confirm since i had some help me with extracting the ghost). just thought i might as well explain how it happened, whatever ends up happening to it i don't really mind, it's unfortunate but that's about it. i would go with 1.1, but you shouldn't take me into account considering i'm one to have done this. 2 sounds ideal but it's a bit loose, which is why it might not be that good in the end

edit: i know a lot of people don't even have game audio on, but for me personally, it helps me with chain wheelies and it also helps me a lot online, since i can hear items being thrown that i can react to thanks to the sound. it's easy to say "just listen to the music on your phone/laptop/whatever" but that's not how it is for everyone
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Re: Proposal to update the rules of Custom Music
Reply #47 - 12/05/17 at 12:01:54
 
Fox wrote on 12/05/17 at 11:32:17:
Jan's rDKM run is unfortunate as he's japanese and there's a big language barrier. not many of the japanese players have good english, just a few of them impact. BP DK's english is surprisingly good in comparison to other japs.


Come on Fox there's a massive message at the bottom of the screen when custom music is on that says something along the lines of ghosts won't be saved, there's no way someone looks at that and thinks 'hmm, that seems normal, I'm sure my ghosts will save anyway.' I don't buy the language barrier bs I think i'd describe it as ignorance. There's no excuse to ignore that message. (I do understand your explanation, and I'm sure you were at no further advantage because of the music) I think I'm in coles 2.0 camp.
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Re: Proposal to update the rules of Custom Music
Reply #48 - 12/05/17 at 12:31:57
 
RosscoXz wrote on 12/05/17 at 12:01:54:
Fox wrote on 12/05/17 at 11:32:17:
Jan's rDKM run is unfortunate as he's japanese and there's a big language barrier. not many of the japanese players have good english, just a few of them impact. BP DK's english is surprisingly good in comparison to other japs.


Come on Fox there's a massive message at the bottom of the screen when custom music is on that says something along the lines of ghosts won't be saved, there's no way someone looks at that and thinks 'hmm, that seems normal, I'm sure my ghosts will save anyway.' I don't buy the language barrier bs I think i'd describe it as ignorance. There's no excuse to ignore that message. (I do understand your explanation, and I'm sure you were at no further advantage because of the music) I think I'm in coles 2.0 camp.


no honestly, that kind of stuff isn't really known to them. it was never announced or described anywhere either. if you play with japs then you can quickly conclude that they aren't all that great at english. it's the same as when rock hop was removed - the japs never really got the point or understood that, it just sort of happened. they have kept playing it for years after. the no-sc category is legit dead within the japanese community, they don't care about it at all. i'm also certain that after jan set his run, he had some other japanese player explain it to him. besides, jan doesn't really tt either, he mains online and even that he doesn't play much, so he won't be as aware. i'm actually surprised jan would ever get a wr, not because i didn't know how good he was but just because i had no clue he was even interested in tt'ing. who knows though, it could've been an accident too.

i see what you mean, but the language barrier is very strong. that's not only it, their way of doing things is just how they go with things. their way of playing online is vastly different to the western communities although they're adapting nowadays. if something was officially announced, with proper translations (i'm sure japs with good english like bpdk would help) then things like jan's rdkm wr could be avoided.
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Re: Proposal to update the rules of Custom Music
Reply #49 - 12/05/17 at 17:18:39
 
1.0 for sure. Respect the rules already in place, and there's no dire need to change them. A change is only going to involve more cherry picking. And again, modding a game in a serious, competitive environment. Hello? Listen to yourselves who want customization in your TTs   Roll Eyes
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