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Poll Poll
Question: Standards - Leave as they are or revise them some day?

Leave them as they are even if outdated  
  11 (50%)
Revise them based on potential World Records  
  11 (50%)




Total votes: 22
« Created by: Sami de la SMK on: 07/25/17 at 08:35:46 »

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Standards discussion (Read 717 times)
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Re: Standards discussion
Reply #25 - 07/27/17 at 07:51:15
 
Antistar was always for CI1 wall jump. He was the one who did a new poll in 2012 despite rule was forbidden since 9 years (and the poll said "no" to the wall jump, once again), and he was one of the first players to answer to you, after you hoped the debate with pipeboosts won't be an opportunity to debate about CI1 wall jump one more time, by upping previous pool about it.
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Re: Standards discussion
Reply #26 - 07/27/17 at 08:21:08
 
Just because I thought forbidding a strat was a stupid rule doesn't necessarily mean I didn't accept to compete the way it was asked us to. This explains why I never drove it on the PAL side, even for CDM practice (as this competition doesn't live with blinkers when it comes to that topic). My NTSC lap attempt was just for faking a sub 10" WR I never submitted of course, because my only purpose was a joke for the SMK a section of the MB. The Stunfest 5-lap performance that came just after had almost the same purpose: claiming "hey I drove a SMK WR at a video game event!" before "oh, by the way, it's a SC WR, lol". If I'm correct I've done this long after the last time I asked for allowing the strat (2-3 years?), knowing it was SC and absolutely not driving it to prove something.

Since then I don't remember having asked for it to be allowed as I did know this would never be the case anyway. So yes, when it suddenly came OK for the majority to allow it, I called it a lame joke and still think it is, because it should have been allowed from the goddamn beginning, when it was discovered first, not a whole decade after when it's not even the main topic (we were discussing on MC3/MC4 new strats and not CI1 that was definitely brought on the table for wrong reasons). If you don't understand I was joking again on it when I bumped the topic that's your problem, but that was obvious troll to me (and I'm pretty sure Karel took it this way too).

Sorry but I think my attitude towards this specific case has always been coherent and logic. My ony mistakes were to create that poll (but I didn't imagine how closed the case was back in time) and bumping it for joking. What's selfish there, seriously?
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


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The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Re: Standards discussion
Reply #27 - 07/27/17 at 14:59:12
 
We play for the fastest times not for some standards made up by us.. I don't care about standards at all but I can image that people who do care about them want to change them. I think at least the laps should change on the MC's.
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Re: Standards discussion
Reply #28 - 07/30/17 at 05:58:17
 
Antistar wrote on 07/27/17 at 02:17:09:
I've thought about one thing then told Karel privately I would not ask for any removal as long as I own WRs, because I would destroy some credibility there myself too. If standards are changed AND modify my ASR I will just announce a definitive retirement from the Players Site but will not ask to be removed. So there is no threat or anything related from me to consider when discussing about those changes, it's much nicer for the debate atmosphere to everyone when there's nothing regardable as a threat involved in the process.


Trust me, this doesn't work.
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Zarkov wrote on 04/20/11 at 08:43:53:
ALAKTORN more like ALAKTO-MOVE-IT-MOVE-IT.



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Re: Standards discussion
Reply #29 - 07/30/17 at 09:44:12
 
I didn't say this to get anything from Sami lol, and I said afterwards it would be a bad idea as long as I have WRs, so I cannot do it for this simple reason.
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


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Re: Standards discussion
Reply #30 - 07/30/17 at 11:49:56
 
So I read through the topic and on one side I understand Antistar that a change of standards would destroy a lot of effort put into the game if we decide to make them weaker. However:

Sami de la SMK wrote on 07/27/17 at 02:12:36:
Everyone please relax, remember this topic was just to brainstorm some ideas, to get some feedback from what is happening on the other sites (thanks Christian for your input and thoughts) not a vote to do an actual change anytime soon. This is the same subject that all the kart sites are facing over time as strats change and techniques are found; we (like the other sites) have to a degree left a lot of standards to get too old.


Making a standard harder because of new strats wouldn't upset me, as long as you don't completely overdo it. We had many strat changes in MKSC (due to new shroomspots, different MT routes and such) that would allow times that pushed the 3laps or flaps by well more than half a second which made us think about adjusting standards. Some of them were so weak that you could reach them without even using ZZMT already. Imo it's the same with the pipe boost strats, they may not suit everyones likes, but this is just because (as Karel already stated) people don't like changes. Of course it allows other, maybe worse players to beat your times and make your efforts "useless". But, why just not try the new strat yourself? You may not like it, but maybe because you haven't fully understood or tried it yet. Not to insult anyone here in their opinion, but if you ask me, the whole purpose of standards is to motivate people. It motivated Antistar to go for WRs beyond the 2nd place, as a standard was still to reach. With a change to make it weaker, the effort would go to extinct. For others, it might not be motivating at all as they lack knowledge or skill, which is why a slight increase of the Myth+ time to make them easier would give them some new motivation. A standard that is too easy to reach (a few GODs in MK64 for example) may motivate people to try for the god and then leave it alone for a long time after achieving them. This is why we looked over the whole set of standards in MKSC and were looking for a standard that is challenging, but reachable. SMKs standards are in most cases fine, some, with implemented new strats, are just too weak.

Also a personal thing I wanted to say and ask for a long time but wasn't sure to post as it would upset some people I think...

The reason why it took so long to discuss if the new strats should be allowed... to take all this time from almost half a year ago, was it because of the past discussions of not allowing the CI1 strats? I feel like some people here were very cautious about this and just wanted the community to fully approve this to not get the same result as in the past?

Also, unrelated but somehow still related: if you want to be removed Antistar, why not just change your name? So the WRs won't get lost and the site still holds its credibility.
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Re: Standards discussion
Reply #31 - 07/30/17 at 11:56:03
 
Just set Myth+ to be whatever my pr's are and fill in all the rest from there. Easy fix.
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Re: Standards discussion
Reply #32 - 07/30/17 at 12:18:40
 
I have read only a few posts in this topic, but Chris thinks I should throw this idea out there:

In MKSC we're considering keeping both the old and new standards available on the site to compare your timesheet against. However, the new standards will be the "active" ones on the site and considered the one that forms the official ARR rankings. But we thought of adding a button that lets one easily look at your ARR on your timesheet (and maybe also on the main ranks page) that uses the old standards.
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Re: Standards discussion
Reply #33 - 07/31/17 at 05:46:48
 
Shock wrote on 07/30/17 at 12:18:40:
I have read only a few posts in this topic, but Chris thinks I should throw this idea out there:

In MKSC we're considering keeping both the old and new standards available on the site to compare your timesheet against. However, the new standards will be the "active" ones on the site and considered the one that forms the official ARR rankings. But we thought of adding a button that lets one easily look at your ARR on your timesheet (and maybe also on the main ranks page) that uses the old standards.


Very interesting idea.
Also if this feature is implemented we could imagine integrating the non-NBT times as well. Like this every set of strats (non-NBT, NBT, pipeboosts...) would be unified.
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Re: Standards discussion
Reply #34 - 07/31/17 at 05:48:50
 
I like this idea a lot as well, not only to still honour Antistar's achievements, but also in general.
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Re: Standards discussion
Reply #35 - 07/31/17 at 22:24:02
 
Where's the "like" button?
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


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The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Re: Standards discussion
Reply #36 - 08/01/17 at 01:31:30
 
Shock wrote on 07/30/17 at 12:18:40:
I have read only a few posts in this topic, but Chris thinks I should throw this idea out there:

In MKSC we're considering keeping both the old and new standards available on the site to compare your timesheet against. However, the new standards will be the "active" ones on the site and considered the one that forms the official ARR rankings. But we thought of adding a button that lets one easily look at your ARR on your timesheet (and maybe also on the main ranks page) that uses the old standards.


As per my first post, some "fresh ideas" are very welcome. Do you know how far into development this is for MKSC so far? If Alex is creating it then a similar template could be used if we put together a 2nd (new) set of standards. Then we can test with to see if we all like the idea?
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Guilherme is gonna need that refund... *sighs*
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Re: Standards discussion
Reply #37 - 08/01/17 at 10:18:39
 
We're still finishing up the new set of standards (hopefully we'll be done within the next month), and I just sent a message to Alex asking if he'd be able to add a button like this to the MKSC and SMK page.
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Re: Standards discussion
Reply #38 - 08/01/17 at 15:33:46
 
If I was going to do anything I'd make the NTSC standards harder so that they're at least as hard as the PAL standards, based on the number of players who can achieve them. I think I might still make Emperor overall (barely) on NTSC, given how much more time and effort I've put into NTSC than PAL, where I got to Hero A in less than two months. It may mean that a lot of my Titan times will drop to Emperor and some of my Emperor times will go down to Hero, etc. but getting up to those levels should mean something.

Some suggestions for new NTSC standards:

GV1: how about 1'00"50 for Titan F. (currently 1'01"70)
CI2: 1'05"00 (or lower) for Titan F (currently 1'06"20)
VL1: 51"50 for Emperor F (currently 53"25), and probably 53"75 for Hero F (a one-second hike from the current Hero F).
BC3: 1'30"00 (or possibly 1'29"75) for Emperor F (currently 1'30"65?)
GV3: 1'15"00 for Hero F (currently 1'15"75), 1'14"00 for Emperor F (now 1'14"75)
VL2: 52"00 (or lower) for Hero F, no more than 50"00 for Emperor F (currently 53"50 and 51"70)
RR: 1'26"00 (give or take) for Hero F (currently 1'26"60), maybe 1'25"50 for Emperor F

I'm only looking at stuff closer to my rank; I'm not sure how I'd do the Myth/Myth+ (top players would understand this better) and the standards from Veteran on down don't seem to really be any harder on PAL than on NTSC.
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« Last Edit: 08/01/17 at 15:57:16 by Harvey Kartel »  

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Re: Standards discussion
Reply #39 - 08/03/17 at 02:48:02
 
Thanks Nick for pointing out the NTSC standards, which haven't even been discussed yet. Most of the Myth+ times are much easier to reach on that side and if we have to make some harder, we should focus on the NTSC ones first.
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


Gaming Guru Extraordinaire (© Sargoth) – SMK '09, '13, '14 POY, former #1 (PAL: August 2013 - May 2017 / NTSC: March '14 - April '17) – 80/80 M+ PRs

The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Re: Standards discussion
Reply #40 - 08/04/17 at 17:45:36
 
Myth+ -> God

SMK is a pile of shit cuz no god
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Re: Standards discussion
Reply #41 - 08/04/17 at 18:13:24
 
hahaae wrote on 08/04/17 at 17:45:36:
Myth+ -> God

SMK is a pile of shit cuz no god


If we change Myth + back to God, will it automatically not be a pile of sh*t anymore? Smiley

We used to use the God standard with naming conventions like in MK64 originally but the names were changed for various reasons when we made the current standards many years ago. Of course this can definitely be looked at as well.
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Guilherme is gonna need that refund... *sighs*
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Re: Standards discussion
Reply #42 - 08/04/17 at 19:00:19
 
Sami de la SMK wrote on 08/04/17 at 18:13:24:
hahaae wrote on 08/04/17 at 17:45:36:
Myth+ -> God

SMK is a pile of shit cuz no god


If we change Myth + back to God, will it automatically not be a pile of sh*t anymore? Smiley

We used to use the God standard with naming conventions like in MK64 originally but the names were changed for various reasons when we made the current standards many years ago. Of course this can definitely be looked at as well.


Ya
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Re: Standards discussion
Reply #43 - 08/05/17 at 08:40:43
 
hahaae wrote on 08/04/17 at 19:00:19:
Sami de la SMK wrote on 08/04/17 at 18:13:24:
hahaae wrote on 08/04/17 at 17:45:36:
Myth+ -> God

SMK is a pile of shit cuz no god


If we change Myth + back to God, will it automatically not be a pile of sh*t anymore? Smiley

We used to use the God standard with naming conventions like in MK64 originally but the names were changed for various reasons when we made the current standards many years ago. Of course this can definitely be looked at as well.


Ya


It would be lovely if every single bad game in existence (there are 1000s) could be made great just by changing a 5 character word to a 3 character one Cheesy

Anyway Shock and I were discussing with Alex a bit regarding the button idea and things; it would mean some work which may not be feasible but we are still reviewing options.

On a lighter note; while you are here, we look forward to your completed timeset Smiley Perhaps after the above has been sorted which is a fair deal, so no rush Smiley
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Guilherme is gonna need that refund... *sighs*
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Re: Standards discussion
Reply #44 - 08/06/17 at 21:21:31
 
I don't really kart much anymore, mostly do psychedelics and work
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Re: Standards discussion
Reply #45 - 08/07/17 at 00:39:49
 
hahaae wrote on 08/06/17 at 21:21:31:
I don't really kart much anymore, mostly do psychedelics and work


Ah ok, i thought you might still do a little MKSC on and off. Hope all is going well Smiley
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Guilherme is gonna need that refund... *sighs*
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Re: Standards discussion
Reply #46 - 08/08/17 at 08:00:49
 
My two cents:

I have always had the belief that the highest standards should be attainable through a lot of hard work and practice at a specific strategy. When NBTs came to be the norm, I fully understood why the standards needed to be re-worked because all of them instantly became obsolete. However, I remember talking with Sami a decade ago about how high (or low, if you choose to look at it that way) the Myth+ standards should be set, and I had a pretty firm belief that they shouldn't be out of reach with the current strats, or even be set directly at the current world record.

I feel like they should be a combination of a good barrier and what we can all agree is a phenomenal time for each track. Obviously we can't predict the future and where the standards are going to be in another 10 years, but there's nothing wrong with calling a GOD time on MC1 something that a handful of people in the world have already gotten and are happy with their achievement. Lowering the barrier further just to push people to grind for another straight year (which I agree with Guillaume on) is just arbitrary and I don't think it will have the expected outcome for the activity side of the argument. Smiley
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Re: Standards discussion
Reply #47 - 08/08/17 at 09:40:35
 
It's not about making the Standards harder to reach (at least as far as I'm concerned) more about making them more coherent between all 40 standards and aligned with newest strategies (MC2 / CI1 / MC3 for example)
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Like everything you do, it's better than anything we've had before.

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Re: Standards discussion
Reply #48 - 08/08/17 at 10:26:46
 
Revising standards undermines the very reason for having them, and is a disgusting concept unless they're complete shit and way off-base (re:MKSC) if you want my sober opinion tbh

Does the opposite of motivate people. Makes them say "fuck you" and quit. Props to MK64.
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Re: Standards discussion
Reply #49 - 08/08/17 at 14:22:37
 
ScouB wrote on 08/08/17 at 09:40:35:
It's not about making the Standards harder to reach (at least as far as I'm concerned) more about making them more coherent between all 40 standards and aligned with newest strategies (MC2 / CI1 / MC3 for example)


Well, the poll suggests otherwise. My read on the poll is that every time a strat becomes obsolete, the standards will have to change, and I don't think that's right.

Standards should reflect how we as a community generally feel is a phenomenal lap or race that someone drives. Barriers are practically the same thing, so unless people are breaking barriers by well over the intended standard time, I don't think it really needs to be altered.
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