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› Extended wall ride boost - Main Ranking / Shortcut
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Question:
Extended wall ride boost - Main Ranking or Shortcut?
Allow extended wall ride boosting in main rankings (e.g CI1)
7 (31.8%)
Keep any extended wall ride boosts as Shortcut / Trick section
15 (68.1%)
Total votes: 22
« Created by:
Sami de la SMK
on: 05/15/17 at 07:39:33 »
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Extended wall ride boost - Main Ranking / Shortcut (Read 405 times)
Sami de la SMK
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Extended wall ride boost - Main Ranking / Shortcut
05/15/17 at 07:39:33
All,
Please could you vote regarding this strat used on Choco Island 1 by Julien Holmiere recently.
Please note: This is just in reference to the wall ride boost, not including the wall jump as that has already been separately discussed.
Thanks,
Sami
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Guilherme is gonna need that refund... *sighs*
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Antistar
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #1 -
05/15/17 at 10:56:28
Please don't allow this, it's nonsense.
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Aron Langerak wrote
on 08/06/17 at 13:47:24:
MKDD is not technical at all
Gaming Guru Extraordinaire (© Sargoth) – SMK '09, '13, '14 POY, former #1 (PAL: August 2013 - May 2017 / NTSC: March '14 - April '17) – 80/80 M+ PRs
The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #2 -
05/15/17 at 12:19:39
It's either we authorize SC + wall bounces (last lap) or none of them.
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Antistar wrote
on 07/14/16 at 10:37:51:
Like everything you do, it's better than anything we've had before.
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wxyz
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #3 -
05/15/17 at 13:10:26
I agree with Scoub, none of them should be allowed.
Lets just leave things how they have been for years, just explicitly ban things like wall ride, pipe boosts etc. if it wasn't clear in the rules before.
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KVD
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #4 -
05/15/17 at 13:32:23
For the moment I'm on the fence for this one. For the pipeboosts I was immediately in favour of adding them, no questions asked. This is kinda like a pipeboost, but in exaggerated and extended form (albeit only in 1 location).
I also think there is no ground to prohibit pipeboosts with a 20 vs 5 vote Molly. Just saying.
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wxyz
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #5 -
05/15/17 at 13:42:55
KVD wrote
on 05/15/17 at 13:32:23:
I also think there is no ground to prohibit pipeboosts with a 20 vs 5 vote Molly. Just saying.
The are something like 600+ people ranked in SMK over pal and ntsc. I think there is no ground to allow pipeboosts with less than 4% of the players voting to do so. Just saying.
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Chrono Krysster II
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #6 -
05/15/17 at 14:24:11
I'm ok with the CI1 little SC wall jump but I'm not ok with the extended wall ride boost (CI1) AND not ok with any of the other extended wall ride boosts (like MC2 and MC1, and maybe more?), don't allow that, it's too exaggerated hitting wall multiple times in a row, so my reason is for aesthetic purpose.
CI1 little SC wall jump--> please allow in a normal NBT strategy
Extended wall ride boost--> good for the Trick/Glitch/SC category only
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #7 -
05/15/17 at 14:27:59
wxyz wrote
on 05/15/17 at 13:42:55:
KVD wrote
on 05/15/17 at 13:32:23:
I also think there is no ground to prohibit pipeboosts with a 20 vs 5 vote Molly. Just saying.
The are something like 600+ people ranked in SMK over pal and ntsc. I think there is no ground to allow pipeboosts with less than 4% of the players voting to do so. Just saying.
Disagreed, it's the active players that are the life and blood of SMK, not the ones that are no longer playing and are no longer checking the boards to check on things like these. Also, there is no reason to assume that the poll proportions would differ wildly with a bigger sample size.
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wxyz
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #8 -
05/15/17 at 15:37:06
^how do you know it's active players voting on this though? afaik anyone on these forums can vote, irrespective of if they play smk or not. Being a member of the players page doesn't necessitate you be a member of this forum either.
Also the 20 vs 5 think may be a little misleading as some people may have voted to allow it just to piss Aron off rather than thinking it should be allowed
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Eric Olden
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #9 -
05/15/17 at 19:39:47
I voted in favor of it, even though I don't have the skill set to utilize it properly (NPBT).. I even kind of had regrets about voting that way. After keeping an open mind to it, and hearing other players input I do think it falls in line with the evolution of the game. My only concern is lesser players being punished if new standards are developed. Also MC1 should be off limits, that's just me though.
When/if acceptable there needs to be a section on the players page explaining how the boost is performed. Speaking of activity, when are you coming back Dave?
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«
Last Edit: 05/15/17 at 20:01:47 by Eric Olden
»
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ScouB
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #10 -
05/15/17 at 22:26:26
ScouB wrote
on 05/15/17 at 12:19:39:
It's either we authorize SC + wall bounces (last lap) or none of them.
If the wall hits boost are to be forbidden I change my vote for CI1 SC to "against"
One comes with the other.
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Antistar wrote
on 07/14/16 at 10:37:51:
Like everything you do, it's better than anything we've had before.
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ScouB
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #11 -
05/15/17 at 22:32:24
wxyz wrote
on 05/15/17 at 13:42:55:
KVD wrote
on 05/15/17 at 13:32:23:
I also think there is no ground to prohibit pipeboosts with a 20 vs 5 vote Molly. Just saying.
The are something like 600+ people ranked in SMK over pal and ntsc. I think there is no ground to allow pipeboosts with less than 4% of the players voting to do so. Just saying.
Only answers to the topic should really be taken into account, and as far as pipeboosts are concerned, no one (maybe except 1-2 people?) said he would be against (same as on french board)
Plus we don't really want non-smk players to mess with these kind of polls.
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Antistar wrote
on 07/14/16 at 10:37:51:
Like everything you do, it's better than anything we've had before.
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Chrono Krysster II
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #12 -
05/16/17 at 00:29:44
ScouB wrote
on 05/15/17 at 22:26:26:
ScouB wrote
on 05/15/17 at 12:19:39:
It's either we authorize SC + wall bounces (last lap) or none of them.
If the wall hits boost are to be forbidden I change my vote for CI1 SC to "against"
One comes with the other.
Julien this is nonsense to me I don't understand your choice now
the CI1 SC is just
a little
shortcut and by doing it we do not ruin the whole track and it's just an advanced strategy, but by doing the wall jump + the extended wall ride boost we completely ruin/skip like half of the track...
I'm not judging anything, I mean you or your strat' because personally I like your extended wall ride boost technic and I think it's very good for GP150cc, also good in TT Trick/Glitch/SC category but seriously too much for the regular TT in NBT, but anyway it's your choice
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Mario Kart Advance, advances...
finn wrote
on 03/09/21 at 12:17:28:
remembering how once this forum was buzzzing with activity; questions, info and discussions
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Johan
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #13 -
05/16/17 at 01:29:23
Being a non-NBT player, I assume I'm not concerned with this poll but I think it might be useful to let you know that the notion of "Extended wall ride boost" is rather... obscure
An explanation and/or a video of the concept might help people decide themselves.
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #14 -
05/16/17 at 03:16:18
There is no TT video available yet, but this is how it looks in GP.
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Aron Langerak
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #15 -
05/16/17 at 03:53:17
I'm against it and als for the rest which we should not discuss here.. happy to hear Scoub wants to change his vote for the other parts
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ScouB
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #16 -
05/16/17 at 04:11:04
I'm just saying we should authorize both or forbid both but not one without the other.
My initial position still is:
Authorize both wall jump and multiple wall hits boost
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Antistar wrote
on 07/14/16 at 10:37:51:
Like everything you do, it's better than anything we've had before.
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #17 -
05/16/17 at 04:22:44
KVD wrote
on 05/16/17 at 03:16:18:
There is no TT video available yet, but this is how it looks in GP.
Thanks Julien. So I assume the "extended wall ride boost" is bumping against the wall multiple times?
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Sami de la SMK
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #18 -
05/16/17 at 07:14:31
One thing to consider might be for the single wall boost or pipe boost that can somewhat happen by accident. During racing you may cut too sharp in the corner and jump into it, bouncing round it. DP3 hairpin being an example which reminds of MC4 a little where i think we have done it a lot. If you go too sharp you will get stuck there.
In regards to a pipe boost it could be hit by accident if approaching at that particular angle by mistake and it is just one collision as well.
Whereas CI1 you are more (purposely) forcing the kart to have multiple grinding hits along the length of the wall making the NBT longer than its natural boost length which you would have time to pull away from
Either way both of them are visually still less "normal driving" but i feel they are still slightly different strats, with the extended wall boost leaning more in the trick direction.
So far it appears that the normal wall jump would go in the Non-SC bracket and the extended wall boost will remain as shortcut. We just want to be clear with that and make the best decision regarding the single wall / pipe boosting.
Julien have you tested the multiple wall boost on any other tracks to see if there is time that can be won, has it been done on GP anywhere else? If we do decide to keep that in the trick times then we would need to know if it is possible elsewhere so boards can be built accordingly.
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Guilherme is gonna need that refund... *sighs*
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Antistar
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #19 -
05/16/17 at 10:50:53
LOL, the (wall) ride never ends
Allow whatever you want, I don't fucking care anymore. I'm definitely done with all this shit, the only track I still care about has no walls anyway.
See ya on cleaner tracks.
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Aron Langerak wrote
on 08/06/17 at 13:47:24:
MKDD is not technical at all
Gaming Guru Extraordinaire (© Sargoth) – SMK '09, '13, '14 POY, former #1 (PAL: August 2013 - May 2017 / NTSC: March '14 - April '17) – 80/80 M+ PRs
The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #20 -
05/16/17 at 11:40:35
I'd rather allow it, just for the sake of seeing something new and possibly faster times (has this even been confirmed to save time?). If you allow longboost you should allow this as well.
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #21 -
05/17/17 at 01:52:19
Yeah, ScouB destroyed the existing WRs with it completely.
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #22 -
05/17/17 at 08:29:46
I've won only about 0"60 with this...
The rest being won with wall jump...
The wall hits is more to be considered as an advanced release gas technique.
Indeed it makes win as much compared to a middle lap than Classic strat.
Classic middle lap 11"1x
Classic last lap 10"5x
SC middle lap 10"7x
SC last lap 10"1x
So it does not ruin the track more than the Classic releasing gas compared to the Classic middle lap...
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Antistar wrote
on 07/14/16 at 10:37:51:
Like everything you do, it's better than anything we've had before.
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wxyz
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #23 -
05/17/17 at 09:13:27
Is there a detailed description of how this works, what buttons are pressed when and if/when gas is released etc.? Some full time trial vids (5lap and flap) to illustrate how this works would be nice. Without full information I can't see how people could be asked to make an informed decision to allow this.
As it is, from the GP vid shown it just looks like ramming the kart repeatably into a wall to get a faster time. It looks completely wrong (and a bit stupid) in the context of how all the other smk time trials are done. As such I can't see how this can be considered as anything other than a trick/glitch.
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Sami de la SMK
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Re: Extended wall ride boost - Main Ranking / Shor
Reply #24 -
05/18/17 at 00:54:54
wxyz wrote
on 05/17/17 at 09:13:27:
Is there a detailed description of how this works, what buttons are pressed when and if/when gas is released etc.? Some full time trial vids (5lap and flap) to illustrate how this works would be nice.
Scoub, please could you do a write up of this and also let us know if this can be of use on any other tracks? From what I see it probably only gains time for CI1.
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Guilherme is gonna need that refund... *sighs*
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