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Poll Poll
Question: Choco Island 1 - Should the wall jump be Non-SC or SC?

Allow it on Players Site as Non-SC  
  19 (65.5%)
Keep it on the Shortcut Chart  
  10 (34.4%)




Total votes: 29
« Created by: Sami de la SMK on: 01/25/17 at 09:56:19 »

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Choco Island 1 Wall Jump (New Poll) (Read 1107 times)
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #25 - 01/26/17 at 07:15:03
 
Just to clarify something, when I say I wouldn't play the tracks I dont't say it as a protest or something like that. I only mean I don't have the same apettite for learning strats as when I was Younger. I don't want my comment to sound like I'm butthurt cause people developed New strats. I am a semi-retired player anyways  Grin
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #26 - 01/26/17 at 07:27:31
 
Aron Langerak wrote on 01/25/17 at 13:55:42:
That's a weak argument, look at MKDD for example.. a guy named Mike Koehoorn is taken over the ranks the last months by his new boostingtechnique.. Now the retired players like me have a big disadventage on some tracks (especially BP lap obv).


Well to be fair it's only BP flap and PB flap  Roll Eyes
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #27 - 01/26/17 at 08:06:00
 
And what about SL? And yet to come ...  Smiley
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #28 - 01/26/17 at 08:15:48
 
Aron Langerak wrote on 01/26/17 at 08:06:00:
And what about SL? And yet to come ...  Smiley


SL is just normal A-tech. In fact, "TAS strat" and even going sideways is just a-tech. It's a strategy, not a "new boosting technique". Sure, it cost you spots in BP flap because people learned it. And I'm the only one using it even on PB flap. But is -0.3 AF really a BIG disadvantage?

Besides that, comparing people finding and using new strategies after someone has retired to unbanning something is different.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #29 - 01/26/17 at 08:24:57
 
Goomba wrote on 01/26/17 at 07:27:31:
Aron Langerak wrote on 01/25/17 at 13:55:42:
That's a weak argument, look at MKDD for example.. a guy named Mike Koehoorn is taken over the ranks the last months by his new boostingtechnique.. Now the retired players like me have a big disadventage on some tracks (especially BP lap obv).

Well to be fair it's only BP flap and PB flap  Roll Eyes


Hey! You are the famous Mike Koehoorn from the Kingdom of the Netherlands (the future MKDD #1?!), what you are doing there is very impressive I watched some of your videos (just right now) but I see that you are already #2 in 60Hz congrats Shocked and can I ask you a question btw: do you have other new boosting techniques in your pockets but for SMK this time ^^ , wanna join the PP? With all your talents you could do a lot of great things, unless if Aron disagree and said that's a weak argument Roll Eyes
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #30 - 01/26/17 at 08:33:51
 
Haha xD I was just trying to make a comparisation but as usual it's not taken too serious  Grin
But would be nice to see Mike joining the SMK-side! The good side of MK.. Tho I'm pretty sure he is too busy with MKDD and of course no offense for that! Now let's get back on topic  Roll Eyes
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #31 - 01/26/17 at 08:54:43
 
You don't sound butthurt Guilherme, you just sound old.  Wink
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #32 - 01/26/17 at 09:41:27
 
KVD wrote on 01/26/17 at 06:04:35:
There is no perfect solution here... Undecided


ikr, Karel ^^ what we are doing in the present is like that our strategies created an unsolvable paradox...

Motto of the day: being stuck from the past for evolving to the future Smiley
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #33 - 01/26/17 at 10:01:16
 
Alicia Kart wrote on 01/26/17 at 05:49:54:
It's OK to find new strats, but I'm more dubious when we have to go back on decisions taken 10 years before, I really think it's something different.

This.

Apart from that CI1 thing that should have always been allowed, from my point of view.
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Aron Langerak wrote on 08/06/17 at 13:47:24:
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #34 - 01/26/17 at 10:17:08
 
I think I've come up with a fair compromise: Allow all these strats to be used, just ban the French players from using them.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #35 - 01/26/17 at 11:03:08
 
wxyz wrote on 01/26/17 at 10:17:08:
I think I've come up with a fair compromise: Allow all these strats to be used, just ban the French players from using them.


And this is how World War 3 started
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Zarkov wrote on 04/20/11 at 08:43:53:
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #36 - 01/26/17 at 11:16:30
 
Firewaster wrote on 01/26/17 at 11:03:08:
wxyz wrote on 01/26/17 at 10:17:08:
I think I've come up with a fair compromise: Allow all these strats to be used, just ban the French players from using them.


And this is how World War 3 started


The Donald agreed Grin

Alicia Kart wrote on 01/26/17 at 05:49:54:
because we're getting to allow strats forbidden since 10 years or more !


The only thing I don't get it Alicia is where is the poll saying that was forbidden?
This is what the official result made 10 years ago is telling us:
Edited:

Allow it !  22 (64.7%)
Forbid it ! 12 (35.2%)


http://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl?num=1170449735

Already allowed 10 years ago^
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #37 - 01/26/17 at 11:26:28
 
Firewaster wrote on 01/26/17 at 11:03:08:
wxyz wrote on 01/26/17 at 10:17:08:
I think I've come up with a fair compromise: Allow all these strats to be used, just ban the French players from using them.

And this is how World War 3 started

I wish I could put a heart on both of your posts.
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Aron Langerak wrote on 08/06/17 at 13:47:24:
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #38 - 01/26/17 at 12:06:26
 
Alicia Kart wrote on 01/26/17 at 05:49:54:
It's not the same stuff. NBT was instantly allowed when we discovered it. Of course, it took several years to find the way to do NBT boosts naturally, but it was never forbidden. New strats are part of the game of course, but the situation is different here, because we're getting to allow strats forbidden since 10 years or more !

Some decisions were taken, we played with these decisions, and finally we're getting to change our mind, maybe a way too late. That's why I can't consider it's exactly the same than new strats, and why I can't really be for allowing these strats (CI1 wall jump or tilehits).

It's OK to find new strats, but I'm more dubious when we have to go back on decisions taken 10 years before, I really think it's something different.


I guess that's a matter of point of view, I myself see no differences between "a strat being unknown for 10 years, then discovered, and allowed" and "a strat known for 10 years but forbidden, and then allowed" (*) as I look only at the consequences :

(*) : (I mean only if it make sense to allow the strat, of course Lakitu glitches cannot fall in this category for instance. But pipeboosts (MC1/2/3) wallhits (MC4) are really similar to any other techniques we came up with (boosts, FB, slides, A-slides, releasing-gas etc...)  I can't see why the one mentionned here above would be allowed and not those ones, wallhits have been used naturally already in GP for instance + we don't dirty a lot more the natural path of the track than with classic boosts)

- People will have pushed the "current" strat World Records very far
- Once the "new" strat is allowed (unknown before or not) World Records are getting beaten (easily or not)
- Some of the Karters that have pushed their PRs with previous strat are either already Retired or bored to learn a new strat.
- But Activity remains on the website with people eager to push the new strat World Records to its limits, and newcomer learning all the new strats.
And the circle goes on as a new strat is being discovered a few years later.

The consequences are the same for both cases.
It's more complicated when you go backwards on a strat though (disallow a strat previously allowed), as you have to know exactly who used that strat, and replace their times with old strats (like for IB)
But we did it for MC2 IB, so what prevents us to allow these ones now ?

As I mentionned before if we didn't discover (and authorized) new (legit) strats every year we probably would all be retired by the time being.
If I continue playing SMK, it's mainly because I'm excited about learning something new every time !

I understand and agree that rules are made to be followed, but rules are also made to be changed if they are stupid. (I mean, at least considered stupid by the majority)
I mean don't rules change all the time for any domain (politics and laws, sports, school, CDM  Roll Eyes, etc.)
We don't have to be so conservative if it makes sense after several years that we shouldn't have disallowed some rules (or allowed some) in the first place (IB anyone ?) (and as mentionned Krysster I don't even understand why it's been banned considering the poll's results from that time, but anyway...)

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Re: Choco Island 1 Wall Jump (New Poll)
Reply #39 - 01/26/17 at 12:10:35
 
^+ ∞  Smiley
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #40 - 01/27/17 at 02:27:46
 
ScouB wrote on 01/26/17 at 12:06:26:
But we did it for MC2 IB, so what prevents us to allow these ones now ?

Apart from this point I tend to agree with you.

I don't think it's relevant to talk about something that should never been allowed that finally got removed in the end for good reasons in a thread where we focus on real strats that should have been allowed for ages. I mean, we know the pipehit thing for a decade at least, what were the reasons for disallowing it? Is it even written somewhere that those strats are SC? Huh

The main problem for me is not about allowing them because I do think they should have always been. No, I just don't get why this had not been discussed years ago clearly, or even when Chris performed his MC3 forbidden PR.

I just don't like the fact we suddenly decide to tell "yes, you can do whatever you want with pipes and walls" in fucking 2017, when a huge part of the top players who have set the most maxed world records in the world will not find the time or motivation to push their PRs again, whereas they'd have done it at the peak at their careers if they had been told they could. I know I'm speaking for myself but I'm pretty sure I'm not the only one. Only 4 of the cumulated PAL/NTSC top 10 players in the world are still playing and they will get a huge advantage to destroy some charts. I find this unfair and not logical at all, sorry.
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Aron Langerak wrote on 08/06/17 at 13:47:24:
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #41 - 01/27/17 at 03:17:41
 
So if CI1 wall hop is allowed, does that mean we can take out walls on the GV's to drive flaps?
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #42 - 01/27/17 at 03:59:28
 
Absolutely not Dan.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #43 - 01/27/17 at 04:12:08
 
But you can still take out ice blocks on VLs... makes perfect sense
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #44 - 01/27/17 at 04:21:59
 
Actually it does, vanilla lake blocks are meant as obstacles, ghost valley ones are track lining.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #45 - 01/27/17 at 04:24:37
 
I also put a ^+ ∞ Smiley @Antistar that I fully understand his vision.

As you can see no matter who is giving arguments because everytime it's true, all of it, so even if there are a lot of questions here and there, have been discussed before or later, is it yes or no, is it a SC or a non-SC, is it forbidden or allowed, this or that..., so maybe can we now look at these things but just in the present day and focus at the final decision that we will make together? Can the people just give the Pros and Cons about CI1 wall and hit-boosting without talking about the past, because these 2 topics will serve to clarify everything, regardless the hierarchy of the karters!

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Re: Choco Island 1 Wall Jump (New Poll)
Reply #46 - 01/27/17 at 04:28:26
 
Antistar wrote on 01/27/17 at 02:27:46:
ScouB wrote on 01/26/17 at 12:06:26:
But we did it for MC2 IB, so what prevents us to allow these ones now ?

Apart from this point I tend to agree with you.

I don't think it's relevant to talk about something that should never been allowed that finally got removed in the end for good reasons in a thread where we focus on real strats that should have been allowed for ages. I mean, we know the pipehit thing for a decade at least, what were the reasons for disallowing it? Is it even written somewhere that those strats are SC? Huh

The main problem for me is not about allowing them because I do think they should have always been. No, I just don't get why this had not been discussed years ago clearly, or even when Chris performed his MC3 forbidden PR.

I just don't like the fact we suddenly decide to tell "yes, you can do whatever you want with pipes and walls" in fucking 2017, when a huge part of the top players who have set the most maxed world records in the world will not find the time or motivation to push their PRs again, whereas they'd have done it at the peak at their careers if they had been told they could. I know I'm speaking for myself but I'm pretty sure I'm not the only one. Only 4 of the cumulated PAL/NTSC top 10 players in the world are still playing and they will get a huge advantage to destroy some charts. I find this unfair and not logical at all, sorry.


I understand your frustration.
But what I was pointing out is that the consequences if the strat had remained unknown for 10 years and discovered just now would be the same. You would have pushed the previous strat wrs to its limits, then get retired and not feel like playing again with the new strats. So please stop pretending it is a different issue in terms of consequences...
What I'd find even more unfair, for potential (now considered as) legit strats would be to prevent current active players to extend their smk lifetime just so that retired players are not frustrated... if you are retired that's not our problem, don't spoil our enjoyment/lifetime of SMK just because you are retired and
Find unfair not to have been able to try the strat earlier, keep in mind I also pushed my PRs for 10 years with the current strat, I did not break the rules, but I'm not retired yet and don't want to be because some legits rules remain forbidden due to retired players frustration

Sorry if I'm getting rude, but I find this so ridiculous...

Also i realize I'm in the ci1 topic but I'm more talking about the Pipeboosts/Wallhits strats which for me are no different to any other nbt strat.
Ci1 is another debate (but should probably be authorized too imo, just I would understand people saying we do not follow the natural path of the track by jumping over a wall) that's why I did not vote yet.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #47 - 01/27/17 at 04:47:14
 
KVD wrote on 01/27/17 at 04:21:59:
Actually it does, vanilla lake blocks are meant as obstacles, ghost valley ones are track lining.


But they both breakable blocks, why does it matter where they are located? If nintendo didn't want them broken on GV's they would have just made them unbreakable.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #48 - 01/27/17 at 05:36:56
 
It matters for us where they are located, though it might not necessarily matter from the developer's point of view.
Perhaps we should put a poll up if you're not happy with that answer, I'm pretty sure that one would get a lot more NO than YES (if the question is to allow it or not).

Also, once again I find myself agreeing with ScouB, regarding the consequences viewpoint.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #49 - 01/27/17 at 05:50:06
 
I just find it odd that we are talking about allowing jumping over walls and pipe boosting (which probably weren't intended to be done) but don't allow something as simple as to remove a breakable block which is just part of the natural way to pay the game.

FYI I'm against allowing any of these things, just thought I'd point out how silly some of the rules on what is/isn't allowed might be getting.
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