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Poll Poll
Question: Choco Island 1 - Should the wall jump be Non-SC or SC?

Allow it on Players Site as Non-SC  
  19 (65.5%)
Keep it on the Shortcut Chart  
  10 (34.4%)




Total votes: 29
« Created by: Sami de la SMK on: 01/25/17 at 09:56:19 »

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Choco Island 1 Wall Jump (New Poll) (Read 1107 times)
Sami de la SMK
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Choco Island 1 Wall Jump (New Poll)
01/25/17 at 09:56:19
 
Please feel free to vote here and discuss, although all the points have been mentioned pretty much.

We can allow some time, no rush for this decision, so everyone is happy before (if) any changes are done.
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Guilherme is gonna need that refund... *sighs*
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #1 - 01/25/17 at 10:30:33
 
Before voting, Can we clarify if this would also allow wall bounces after the wall jump.
(Known as Scouby-wall-bounces  Roll Eyes)

Like I first did in GP :
https://youtu.be/3XPDCSMwI0w
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Antistar wrote on 07/14/16 at 10:37:51:
Like everything you do, it's better than anything we've had before.

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Re: Choco Island 1 Wall Jump (New Poll)
Reply #2 - 01/25/17 at 11:07:35
 
ScouB wrote on 01/25/17 at 10:30:33:
Before voting, Can we clarify if this would also allow wall bounces after the wall jump.
(Known as Scouby-wall-bounces  Roll Eyes)

Does this work in TT?
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #3 - 01/25/17 at 11:09:18
 
Of course it does, I actually did it at CDM 2016 one try  Cheesy
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Antistar wrote on 07/14/16 at 10:37:51:
Like everything you do, it's better than anything we've had before.

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Re: Choco Island 1 Wall Jump (New Poll)
Reply #4 - 01/25/17 at 11:33:58
 
I'm sure it works, but my bet is it won't gain time.
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Zarkov wrote on 04/20/11 at 08:43:53:
ALAKTORN more like ALAKTO-MOVE-IT-MOVE-IT.



if I ever attend a CDM without Sami I'll ask for a refund

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Re: Choco Island 1 Wall Jump (New Poll)
Reply #5 - 01/25/17 at 11:35:36
 
We'll see  Wink
My bet is that it will.
At least in GP it does win time.
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Antistar wrote on 07/14/16 at 10:37:51:
Like everything you do, it's better than anything we've had before.

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Re: Choco Island 1 Wall Jump (New Poll)
Reply #6 - 01/25/17 at 11:50:02
 
I'm OK as long as everyone remembers I've performed the first sub 10" Smiley

http://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl?num=1414676885
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


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Re: Choco Island 1 Wall Jump (New Poll)
Reply #7 - 01/25/17 at 12:21:54
 
^Bitch, you didn't even give us a chance...

Im with ScouB on that one btw. Im actually quite sure that it will win time.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #8 - 01/25/17 at 12:27:03
 
Why are people voting to allow this?
Do you really want to have to play CI1 again?
Did I really waste all that time playing CI1 to begin with?

Hopefully nobody below me will use this strat if it's allowed as really don't feel like playing SMK time trials again anytime soon (if ever).
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #9 - 01/25/17 at 13:55:42
 
That's a weak argument, look at MKDD for example.. a guy named Mike Koehoorn is taken over the ranks the last months by his new boostingtechnique.. Now the retired players like me have a big disadventage on some tracks (especially BP lap obv). I don't give a shit about it.. I don't play this game anymore.

My vote is yes defo!
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #10 - 01/25/17 at 14:02:52
 
Aron, Moll may not have been entirely serious.  Tongue
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #11 - 01/25/17 at 14:11:49
 
Actually I was being serious.
Seems odd to allow this after all these years of it being known and not being allowed, I could have been doing this strat ages ago rather than grinding on the old strat to get my current pr's which if this is suddenly allowed just seems like a waste of time.

It's Aron's argument that seems weak to me as he is using a new strat in mkdd as an example, unless that strat had been know and banned for years I don't get it's relevance.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #12 - 01/26/17 at 01:59:50
 
On a serious note: is it me or are we currently discussing about allowing new strats on half of the game tracks? The pipe/wall hits can save time on all MCs and probably DP tracks too (maybe CIs, haven't considered it yet) and we're bringing the CI1 thing again at the same time.

I don't say that just because I'll lose ranks and even WRs super fastly while I can't/don't wanna comeback, but I'm slightly surprised to see we're suddenly open new doors everywhere, lol.
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


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Re: Choco Island 1 Wall Jump (New Poll)
Reply #13 - 01/26/17 at 02:07:30
 
You're right Guillaume, we can't really oversee the magnitude of what we're about to allow yet and may regret this decision later, like with the infinite boost. ScouB is already talking about trying it on all the MCs on Twitter.  Smiley

Maybe if the poll does keep pointing in the current direction, we should consider a trial period of several months (or why not even a year)? At the end of the trial period we could repoll and possibly still revert the decision? I'm not sure how this would work best either, but I'm just throwing in my two cents.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #14 - 01/26/17 at 02:13:28
 
Yep maybe, once again I'm not against seeing SMK evolving of course, it would just have been more logical to allow those things years ago and not just now that many high skilled NBT players have retired or vanished. I'm not sure Sami would play all those tracks again, Alicia won't probably, same for Guilherme, Alencar, and even probably me. Huh
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


Gaming Guru Extraordinaire (© Sargoth) – SMK '09, '13, '14 POY, former #1 (PAL: August 2013 - May 2017 / NTSC: March '14 - April '17) – 80/80 M+ PRs

The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #15 - 01/26/17 at 02:38:44
 
Antistar wrote on 01/26/17 at 02:13:28:
Yep maybe, once again I'm not against seeing SMK evolving of course, it would just have been more logical to allow those things years ago and not just now that many high skilled NBT players have retired or vanished. I'm not sure Sami would play all those tracks again, Alicia won't probably, same for Guilherme, Alencar, and even probably me. Huh



I would say we need to allow longer period of time for the wall and pipe boosts, remember the backup solution is to have them in the trick charts so we can still record them. But if we want something like that in the main charts we want to be really sure. Like I said there is no rush to decide this quickly. Everything can remain as is until we have all decided and agreed on date along with the decisions.

The CI1 wall jump one is a bit more straightforward so that may not need as long to decide but i would still want to allow enough time.
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Guilherme is gonna need that refund... *sighs*
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #16 - 01/26/17 at 03:26:20
 
Antistar wrote on 01/26/17 at 02:13:28:
Yep maybe, once again I'm not against seeing SMK evolving of course, it would just have been more logical to allow those things years ago and not just now that many high skilled NBT players have retired or vanished. I'm not sure Sami would play all those tracks again, Alicia won't probably, same for Guilherme, Alencar, and even probably me. Huh


I totally understand your point of view, and after that if Sami, Alicia, Guilherme, Alencar, and even you would not play anymore and at the same time you see ScouB, Chris, Matt, past and future players finally beating all your previous PRs/WRs, we could consider this is a bit unfair, but on the other hand that reminds me when I first joined the PP in 2003 and in NTSC and when I finally reached #6 in the world, and quickly! But just because I used like a savage all the new boosting techniques allowed possible at that time and almost all the people I surpassed, if not all, were in fact still into "the classic driving" (called now non-NBT), so it's also part of the game, past, present, future, and I'm like you I'm not against seeing SMK evolving but also if people decide to retire, to wait, or to continue evolving at the same time of the new boosting strategies, I think that will be a personal choice, unless if the evolution is decided to be stopped by a vote, or maybe if Sami decide to create a Super New Boosting Techniques site/category?
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #17 - 01/26/17 at 05:31:14
 
For people moaning, it was the same when first nbt came off.
Most records were easily broken and some legendary players did not play anymore (MJ, rub, seby, Jamie, Simon etc..)
Still we moved on and authorized nbt.
It is the same today, we don't have to think about the past.
I myself already played a lot on mc2/3/4 with the previous strat, and could feel bored to learn the new ones and beat easily my old times.
On the contrary it gives me an opportunity to play again on SMK and learn something new which is really awesome when you think about it
If we didn't discover new things every year we would prolly all be retired by the time being...

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Antistar wrote on 07/14/16 at 10:37:51:
Like everything you do, it's better than anything we've had before.

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Re: Choco Island 1 Wall Jump (New Poll)
Reply #18 - 01/26/17 at 05:35:20
 
I think me and others just don't ''wanna'' learn these new techniques.. but I have to say. Scoub is absolutely right here Smiley
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #19 - 01/26/17 at 05:37:43
 
Aron Langerak wrote on 01/26/17 at 05:35:20:
I think me and others just don't ''wanna'' learn these new techniques.. but I have to say. Scoub is absolutely right here Smiley


Yes, it is down to the players if they want to or not, or have the time to play. Lots of players retired and moved on for various reasons, not just the strat changes.

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Guilherme is gonna need that refund... *sighs*
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #20 - 01/26/17 at 05:48:59
 
I also fully agree with ScouB's statement there.  Smiley
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #21 - 01/26/17 at 05:49:54
 
It's not the same stuff. NBT was instantly allowed when we discovered it. Of course, it took several years to find the way to do NBT boosts naturally, but it was never forbidden. New strats are part of the game of course, but the situation is different here, because we're getting to allow strats forbidden since 10 years or more !

Some decisions were taken, we played with these decisions, and finally we're getting to change our mind, maybe a way too late. That's why I can't consider it's exactly the same than new strats, and why I can't really be for allowing these strats (CI1 wall jump or tilehits).

It's OK to find new strats, but I'm more dubious when we have to go back on decisions taken 10 years before, I really think it's something different.
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #22 - 01/26/17 at 06:04:35
 
Although what Alicia (and Moll and Mario before) brought up is also valid. I guess this is why I was worried beforehand about the can of worms about to be opened when I saw ScouB's new MC4 strat. There is no perfect solution here... Undecided

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Re: Choco Island 1 Wall Jump (New Poll)
Reply #23 - 01/26/17 at 06:06:35
 
That's why rules exist to take a decision ! ^^
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Re: Choco Island 1 Wall Jump (New Poll)
Reply #24 - 01/26/17 at 06:49:35
 
Alicia Kart wrote on 01/26/17 at 05:49:54:
Some decisions were taken, we played with these decisions, and finally we're getting to change our mind, maybe a way too late. That's why I can't consider it's exactly the same than new strats, and why I can't really be for allowing these strats (CI1 wall jump or tilehits).

It's OK to find new strats, but I'm more dubious when we have to go back on decisions taken 10 years before, I really think it's something different.


I understand, I'm almost ok, but if you look at this way; in every sport players and rules change throughout time even past rules forbidden to adapt to play in a different time.
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