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Mafia: Game Over - Town Wins! (Read 19513 times)
no control
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #700 - 05/16/16 at 04:21:53
 
Robertvz wrote on 05/16/16 at 04:06:49:
Seriously though this is a non issue.

"Hey Zoran do you think J-Cop is suspicious? Vote him if you do, vote me if you don't."

It's not like we can't think of something immediately on the spot.


I would feel a lot better if we had an know system we agreed on rather then everyone having their own interpretation. I mean when a person can speak, a lot can be interpreted wrong.

And how is finding a better way to talk with a blackmailed person not an issue?

We still have time, we should cover everything.

Again what is the downside of this system and what is a downside of having a system like that?. This won't hurt town, it can only help. It is pretty clear and we don't need a lot of discussion about it.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #701 - 05/16/16 at 04:26:31
 
Ok, we now have about 4 and a half hours left, and two people still haven't cast a vote. I sincerely hope that Eoj and especially Kyle will come in here soon to at least tell which wagon they like best. Also, I'd very much like to hear J-Cop's reaction to the 5 people voting him.

Also, No Control, I see your reasons for voting Walter today, but I'm pretty sure that's not going to happen today. What do you think of Yoshistar's latest couple of posts, once again not giving us any incentive at all to keep him alive?
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #702 - 05/16/16 at 04:29:31
 
no control wrote on 05/16/16 at 04:21:53:
Robertvz wrote on 05/16/16 at 04:06:49:
Seriously though this is a non issue.

"Hey Zoran do you think J-Cop is suspicious? Vote him if you do, vote me if you don't."

It's not like we can't think of something immediately on the spot.


I would feel a lot better if we had an know system we agreed on rather then everyone having their own interpretation. I mean when a person can speak, a lot can be interpreted wrong.

And how is finding a better way to talk with a blackmailed person not an issue?

We still have time, we should cover everything.

Again what is the downside of this system and what is a downside of having a system like that?. This won't hurt town, it can only help. It is pretty clear and we don't need a lot of discussion about it.


It's a non issue because it's something that can be thought up on the spur of the moment, if a person wants to say yes, they can vote themselves. If a person wants to say no, they can vote no lynch. Regardless of who dies at night, the person being spoken to and no lynch option are always in play so yeah. Nothing's gonna be perfect but if we can set up a simple yes/no and a way to see if a person wants to out night info that's good enough for me.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #703 - 05/16/16 at 04:30:19
 
Seems like YS is just laying low and not trying to give us any leads on other mafia before we lynch him.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #704 - 05/16/16 at 04:31:51
 
Awake and re-reading. That Walter post is abysmal. After missing 75% of the game so far there's no summary of the game so far, no leads, just "oh hey guys, looks like there's two choices so I'll pick the one that has more votes".

I still feel most confident in my current Yoshistar vote. He has been more responsive than J-Cop when the pressure has been put on him, though that may have more to do with his wagon having more votes than J-Cop's than alignment.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #705 - 05/16/16 at 04:31:55
 
Out of the 4 people with votes I'm not voting Joe or Walter. Joe because he can clear himself, Walter because there's not enough info on him honestly. Yoshi I'd go for if it meant Joe would be kept alive but I feel strongly about my J-Cop vote.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #706 - 05/16/16 at 04:39:13
 
and I agree with Brett on eoJ's status. It doesn't make sense to lynch him when his claim could be verified. If we could grab a cleared town early in the game that would be helpful to draw mafia actions as well as learn information about posters.

So I also wouldn't vote eoJ today, I could be convinced to move to J-Cop if his wagon gets more traction but for now I'm sticking with my vote.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #707 - 05/16/16 at 04:39:15
 
As i said, i don't expect anything useful from Yoshistar until end of day today. He sealed his fate. I don't think Yoshistar is an issue anymore, a lot has been said about him and it is pretty clear what most people think. There is 6 mafia, and we have little time left on day 1.
I see there is some lets wait for day 2 BS. Wrong!!!

Mafia will regroup at night and it is a whole different ball game. We need to act now on other suspects.

Tvk what do you think on my blackmailed proposal?

Robertvz wrote on 05/16/16 at 04:29:31:
It's a non issue because it's something that can be thought up on the spur of the moment, if a person wants to say yes, they can vote themselves. If a person wants to say no, they can vote no lynch. Regardless of who dies at night, the person being spoken to and no lynch option are always in play so yeah. Nothing's gonna be perfect but if we can set up a simple yes/no and a way to see if a person wants to out night info that's good enough for me.


Why wait, we have time now, why leave something for later? What is a problem with my proposal, do you think it doesn't contribute to town?
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #708 - 05/16/16 at 04:42:10
 
It does contribute to town. It's just not something you're naturally gonna get 100% of people to agree with and it's better to just do it when the time comes.

Also if 2 people on Yoshistar switch to J-Cop that forces a tie. Jon hasn't even been responsive to pressure, I think he's just given up.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #709 - 05/16/16 at 04:42:37
 
As i said, i don't expect anything useful from Yoshistar until end of day today. He sealed his fate. I don't think Yoshistar is an issue anymore, a lot has been said about him and it is pretty clear what most people think. There is 6 mafia, and we have little time left on day 1.
I see there is some lets wait for day 2 BS. Wrong!!!

Mafia will regroup at night and it is a whole different ball game. We need to act now on other suspects.

Tvk what do you think on my blackmailed proposal?

Robertvz wrote on 05/16/16 at 04:29:31:
It's a non issue because it's something that can be thought up on the spur of the moment, if a person wants to say yes, they can vote themselves. If a person wants to say no, they can vote no lynch. Regardless of who dies at night, the person being spoken to and no lynch option are always in play so yeah. Nothing's gonna be perfect but if we can set up a simple yes/no and a way to see if a person wants to out night info that's good enough for me.


Why wait, we have time now, why leave something for later? What is a problem with my proposal, do you think it doesn't contribute to town?
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #710 - 05/16/16 at 04:43:49
 
Joe if you read this I have no idea how you can go through the whole day 1 and never place a vote down.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #711 - 05/16/16 at 04:44:14
 
no control wrote on 05/16/16 at 04:39:15:
Why wait, we have time now, why leave something for later? What is a problem with my proposal, do you think it doesn't contribute to town?

Brett basically already explained how to make blackmails answer yes/no. What is there more to say about it? The issue’s already cleared.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #712 - 05/16/16 at 04:44:17
 
Zoran's posts so far are good, he's always questioning members on their statements (especially the definitive "this member is 100% town/mafia" ones), which shows me he doesn't want to sit back and accept others' opinions without digging for his own like others have this game.  

Also Zoran I do like your blackmailed code proposal but I don't see why we can't come up with something after the N1 events, it just seems like jumping the gun a bit. We don't know who is getting blackmailed yet so why not just discuss it fully once we know exactly who is blackmailed?

I think we should certainly discuss other suspects before D2 though.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #713 - 05/16/16 at 04:47:24
 
Web wrote on 05/16/16 at 04:44:17:
I think we should certainly discuss other suspects before D2 though.

Why not put the heat on J-Cop by switching your vote?
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

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LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #714 - 05/16/16 at 04:48:37
 
LewisRichards wrote on 05/16/16 at 04:30:19:
Seems like YS is just laying low and not trying to give us any leads on other mafia before we lynch him.


It's becoming more and more likely that this is the case. But what do you make of the Walter vote? If YS gets lynched and flips mafia like you think, would that make Walter more likely to be town or mafia?
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #715 - 05/16/16 at 04:48:42
 
Besides wrt the blackmail communication having too many complicated scenarios for too many things thought up beforehand will just be a total mess. Just play it by ear, if you have a question you want to ask a blackmailed person think of the method on the spot, it's much easier that way.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #716 - 05/16/16 at 04:53:42
 
Putting the pressure on J-Cop would be interesting. I could switch if you guys want me to, but I still feel like YS is a good lynch.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #717 - 05/16/16 at 04:53:50
 
ALAKTORN wrote on 05/16/16 at 04:47:24:
Web wrote on 05/16/16 at 04:44:17:
I think we should certainly discuss other suspects before D2 though.

Why not put the heat on J-Cop by switching your vote?

Because I still feel more confident in my vote than a J-Cop vote. I'll go back and re-read some of J-Cop's posts now to see if that changes, I haven't focused too much on him this game.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #718 - 05/16/16 at 04:54:56
 
Day ends in: 4 hours, 7 minutes (Immediately if/when vote majority is reached)
12 Effective Votes on one player (or No Lynch) for majority. Note that the votes shown here are total player votes, not necessarily equal to the total number of effective votes.

Updated to Reply #715
(This takes some time to figure out, so stuff has probably changed.... figure out the changes! Also, the program might be bugged, so please PM me if you see a mistake in your vote.)

0 - Timothy
9 - Yoshistar (TvK, Sam F, thewebinator, Racer727, J-Cop, Walter, DBMK64, theyounggun, Vinnie927)
5 - J-Cop (ALAKTORN, Brett, sportsguy001, Locky, fank009)
0 - TvK
0 - sportsguy001
0 - ALAKTORN
0 - Brett
0 - Vinnie927
0 - ラサヤ Ζα€
0 - Zarkov
0 - thewebinator
0 - Racer727
0 - Locky
0 - fank009
0 - Sam F
0 - no control
0 - DBMK64
0 - kyleb30
0 - theyounggun
2 - Walter (Yoshistar, no control)
0 - Lafungo
3 - eoJ (Zarkov, Zac, Timothy)
0 - No Lynch

Not Voting 3 – (eoJ, Lafungo, kyleb30)
Not Posting – N/A

Please make sure your vote was recorded accurately, at least up to the reply listed. I don't trust myself or the .cgi program 100% Roll Eyes
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #719 - 05/16/16 at 04:55:29
 
LewisRichards wrote on 05/16/16 at 04:53:42:
Putting the pressure on J-Cop would be interesting. I could switch if you guys want me to, but I still feel like YS is a good lynch.


Go for it, you can always switch back. Just be careful not to force an early night through maj
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #720 - 05/16/16 at 04:56:51
 
Locky wrote on 05/16/16 at 04:55:29:
LewisRichards wrote on 05/16/16 at 04:53:42:
Putting the pressure on J-Cop would be interesting. I could switch if you guys want me to, but I still feel like YS is a good lynch.


Go for it, you can always switch back. Just be careful not to force an early night through maj


Ending it 4 hours early isn't too bad, it's 12+ where it gets to be troublesome.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #721 - 05/16/16 at 04:58:11
 
Ok, i don't completely get you guys on this one, but if i talk to a blackmailed person or i am a blackmailed person this is how i would like for communication to go:

1. If a blackmailed person has a suspect just do: vote "suspect"
2. if someone has a question for blackmailed person, form it in a way that an answer is yes or no
3. Answer of the blackmailed person for YES would be :
a) vote "person to answer"
b) unvote "person to answer"
c) i'm blackmailed
4. Answer of the blackmailed person for NO would be :
a) vote "person to answer"
b) unvote "person to answer"
c) vote "no lynch"
5. Answer of the blackmailed person who is not sure what to say :
a) vote "person to answer"
b) unvote "person to answer"

I have changed it a bit. If anyone else think this is a good idea feel free to join.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #722 - 05/16/16 at 04:58:33
 
no control wrote on 05/16/16 at 04:42:37:
Tvk what do you think on my blackmailed proposal?


I'm perfectly fine with whatever will be agreed on. Your proposal looks good to me.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #723 - 05/16/16 at 04:59:51
 
Idk though, I'm pretty confident on my YS vote. More so on that than J-Cop. It would be pretty good to get a mafia d1. If YS is mafia it might be likely Walter is too, but we definitely need to hear from him more before we make a decision.  If we don't hear from him d2 I think he's a good lynch.
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Re: Mafia: Day 1 - R.I.P. TNJRFIII
Reply #724 - 05/16/16 at 05:01:16
 
It's an ok proposal, so how about if you want to talk to a blackmailed person you can use your own system and I'll do whatever I feel like works best for me? Let's agree to disagree here?
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