I made the comment saying I couldn't believe this is a discussion because, personally, I find it ridiculous. It's just my opinion. It doesn't invalidate what I said just because of me getting a little annoyed. I just found it pretty laughable that one solution is to literally ban pausing. That honestly baffles me. Yes, I've seen the reasons behind it, I've also seen Jazzy's very well put together responses; I've seen it all. But I still can't understand why it is better to ban all pausing as opposed to doing it case-by-case. What is the problem with a case-by-case system? Isn't it obvious that there are so many reasons to pause the game legitimately?
You can't just ban people because there's a slight possibility of it being used illegitimately.
Worse, if this follows the "one offense = permanent ban" system, that would be a little concerning.
"Oh yeah, I can't ever be counted by the MKW community because I uh... well I paused the game once while I set a TT."
It seems like unnecessary policing and will drive even more people away.
A case-by-case system has so many more benefits and means that all players are treated with a different case and a chance to have their say, rather than silenced by the harsh rules that should not apply to certain cases.
Shock wrote on 05/02/16 at 15:59:25:Also, you've basically said here that you would cheat simply because you figure a rule is unenforceable and no one's watching you, so why not take the "competitive edge"?
Actually, no. I said I would not follow this rule. I didn't state why. I just said that I wouldn't. Nobody doesn't follow a rule
because it can't be enforced. That barely makes any sense.
A main and important factor as to why I would not and can not follow this rule is because I frequently physically need to pause the game; I have Tourette Syndrome which means that I get frequent tics. These are especially prevalent during times of nerves like playing TTs. So, I often have to pause the game to get these done. And hell, they sometimes take a long time. Often I end up restarting. But when I don't, I would have a registered pause in my run.
This is exactly why we need it to be done individually: because it is not fair to ban everyone when clearly there are lots of different reasons to pause: and only a minor selection of these are exploitative.
I definitely understand why pausing could be considered cheating in some circumstances, and that isn't what I think the main problem is here. I think the danger is creating a ban on all pausing for every player, rather than a predetermined, clear, sensible, and case-by-case system.
Also, please don't act like the rules are in place simply because you say so. "But thanks for your opinions," seriously? No, it isn't one person who decides all the rules and opposing opinions are simply thanked.
I'm ending up repeating myself, and I don't feel this can go very far. But if anyone can give any advantages for a complete ban instead of something case-by-case, I'd like to hear. It seems pretty evident at this moment that pausing to perform a minor (and also, in-game) exploit is much less common than pausing to do something else. It seems to me that this is just another thing to ban straight-up in the MKW world despite the overwhelming legitimate use of this feature.
There are way too many reasons to pause it, and I could provide a seemingly endless list of things you may need to do while TTing. In my case, it is crucial to pause sometimes, and I will not let my problems interfere with my game simply because literally all pausing – innocent or not – is banned.
Honestly though, what is the issue with looking at individual cases?