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Poll closed Poll
Question: Should pausing in the middle of a run be allowed?
*** This poll has now closed ***


Yes, all instances  
  19 (41.3%)
Yes, but only if it cannot be considered advantageous  
  24 (52.1%)
No, pausing should be banned  
  3 (6.5%)
Other (please state in thread)  
  0 (0%)




Total votes: 46
« Created by: Brett on: 05/02/16 at 22:28:43 »

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Pausing Mid Run...Thoughts? (Read 4840 times)
InnovΔ
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Re: Pausing Mid Run...Thoughts?
Reply #175 - 02/07/19 at 06:20:32
 
Why would you disable sidetricks? I actually prefer them to up or down tricks on a lot of ramps
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Ketchup wrote on 07/08/21 at 07:33:13:
if you anonymize the names of mkw predators eventually the whole leaderboard will be anonymous


Puddings wrote on 03/11/23 at 19:31:52:
mkdd gayass mf game, y'all tried playing bitches?
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Re: Pausing Mid Run...Thoughts?
Reply #176 - 02/07/19 at 07:10:23
 
Several classic users, me included, can confirm that auto hops are super consistent on the classic controller. In fact when im messing around on auto spear in CTWWs on straightaways i flick left and right to snake for memes and pretty much always end up bouncing.

And afaik sword's d-pad was malfunctioning and giving him side tricks when he was pressing the up button, and side tricks arent good for the rSGB ramp so bean just make the left and right dpad not do anything
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Re: Pausing Mid Run...Thoughts?
Reply #177 - 02/07/19 at 08:07:28
 
Personally when my classic starts acting up, I just give it a good beating and everything fixes itself lol
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Re: Pausing Mid Run...Thoughts?
Reply #178 - 02/07/19 at 08:13:37
 
PaulM78 wrote on 02/07/19 at 08:07:28:
Personally when my classic starts acting up, I just give it a good beating and everything fixes itself lol


#stopcontrollerabuse2019
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Ketchup wrote on 07/08/21 at 07:33:13:
if you anonymize the names of mkw predators eventually the whole leaderboard will be anonymous


Puddings wrote on 03/11/23 at 19:31:52:
mkdd gayass mf game, y'all tried playing bitches?
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Re: Pausing Mid Run...Thoughts?
Reply #179 - 02/07/19 at 08:18:57
 
When I checked my playstats to see how much time I have in mkw (11x days) I realized I've only ever used one controller, meaning I have over 100 days on the same fucked up classic. Probably going to get a new one soon as backup and test the rpg hop with it. As it looks now, every classic tested except Brett's gives almost consistent hop (From what we know).
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Re: Pausing Mid Run...Thoughts?
Reply #180 - 02/07/19 at 08:40:15
 
ALAKTORN wrote on 02/07/19 at 05:42:59:
Arvo57 wrote on 02/07/19 at 05:39:03:
I've personally always found it a bit weird that controller mods are allowed. I remember Sword saying on one of his streams that he got Bean to disable the sidetrick buttons for his rSGB attempt and I thought it was a bit dodgy.

What the fuck? That’s straight up cheating.


What's your opinion of people opening up the internals of GBA SPs and sanding down the d-pad to make for more effective SSMTs? Because I've heard people do that, too. How about people who peel off the rubber on GCNs because it allows for easier snaking? Or people who replace the d-pads on the old fat DS for MKDS because you literally can't use any other form of DS model to play that game at high level?

And if your opinion is that none of those are OK, how do you plan to track such a thing?

What's the difference between opening the casing of a controller and putting tape down to stop a button from being pressed when I don't want it to be, and beating the controller senselessly until the input doesn't work anymore? And how would you be able to tell the difference?

When controller modifications were last discussed, it was strictly revolved around actually moving the inputs to a different, more convenient button; such as Dused remapping wheelie to Y on the GCN so he could spam it to time chain wheelies. Never was it mentioned nor discussed the notion of simply disabling a button that often likes to malfunction. My old Classic was lodged into the upper left position so it would consistently auto trick off of the ramp giving me a left trick.

Is this another case where people are going to say they're not OK with something months after it happened? How hardcore do you all want to dictate what you can and can't do?

If we're going to make rules, then why not make everyone follow them? Why is Hibiki's DKM and Fox's BC runs counted when I was threatened to have all my runs discounted when I used custom music back in 2011? Why is there no consistency with the rules? Why does the honour system apply sometimes, but other times not?

I get you guys are scared of what the future of this game might become due to the incompetency that is Nintendo and their lack of foresight, but it gets to a point where I really do have to wonder.

Throwing the term "cheating" around as vague as you do is severely damaging. Not sure if you care about that or not, but I'd like to imagine that you can at least tell the difference.

Once again proving that running this game at any level is arbitrary as fuck.
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Re: Pausing Mid Run...Thoughts?
Reply #181 - 02/07/19 at 09:34:34
 
You do have some good points, the rules aren't solid at fucking all.

But I disagree with the claim that disabling the dpad should be allowed when in other mk games people do things like sanding down control sticks.

Because what you did was actually modifying the game, (I think) these people are doing controller changes.

And this game is different because there is a range of controllers that people can use, whereas with other games everyone uses the same control method.

For this game I feel you have to lock it down for the fairness of the competition because different controller mods could make one controller more advantageous than others.

So what do we do about it? Honestly do not fucking know. If only we figured this shit out a decade ago instead of waiting until now, but we can't.
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Re: Pausing Mid Run...Thoughts?
Reply #182 - 02/07/19 at 09:45:35
 
any controller mod% category
and vanilla controller% category
Smiley
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Re: Pausing Mid Run...Thoughts?
Reply #183 - 02/07/19 at 10:04:57
 
Nothing on earth annoys me more than the fact hibiki’s run is counted but suiryu’s is not, someone please explain. (For the record, I don’t think either should be counted)
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Re: Pausing Mid Run...Thoughts?
Reply #184 - 02/07/19 at 10:13:39
 
Sword wrote on 02/07/19 at 08:40:15:
ALAKTORN wrote on 02/07/19 at 05:42:59:
Arvo57 wrote on 02/07/19 at 05:39:03:
I've personally always found it a bit weird that controller mods are allowed. I remember Sword saying on one of his streams that he got Bean to disable the sidetrick buttons for his rSGB attempt and I thought it was a bit dodgy.

What the fuck? That’s straight up cheating.


What's your opinion of people opening up the internals of GBA SPs and sanding down the d-pad to make for more effective SSMTs? Because I've heard people do that, too. How about people who peel off the rubber on GCNs because it allows for easier snaking? Or people who replace the d-pads on the old fat DS for MKDS because you literally can't use any other form of DS model to play that game at high level?

And if your opinion is that none of those are OK, how do you plan to track such a thing?

What's the difference between opening the casing of a controller and putting tape down to stop a button from being pressed when I don't want it to be, and beating the controller senselessly until the input doesn't work anymore? And how would you be able to tell the difference?

When controller modifications were last discussed, it was strictly revolved around actually moving the inputs to a different, more convenient button; such as Dused remapping wheelie to Y on the GCN so he could spam it to time chain wheelies. Never was it mentioned nor discussed the notion of simply disabling a button that often likes to malfunction. My old Classic was lodged into the upper left position so it would consistently auto trick off of the ramp giving me a left trick.

Is this another case where people are going to say they're not OK with something months after it happened? How hardcore do you all want to dictate what you can and can't do?

If we're going to make rules, then why not make everyone follow them? Why is Hibiki's DKM and Fox's BC runs counted when I was threatened to have all my runs discounted when I used custom music back in 2011? Why is there no consistency with the rules? Why does the honour system apply sometimes, but other times not?

I get you guys are scared of what the future of this game might become due to the incompetency that is Nintendo and their lack of foresight, but it gets to a point where I really do have to wonder.

Throwing the term "cheating" around as vague as you do is severely damaging. Not sure if you care about that or not, but I'd like to imagine that you can at least tell the difference.

Once again proving that running this game at any level is arbitrary as fuck.

First of all, lol you’re a fucking retard.

“Or people who replace the d-pads on the old fat DS for MKDS because you literally can't use any other form of DS model to play that game at high level?”

Nobody does that and WRs have been gotten on literally any kind of DS. 3DSes, DS lites, whatever.

To be honest can’t be bothered to read the rest, arguing that modifying game code to stop it from reacting to an input press should be legitimate is fucking retarded. You’re a cheater.
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Re: Pausing Mid Run...Thoughts?
Reply #185 - 02/07/19 at 10:15:11
 
ALAKTORN wrote on 02/07/19 at 10:13:39:
You’re a cheater.


get the fucking fuck out of here
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Ketchup wrote on 07/08/21 at 07:33:13:
if you anonymize the names of mkw predators eventually the whole leaderboard will be anonymous


Puddings wrote on 03/11/23 at 19:31:52:
mkdd gayass mf game, y'all tried playing bitches?
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Re: Pausing Mid Run...Thoughts?
Reply #186 - 02/07/19 at 10:16:45
 
InnovΔ wrote on 02/07/19 at 10:15:11:
ALAKTORN wrote on 02/07/19 at 10:13:39:
You’re a cheater.


get the fucking fuck out of here

Suck my dick.
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

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Re: Pausing Mid Run...Thoughts?
Reply #187 - 02/07/19 at 10:24:50
 
The only reason hibikis time counts is because the community started bitching about how they didn't care if the time was potentially cheated, as long as it was the fastest run. Not to mention the fact that blaze was "racist" for not counting the time, what a shitshow.
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Re: Pausing Mid Run...Thoughts?
Reply #188 - 02/07/19 at 11:18:45
 
ALAKTORN wrote on 02/07/19 at 10:16:45:
InnovΔ wrote on 02/07/19 at 10:15:11:
ALAKTORN wrote on 02/07/19 at 10:13:39:
You’re a cheater.


get the fucking fuck out of here

Suck my dick.


Ok I think we should calm down a tad here

The fact is that controller mods are allowed. However anyone feels about it is irrelevant, there's no point calling out people by doing something that was, at the time, completely allowed by the rules. Just like Justin and Brett aren't cheaters by pause buffering before the new rule was put into place. (nor will anyone hopefully be, surely their time will just not count. Banning people for pause buffering is something that I really could not agree with.)

Controller mods and pause buffering are a different thing entirely, but neither of the rules are set in stone. Controller mod rules would be a way bigger deal to change though, that's been going on for a way longer time than any pause buffering. Are we gonna remove Dashi's run from the rankings? It's been there for absolutely ages and everybody has been fine with it until now. Realistically the inputs aren't possible on a vanilla nunchuck? Who knows honestly, all I know is that I wouldn't want to decide anything. Any option will make people angry.

At the end of the day it's just a game, there's no need to be at each other's throats about it. Someone will always disagree with the rules.
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Re: Pausing Mid Run...Thoughts?
Reply #189 - 02/07/19 at 11:58:03
 
Arvo57 wrote on 02/07/19 at 11:18:45:
ALAKTORN wrote on 02/07/19 at 10:16:45:
InnovΔ wrote on 02/07/19 at 10:15:11:
ALAKTORN wrote on 02/07/19 at 10:13:39:
You’re a cheater.


get the fucking fuck out of here

Suck my dick.


Ok I think we should calm down a tad here

The fact is that controller mods are allowed. However anyone feels about it is irrelevant, there's no point calling out people by doing something that was, at the time, completely allowed by the rules. Just like Justin and Brett aren't cheaters by pause buffering before the new rule was put into place. (nor will anyone hopefully be, surely their time will just not count. Banning people for pause buffering is something that I really could not agree with.)

Controller mods and pause buffering are a different thing entirely, but neither of the rules are set in stone. Controller mod rules would be a way bigger deal to change though, that's been going on for a way longer time than any pause buffering. Are we gonna remove Dashi's run from the rankings? It's been there for absolutely ages and everybody has been fine with it until now. Realistically the inputs aren't possible on a vanilla nunchuck? Who knows honestly, all I know is that I wouldn't want to decide anything. Any option will make people angry.

At the end of the day it's just a game, there's no need to be at each other's throats about it. Someone will always disagree with the rules.

Wouldn’t controller mods and pause buffering be on the same page? Cuz ya know they’re both used for consistency.
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Re: Pausing Mid Run...Thoughts?
Reply #190 - 02/07/19 at 12:07:41
 
thunder 1721 wrote on 02/07/19 at 11:58:03:
Arvo57 wrote on 02/07/19 at 11:18:45:
ALAKTORN wrote on 02/07/19 at 10:16:45:
InnovΔ wrote on 02/07/19 at 10:15:11:
ALAKTORN wrote on 02/07/19 at 10:13:39:
You’re a cheater.


get the fucking fuck out of here

Suck my dick.


Ok I think we should calm down a tad here

The fact is that controller mods are allowed. However anyone feels about it is irrelevant, there's no point calling out people by doing something that was, at the time, completely allowed by the rules. Just like Justin and Brett aren't cheaters by pause buffering before the new rule was put into place. (nor will anyone hopefully be, surely their time will just not count. Banning people for pause buffering is something that I really could not agree with.)

Controller mods and pause buffering are a different thing entirely, but neither of the rules are set in stone. Controller mod rules would be a way bigger deal to change though, that's been going on for a way longer time than any pause buffering. Are we gonna remove Dashi's run from the rankings? It's been there for absolutely ages and everybody has been fine with it until now. Realistically the inputs aren't possible on a vanilla nunchuck? Who knows honestly, all I know is that I wouldn't want to decide anything. Any option will make people angry.

At the end of the day it's just a game, there's no need to be at each other's throats about it. Someone will always disagree with the rules.

Wouldn’t controller mods and pause buffering be on the same page? Cuz ya know they’re both used for consistency.


It's a different case because controller mods have been used for way longer than pause buffering (as far as I know at least) In terms of what it does to the game yes, both are mostly used to improve consistency but controller mods can make things otherwise impossible, possible (Dashi doing full diagonal inputs on nunchuk)

Another issue is that controller mods are nearly impossible to track. It's possible that your controller breaks and stops recognizing sidetrick inputs. What do we do with that? Technically it isn't a modded controller, right?

Making decisions about these things is going to be hard, but I really hope that something actually comes out of this now, rather than remaining a gray area for years.
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Re: Pausing Mid Run...Thoughts?
Reply #191 - 02/07/19 at 13:41:43
 
You really had Bean disable shit on your controller, Sword?

Smiley Smiley
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Re: Pausing Mid Run...Thoughts?
Reply #192 - 02/07/19 at 14:08:18
 
Use Nunchuk. No garbage dpad to worry about
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if you anonymize the names of mkw predators eventually the whole leaderboard will be anonymous


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mkdd gayass mf game, y'all tried playing bitches?
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Re: Pausing Mid Run...Thoughts?
Reply #193 - 02/07/19 at 14:10:19
 
JawsTheShark wrote on 02/07/19 at 13:41:43:
You really had Bean disable shit on your controller, Sword?

Smiley Smiley


Kind of a shame it was Bean, the mastermind behind the anti-cheating juggernaut known as CTGP. Clearly if anybody else submitted this request to Bean, he would have denied it. Favoritism in full display Roll Eyes
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Re: Pausing Mid Run...Thoughts?
Reply #194 - 02/07/19 at 14:15:06
 
Good ol' Alaktorn, instead of having an actual civil conversation you resort to throwing insults, an absolute classic. Never change, you beautiful manchild.

The d-pad was sporadic and inputs were all over the place. The only time I set with it was the SGB one (1:21.609), after that the controller completely died on me. The A button won't even hold anymore. Feel free to remove it if you have that much of a problem with it. Bean didn't think there was an issue either, but of course I didn't run it over with my lord and saviour Alaktorn first. My mistake.

But of course, remove me for being honest. Keep the others for being dishonest. That's how it goes, right?

But like I said earlier, how do you plan to track this? The honour system? Honesty? What if there are more people like myself who have opened their controllers to remove unwanted features? Or to fix sporadic issues with how it registers inputs? How will you know about it? You won't. Chasing people over shit like this is arbitrary. Unless you have a preferred method?

We can't even get the top players to fucking stream their runs!! 10 years later!! What makes you think you'll be able to monitor exactly what all the top players are doing, hmm? What do you propose? This goes to anyone, by the way. I'm happy to hear just exactly how you plan to monitor it.

The way people treat others when they do things that isn't made clear is flat out disgusting. I'm slowly understanding why people have no interest in conforming to the rule set. It seems to be made up on the fly and nothing clear cut is ever made; either that or decisions are made before an actual general consensus is reached.

You're a real naive piece of work to put me on the same scale as the deceptive assholes who legitimately used CHEAT CODES under your noses. Who genuinely MISUSED your trust. I've always been honest and open about everything I do.

Speaking of which, this pause situation reaches new levels of absurdity. I was always taught that if you don't like how the game is, don't play it. Either adapt or move on. Trying to engineer the playing field to fit your own criteria just seems... kind of off to me.

You don't even need to use it to hit top level times, right? Or are we more concerned about the holy sanctum that are the WRs?

Either way no solution is perfect now as the rPG history is tainted and people aren't going to understand why the hands of the record have been swapped over and why the time is now .3 slower than it once was. Any improvement set that doesn't beat his former time won't even feel like a record in the eyes of many. So either way it seems like a lose lose.
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Re: Pausing Mid Run...Thoughts?
Reply #195 - 02/07/19 at 14:21:16
 
Batman5112 wrote on 02/07/19 at 14:10:19:
JawsTheShark wrote on 02/07/19 at 13:41:43:
. . .


Kind of a shame it was Bean, the mastermind behind the anti-cheating juggernaut known as CTGP. Clearly if anybody else submitted this request to Bean, he would have denied it. Favoritism in full display Roll Eyes


You mean like how Bean coded a system to have ghosts not save if My Stuff was on? Yet a run that clearly writes it on the bottom of the fucking screen is counted?



Don't even talk to me about favouritism. Don't even drag him into it.

I was at his house doing a Wiimmfi Anniversary stream or some shit and my controller was acting up. He offered to open it and see what was up. I told him the buttons kept sticking/inputting when they shouldn't. He put tape over them. You act as if this was some intentional masterminded plan used to fool people. Like I did it to gain some kind of inherent advantage. I just wanted my controller to stop fucking me over.

He may not have even known I was going to use it on Time Trials. It was my only classic at the time so it was either use a defective piece of shit or find a new one (which at the time, were inflated to fucking hell)

I find it amusing that this always happens. People try to make some rule about one thing, then it derails into some other kind of thing. If it'll really help you sleep easier at night, remove my SGB time. But I guarantee you there are countless more times hiding in that page where people have done stuff to their controllers; to gain an advantage or not.
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Re: Pausing Mid Run...Thoughts?
Reply #196 - 02/07/19 at 16:52:13
 
PaulM78 wrote on 02/07/19 at 09:34:34:
Because what you did was actually modifying the game, (I think) these people are doing controller changes.


ALAKTORN wrote on 02/07/19 at 10:13:39:
arguing that modifying game code to stop it from reacting to an input press should be legitimate is fucking retarded. You’re a cheater.


You guys also clearly have no idea what you're talking about so idk why we're throwing accusations around, he changed nothing about the game itself lmao, idek how he would go about doing that? Its literally the same thing as if i smashed my controller against the wall and the left d-pad button stopped working, is that illegitimate?
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Re: Pausing Mid Run...Thoughts?
Reply #197 - 02/07/19 at 17:05:24
 
There was a HUGE misunderstanding here, I was under the impression that bean gave him some code back I 2011 that would disable the other dpad buttons. I had no idea he was just talking about taping the contact down to make his controller usable again when he was playing it in 2017.

Seems like a lot of other people were under this impression too, so yeah things got a bit mixed up.
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Re: Pausing Mid Run...Thoughts?
Reply #198 - 02/07/19 at 17:06:43
 
PaulM78 wrote on 02/07/19 at 17:05:24:
There was a HUGE misunderstanding here, I was under the impression that bean gave him some code back I 2011 that would disable the other dpad buttons. I had no idea he was just talking about taping the contact down to make his controller usable again.

Seems like a lot of other people were under this impression too, so yeah things got a bit mixed up.


nah ofc not lmao, but leave it to alaktorn to go apeshit lmao
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Re: Pausing Mid Run...Thoughts?
Reply #199 - 02/07/19 at 17:08:57
 
Regarding controller mods:

I think controller mods are fine as long as they are not electrical (e.g. remapping buttons or changing the output signal of the controller).

Putting on tape to prevent D-pad inputs seems fine imo. As Sword said, this is not too different than what's allowed in SMK/MKSC with regards to modifying the D-pad.

But doing something like rewiring the controller so that the side D-pad inputs instead give D-pad UP inputs shouldn't be allowed imo. Since then mashing diagonal could give you more chances at chain wheelies.

Regarding pause buffering:

Bryce729 wrote on 02/05/19 at 18:46:00:
pausing is an in game mechanic added by nintendo. sorry if some of you dont like how you can save time with it, but who is any of us to say pausing isnt aloud because of the way you do it


Sword wrote on 02/07/19 at 14:15:06:
Speaking of which, this pause situation reaches new levels of absurdity. I was always taught that if you don't like how the game is, don't play it. Either adapt or move on. Trying to engineer the playing field to fit your own criteria just seems... kind of off to me.


Winbag4 wrote on 02/05/19 at 21:04:07:
The HOME menu is a Wii system thing, but in-game pausing is CODED INTO MARIO KART WII. I don't see why it should be disallowed. You can't frame advance with it. Anyone can use it. I don't, and lots of other people don't, but we've seen examples of a time getting pushed to the limit because of it.


These are are all similar points, and I think this is the main reason why some people are against this rule.

IMO it is always up to the competitive community to create the best ruleset to maximize the enjoyment and competitiveness of a game. To me, that is better than having rules that perfectly match with what's possible in-game, but I see why some people disagree.

I have already given this example, but imagine if MKWii also had the MK64 timer glitch, where you could leave your console on for days to get faster flaps. Since flaps aren't played as much in this game let's say this also worked for 3laps (e.g. pausing at the beginning of the 3lap for a few days causes the timer to move slower when you resume). It's something possible in-game, so if we make our rules based on what's possible in-game then it should be allowed. Hunter offered an explanation that this kind of thing shouldn't be allowed since it's a "glitch". But aren't we supposed to allow everything in-game, since everyone can do it and is on a level playing field? To me, I can't see why any competitive community would want to allow something like this where they have to take multiple days to do one attempt. Therefore, allowing everything that's possible in-game seems like a bad strategy for making rules.

So then the question is whether pause/HOME buffering negatively impacts the game enough that it warrants banning it. In my opinion, it does. I feel that pause buffering takes away from the spirit of TTs, since TTs should be driven in real-time. Pause/HOME buffering takes away many aspects of skill from the game, such as timing, input speed, consistency, alignment, reaction time, etc. Overall it would be less enjoyable to compete in a game with widespread pause buffering, and I think many of the top players would agree with this. MKWii with widespread pause buffering is almost like a completely different game that is more akin to doing TASes on Dolphin. Those runs are impressive in their own right but it's generally different types of skills being tested there. I think we should stick with the type of game we already have (real-time TTs).

I am convinced that banning pause buffering is the best course of action for the long-term competition in this game. Brett feels the same way which is why he wanted to give up his own WR. The poll (even though it was 2 years ago) also shows there's many people who don't think pause buffering belongs in competitive TTs.

Many games that use IGT (in-game time) or high scores ban pause buffering. I looked at Cyberscore and "pause abuse" is banned for most games. There are some that allow it though, for example the Smash Stadium games seem to allow it (homerun contest). But imagine for example playing a score attack on a fast-paced puzzle game. If you were able to pause every few frames to give yourself infinite time to plan your moves it would basically trivialize the competition. A similar concept applies to MK. It takes away from the spirit of the game and the removes the skill involved.

Other MKs ban techniques that are only possible with pause, even though they are apart of the game (SMK/MKSC). I imagine that the other MK games wouldn't allow pause buffering either although they probably haven't had the discussion like this thread.

In RTA (real-time attack) Speedrunning, it's a bit different since pause buffering has a tradeoff between losing RTA time by pausing and saving time in-game using the buffered inputs. So there's more strategy there, and I can see why most speedruns allow it. In IGT and score-based games pausing can be way too anti-competitive though, since you can pause as long as you want without losing time/score.

Sword wrote on 02/07/19 at 14:15:06:
Either way no solution is perfect now as the rPG history is tainted and people aren't going to understand why the hands of the record have been swapped over and why the time is now .3 slower than it once was. Any improvement set that doesn't beat his former time won't even feel like a record in the eyes of many. So either way it seems like a lose lose.

I see your point but I also think that a fully HOME buffered 1:17.8 on MC3 wouldn't feel like a real WR in the eyes of many. It's better to handle this situation now before it gets out of hand.
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