Bryce729 wrote on 02/05/19 at 21:28:54:Winbag4 wrote on 02/05/19 at 21:04:07:I didn't think this was going anywhere (again) but now it has, so I'll say this. I think this is all pretty dumb. HOME buffering, I agree with. HOME buffering allows you to basically play the game frame by frame if you can time it well enough. But the in-game pausing, I don't think should be banned. It's a mechanic literally coded into the game. The HOME menu is a Wii system thing, but in-game pausing is CODED INTO MARIO KART WII. I don't see why it should be disallowed. You can't frame advance with it. Anyone can use it. I don't, and lots of other people don't, but we've seen examples of a time getting pushed to the limit because of it.
Why is that a bad thing?
If someone can use that to their advantage to push a track further, so can anyone else. Cole brought up the N64 thing, where you leave the console on for days - this is different. That's a GLITCH in MK64. This isn't a glitch. It doesn't matter how long you sit on the pause screen or whatever you do while you're paused. You can get one buffered input. BFD. Yeah, not everyone would play with pause buffering, just like not everyone would play the N64 flaps. But it shouldn't be banned because of that. Like I said, anyone can do it, it just takes someone who knows how to do it to gain an advantage. Just like with ANYTHING on ANY TRACK. You can learn mechanics, shortcuts, whatever you want, and this can be learned and used too, and I don't think that's a bad thing, since it's available to everyone, and it gets times down, which in my opinion, ADVANCES the game, rather than moving it backwards.
This is the only post I'm going to make here, since honestly, trying to argue to get anything sensible done on this forum is close to impossible. But I'm sad to see this happen. Out of all the things you could have done. All the players and WR holders who still don't play on CTGP, who use excuses because they don't have contact with the community, all the potential cheaters that could have been caught, and THIS is what you fight for. THIS is what you take action on. PAUSE BUFFERING now makes you a cheater in MKWii. You can savestate, you can frame advance, hell, do whatever you want as long as you sell your game after. Just don't pause.
This sorry community just got a little bit worse.
glad someone actually has a brain. I was laughing at the idea of pausing in a run being banned when it was discussed yesterday. its such a fucking joke. nintendo made it a part of their game and everyone just decided overnight they are bigger than nintendo.
We aren't bigger than Nintendo but a lot smarter. If we follow their example we would not have created no-glitch / seperate categories.
Not Nintendo decides the way fans MUST play the game - they give us a platform to create a fan-based Time Trial competition. If Nintendo wanted accurate tops and stuff they would have been in charge for all the "official" WRs on their Homepage or at leas the ingame feature.
What I also mean by smarter than Nintendo is that some Nintendo stuff guys thought DELETING legit times from the MK Channel TOP 10 would be great idea so keep the competition alive. But it only distorts the competition.
The Pause buffering thing could damage the competitive metagame in Time Trials. Brett's times were just the beginning and before things can escalate in the first place we prevent beforehand.
@Hunter
Your argument has a few flaws. Not everything thats "coded" into a game is done on purpose. A glitch/bug is always part of the game but since we are not able to change the whole Vanilla game for all and replace Nintendo's Job on releasing PATCHES that remove these kind of bugs, we have to find solutions to prevent these things being used in the competitive scene.
There are competitive video-game such as CS:GO you were able to glitch through walls and kill people before they can do anything. This was patched afterwards. Everyone could have abused it because it was coded in to the game. But they fixed this glitch because it damages the competitive metagame.
Nontheless the game itself still has glitches implemented that are being abused but they wont be patched since it doesnt change the metagame drastically.
The HOME Buffering changes the metagame in tts drastically so we ban it. The Pause buffering to this point is only a little threat but it could reach worrying levels. To prevent this, we nerf it.