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Poll Poll
Question: Separate?

Yes  
  64 (64%)
No  
  36 (36%)




Total votes: 100
« Created by: JACOB@MK8 on: 04/04/15 at 12:59:22 »

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Have Separate Charts/WRs for Wheel Players (Read 3961 times)
hahaae
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Re: Have Separate Charts/WRs for Wheel Players
Reply #50 - 04/08/15 at 08:17:21
 
SmileyMrL1193 wrote on 04/08/15 at 08:12:46:
hahaae wrote on 04/07/15 at 05:32:04:
Wii wheel actually does get a bonus. It can turn tighter than every controller in MKW. Still, no separate charts were made.

As far as I'm aware, the Wheel's only advantage in MKW is that it can do full diagonal input. (Imagine a square of possible movement inputs, with other controllers limited to a circle within the square.) It's helpful for MG glitch, but for ordinary driving tasks, the extra input doesn't really help.


TAS has proven the difference it makes to be substantial, and even TAS input (iirc) isn't as optimal as the Wii wheel input range.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #51 - 04/08/15 at 17:32:32
 
hahaae wrote on 04/08/15 at 08:17:21:
SmileyMrL1193 wrote on 04/08/15 at 08:12:46:
hahaae wrote on 04/07/15 at 05:32:04:
Wii wheel actually does get a bonus. It can turn tighter than every controller in MKW. Still, no separate charts were made.

As far as I'm aware, the Wheel's only advantage in MKW is that it can do full diagonal input. (Imagine a square of possible movement inputs, with other controllers limited to a circle within the square.) It's helpful for MG glitch, but for ordinary driving tasks, the extra input doesn't really help.


TAS has proven the difference it makes to be substantial, and even TAS input (iirc) isn't as optimal as the Wii wheel input range.

Considering that it had to be proven by TAS (which isn't always comparable to real-time play to begin with), I'm skeptical about just how "substantial" the advantage is.

The reason I bring this up is that I don't think our treatment of the Wheel in MKW is necessarily comparable enough to be used as a precedent. The reasons that it was never given consideration for separate charts there could be summed up as follows:

1. For a very long time, no one was even aware that the Wheel offered a wider range of inputs. If separate charts need to be discussed, it's always better to do so early, and we just didn't know there was any reason for such a discussion early on.

2. Even today, the Wheel is largely considered to be disadvantageous outside of special tasks (such as the MG glitch) due to how difficult it is to control it properly for everything else. Even the supposedly "substantial" advantage of full diagonal input doesn't adequately compensate for this. When someone gets a WR with the Wheel (other than MG glitch, of course), the tendency is still to applaud him for managing such a feat in spite of using the Wheel, not to discredit him for using a theoretically superior controller. Overall, the difficulty in using the Wheel seems to outweigh its advantages in MKW.

3. The majority of competitive playerscitation needed don't really like motion controls and have no desire to adapt to them if they can avoid it. As such, it's no surprise that they weren't fighting for "Wii Wheel Rights" when it was at a disadvantage and not threatening their preferred method of play. But now that the positions are reversed, they're more motivated to cry out at the "injustice." All of this is to say that we didn't necessarily ignore the Wii Wheel issue in MKW because it was right not to have separate charts; it's just that most people didn't give a flying shell about it as long as it wasn't their problem.



I haven't actually played MK8 yet, so I won't be voting in the poll. I just came here because I felt the need to explain the MKW situation a bit more.
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JACOB@MK8
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Re: Have Separate Charts/WRs for Wheel Players
Reply #52 - 04/08/15 at 22:39:58
 
^Apparently the wheelers themselves didn't care to speak about their disadvantages either.  

Also, here's a pretty good visual of the wheel's power:

https://www.youtube.com/watch?v=dFoEcVsbPr0

This is ZRoyal we're talking about. And already he's ahead by a hefty amount just after 1 turn.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #53 - 04/10/15 at 15:14:24
 
Blue Falcon is faster on every hop than Mach 8 so it's not exactly all wheel
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Re: Have Separate Charts/WRs for Wheel Players
Reply #54 - 04/11/15 at 01:38:52
 
Insanity wrote on 04/10/15 at 15:14:24:
Blue Falcon is faster on every hop than Mach 8 so it's not exactly all wheel

Even funnier than just " not exactly all wheel "



Ok so i gained time on the starting boost by maybe 0.050 seconds
[09/04/2015 22:15:56] 《¤BŁAĐE¤》 .: Gonna expiriment turns now
[09/04/2015 22:16:35] Diogo: is nintentroll really that retarded? omg
[09/04/2015 22:17:03] 《¤BŁAĐE¤》 .: Just gained time on him after 1st mt as well
[09/04/2015 22:17:07] Diogo: wow
[09/04/2015 22:17:10] Diogo: ok thanks for trying
[09/04/2015 22:17:12] 《¤BŁAĐE¤》 .: Mt seem to be a bit more boosting
[09/04/2015 22:17:15] Diogo: now rookie needs you to war
[09/04/2015 22:17:19] 《¤BŁAĐE¤》 .: Ok
[09/04/2015 22:17:24] Diogo: he kicked u from chatbox to know if you were here still
[09/04/2015 22:17:33] Diogo: in case u didnt know rookies shitty mind
[09/04/2015 22:18:41] 《¤BŁAĐE¤》 .: XD
[09/04/2015 22:19:22] 《¤BŁAĐE¤》 .: But yeah i seemed to have gained time on him even though i failed a few slides because of my mt
[09/04/2015 22:22:47] Diogo: thats pretty unfair
[09/04/2015 22:22:57] Diogo: after all the time complaining about wii wheel
[09/04/2015 22:23:12] Diogo: now we know that gamepad wheel GAINS over people gaining on traction over other controllers
[09/04/2015 22:23:18] 《¤BŁAĐE¤》 .:  yeah, kinda bs on nintendos game code :/
[09/04/2015 22:23:19] Diogo: what is this shit man



Blade is a gamepad wheel user. and he just gains like yolo on gigagia's 1:54.803 rDDD just by using the proper controller.

There's no need to try getting separate charts. why should we have like 3 separate charts ? not worth anymore
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Re: Have Separate Charts/WRs for Wheel Players
Reply #55 - 04/11/15 at 04:11:59
 
Well I'd still keep it at 2 if one there is some separate charts one day. Wheel gets traction bonus, non wheel doesn't. That's the main difference.

Every wheel player not at gamepad wheel should switch to gamepad wheel. Break this game!
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Re: Have Separate Charts/WRs for Wheel Players
Reply #56 - 04/16/15 at 14:01:22
 
Here are two mockups of what the main page might look like with separate charts:

Option 1: http://mkwrs.com/mk8/sepcharts1.php
Option 2: http://mkwrs.com/mk8/sepcharts2.php

The non-motion controls WRs shown aren't necessarily the current non-motion controls WRs. This is just for demonstration purposes. Also the duration values and WR tally would be accurate in the real version.

Imo Option 2 looks better but it is a bit more confusing because the WRs are shared between 2 different times. Option 1 makes it clear that it's a new separate category but I don't like that it has 3 WR tables on the main page.

Let me know which option you think is better or if you have a different idea. Also I'm wondering what people think is the best name for this category: "Non-Motion Controls", "Non-Gyro", or "Non-Wheel"

Regarding the comparison to MKW Wii Wheel:
In MKW, only a small percentage of players used Wheel competitively. There are some strong W3Rs but overall there hasn't been that much competition for W3Rs compared to the competition of the current main MKW WR categories.
In MK8, the majority of players use non-motion controls so there is already a lot of competition. I think the main categories on the WR site need to have a lot of competition, which is why I don't agree that we need to add W3Rs to MKW's WR site.

Also, I think it's fair to say that MKW wheel players knew that they were picking a controller that would be more difficult to use. In MK8, non-wheel players had no way of knowing that they were picking a controller that would end up being slower after ~6 months.

Yes, the ideal situation would be for the top MK8 players to switch to wheel/gamepad wheel in order to push the game to its limits. But I don't think that most people will switch. Instead, I think people will just quit the game and lower the competition. There are only a small percentage of people in the MK community that would enjoy competing with full motion controls.

Regarding the faking of non-gyro runs:
As mindscarp said, it would be possible to switch to motion controls during a run to cheat the new category. But I think we will be able to tell like Jacob said. And for clarification, yes, the new category would be 0% motion controls.

Regarding the PP:
I agree with Mick that the issue of the wheel's advantage doesn't affect most players, so imo separate charts aren't currently needed for the PP. But I think the wheel's advantage is having a big impact on the WR players right now, which is why I support having separate charts on the WR site.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #57 - 04/16/15 at 14:30:27
 
The database is down, so I can't have an opinion on those yet. However, I think Non-Gyro fits the most.
Also, they're going to be separated like non-sc was for MKWii (not anymore), right?
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Re: Have Separate Charts/WRs for Wheel Players
Reply #58 - 04/16/15 at 14:35:25
 
Just viewed both and I like both, maybe option two more

But, since non-gyro will be recognized and acknowledged as WRs also, will the non-gyro WR show up as being a multiple WR holder if they have one on another course?

Seriously im not even kidding this will motivate the hell out of me especially if it counts towards being a multiple WR holder
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Re: Have Separate Charts/WRs for Wheel Players
Reply #59 - 04/16/15 at 14:41:07
 
Cole wrote on 04/16/15 at 14:01:22:
Here are two mockups of what the main page might look like with separate charts:

Option 1: http://mkwrs.com/mk8/sepcharts1.php
Option 2: http://mkwrs.com/mk8/sepcharts2.php

Though I stand by my opinion that the site itself doesn't need separate charts, I like the 1st one better.

Cole wrote on 04/16/15 at 14:01:22:
Let me know which option you think is better or if you have a different idea. Also I'm wondering what people think is the best name for this category: "Non-Motion Controls", "Non-Gyro", or "Non-Wheel"

Non-Gyro imo

Cole wrote on 04/16/15 at 14:01:22:
Also, I think it's fair to say that MKW wheel players knew that they were picking a controller that would be more difficult to use. In MK8, non-wheel players had no way of knowing that they were picking a controller that would end up being slower after ~6 months.

As someone who played with wheel in the early days of MKW, I disagree with your first statement. Sure, the disadvantage became evident over time, but since it was only a small portion of players, no one else cared.

Cole wrote on 04/16/15 at 14:01:22:
Regarding the PP:
I agree with Mick that the issue of the wheel's advantage doesn't affect most players, so imo separate charts aren't currently needed for the PP.

Agreed.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #60 - 04/16/15 at 16:53:36
 
@having 3 charts on the main page: Since the only stat that is tracked for non-DLC, why not combine them and just have two total rows?

There also should be a total for non-Gyro.

I prefer non-Gyro or non-Wheel, because they're short.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #61 - 04/16/15 at 17:49:49
 
Thank you very much Cole Cheesy Of course now I read this after wasting my time on Youtube  Smiley

Anyways, non-gyro is the most suitable name. I personally like having another table for identifying separate categories, so option 1. Would you consider adding the dlc tracks to the main WR chart once the second pack is released, like Suuper said?

Everything else you said I absolutely agree with. This is an effective starting point to deal with a situation never thoroughly dealt with before. Cheers!  
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Re: Have Separate Charts/WRs for Wheel Players
Reply #62 - 04/17/15 at 01:57:34
 
Cole wrote on 04/16/15 at 14:01:22:
Here are two mockups of what the main page might look like with separate charts:

Option 1: http://mkwrs.com/mk8/sepcharts1.php
Option 2: http://mkwrs.com/mk8/sepcharts2.php

The non-motion controls WRs shown aren't necessarily the current non-motion controls WRs. This is just for demonstration purposes. Also the duration values and WR tally would be accurate in the real version.

Imo Option 2 looks better but it is a bit more confusing because the WRs are shared between 2 different times. Option 1 makes it clear that it's a new separate category but I don't like that it has 3 WR tables on the main page.

Let me know which option you think is better or if you have a different idea. Also I'm wondering what people think is the best name for this category: "Non-Motion Controls", "Non-Gyro", or "Non-Wheel"

I largely prefer the first option over the second one. I find it confusing to put both times under a same field as you said. It also brings the implication that both times are de-facto world records when only the fastest one is.

However if you go for option 1, you should group the vanilla and DLC tracks together. Our experience with the 1st DLC pack demonstrated that they see a comparable competition at the top level, and thus their WRs should have the same value as the ones in the other tracks. They should at least be color-coded differently somehow to show the distinction between what's available from the start and what is extra content though.

As for the naming, Non-Gyro is short and more encompassing as well. Non-Wheel could imply that gamepad usage isn't factored in.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #63 - 04/17/15 at 02:23:28
 
I prefer the second layout; the first one seems to "downgrade" the non-Gyro WRs a little too much by putting them in a seperate table in my opinion. But I can see why people would find it confusing, especially at first glance.

How about taking the second layout and adding an additional column for the "Time+Video" of non-Gyro WRs? A little like it is done on this table for example: http://www.mariokart64.com/mkw/wrc.php
There would be some blank spaces then, but it would be rather well-arranged.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #64 - 04/17/15 at 06:25:09
 
GCN Baby Park may have 7 laps in Time Trial mode as well. At the moment, it seems that neither the “Add New WR” page nor the track page on the Mario Kart 8 WR website is suited for the input/display of 7 lap times.

Option 2 is way too confusing, it does not explain why two different times are listed as “World Records”.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #65 - 04/17/15 at 09:22:24
 
Cole wrote on 04/16/15 at 14:01:22:
Here are two mockups of what the main page might look like with separate charts:

Option 1: http://mkwrs.com/mk8/sepcharts1.php
Option 2: http://mkwrs.com/mk8/sepcharts2.php

I definitely prefer Option 1. Mostly because I can see all 32 non-dlc WRs without scrolling.

Quote:
Imo Option 2 looks better but it is a bit more confusing because the WRs are shared between 2 different times. Option 1 makes it clear that it's a new separate category but I don't like that it has 3 WR tables on the main page.

Maybe you could make it so that the table is 2 tabs? The first tab with the current WRs, and second with the Non-Gyro WRs. (Like Sheets in Excel)
This way, there'd still only be 2 WR tables visible on the page.
All Controls - http://i.imgur.com/uKrnS9p.png
Non-Gyro - http://i.imgur.com/rpfxcpR.png

Quote:
Regarding the PP:
I agree with Mick that the issue of the wheel's advantage doesn't affect most players, so imo separate charts aren't currently needed for the PP. But I think the wheel's advantage is having a big impact on the WR players right now, which is why I support having separate charts on the WR site.

Agreed. But I also think the MK8PP shouldn't add separate charts in the future. (Outside of glitches/shortcuts if that somehow happens.) Not like MKW Karts ever got separate charts...
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Re: Have Separate Charts/WRs for Wheel Players
Reply #66 - 04/17/15 at 09:58:24
 
Ebil wrote on 04/17/15 at 09:22:24:
Cole wrote on 04/16/15 at 14:01:22:
Here are two mockups of what the main page might look like with separate charts:

Option 1: http://mkwrs.com/mk8/sepcharts1.php
Option 2: http://mkwrs.com/mk8/sepcharts2.php

I definitely prefer Option 1. Mostly because I can see all 32 non-dlc WRs without scrolling.

Quote:
Imo Option 2 looks better but it is a bit more confusing because the WRs are shared between 2 different times. Option 1 makes it clear that it's a new separate category but I don't like that it has 3 WR tables on the main page.

Maybe you could make it so that the table is 2 tabs? The first tab with the current WRs, and second with the Non-Gyro WRs. (Like Sheets in Excel)
This way, there'd still only be 2 WR tables visible on the page.
All Controls - http://i.imgur.com/uKrnS9p.png
Non-Gyro - http://i.imgur.com/rpfxcpR.png


Your idea definitely seems to be the best to me. doesn't waste much space,just adding up another page. probably requires more work,though.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #67 - 04/17/15 at 11:55:38
 
I would agree with Option 1, but I can envision a lot of adding/deleting of rows from the Non-Gyro section. With this said, I would also support Ebil's suggestion of two different tabs if at all possible.

"Non-Gyro" is definitely the correct name. It's shorter than "Non-Motion Controls" and more universal than "Non-Wheel" (the way I see it, GamePad with motion controls is just GamePad with motion controls; wheel is wheel).

Cole wrote on 04/16/15 at 14:01:22:
Also, I think it's fair to say that MKW wheel players knew that they were picking a controller that would be more difficult to use.


A bit irrelevant, but I disagree with this statement.  Especially with Wii Wheel being introduced at the release of MKW, that doesn't sound like a fair statement to me. I didn't know at first that it was a harder controller for some people. When I picked up the wheel in 2008 (I had not yet found the MK community at this time), I wasn't aware of other controllers. When I had played it before actually having it, Wii Wheel was all I saw. It wasn't until months later that I found out what the wheel symbol meant and that there are other controllers. Of course much later when I found the community I learned about the wheel's differences from other controllers. I gave the other controllers a try, and I stuck with wheel simply because I played my best with it. As a MKW wheel user, I just wanted to share my personal viewpoint.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #68 - 04/18/15 at 16:17:37
 
Option 3: http://www.mkwrs.com/mk8/sepcharts3.php (updated version of option 1 with DLC added to the main table)

I like Ebil's tab suggestion as well.
I'll work on implementing separate charts in May.

RRD wrote on 04/17/15 at 06:25:09:
GCN Baby Park may have 7 laps in Time Trial mode as well. At the moment, it seems that neither the “Add New WR” page nor the track page on the Mario Kart 8 WR website is suited for the input/display of 7 lap times.

Ok, I'll have to add more lap columns for dBP then. This probably won't be done by the DLC release date, so updaters can just add the first 3 laps for now.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #69 - 04/18/15 at 16:51:20
 
I came here to laugh. You guys should’ve understood that this game was garbage and dropped it long ago. Whining about Nintendo giving wheelers an advantage and asking for separate charts is retarded. The game is complete shit, deal with it.
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Re: Have Separate Charts/WRs for Wheel Players
Reply #70 - 04/18/15 at 17:13:02
 
I'd prefer everything on one tab, but do what's most convenient for the site  Smiley
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Re: Have Separate Charts/WRs for Wheel Players
Reply #71 - 04/19/15 at 02:12:49
 
Yeah definitely going for Ebil's idea  Smiley, as it looks the best for browsing. Also, didn't Diogo tie Tyler on dIIO? I didn't see it anywhere on the seperate charts...
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Re: Have Separate Charts/WRs for Wheel Players
Reply #72 - 04/19/15 at 02:32:10
 
I am a little confused on option 3 as to why some have gray lines on them?

EDIT :: Oh they're DLC, ok, I really do like option 3.

What of the days? For example, Diogo's Dry Dry Desert was set a while ago not 26 days ago, I'll assume they will be updated when its complete?

Anyway, my vote's for option 3!
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Re: Have Separate Charts/WRs for Wheel Players
Reply #73 - 04/19/15 at 02:49:19
 
Any of them work, but I prefer Option 2, it seems the most simple, and you can clearly see without going up and down or changing tabs where 2 wr's are held with different controllers. (Also, I'm guessing this will count to individual records too?)
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Re: Have Separate Charts/WRs for Wheel Players
Reply #74 - 04/21/15 at 09:31:45
 
Vinnie927 wrote on 04/05/15 at 03:42:02:
40pegh wrote on 04/04/15 at 18:39:36:
Vinnie927 wrote on 04/04/15 at 15:34:17:
Those are both Victor's times, right?
He cheated in MKW, so I think those times shouldn't count.


That's incredibly stupid. Victor and Tyler maybe past cheaters, but that has no affect when the game is uncheatable atm.

Some of Mander and Jorge's WRs are part of MKWii's history since those times were legit, even though they're cheaters within that game.

I thought that was what the community agreed on, which is why I said it. I'm not really involved with the community, so I wouldn't know anything that didn't happen on this site.
The past cheaters topic had a majority saying no

I don't believe I was around at the time, but I don't believe there was ever actual evidence to support that Victor was a cheater, him along with some other players such as Tyler were banned due to heavy suspicion, I personally think it's wrong to ban people without conclusive evidence.
Also the statement that I received from Tyler why he had an alternate license without an FC lines up with the general community attitude towards him and I remember instances where people would not war his clan because he was in the lineup, and because of this he had a license without an FC at the ready to go on an alternate license to war.
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