Those of you who have purchased the first set of DLC tracks, the Egg and Triforce Cups released last November, may know that a second set, containing two new cups, Crossing and Bell, will be released this coming May.
I checked Mario Kart 8's Wikipedia article (which seriously needs to be trimmed) as well as Mario Wiki, and it appears that we still don't know the identities of the eight upcoming tracks. In fact there's a thread on the game's GameFAQs message board in which users are trying to guess what the tracks will be.
I do have a few ideas of what we could see, though. These are just guesses on my part, and I'd like to hear yours as well. We know there's probably going to be an Animal Crossing course, but how about...
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SNES Mario Circuit 4: The only one of SMK's four Mario Circuits that has not appeared as a Retro track in the games from MKDS onward. It'd look great in 3D for sure. It's a twisty track but still fairly simple, so it might be the first track in the cup it appears in. Donut Plains 2 or one of the Bowser Castles could work as well, if they could be overhauled to accommodate MK8's new mechanics.
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N64 Wario Stadium: This is now the only MK64 track that hasn't reappeared in any later game. All those ramps would be great for doing tricks. The big jump near the end could become a hang-glide. This is a long track, the second longest in MK64, so I don't know whether it would be 3 laps (with the track being possibly scaled down), or one long lap (as in N64 RR). And, of course, all the walls would need to be made taller so that they cannot be jumped (or just put invisible walls above all of them...)
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GCN Wario Colosseum: This would be perfect for MK8! With the way it twists all over the place, MK8's anti-gravity gimmick could be put to good use. Mushroom City is another MKDD track that might work if a few new gimmicks are introduced, while that game's Rainbow Road might be a good final track for Bell Cup.
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Death Mountain: From the Legend of Zelda series. Drivers would dodge rolling boulders (and maybe even Gorons) while driving up steep hills. Maybe we could have an occasional volcano eruption dropping flaming rocks on the track, which drivers would have to avoid. We could then complete the lap with a hang-gliding segment back to the bottom of the mountain. This could be a challenging course and I think the Ocarina of Time version could convert well into a Mario Kart track (with a little redesigning).
Other Zelda locales could have some decent MK8 tracks made out of them, including Kakariko Village, where the track would meander between buildings, or Lake Hylia, a new water track (one of the hazards could be those nut-spitting Octorocks!).
Also I think at least one MKSC track should be redone MK8-style. It could be one like Riverside Park, Boo Lake, or Sunset Wilds. Ribbon Road could also be nice because of its zipper gimmick, and the jump near the start of the lap could be replaced with a hang glide.
Let's use our imaginations, everybody, and try to think of good ideas for new MK8 tracks, which may be the same ideas that Nintendo has thought of.