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Wii Wheel Advantage? (Read 1320 times)
Suuper
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Re: Wii Wheel Advantage?
Reply #25 - 06/03/14 at 04:21:02
 
Did more testing. It is true that up/down affect both handling and drifting.

With normal controls, either up or down will allow you to turn sharper than normal.
With motion controls, I was not able to go full up-right, but I could easily get a (quite significantly) sharper turn with down-right. Strangely, though, I was not able to go as wide as my ghost (it used normal controls) with motion controls when trying to get full right and no up/down...

When drifting, holding up makes you go wider, and holding down makes you go sharper. However, I was not able to get the sharper turning with motion controls...only a small one with a stick.
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Re: Wii Wheel Advantage?
Reply #26 - 06/03/14 at 13:56:35
 
Suuper wrote on 06/03/14 at 04:21:02:
Did more testing. It is true that up/down affect both handling and drifting.

With normal controls, either up or down will allow you to turn sharper than normal.
With motion controls, I was not able to go full up-right, but I could easily get a (quite significantly) sharper turn with down-right. Strangely, though, I was not able to go as wide as my ghost (it used normal controls) with motion controls when trying to get full right and no up/down...

When drifting, holding up makes you go wider, and holding down makes you go sharper. However, I was not able to get the sharper turning with motion controls...only a small one with a stick.


Not really sure about the slight up/down I was using without motion, since I was on the GamePad. I am unable to get these results with nunchuck.

New tests: D-Pad is slightly better than control stick. Up/right and down/right seem to be softdrift. Useful?
Also, when using non-motion controls with a Wii controller, (no nunchuck) you turn with all the power of gamepad's motion controls! (not fully tested for drifts, only handling)
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Re: Wii Wheel Advantage?
Reply #27 - 06/03/14 at 14:03:57
 
^you mean a Wiimote’s D-Pad? what’s a Wii controller without nunchuck?
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Re: Wii Wheel Advantage?
Reply #28 - 06/03/14 at 14:15:22
 
ALAKTORN wrote on 06/03/14 at 14:03:57:
^you mean a Wiimote’s D-Pad? what’s a Wii controller without nunchuck?


Yep.
Better at turning, apparently.
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Re: Wii Wheel Advantage?
Reply #29 - 06/03/14 at 14:23:10
 
Suuper wrote on 06/03/14 at 13:56:35:
Suuper wrote on 06/03/14 at 04:21:02:
Did more testing. It is true that up/down affect both handling and drifting.

With normal controls, either up or down will allow you to turn sharper than normal.
With motion controls, I was not able to go full up-right, but I could easily get a (quite significantly) sharper turn with down-right. Strangely, though, I was not able to go as wide as my ghost (it used normal controls) with motion controls when trying to get full right and no up/down...

When drifting, holding up makes you go wider, and holding down makes you go sharper. However, I was not able to get the sharper turning with motion controls...only a small one with a stick.


Not really sure about the slight up/down I was using without motion, since I was on the GamePad. I am unable to get these results with nunchuck.

New tests: D-Pad is slightly better than control stick. Up/right and down/right seem to be softdrift. Useful?
Also, when using non-motion controls with a Wii controller, (no nunchuck) you turn with all the power of gamepad's motion controls! (not fully tested for drifts, only handling)


That is the complete opposite of what I experienced when using the d-pad over control stick.  It turned noticicably worse than if i were using the control stick.  Could you post a comparison video?
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Re: Wii Wheel Advantage?
Reply #30 - 06/03/14 at 14:34:32
 
ItoI06 wrote on 06/03/14 at 14:23:10:
Suuper wrote on 06/03/14 at 13:56:35:
Suuper wrote on 06/03/14 at 04:21:02:
Did more testing. It is true that up/down affect both handling and drifting.

With normal controls, either up or down will allow you to turn sharper than normal.
With motion controls, I was not able to go full up-right, but I could easily get a (quite significantly) sharper turn with down-right. Strangely, though, I was not able to go as wide as my ghost (it used normal controls) with motion controls when trying to get full right and no up/down...

When drifting, holding up makes you go wider, and holding down makes you go sharper. However, I was not able to get the sharper turning with motion controls...only a small one with a stick.


Not really sure about the slight up/down I was using without motion, since I was on the GamePad. I am unable to get these results with nunchuck.

New tests: D-Pad is slightly better than control stick. Up/right and down/right seem to be softdrift. Useful?
Also, when using non-motion controls with a Wii controller, (no nunchuck) you turn with all the power of gamepad's motion controls! (not fully tested for drifts, only handling)


That is the complete opposite of what I experienced when using the d-pad over control stick.  It turned noticicably worse than if i were using the control stick.  Could you post a comparison video?


No, I can't. Don't have a way of recording the screen (except awful smartphone camera), and its a lot of trouble for something so simple...

1: Play a course you don't have a ghost on.
2: at the start, hold right+A. (no start boost)
3: Finish, race ghost.
4: Use D-Pad (with Wii controller!) and do the same thing. (except accelerate is 2 obviously)
5: Make sure you are not also holding up or down on the D-Pad.
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Re: Wii Wheel Advantage?
Reply #31 - 06/03/14 at 14:44:33
 
Suuper wrote on 06/03/14 at 14:34:32:
ItoI06 wrote on 06/03/14 at 14:23:10:
Suuper wrote on 06/03/14 at 13:56:35:
Suuper wrote on 06/03/14 at 04:21:02:
Did more testing. It is true that up/down affect both handling and drifting.

With normal controls, either up or down will allow you to turn sharper than normal.
With motion controls, I was not able to go full up-right, but I could easily get a (quite significantly) sharper turn with down-right. Strangely, though, I was not able to go as wide as my ghost (it used normal controls) with motion controls when trying to get full right and no up/down...

When drifting, holding up makes you go wider, and holding down makes you go sharper. However, I was not able to get the sharper turning with motion controls...only a small one with a stick.


Not really sure about the slight up/down I was using without motion, since I was on the GamePad. I am unable to get these results with nunchuck.

New tests: D-Pad is slightly better than control stick. Up/right and down/right seem to be softdrift. Useful?
Also, when using non-motion controls with a Wii controller, (no nunchuck) you turn with all the power of gamepad's motion controls! (not fully tested for drifts, only handling)


That is the complete opposite of what I experienced when using the d-pad over control stick.  It turned noticicably worse than if i were using the control stick.  Could you post a comparison video?


No, I can't. Don't have a way of recording the screen (except awful smartphone camera), and its a lot of trouble for something so simple...

1: Play a course you don't have a ghost on.
2: at the start, hold right+A. (no start boost)
3: Finish, race ghost.
4: Use D-Pad (with Wii controller!) and do the same thing. (except accelerate is 2 obviously)
5: Make sure you are not also holding up or down on the D-Pad.


yeah i asked because i was wondering just how you were testing it.  I tried what you said and my ghost was inside of the other ghost and there was no difference.  That test is flawed anyways you arent even drifting which is what you are doing when you play.  
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Re: Wii Wheel Advantage?
Reply #32 - 06/03/14 at 14:59:19
 
Thats stupid. I hope its not Nintended.
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Suuper
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Re: Wii Wheel Advantage?
Reply #33 - 06/03/14 at 15:21:01
 
ItoI06 wrote on 06/03/14 at 14:44:33:
Suuper wrote on 06/03/14 at 14:34:32:
ItoI06 wrote on 06/03/14 at 14:23:10:
Suuper wrote on 06/03/14 at 13:56:35:
Suuper wrote on 06/03/14 at 04:21:02:
Did more testing. It is true that up/down affect both handling and drifting.

With normal controls, either up or down will allow you to turn sharper than normal.
With motion controls, I was not able to go full up-right, but I could easily get a (quite significantly) sharper turn with down-right. Strangely, though, I was not able to go as wide as my ghost (it used normal controls) with motion controls when trying to get full right and no up/down...

When drifting, holding up makes you go wider, and holding down makes you go sharper. However, I was not able to get the sharper turning with motion controls...only a small one with a stick.


Not really sure about the slight up/down I was using without motion, since I was on the GamePad. I am unable to get these results with nunchuck.

New tests: D-Pad is slightly better than control stick. Up/right and down/right seem to be softdrift. Useful?
Also, when using non-motion controls with a Wii controller, (no nunchuck) you turn with all the power of gamepad's motion controls! (not fully tested for drifts, only handling)


That is the complete opposite of what I experienced when using the d-pad over control stick.  It turned noticicably worse than if i were using the control stick.  Could you post a comparison video?


No, I can't. Don't have a way of recording the screen (except awful smartphone camera), and its a lot of trouble for something so simple...

1: Play a course you don't have a ghost on.
2: at the start, hold right+A. (no start boost)
3: Finish, race ghost.
4: Use D-Pad (with Wii controller!) and do the same thing. (except accelerate is 2 obviously)
5: Make sure you are not also holding up or down on the D-Pad.


yeah i asked because i was wondering just how you were testing it.  I tried what you said and my ghost was inside of the other ghost and there was no difference.  That test is flawed anyways you arent even drifting which is what you are doing when you play.  


True, most turning will be drifting.

Tested drift, nunchuck and Wii controller D-Pad turn exactly the same rate.
1: Find an area large enough to drift circles in. (I used near the end of Electrosrome.)
2: Use Wii controller w/o motion. Start drifting in circles.
3: Drift continuously until you have a clear circle with skid marks.
4: Pause. Plug in nunchuck. Wait for controller detection.
5: Unpause while holding right, drift, and A.

When I did this, I (as usual when changing input method) immediately changed direction. But my circle was only moved. Its size remained the same, as perfectly as I could tell.


I am doing better with Wii controller than I was with nunchuck, though this could be mainly because D-Pad allows for easy softdrifting.
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Re: Wii Wheel Advantage?
Reply #34 - 06/03/14 at 20:58:09
 
^If that's the case, softdrifting sounds easier with a DPad. This I must try, because this game has just been fucking me up my pretty ass with no lube lately.
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Re: Wii Wheel Advantage?
Reply #35 - 06/03/14 at 21:38:35
 
hahaae wrote on 06/03/14 at 20:58:09:
^If that's the case, softdrifting sounds easier with a DPad. This I must try, because this game has just been fucking me up my pretty ass with no lube lately.


yeah and only I'm allowed to do that
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Re: Wii Wheel Advantage?
Reply #36 - 06/04/14 at 11:24:32
 
That's the only thing nintendo could do to strenghten the wheel?  Lips Sealed
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Re: Wii Wheel Advantage?
Reply #37 - 06/07/14 at 14:54:16
 
What are everyone's thoughts on this?

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Re: Wii Wheel Advantage?
Reply #38 - 06/09/14 at 06:00:55
 
More results from drift tests:

Different controls have different turning abilities. This could well be due to different controls increasing/decreasing traction, since the differences are more extreme on ice than regular road, and also more extreme when using a vehicle with less traction....  ... Actually, no. Because Bowser+Mach 8+Slick turned faster on ice than Baby Mario+Biddy Buggy+Roller. So no, it's not traction it's changing.

The turning ability of different controls, of the ones I tested, are in this relative order:
1) GamePad non-motion. (DPad seems slightly better than control stick)
2) Wii Wheel + Wii controler non-motion. (exactly the same)
3) GamePad motion controls. (only slightly worse than Wii wheel.)

(That's best turning to worst turning.)

Tested again without drifting. The order of turn ability when not drifting is reversed. I don't see a difference between GamePad motion and Wii wheel, though.
Also tested Wii U Pro and Nunchuck. They seem the same as GamePad non-motion. (Only tested w/o drifting.)
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« Last Edit: 06/09/14 at 06:26:23 by Suuper »  

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Re: Wii Wheel Advantage?
Reply #39 - 06/14/14 at 20:02:46
 
Does Wii wheel get tricks easier or w/e?
I saw the motion control dude's WR on DS and he gets way more than Kazuo.
He got 7 tricks on lap 1 (then 5 and 6)while other WRs have like 3.. or 4 when they're lucky

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Re: Wii Wheel Advantage?
Reply #40 - 07/04/14 at 18:40:41
 
Could the advantage on rDDD's slippery sand roads be related to not turning as quickly? As in, change from left to right over .1 second rather than 1 frame. Watching the WR, the driving style does look different.

(In MKDS your direction of movement changes towards the direction you're facing at a quicker rate when it's already close. If this effect exists and is stronger on slippery roads in MK8, that could make instant turns bad.)
EDIT: That's not quite how mkds works, turns out...ah well.
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« Last Edit: 08/20/14 at 10:10:32 by Suuper »  

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Re: Wii Wheel Advantage?
Reply #41 - 08/19/14 at 15:44:41
 




A lot of people aren't really clear on what I currently use for rDDD, so I want to leave these pics here
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Re: Wii Wheel Advantage?
Reply #42 - 08/20/14 at 18:05:23
 
wut            
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Re: Wii Wheel Advantage?
Reply #43 - 08/21/14 at 02:25:14
 
Explanation, please?
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