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*Question Thread* (Read 4745 times)
Mick
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Re: *Question Thread*
Reply #225 - 11/12/14 at 06:50:23
 
SamH wrote on 11/12/14 at 05:38:28:
How does the WR fly so far on the second glider section on RR?

Is it something to do with the hop or do they push down to get more height towards the end of the glide?

The latter.
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Fisico
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Re: *Question Thread*
Reply #226 - 12/20/14 at 12:28:38
 
I'm having troubles with the first (shroom) SC at GCN Yoshi Circuit.

Mostly, I do a 'plouf' (in the water) or I get stuck in the grass after the SC.

The times I land on the road, I'm aligned too far to the left, meaning that I can't get the SMT at the first corner of the tunnel. I often get a blue MT or a crash into the barriers because of that.

I think it has to do with my alignment at the first corner and the successive shroomless shortcut; I hop quite often to the right (if I do it too much I even hit the bushes), but mostly I end up at the far left of the road.

Does someone have tips on how to do those both SCs successfully?
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DoubleU

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Re: *Question Thread*
Reply #227 - 12/21/14 at 16:10:11
 
If you can't exit a turn right enough, try entering it wider.
I haven't done that very much, but the shroom/off-road seem weird. Not sure exactly what your problem is, but shroominga bit later helped me.
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rue
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Re: *Question Thread*
Reply #228 - 12/21/14 at 17:34:02
 
for the most part the entire first turn is a softdrift, play around with a bit until you're able to get the angle into the turn down + hops after
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Re: *Question Thread*
Reply #229 - 12/22/14 at 06:44:58
 
Thanks for the help, guys!

If I shroom later, I will hit the grass and lose all my speed, so that isn't really an option I think.

Anyway I've got for the first time luck with 3/3 solid SCs (they still look clumsy though) and got 01:43.612:

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Re: *Question Thread*
Reply #230 - 01/28/15 at 12:50:32
 
How do you get good hops on the MW boost panels?
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Diogo
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Re: *Question Thread*
Reply #231 - 01/28/15 at 16:34:35
 
first hop is a neutral hop

then,pray
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Darren
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Re: *Question Thread*
Reply #232 - 01/29/15 at 06:23:08
 
Diogo wrote on 01/28/15 at 16:34:35:
first hop is a neutral hop

then,pray
does neutral mean don't move?
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Zoe
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Re: *Question Thread*
Reply #233 - 01/30/15 at 12:50:45
 
Darren wrote on 01/29/15 at 06:23:08:
Diogo wrote on 01/28/15 at 16:34:35:
first hop is a neutral hop

then,pray
does neutral mean don't move?

neutral = no input on the control stick
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Sam F
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Re: *Question Thread*
Reply #234 - 02/03/15 at 06:10:00
 
A few questions:
Has anyone actually considered BF on RR? Like 95% of the fucking track is anti-grav.
And can anyone help on dHC shroomless cut? I get no air. Like, I have never gotten air in my life.
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Re: *Question Thread*
Reply #235 - 02/03/15 at 06:13:12
 
&b wrote on 02/03/15 at 06:10:00:
A few questions:
Has anyone actually considered BF on RR? Like 95% of the fucking track is anti-grav.
And can anyone help on dHC shroomless cut? I get no air. Like, I have never gotten air in my life.
I bet BF with triforces could be faster, but MC and rRRd have more anti grav
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Sam F
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Re: *Question Thread*
Reply #236 - 02/03/15 at 06:14:50
 
Darren wrote on 02/03/15 at 06:13:12:
&b wrote on 02/03/15 at 06:10:00:
A few questions:
Has anyone actually considered BF on RR? Like 95% of the fucking track is anti-grav.
And can anyone help on dHC shroomless cut? I get no air. Like, I have never gotten air in my life.
I bet BF with triforces could be faster, but MC and rRRd have more anti grav

I tried BF on rRRd, the hitbox is really dumb.
MC it's faster I'm 100% sure.
Why triforce tyres when you can use Slim?
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Re: *Question Thread*
Reply #237 - 02/03/15 at 07:50:21
 
&b wrote on 02/03/15 at 06:14:50:
Darren wrote on 02/03/15 at 06:13:12:
&b wrote on 02/03/15 at 06:10:00:
A few questions:
Has anyone actually considered BF on RR? Like 95% of the fucking track is anti-grav.
And can anyone help on dHC shroomless cut? I get no air. Like, I have never gotten air in my life.
I bet BF with triforces could be faster, but MC and rRRd have more anti grav

I tried BF on rRRd, the hitbox is really dumb.
MC it's faster I'm 100% sure.
Why triforce tyres when you can use Slim?
Zap thinks BF on MC is slower lol
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Re: *Question Thread*
Reply #238 - 02/03/15 at 13:09:10
 
I've tested it and it's around .1 slower per lap, maybe I just suck with bf though so if anyone wants to try then go ahead
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Harmonia
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Re: *Question Thread*
Reply #239 - 02/03/15 at 16:13:00
 
Triforce and Slims are the same stat-wise.

Jamie told me BF on RR is slower due to hitboxes and being unable to edge grind. I can't PR without it tho lol
MC I couldn't tell you.
BF on rRRd is also much slower.
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« Last Edit: 02/03/15 at 17:44:42 by Harmonia »  

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Re: *Question Thread*
Reply #240 - 02/12/15 at 23:36:46
 
dumb question, but I'll be able to play MK8 soon and I might as well know how to not have a full-newbie timesheet provided I try TTs: What character/kart/glider/tire combo is best for each track?
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Re: *Question Thread*
Reply #241 - 02/12/15 at 23:46:15
 
Heavy ( Morton/Bowser/Heavy Mii/Wario ) + Any Top Speed Kart ( Mach 8/Gold Kart/Sports Coupé/Wild Wiggler/Silver Arrow/Pipe Frame/Circuit Special/Blue Falcon ) + Cyber Slick or Slick ( except tracks like DS ) + Accel/Speed Glider ( depends of the track again )
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Re: *Question Thread*
Reply #242 - 02/13/15 at 09:14:38
 
Thx Diogo Smiley
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Sorozone
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Re: *Question Thread*
Reply #243 - 02/13/15 at 19:03:40
 
How do I hop faster?

My hops seems so slow compared to everyone else. Do you guys just smash the shit out of the hop buttons or is everything neatly timed?
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Darren
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Re: *Question Thread*
Reply #244 - 02/13/15 at 19:09:19
 
The first thing
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Diogo
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Re: *Question Thread*
Reply #245 - 02/13/15 at 19:40:58
 
I usually spam my controller. But i time them considering that if you spam your controller too much you get slides,lol

guess you can learn the proper timing from time to time
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Re: *Question Thread*
Reply #246 - 02/14/15 at 07:14:03
 
Has it been confirmed that being at 2.0 accel gives you top speed during a firehop quicker than with a 1.5/1.75 accel combo? If it's true than Tanooki Mario should be used on SL. Also this supports the fact that BF will always be faster on tracks with a lot of turns. ex (dYC, dDD)
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« Last Edit: 02/14/15 at 14:20:56 by Insanity »  
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Re: *Question Thread*
Reply #247 - 02/14/15 at 10:57:51
 
Insanity wrote on 02/14/15 at 07:14:03:
Has it been confirmed that being at 2.0 accel gives you top speed during a firehop quicker than with a 1.5/1.75 accel combo? If it's true than Tanooki Mario should be used on SL.

I support this theory. For whatever reason, 2.0 accel gives me better results on MW than 1.5/1.75 accel. See Rosa/Circuit Special vs Heavy/Pipe Frame.
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Sam F
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Re: *Question Thread*
Reply #248 - 02/20/15 at 07:45:22
 
How do the lowjumps work on rWS
someone halp I just get a normal jump
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Re: *Question Thread*
Reply #249 - 02/21/15 at 20:09:51
 
Is there anyway to make this game(and mkwii) not stressful 24/7?
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