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New Strat Ideas Topic (Read 5704 times)
MrTwelve
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Re: New Strat Ideas Topic
Reply #50 - 06/02/14 at 12:44:32
 
Hi everyone first post here.

I found that you can do a low jump on the ramp in Mario Circuit

https://www.youtube.com/watch?v=hYkwxjban9M

While it was pure luck when i pulled that off , maybe it is something that can be done on a regular basis and on others ramps too. It is different from the early jump you can do by tricking early, this one goes very low and gains quite some time. I was able to catch up on the WR at this point. It really looks like a low jump in MKWii but I still have no clue how to do this consistently.
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Re: New Strat Ideas Topic
Reply #51 - 06/02/14 at 14:18:08
 
MrTwelve wrote on 06/02/14 at 12:44:32:
Hi everyone first post here.

I found that you can do a low jump on the ramp in Mario Circuit

https://www.youtube.com/watch?v=hYkwxjban9M

While it was pure luck when i pulled that off , maybe it is something that can be done on a regular basis and on others ramps too. It is different from the early jump you can do by tricking early, this one goes very low and gains quite some time. I was able to catch up on the WR at this point. It really looks like a low jump in MKWii but I still have no clue how to do this consistently.


I've managed to get it fairly consistently by tricking as soon as I hit the ramp, but I've yet to complete a run with it yet.
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Re: New Strat Ideas Topic
Reply #52 - 06/02/14 at 15:19:23
 
Someone made a table of all the stats from the prima guide

http://i.imgur.com/WwqJF4O.png
- apparntly there's a little mini turbo boost for light gliders

It was linked on this video so is probably reputable
https://www.youtube.com/watch?v=RRG37GpNOzQ

when does the english Prima guide come out?
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Re: New Strat Ideas Topic
Reply #53 - 06/02/14 at 20:40:24
 
SamH wrote on 06/02/14 at 15:19:23:
Someone made a table of all the stats from the prima guide

http://i.imgur.com/WwqJF4O.png
- apparntly there's a little mini turbo boost for light gliders

It was linked on this video so is probably reputable
https://www.youtube.com/watch?v=RRG37GpNOzQ

when does the english Prima guide come out?

English Prima guide is already out, I made a topic already showing the raw data from Prima and how to calculate combo stats from it Smiley
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Fant0m wrote on 12/17/11 at 15:59:31:
You could also do it just because you enjoyed hopping for no reason.
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Re: New Strat Ideas Topic
Reply #54 - 06/04/14 at 09:04:39
 
Just watched the rDDD WR. Most of it seemed like slow-mo to me... No idea why.

I also noticed it does a lot of turning at the end of laps. Couldn't that be turned into a drift+MT?
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Re: New Strat Ideas Topic
Reply #55 - 06/05/14 at 13:41:46
 
5-3-2 coinstrat is faster at rRRd, but it's hard to get the 5th coin. My best s1 with this strat was 28.033 so far, but I usually fail the rest  Undecided

EDIT: got 27.966 with 5 coins, this strat is quite a bit faster
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« Last Edit: 06/05/14 at 14:41:19 by Marv »  

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Re: New Strat Ideas Topic
Reply #56 - 06/06/14 at 23:48:56
 
On rRRy, after the 3rd turn (2nd hairpin), it's possible to hop 3 times instead of 2. If you can keep the line right, it's slightly faster. I was able to get ~1 kart length ahead of Alexony's 1:57.6 ghost once. Ended up wide most other times though.
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Re: New Strat Ideas Topic
Reply #57 - 06/07/14 at 03:10:07
 
Ebil wrote on 06/06/14 at 23:48:56:
On rRRy, after the 3rd turn (2nd hairpin), it's possible to hop 3 times instead of 2. If you can keep the line right, it's slightly faster. I was able to get ~1 kart length ahead of Alexony's 1:57.6 ghost once. Ended up wide most other times though.

I already did this in my PR, I assumed the WR was doing it Tongue
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Re: New Strat Ideas Topic
Reply #58 - 06/07/14 at 06:31:49
 
On MKS, might it be faster to go through the offroad on the u-turn without a boost, and use the boost elsewhere?

I can't quite get through the offroad while enough of my SMT is left, but maybe someone better could.
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Re: New Strat Ideas Topic
Reply #59 - 06/07/14 at 07:51:40
 
Suuper wrote on 06/07/14 at 06:31:49:
On MKS, might it be faster to go through the offroad on the u-turn without a boost, and use the boost elsewhere?

I can't quite get through the offroad while enough of my SMT is left, but maybe someone better could.

Tried this several times, with different combos, but I could never get back to full speed before the mt runs out. Once you get slowed down, it takes a while to recover even when under a mini-turbo boost. With MK7 physics it would have likely worked.
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Re: New Strat Ideas Topic
Reply #60 - 06/07/14 at 08:54:20
 
Mick wrote on 06/07/14 at 07:51:40:
Suuper wrote on 06/07/14 at 06:31:49:
On MKS, might it be faster to go through the offroad on the u-turn without a boost, and use the boost elsewhere?

I can't quite get through the offroad while enough of my SMT is left, but maybe someone better could.

Tried this several times, with different combos, but I could never get back to full speed before the mt runs out. Once you get slowed down, it takes a while to recover even when under a mini-turbo boost. With MK7 physics it would have likely worked.


Hm. Did you try both driving into the grass before using the SMT as well as using it before and jumping over the first bit of grass?

A couple times I hit the pipe while going through and it seemed to let me get speed up (although the pipe is is the grass)...
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Re: New Strat Ideas Topic
Reply #61 - 06/14/14 at 20:46:42
 
I don't have MK8 or a Wii U but I watch pretty much all the WR videos. I had a strat idea for the end of rRRd.

The last turn on segment 3 (around 1:06 in game timer on current WR) they hold the orange mt all the way through. Wouldn't it make sense to add an extra mt? Do a normal mt, then charge an orange one. You'll have plenty of time to do that (it's done on other turns earlier in the track and on similar length turns like on SSA).
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Re: New Strat Ideas Topic
Reply #62 - 06/14/14 at 23:56:59
 
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Re: New Strat Ideas Topic
Reply #63 - 06/15/14 at 04:46:26
 
Nice one, has someone tried this?

@NMeade

Not sure about that, cause you would loose the alignement for the edge grind, which is important on that track. Someone should try though.
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Re: New Strat Ideas Topic
Reply #64 - 06/15/14 at 06:20:21
 

Saw this in my subscriptions, thought I'd pass it on.
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Re: New Strat Ideas Topic
Reply #65 - 06/15/14 at 19:46:48
 
Is it possible that roller wheels are faster on DS? My PR uses them.
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Re: New Strat Ideas Topic
Reply #66 - 06/18/14 at 19:59:21
 
Just curious, has anyone tested if drifting off the ramp (underwater) on rSL is actually faster than taking that little opening between the right of the ramp and the wall? I haven't tested and compared yet myself but I was just wondering if someone good at the track has found out.

Also, @NMeade, doesn't seem faster. I did it a couple times on dead runs just to try it and I didn't really gain anything. Riding the edge all the way is probably faster. Don't quote me on that though, I haven't tried it on serious runs that could PR. Too late in the run to risk things like that Tongue
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Re: New Strat Ideas Topic
Reply #67 - 06/19/14 at 07:21:59
 
OceanX wrote on 06/14/14 at 23:56:59:

That looks pretty fucking awesome, too bad I can't try that out
This game seems to have weird physics.. if any, but that kinda sounds familiar, doesn't it?Grin
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Re: New Strat Ideas Topic
Reply #68 - 06/19/14 at 17:45:52
 
Posted this before but this time with video, can someone who's actually good at MK8 go get the WR with this now so that people will stop using the terrible 7-3-0 coin strategy? Thanks!

https://www.youtube.com/watch?v=QmQhG8f8c4E

As a note, its also likely possible to grab all 5 coins if you dive diagonally properly.
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Re: New Strat Ideas Topic
Reply #69 - 06/19/14 at 18:07:50
 
karterfreak wrote on 06/19/14 at 17:45:52:
Posted this before but this time with video, can someone who's actually good at MK8 go get the WR with this now so that people will stop using the terrible 7-3-0 coin strategy? Thanks!

https://www.youtube.com/watch?v=QmQhG8f8c4E

As a note, its also likely possible to grab all 5 coins if you dive diagonally properly.


Interesting.

Probably a dumb question, but do Wario/Morton/Bowser have different hit boxes on their actual bodies? Usually it wouldn't matter but in this case it would since you're in the air... I feel like Bowser would have a bigger hit box but I'm guessing he doesn't.
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Re: New Strat Ideas Topic
Reply #70 - 06/19/14 at 18:21:54
 
As far as I can tell its no different with wario, doubt its any different with morton either.
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Goose ♥ wrote on 04/04/09 at 12:29:36:
I almost believe suicide is like sex... it doesn't happen in real life.



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Re: New Strat Ideas Topic
Reply #71 - 06/19/14 at 18:30:02
 
Interesting possible improvement on the rPPS shroomspot. I know he hits the wall afterwards, but maybe starting an MT before entering the grass would help.

https://www.youtube.com/watch?v=oZeOack2j0k
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Did you try doing a mini turbo? That could change everything.
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Re: New Strat Ideas Topic
Reply #72 - 06/19/14 at 18:38:09
 
^hah that’s crazy, looks hard
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Re: New Strat Ideas Topic
Reply #73 - 06/19/14 at 22:35:54
 
WillD wrote on 06/19/14 at 18:30:02:
Interesting possible improvement on the rPPS shroomspot. I know he hits the wall afterwards, but maybe starting an MT before entering the grass would help.

https://www.youtube.com/watch?v=oZeOack2j0k


This blew my mind, not because of the video, but because the player is Kusaannanora from Taiko, LOL! I had no idea he played this too
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Goose ♥ wrote on 04/04/09 at 12:29:36:
I almost believe suicide is like sex... it doesn't happen in real life.



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Re: New Strat Ideas Topic
Reply #74 - 06/21/14 at 13:31:36
 
he was into competitive MKWii by the way if you didn't know^
he was in FU for a while and did IL for us
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