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CDM 2014 - TOURNAMENT'S RULES (Read 1811 times)
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #125 - 06/18/14 at 23:26:42
 
wxyz wrote on 06/18/14 at 14:56:30:
but since I'm not a top8 player my opinion doesn't count for shit.


That's false, everyone gets the opportunity to vote via French MB.

Also, shakedown is not 1 token match, it's a series of randomized matches before the match-making algorithm can kick in. I think such a system will work well and feel right for everyone, we just have to try it first. A perfect system doesn't exist anyway, as we're working with such limited time. Each game-mode has to be finished within 1 day (half a day really when we take into account sleeping, breaks and food) with ~30-40 contestants of wildly varying skill levels. These constraints imply that both top players and 'dirty skill deficient beings' alike will have to accept some sort of compromise.

If we had a bigger, more 'professional' player-base we would probably not even be having this discussion; people would simply have to qualify to even participate in the first place (like EVO, Smash Bros tournaments, etc.). In that respect CDM is FAR from elitist.
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« Last Edit: 06/19/14 at 01:58:14 by KVD »  

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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #126 - 06/19/14 at 02:14:33
 
KVD wrote on 06/18/14 at 23:26:42:
If we had a bigger, more 'professional' player-base we would probably not even be having this discussion; people would simply have to qualify to even participate in the first place (like EVO, Smash Bros tournaments, etc.). In that respect CDM is FAR from elitist.
+1000 Undecided

@David : from now yes you play 4 of the top8 players... but it's only true with the 2 groups system. If we pass to a 4 group system (cause a lot of player), you will play only 2 players of the top8 and worst, the top8 players will play only 1 player of the top8. How could you validate a ranking with that Lips Sealed

For the SB :
Until 34 players you will have groups of 5 people => guaranteed to play 2 players of the Top10
Until 40 players you will have groups of 6 people => guaranteed to play 2 players of the Top12
Until 46 players you will have groups of 7 people => guaranteed to play 2 players of the Top14 (1 of the top 7)
etc...

After that you will have yet 9 matches and there it's "More you win, more you play strong players and more you will be high ranked ... and reverse"

Here an example of the SB (last version) results for 32 players
=> People over top16 play 1 or 2 top8 (*)
=> People from the top16 play all at least 3 top8 Smiley
=> People from the top8 play all the others top8 Cool


(*) there is an exceptions for 2 players cause it's impossible to do always groups of the same size. For example with 32 players, there is 5 groups of 5 and one group of 7 (the last group) => in this group, 2 players will not play a top 5. But for them we could always program an extra match against a top 5 member (volontair?) during the barrage for example
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #127 - 06/19/14 at 02:26:03
 
Ok so is this SB you just showed us part of the same one with the playoff you showed us the other day? Wih the 3 tiers of qualifying round and 20 seeds going through.
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #128 - 06/19/14 at 02:49:51
 
Sami de la SMK wrote on 06/19/14 at 02:26:03:
Ok so is this SB you just showed us part of the same one with the playoff you showed us the other day? Wih the 3 tiers of qualifying round and 20 seeds going through.

The playoff system showed before is an option (for me that give knock-out phase more exciting). But after the SB you could do also the classic system => barrage (16vs17 and 15vs18) and then the classic 1/8°
Nothing is yet decide about it!

With the example of SB just above, the playoff phase could be something like that :

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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #129 - 06/19/14 at 03:46:21
 
I discussed the playoff system with Leyla yesterday and she liked it by the way. Plus got an opinion of a couple of others who said it looks good too. Infact having 20 go through like this is even better than the barrage system. What are the chances this will be used as the playoff system this year? It at least stops players from being knocked out instantly like before with the previous barrage  / top 16.
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #130 - 06/19/14 at 04:02:12
 
I would like to point out that my semi final result vs Sami is overly optimistic (from my perspective).  Cheesy

In seriousness, that is looking very good Djo. Both the group stage/seeding and the KO stage proposal achieve balance without compromising the fun for the sub-top players.
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #131 - 06/19/14 at 05:33:06
 
Top players will play less games with that system, right?
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #132 - 06/19/14 at 05:54:38
 
Firewaster wrote on 06/19/14 at 05:33:06:
Top players will play less games with that system, right?
Yes but only the top 4 of the group stage (SB system) who have one match less (we remove 1vs16, 2vs15, 3vs14 and 4vs13 ... not the most interesting matches). But it's also them who have the most matches to play with a probable qualification for the semis, so I think they could clearly give a little part of their big game time to people who have less (mostly people ranked from 9 to 16)
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #133 - 06/19/14 at 06:05:15
 
KVD wrote on 06/19/14 at 04:02:12:
In seriousness, that is looking very good Djo. Both the group stage/seeding and the KO stage proposal achieve balance without compromising the fun for the sub-top players.


Agreed de la Agreed, as they say in France Croydon.

What are the rest saying about this on the French forum? I havent had time to read up.
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #134 - 06/19/14 at 06:12:09
 
I like the idea, it gives the top players an edge on the following stage. Another suggestion would be top 8 go to an upper bracket and 9-16 go to a lower bracket. That would give the top players a second chance to get back if they lose one match in the K.O. rounds (and they wouldn't be inactive during the other matches). Anyway, I like this new format better than the previous one Smiley
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Zarkov wrote on 04/20/11 at 08:43:53:
ALAKTORN more like ALAKTO-MOVE-IT-MOVE-IT.



if I ever attend a CDM without Sami I'll ask for a refund

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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #135 - 06/19/14 at 06:22:53
 
Firewaster wrote on 06/19/14 at 06:12:09:
I like the idea, it gives the top players an edge on the following stage. Another suggestion would be top 8 go to an upper bracket and 9-16 go to a lower bracket. That would give the top players a second chance to get back if they lose one match in the K.O. rounds (and they wouldn't be inactive during the other matches). Anyway, I like this new format better than the previous one Smiley


This is 100s of times better than doing loser's brackets or separate brackets.

Ideally want to avoid 2012 system aswell where there were blocks of players ending up in mini leagues of 4 with no chance to catch up to the top. Of course cap it at 20 like the above examples.
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #136 - 06/19/14 at 06:33:37
 
Sami de la SMK wrote on 06/19/14 at 06:05:15:
What are the rest saying about this on the French forum? I havent had time to read up.

All is here : http://www.ffsmk.org/forum/index.php?topic=5678.msg163726#msg163726
Mario, Harold, Tif, Babs, Clbrun and I => we like it
Kartie say it's shit
Neo find we don't have the time
Scoub don't like
Narnet is balanced

Wait for opinion of Geo, Salim, Jey, Roach, Flo, etc...


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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #137 - 06/19/14 at 06:59:42
 
Clark says can we stop using the word barrage. It's ridiculous.
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Reply #138 - 06/19/14 at 07:06:53
 
GAS agrees with Clark. Every time I read that word in my mind there's Wolverine's voice shouting "BERSERKER BARRAGE"
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Zarkov wrote on 04/20/11 at 08:43:53:
ALAKTORN more like ALAKTO-MOVE-IT-MOVE-IT.



if I ever attend a CDM without Sami I'll ask for a refund

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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #139 - 06/19/14 at 07:38:11
 
djo wrote on 06/19/14 at 06:33:37:
Sami de la SMK wrote on 06/19/14 at 06:05:15:
What are the rest saying about this on the French forum? I havent had time to read up.

All is here : http://www.ffsmk.org/forum/index.php?topic=5678.msg163726#msg163726
Mario, Harold, Tif, Babs, Clbrun and I => we like it
Kartie say it's shit
Neo find we don't have the time
Scoub don't like
Narnet is balanced

Wait for opinion of Geo, Salim, Jey, Roach, Flo, etc...





Ok add me, Leyla and maybe KVd to the we like it list.

Kartie isnt playing anyway, so that doesnt matter.

Neo:  We will have plenty time, cos we can just get all the lazy people up earlier and stop sleeping in till 2pm. We are not 11 years old anymore.

Narnet:   He will probably balance in favour eventually.

Scoub:   Fair enough

The rest:   Ok wel wait for their thoughts.
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #140 - 06/19/14 at 09:30:12
 
I'm not playing anymore, but I can still come and see the CDM. Unfortunately, I'm so disappointed by all these new rules I also decided to not even stay at any CDM anymore. Sad

For this year, I promised I'll help Neo for the installation Monday, but I'll leave before the beginning of the CDM Tuesday. So my opinion matters anyway, because I could still help for TT times and for the commentaries for example (I was really motivated to do some commentaries for the Twitch channel after the first experiment last year), but all of that is now over, sorry. Embarrassed
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #141 - 06/19/14 at 09:46:57
 
KVD wrote on 06/18/14 at 23:26:42:
wxyz wrote on 06/18/14 at 14:56:30:
but since I'm not a top8 player my opinion doesn't count for shit.


That's false, everyone gets the opportunity to vote via French MB.


Where is the vote? I only saw threads where it was being discussed but never saw any vote on it. I have voiced my arguments against it from the first second I was aware, but get the general feeling that because a few of the top players want it that this is what we will get irrespective of what others might say (I could be wrong, but was the general impression I got).

I also really do not like the newly proposed knockout stages as all this does is add an extra layer of insulation between me and the top players, at least in the past I knew that irrespective of how the groups were going to be done that if I scrape into the top16 at least then Id get to play a very top player, but now that wouldn't be the case and there would be 3 more games that I'd have to win to get that privilege.

I think people here need to realise that despite how much people might want SMK championships to be a big event, they never will be. CDM will always be in the 40 players max range, and there will always be big disparities in skill between the players. If you want an elite event where the best players only play the best players then hold an elite event in a smaller venue and don't actively encourage as many people to come as possible as possible. With how all these changes are proposed it just makes me feel that players like me (and those few less able than me) are only really wanted at cdm to make the event viable and not to actually be a part of it anymore.

Just thinking about this really pisses me off a lot so it's the last I'll say on the matter (though I said that a few months ago as well). There is no convincing me that this new system is in the best interests of anyone but a select few elite players so please don't try (and by that I mean please don't direct comments to me, but by all means continue trying to convince others, I wouldn't try to stifle open conversation).
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #142 - 06/19/14 at 10:01:19
 
Alicia Kart wrote on 06/19/14 at 09:30:12:
I'm not playing anymore, but I can still come and see the CDM. Unfortunately, I'm so disappointed by all these new rules I also decided to not even stay at any CDM anymore. Sad

For this year, I promised I'll help Neo for the installation Monday, but I'll leave before the beginning of the CDM Tuesday. So my opinion matters anyway, because I could still help for TT times and for the commentaries for example (I was really motivated to do some commentaries for the Twitch channel after the first experiment last year), but all of that is now over, sorry. Embarrassed


Master Pierre, may I ask you what about the new rules you hate so much? I haven't heard many comments from people who are against it, so I don't understand what their points are.
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Zarkov wrote on 04/20/11 at 08:43:53:
ALAKTORN more like ALAKTO-MOVE-IT-MOVE-IT.



if I ever attend a CDM without Sami I'll ask for a refund

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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #143 - 06/19/14 at 10:42:13
 
David speak I think especially about the SB

wxyz wrote on 06/19/14 at 09:46:57:
Where is the vote? I only saw threads where it was being discussed but never saw any vote on it.
There was some vote but not over all the points presented here!
* vote on the number attended of player : http://www.ffsmk.org/forum/index.php?topic=5723.0
=> with more than 40 players, the classic system start to work badly and time came to try the SB system who works whatever the number of players. So no vote for that I think and if the SB is an evidence for some for others it's more to try it once and for all! However we are not yet up to 40 players and it's the worst situation cause the classic system is not enough long before to clearly dismiss it (17 matches since 33 players and 19 matches since 37 players).  Undecided
   
wxyz wrote on 06/19/14 at 09:46:57:
I have voiced my arguments against it from the first second I was aware, but get the general feeling that because a few of the top players want it that this is what we will get irrespective of what others might say (I could be wrong, but was the general impression I got).
I'm the biggest ambassador of the SB system and not particularly a top player (that's the least you can say). I try with the system to give up to everyone the possibility to play against all the panel of players but maximizing the number of closed matches to have the best quality in the ranking. But we could imagine a "cursor" where you could choose play more matches against the extremes but then at the expense of the ranking ... and then have qualifications more influenced by the draw (like the classic system is for example). But everyone could find satisfaction with the system at any level and you have to try it to appreciate it... or not Lips Sealed!

About the last proposition of playoff, it's just a discussion, nothing change until now. We just see some ractions but as Neo said, if the SB come this year maybe it's too hard to introduce another big change!

The only recent vote was about the number of cup in GP finals (who is the longest mode to play). Everyone enough implicated in the CDM could vote (add a commentary with your vote)
http://www.ffsmk.org/forum/index.php?topic=5761.0

Firewaster wrote on 06/19/14 at 10:01:19:
Master Pierre, may I ask you what about the new rules you hate so much? I haven't heard many comments from people who are against it, so I don't understand what their points are.
Opposition between people who want the best ranking and other who want just to play for fun against everyone (so why to do a tournament...)
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #144 - 06/19/14 at 12:03:52
 
djo wrote on 06/19/14 at 10:42:13:
=> with more than 40 players, the classic system start to work badly and time came to try the SB system who works whatever the number of players. So no vote for that I think and if the SB is an evidence for some for others it's more to try it once and for all! However we are not yet up to 40 players and it's the worst situation cause the classic system is not enough long before to clearly dismiss it (17 matches since 33 players and 19 matches since 37 players).  Undecided


Ok, I know I said I wouldn't say anything else but I was assuming that this new system was definitely going to happen, are you saying it will only happen if there are more than 40 players? I really hope this is the case as currently there are only 28 players confirmed in GP/MR and 29 in BM and only 4 players awaiting confirmation (hopefully they are Jey/Salim/Drew/Boucher as can't really see anyone else missing that I can think of) so would need at least 8 or 9 more players to register before it is up for consideration (and that's assuming everyone actually turns up).
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #145 - 06/19/14 at 12:23:20
 
Djo did an excellent summary of the situation. ^^ I consider CDM as a very important competition and I don't like all the "add-ons" to give a 2nd chance, or avoid some debates about group stages' levels.

In a group stage with 16 players, only the 8 best go to the knockout stage. I don't like the possibility for the 9th and the 10th to play an extra-match against the 8th and the 7th, to give them a 2nd chance. It's unfair for the 8th and not deserved for the 9th. There were already 15 matches in the group stage and a few hours of playing to determine which player will be ahead, why adding 1 match to change that ?

Even if we are 60 players during the CDM, I don't see any problem to do 4 groups of 15 players. It's easy to give a rank for each player, to create the groups and not see a huge difference of level between each group. And even is there is some difference, the term "group of death" is here and it's part of the game ! I highly prefer that instead of Djo's system, where you can see someone 0.1 point ahead another one... while they don't even play against the same players !

I'm against the idea to reduce the number of rounds in GP's knockout stage. I consider it's the main category in SMK, and I was already against the fact it's played before BM and MR. Moreover, GP is barely just longer than BM so we can't say GP is "a lot" too long compared with BM. And I don't consider it's necessary to reduce GP to win around 30-45 minutes, especially when it's so easy to win time by starting 1 hour earlier !

I think they're the main reasons of my frustration.
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #146 - 06/19/14 at 13:43:36
 
wxyz wrote on 06/19/14 at 12:03:52:
Ok, I know I said I wouldn't say anything else but I was assuming that this new system was definitely going to happen, are you saying it will only happen if there are more than 40 players? I really hope this is the case as currently there are only 28 players confirmed in GP/MR and 29 in BM and only 4 players awaiting confirmation (hopefully they are Jey/Salim/Drew/Boucher as can't really see anyone else missing that I can think of) so would need at least 8 or 9 more players to register before it is up for consideration (and that's assuming everyone actually turns up).
After long and longer discussion we fixed the limit of the number of matches in group phase to 15 maximum. So the current system with 2 groups have his limit with 32 players. With 34 or 36 players we have the duration of 17 matches (30 minutes more for example in GP) and that increase next (60 minutes more since 37 players... it's too much)!

The problem is that the discussion come each year and we want to find a steady system who will works whatever the number of players (from 20 to 72 and more). The SB could be the solution but if we don't test it once we will never known if it's the good way to go for the CDM

About the 4 group system we had yet that discussion in 2012 giving the system used in 2012! Here is the link with among others a table comparing yet the different systems
http://www.ffsmk.org/forum/index.php?topic=4786.msg128315#msg128315

Alicia Kart wrote on 06/19/14 at 12:23:20:
I highly prefer that instead of Djo's system, where you can see someone 0.1 point ahead another one... while they don't even play against the same players !
If you have the same number of victory and you are 0.1 point ahead it's precisely because you have meet stronger (just a little) player than your follower. And what I can mainly say, that two player have pratically the same level but we must have one front another and the tie breaker criteria is the average force of your opponents!

In the 2 groups (and 4 groups) system you have also incredible situation as a guy finishing 4th of Group1 but with more points than the 3th of the Group2... and they don't even play any same player Lips Sealed That's the game!
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #147 - 06/19/14 at 13:50:22
 
So hopefully no-one else will sign up and we can have 32 players in each mode and stick to the old system (I would gladly sit out BM again to make this happen)  Cheesy
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #148 - 06/19/14 at 13:55:38
 
wxyz wrote on 06/19/14 at 13:50:22:
So hopefully no-one else will sign up and we can have 32 players in each mode and stick to the old system (I would gladly sit out BM again to make this happen)  Cheesy
And report the discussion of the SB in 2015...
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Reply #149 - 06/19/14 at 16:15:03
 
wxyz wrote on 06/19/14 at 13:50:22:
So hopefully no-one else will sign up and we can have 32 players in each mode and stick to the old system (I would gladly sit out BM again to make this happen)  Cheesy


Watching you play Battle Mode truly is fapping material.
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