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CDM 2014 - TOURNAMENT'S RULES (Read 1811 times)
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CDM 2014 - TOURNAMENT'S RULES
01/29/14 at 06:27:37
 
[The Gaff's style on] Discuss. [/The Gaff's style off]
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Re: SMK SUMMARY 2013
Reply #1 - 01/28/14 at 03:16:23
 
By the way Karel:

KVD wrote on 01/27/14 at 01:19:52:
YAll the CDM needs now is a decent tournament set-up and it would be quite perfect.  Cool

Maybe you should discuss with djo about the current system he's suggesting to let us know your opinion about it. You're one of the main players concerned.
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Aron Langerak wrote on 08/06/17 at 13:47:24:
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Re: SMK SUMMARY 2013
Reply #2 - 01/28/14 at 03:41:57
 
Is the discussion finally in English then?  Cheesy
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Re: SMK SUMMARY 2013
Reply #3 - 01/28/14 at 03:53:10
 
Nope but you can ask for a summary (let's stay in the thread Roll Eyes) to get the requested info and show you're interested.

Because I have the feeling a new groupstage system is suggested without even having the opinion of the two main foreign players that could really feel the need of such a change (i.e Drew and you).
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Aron Langerak wrote on 08/06/17 at 13:47:24:
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Re: SMK SUMMARY 2013
Reply #4 - 01/28/14 at 04:16:28
 
Yeah, that's probably a wise idea. Looks like Djo really spent a lot of effort in creating a balanced set-up.
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Re: SMK SUMMARY 2013
Reply #5 - 01/28/14 at 05:23:04
 
It's an evolution of the 2012 NTSC Open system actually. But iirc you couldn't attend it so you can't really figure out how it works Undecided
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


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The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Re: SMK SUMMARY 2013
Reply #6 - 01/28/14 at 11:20:37
 
Antistar wrote on 01/28/14 at 03:53:10:
Because I have the feeling a new groupstage system is suggested without even having the opinion of the two main foreign players that could really feel the need of such a change (i.e Drew and you).


...because the views of those not likely to win anything aren't important?

Just had a look through this on the French board and if I'm reading it right I personally think it's a terrible idea. I really enjoy playing players of all skill levels and looking at the simulations it would mean that I would possibly not play any of the top players in any of the modes (given where I'm likely to be ranked), the thought of playing the same bunch of players the majority of each of the days sounds awful to me. One of the best things about cdm for me is getting to meet/play with pretty much everyone there over the course of the event. But then again I might have misread.
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Re: SMK SUMMARY 2013
Reply #7 - 01/28/14 at 13:18:53
 
wxyz wrote on 01/28/14 at 11:20:37:
Antistar wrote on 01/28/14 at 03:53:10:
Because I have the feeling a new groupstage system is suggested without even having the opinion of the two main foreign players that could really feel the need of such a change (i.e Drew and you).


...because the views of those not likely to win anything aren't important?

Just had a look through this on the French board and if I'm reading it right I personally think it's a terrible idea. I really enjoy playing players of all skill levels and looking at the simulations it would mean that I would possibly not play any of the top players in any of the modes (given where I'm likely to be ranked), the thought of playing the same bunch of players the majority of each of the days sounds awful to me. One of the best things about cdm for me is getting to meet/play with pretty much everyone there over the course of the event. But then again I might have misread.


Agree with Moll here. Playing the top guys is one of the best things about the CDM. Plus having a tight match vs someone you don't expect to be good. I loved nearly beating Geo in the GP group stage in 2012. He got lucky with a random green on the last lap of Flower Cup which gave him the win 39-36. With the propesed new system, this would be unlikely to happen again.
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Re: SMK SUMMARY 2013
Reply #8 - 01/28/14 at 23:55:14
 
Very nice video man! Smiley
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Re: SMK SUMMARY 2013
Reply #9 - 01/29/14 at 01:58:46
 
Zarkov and Moll: please take advantage of your accounts on the French MB to post your opinion there because I feel very lonely when I say I dislike this kind of system...
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Aron Langerak wrote on 08/06/17 at 13:47:24:
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Re: SMK SUMMARY 2013
Reply #10 - 01/29/14 at 02:40:16
 
Antistar wrote on 01/29/14 at 01:58:46:
Zarkov and Moll: please take advantage of your accounts on the French MB to post your opinion there because I feel very lonely when I say I dislike this kind of system...


I will but it would help if someone posted (or sent a pm) a quick summary of it in English as there are lots of pages of info and my understanding of your beautiful language isn't what it should be and I fear that I may not fully understand the new system proposed.
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Re: SMK SUMMARY 2013
Reply #11 - 01/29/14 at 03:46:46
 
Karel already asked for a summary in English, I hope it'll come soon. Unfortunately I won't/can't do it by myself since I don't completely understand this system and don't really like it, so the translation could not be completely authentic.
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


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Re: SMK SUMMARY 2013
Reply #12 - 01/29/14 at 04:29:17
 
Antistar wrote on 01/29/14 at 01:58:46:
Zarkov and Moll: please take advantage of your accounts on the French MB to post your opinion there because I feel very lonely when I say I dislike this kind of system...


To be honest im not a huge fan of the Belgian system either. Or double elimination brackets if that applies.

If we are all travelling there from far away we want to be able to play vs everybody we can. Leyla also said a while back she enjoyed competing vs a variety, some of the top champions, strong contenders, intermediates and so on. We can all learn and grow that way in the game.

The system is mainly being looked at to save time if we have a huge surge of players this year. I have been asking around a lot and have had no reply from the Swedish, i havent chased up the Italians yet (Mario86 weren't you in conversation with Nicola?), and a guy in Spain said it is near to the World Cup matches so he needs to stay at home. I told him to stuff the World Cup, cos there is another one he can watch in 2018 and football is on every bloody day on tv anyway. Kicking a round piece of leather into a rectangular netty thing. Boring. As for the UK guys, including myself we may be 5-6 so far, hoping to collect a few more. But unless there is a massive growth in France or from other countries we may land up with similar numbers to before or up to 50.

In which case we may aswell use the old system again and just tidy it up a bit where there were issues before (like all that handpicking nonsense that we had to move people unfairly around the brackets to stop a bigger problem on the database. Like Karel landing up on same side of the bracket as Flo and I on Match Race but as early as a Quarter Final (who also probably shouldn't have been on the same side). Anyway we'll leave that up to the experts with coding and excel skills.

The main simple solution is be a little less lazy in the morning, get up from our tents just a little earlier, eat, then start the poules earlier than usual and youl be surprised how quickly they can get done in the afternoon. We'll still be able to hit the Top 16 round early before the evening meal... Smiley
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Re: SMK SUMMARY 2013
Reply #13 - 01/29/14 at 04:49:31
 
Sami de la SMK wrote on 01/29/14 at 04:29:17:
To be honest im not a huge fan of the Belgian system either. Or double elimination brackets if that applies.

If we are all travelling there from far away we want to be able to play vs everybody we can. Leyla also said a while back she enjoyed competing vs a variety, some of the top champions, strong contenders, intermediates and so on. We can all learn and grow that way in the game.

So please tell it on the French MB, because djo and the pro-Belgian system start to think I'm the only one who does not enjoy it.

Quote:
a guy in Spain said it is near to the World Cup matches so he needs to stay at home. I told him to stuff the World Cup, cos there is another one he can watch in 2018 and football is on every bloody day on tv anyway.

What is this fucking ridiculous excuse? World Cup will end more than one month before CDM starts. Huh

Quote:
As for the UK guys, including myself we may be 5-6 so far, hoping to collect a few more

I'm a bit surprised there, you told me you'd recruit a 10+ army if CDM dates were made public much earlier than usual, which is the case this year. During the last years ou've been asking every week if we had news about the venue to get the most UK players possible and now that we've done it super early, there will not be a super big Team UK? What's the matter there?

Quote:
The main simple solution is be a little less lazy in the morning, get up from our tents just a little earlier, eat, then start the poules earlier than usual and youl be surprised how quickly they can get done in the afternoon. We'll still be able to hit the Top 16 round early before the evening meal... Smiley

People don't wanna understand this, and since they think evolving into a new system has became compulsory whereas the current one works very well (apart for Karel and maybe Drew), they feel a need of change based on 2 or 3 bad bracket situations. But if the majority wants this...
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


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Re: SMK SUMMARY 2013
Reply #14 - 01/29/14 at 05:06:01
 
Just as a first note: maybe this discussion ought to be moved to a different thread as not to pollute the topic on Flo's 2013 vid.

I think people need to decide whether they want the CDM to be an entertainment/exhibition-style event where every player mixes indiscriminately with opponents of all skill levels, or if they want CDM to be a platform where we determine a somewhat accurate pecking-order for each of the modes.

The advantage of the entertainment system is a less goal oriented and therefore (likely) more casual atmosphere plus the enjoyment of having many goes at beating a 'pro' during the day. But contrary to Mario, I don't think this current system works well at all. It certainly does a good job at enjoyment, but aside from determining a winner it does a horrible job at determining an accurate pecking order for each mode.

With the normal system, ~80% of the group stage matches can be determined beforehand with 95-99% accuracy. I'm talking about Sami vs Leyla, Harold vs Graf, Flo vs Baly, etc. No offense, but the quantity of those matches feels like a big waste of time (not something worth spending a week of holiday and traveling expenses for). Daigo & co wouldn't find it acceptable that they'd have to spend over 50% of their playing time at EVO slaughtering the lesser Street Fighter Gods, only to be insta knocked out by a big-shot as soon as the knock-out stage commences. And all that because the tournament set-up didn't allow for an elaborate KO stage.

The advantage of a more goal oriented CDM would be that there will be far more matches where the result is hard to predict. Instead of having many exhibition / 'beat the pro' type matches, there is more time dedicated to determine who is #2,3,4,5,6 (in a somewhat reasonable order), which I feel is more important if we want to continue calling this a World Championship*. Another obvious benefit of a more goal oriented system is that the viewers (stream audience) get to see more close matches between players of comparable lvls (top vs top, mid-tier vs mid-tier, noob vs noob).



*A World Championship with the expressed intent of resulting in a merged overall ranking.
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« Last Edit: 01/29/14 at 05:53:10 by KVD »  

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Re: SMK SUMMARY 2013
Reply #15 - 01/29/14 at 05:55:38
 
Yes we can have a separate thread.

Il just answer one quick thing to the shortness of UK players and why the need for early dates.

- At the moment we are probably 6 which is a good starting base, but it could go 8-10 if the other prospects work out. Il speak to Clark and Moll as well to see who else we can bring.

- The reason we needed the dates as early as possible, is that if we have them by April - June, there is a chance that we could be between 0-3 in numbers because we can't book it off work anymore (so it is mainly an issue with jobs and people taking the holidays early in the year). And if i cant go, the others might not, or you may just get 1 or 2 if they are happy to travel themselves. Last year was extremely lucky that we got that many considering the dates when we were set up by. It was very close to me not being able to make it.

- That said, there are still months left so we may yet get some more for 2014. I havent heard back form Russell Horwood and Michael. And Julian is on a maybe because he probably cant go twice in a row for personal reasons - he wuld enjoy it then. I have another 2-3 i am headhunting. If they all came then 10+ is a possibility.
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Re: SMK SUMMARY 2013
Reply #16 - 01/29/14 at 06:25:46
 
KVD wrote on 01/29/14 at 05:06:01:
Just as a first note: maybe this discussion ought to be moved to a different thread as not to pollute the topic on Flo's 2013 vid.

I think people need to decide whether they want the CDM to be an entertainment/exhibition-style event where every player mixes indiscriminately with opponents of all skill levels, or if they want CDM to be a platform where we determine a somewhat accurate pecking-order for each of the modes.

The advantage of the entertainment system is a less goal oriented and therefore (likely) more casual atmosphere plus the enjoyment of having many goes at beating a 'pro' during the day. But contrary to Mario, I don't think this current system works well at all. It certainly does a good job at enjoyment, but aside from determining a winner it does a horrible job at determining an accurate pecking order for each mode.

With the normal system, ~80% of the group stage matches can be determined beforehand with 95-99% accuracy. I'm talking about Sami vs Leyla, Harold vs Graf, Flo vs Baly, etc. No offense, but the quantity of those matches feels like a big waste of time (not something worth spending a week of holiday and traveling expenses for). Daigo & co wouldn't find it acceptable that they'd have to spend over 50% of their playing time at EVO slaughtering the lesser Street Fighter Gods, only to be insta knocked out by a big-shot as soon as the knock-out stage commences. And all that because the tournament set-up didn't allow for an elaborate KO stage.

The advantage of a more goal oriented CDM would be that there will be far more matches where the result is hard to predict. Instead of having many exhibition / 'beat the pro' type matches, there is more time dedicated to determine who is #2,3,4,5,6 (in a somewhat reasonable order), which I feel is more important if we want to continue calling this a World Championship*. Another obvious benefit of a more goal oriented system is that the viewers (stream audience) get to see more close matches between players of comparable lvls (top vs top, mid-tier vs mid-tier, noob vs noob).



*A World Championship with the expressed intent of resulting in a merged overall ranking.


QIA Cool

And yes, let's just have another thread to discuss the rules please (I'll create one right away).
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #17 - 01/29/14 at 07:09:06
 
Ok, let's clarify this.

Basically the belgian system works like this:
You can't play against the same player twice. You'll always play against the guy who made similar results compared to yours, and who is the closest to you in the ranking.

- Match 1: totally random (any player can play against any player)
- Match 2: if you won match 1, you'll play against someone who won match 1; if you lost match 1, you'll play against someone who lost match 1; if you did a draw, you'll play against someone who did a draw.
- Match 3: if you won both matches, you'll play against someone who won both matches; if you did two draws, you'll play against someone who did two draws or won one match; etc.
- Match 4: and so on, and so on.

The pros about the belgian system:

--> Even if we are 40+ or even 50+ players, we can decide how many matches we want to play during the group stage. Example: even if we are 48 players, we can decide to play only 16 matches (instead of 23 with the current system, which would be wayyy too long). The system is made for this.

--> You don't play against players with comparable lvls only (top vs top, mid-tier vs mid-tier, noob vs noob), you just play against more of those players. Basically, you'll play 60% of your matches against people with a quite close level, 20% with people with a far superior level, and 20% with people with a far inferior level.

--> The ranking will be more accurate this way. And like Karel said, I think we have to use a system to determine with more legitimacy who is #1,2,3,4,5,6,7,8,etc., instead of a entertainment system. Which doesn't mean that the belgian system can't provide entertainment ^^
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #18 - 01/29/14 at 07:12:51
 
Here is a quick projection about who you might face if we have a big field of 52 players.

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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #19 - 01/29/14 at 07:16:04
 
So the number in the boxes are the percentages of playing that person?
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #20 - 01/29/14 at 07:35:33
 
Zarkov wrote on 01/29/14 at 07:16:04:
So the number in the boxes are the percentages of playing that person?


The percentage of chances you have to play that person, yes (with ## meaning 100%).

Here is a specific scenario that Djo (Geoffrey Ewbank, the guy who is working to improve this system for months/years) made. It's only an example of what can happen, but it looks more 'real' than just percentages.

Results:


Order of the matches played:



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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #21 - 01/29/14 at 08:14:47
 
hi

I will post more about the SB very soon and write a full explanation about it in English!
From now the last simulation is the more relevant (with the last improvement* and accomodations)
http://www.ffsmk.org/forum/index.php?topic=5727.msg159685#msg159685
*Among other, I create an improvement called "Gala match" (that Neo dislike) which garanteed to mid-player to have at least 1 match (but often two) against the top 8 Cool

This week-end it's also the fun cup and the people there will do some simulation on it!

be patient, thanks Wink

Zarkov wrote on 01/28/14 at 13:18:53:
Agree with Moll here. Playing the top guys is one of the best things about the CDM. Plus having a tight match vs someone you don't expect to be good. I loved nearly beating Geo in the GP group stage in 2012. He got lucky with a random green on the last lap of Flower Cup which gave him the win 39-36. With the propesed new system, this would be unlikely to happen again.
As Neo say with your level it will happen but less often than before! It's not like two or three tournament separate with only the top between them in Tournament A, only the mid in Tournament B and the noob in a C tournament!
But with 48 player for example, we will have probably 47 people which want to play Sami or Neo and in the other hand a very few want play the big french (or english Kiss) noob. And with a limitated number of matches (15 by example) we have to choose who could face the top player or find the most interesting matches for the noobs.

The SB is a good compromise giving a very accurate ranking for the top player (to give then the final playoff) and let the possibility to meet all kind of player but nevertheless a majority of player of his level (but not only!!!) Wink
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« Last Edit: 01/29/14 at 08:55:03 by djo »  

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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #22 - 01/29/14 at 09:02:49
 
MD_Neo wrote on 01/29/14 at 07:09:06:
--> You don't play against players with comparable lvls only (top vs top, mid-tier vs mid-tier, noob vs noob), you just play against more of those players.


That's only really true though for the first 4 rounds which are going to be heavily affected by the random nature of the first round draw. For players outside of the top 16 the chances of you playing a match against one of the top players is very, very small after round 4.

For example in the above simulation, after round 4 we have:
Scoub plays nobody outside top 16
Sami plays nobody outside top 16
Neo plays nobody outside top 16
Harold plays 1 person outside top 16
Geo plays 2 people outside top 16
Mario plays nobody outside top 16
Karel plays 2 people outside top 16
Drew plays 2 people outside top 16

I can understand why some of the top players may want to only play other top players but remember this is a tournament for all and many of the none "top" players like playing players of all skill levels (as it would seem do some of the top players). So whilst I can understand in part, but personally don't like the new system at all, I think that if a system like this were to be used that it should have some extra variance added to it to increase the frequency of matches between differing skill levels more.

If however the aim of this is too keep players of differing abilities separated (which for the most part this set up would do) then why not just deny entry to anyone you don't think to be good enough (or are 30+ players needed to cover the expenses for the room?) or have separate A/B/C tournaments (on the first day the top 4 or 5 players could maybe play a few games against the lower players, those they think outside the top 10 to see what tournament would be best suited to them please note sarcastic tone, not a real suggestion).



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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #23 - 01/29/14 at 10:36:20
 
wxyz wrote on 01/29/14 at 09:02:49:
I can understand why some of the top players may want to only play other top players but remember this is a tournament for all and many of the none "top" players like playing players of all skill levels (as it would seem do some of the top players).

At least you understand why, because I personally never did. I'm probably the only top player that does not feel such a need, because I like and want to play against people of various levels, because that's what group stages are supposed to be made of.
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Aron Langerak wrote on 08/06/17 at 13:47:24:
MKDD is not technical at all


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The feeling of being a world champion is intoxicating, and I didn't want to ever not be the world champion again. Then I realized it didn't matter that much since I had nothing more to prove and achieved my most important goal(s).
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Re: CDM 2014 - TOURNAMENT'S RULES
Reply #24 - 01/29/14 at 10:42:22
 
Which still happens with the set-up Djo suggests, but to a more balanced extent which makes more sense. 2 or 3 very unbalanced match-ups are ok (and can indeed be very funny!), but I start scratching my head at encounter #10 of such nature (with the limited time at our disposal).

Full seperation is not cool, but zero seperation is also not cool. This is a balanced compromise.
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« Last Edit: 01/29/14 at 11:04:04 by KVD »  

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