Shock wrote on 11/20/13 at 13:41:14:I do not think it's fair to treat WRL as main rankings as some kind of disease that could be spread across to other karts, and it should just be quarantined to MK64.
Shock wrote on 11/20/13 at 14:00:59:Some courses are overplayed, others are underplayed. Some courses also have more times submitted than others. Also, on some courses there are some difficult strats to learn, but the difference between bothering to pull it off and not could be a very small AF difference. This also reflects unevenly in the overall AF score.
It can't be helped if people don't play more.
This is primarily the consequence of molding a broken game to often debated rulings for non-sc racing. The difference in strats are even greater for sc but that's the way it is there. This game also has the fewest players amongst the sister sites. I understand the importance in trying to extract data in a meaningful way but it's difficult with far fewer stats to work from. I felt this game has survived solely by high ranked players; so while this game may look awkward overall, AF is a pretty good indicator at the top.
What is underplayed one day may not be the next.
Shaping a ranking to match the site as it is now doesn't help in the long run. The permanence of ARR is probably more appealing than the evolving nature of AF or a wrl formula. And I'll be honest, a lazy guy like me wants to kart more than update so why make life harder constantly revising shit?
Shock wrote on 11/20/13 at 14:00:59:WRL shouldn't be too hard to explain though to new players
It can't be any worse than learning non-sc rules, unless you're bad at math.
Not many new players anyway so no, it wouldn't discourage people from joining.
It's just unnecessarily convoluted.
Shock wrote on 11/20/13 at 14:00:59:Which is why we would need to rework the standards and do so thoroughly before something like this would even have a chance at being the main ranking system.
Yea, that was just an easy jab since I saw ARR being mentioned. lol
I have been vocal about failed efforts to revamp standards since most don't realize the enormity of the task. Like you said, it would have to done thoroughly course by course with input from the entire community. This game is kind of an oddball and a one size fits all based on god times won't give us balanced standards.
Nosey wrote on 11/20/13 at 16:39:05:'refuse' is a strong word.
I know making one's d-pad pro-zzmt isn't like flipping a switch but people will ultimately stick to what they enjoy.
I'm not trying to demean those that don't because I played non-zzmt style up until a year ago. The same can be said for shortcuts which involves a whole slew of strange tricks which I found monotonous at first but addicting later.
Nosey wrote on 11/20/13 at 16:39:05:So, the obvious way to make a wrl ranking work is to rework the standards in such a strong way such that the higher standards have not much more added strength (i.e. large difference in value) between a decent zzmt time that beats most if not all nonzzmt times easily, and a very good zzmt time.
The AF chart already makes no distinction between zzmt and non-zzmt so I don't see why ARR should. Again, this goes back to rule enforcement and the ability to zzmt on unmodified consoles. Incorporating charts that go about things very differently would only cause more confusion for what a wrl means.
Shock wrote on 11/20/13 at 14:00:59:But maybe there really should be a large gap at the top from the rest of the field, because the players near the top may have put an exponential amount more of effort into their times than the rest.
Does this have to do with how people perceive the rankings?
To those outside looking in, the AF chart does not make that readily apparent due to low activity but that's all the players we got. Standards however fill in the so called gaps balancing things as far as rank is concerned. We know what times are great, okay, or suck but not newbies. I think ARR does more justice than AF in that respect. I think a wrl would give the same picture so maybe this is really the heart of the matter?
Shock wrote on 11/20/13 at 14:00:59:Regardless of how spread out people end up being, again the goal is fairness and a strong reflection of overall skill level relative to other players.
Again with skill, nothing ARR couldn't solve.
Shock wrote on 11/20/13 at 14:00:59:I know this is sarcastic...
Terms like "skill" are viewed very differently around here.
I was trying to get at the impending debate over what metrics should be more important to a player's score. This is usually a contentious topic and there will be folks who will feel wronged in the end. I don't think people would throw their cartridge in the river over this but everyone must be in agreement or this will face very steep opposition.
Shock wrote on 11/20/13 at 14:00:59:I can see the argument from contentment with the way things are. But if there's some better option, the way things are can leave me a bit dissatisfied.
Fair enough, that's why we added shortcut charts right?
We can't please everyone nor should we feel obligated to change the site to suit everyone's individual needs. There could be hundreds of charts but we have chosen to focus on time trials in this community at large. How we rank players helps competition hone in on a couple areas to produce fantastic world records. As already evident, changing long time traditions here isn't always warmly received. Calling the topic "WRL instead of AF," like Neo mentioned automatically puts most into defense mode so some responses are not surprising. It's also unclear what the ultimate goal is and players are naturally skeptical. I also think it's important the sites more or less follow the same guidelines which makes the combined ranks possible.
I'm pretty sure AF/ARR are the most revered by far.
Unlike PRSR (which nobody brags about making cuts on), the WRL is closely tied to the role AF and ARR already play. We shouldn't clutter the site with charts that do the same thing. Without proper standards to begin with, how can one say the site doesn't display so called overall skill effectively?
There's no harm in getting the beat on certain issues but this discussion jumps the gun by miles.
Shock wrote on 11/20/13 at 14:00:59:Trying to address ideas and arguments, not people and individuals.
That's what the players' page is about, working together to destroy world records and a place that brilliantly displays them!