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Karts vs. Bikes Discussion (Read 1197 times)
Rodriguezjr
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Re: Karts vs. Bikes Discussion
Reply #25 - 04/30/14 at 14:56:51
 
Well, they say that, but we really have to wait and see which vehicle combo is pretty good for certain courses.
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Re: Karts vs. Bikes Discussion
Reply #26 - 04/30/14 at 16:20:04
 
Yep, definitely going to have to wait.
Karts and Bikes are only balanced to the skill level of the developers playing the game. Which means almost nothing.
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Re: Karts vs. Bikes Discussion
Reply #27 - 05/02/14 at 21:09:45
 
iirc they said

turn: kart < bike
straight: kart > bike

in the end maybe they're the same shit anyway
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Re: Karts vs. Bikes Discussion
Reply #28 - 05/03/14 at 01:53:31
 
karts will obviously be stronger (thank god), faster speed has always been better in this series, turning is barely ever relevant
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Re: Karts vs. Bikes Discussion
Reply #29 - 05/03/14 at 03:48:37
 
Not necessarily, there are a few, rare, instances where another kart other than the fastest one is used to set WRs. It's still too early to know how MK8 will work like in detail, though.
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Re: Karts vs. Bikes Discussion
Reply #30 - 05/03/14 at 04:08:07
 
And that's not even accounting for the potentially hidden stats.
I wouldn't expect the tryhard combination to come out on top in like Dolphin Shoals or Rainbow Road.
Whether the karts will come out on top or not in some tracks will depend on how much of an increase in handling switching to the bike equivalent will provide.
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Re: Karts vs. Bikes Discussion
Reply #31 - 05/03/14 at 05:54:26
 
this is the same shit as Mushroom tires on MK7, there are barely any tracks where they’re actually faster

bikes could be decent if they had inward drift, but in all the videos I’ve seen they’re all outwards
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Re: Karts vs. Bikes Discussion
Reply #32 - 05/03/14 at 06:24:59
 
Wasn't the fastest vehicle in mkw only used on a few tracks exactly because it lacked turning? Or did that change slowly like in mkds?

Anyway yeah I don't see why people dismiss it like "developers won't know anything". They explained it pretty simply with the whole "Yeah one has slightly better top speed, but more outward drifting/worse turning". This should give everyone a pretty good idea of how they will work. Though I definitely agree that it would make the kart seem better on both the stages they used as examples  Smiley

But yeah I guess we'll see. There might end up being completely different things/stats that turn out to be important for whatever reasons. If the top speed difference turns out to be as small as it seems, I could totally see bikes being more popular online just because inward drifting and good/more free control is alot more fun.

ALAKTORN wrote on 05/03/14 at 05:54:26:
bikes could be decent if they had inward drift, but in all the videos I’ve seen they’re all outwards

Pretty sure the guy in the video straight up said bikes had inward drifting. That's how I remember the whole better turning statement anyway...
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Re: Karts vs. Bikes Discussion
Reply #33 - 05/03/14 at 06:31:44
 
stelzig wrote on 05/03/14 at 06:24:59:
Wasn't the fastest vehicle in mkw only used on a few tracks exactly because it lacked turning? Or did that change slowly like in mkds?


The Spear still isn't used on most tracks as far as I know
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Re: Karts vs. Bikes Discussion
Reply #34 - 05/03/14 at 06:34:54
 
^So in other words turning can be important.

Went back and checked the video and it does seem that it wasn't actually inward drifiting. Still good control on drifts/turns could definitely proof to be useful, I wouldn't completely outrule it just like that. But yeah definitely would also place my bets on a kart for most tracks right now just because people tend to find a way to overcome other bad stats over time Tongue
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Re: Karts vs. Bikes Discussion
Reply #35 - 05/03/14 at 06:42:28
 
stelzig wrote on 05/03/14 at 06:24:59:
Wasn't the fastest vehicle in mkw only used on a few tracks exactly because it lacked turning? Or did that change slowly like in mkds?

why are you comparing karts vs bikes to Spear vs BB/Mach? have you watched the vids? the difference is nowhere near as evident as in MKW, which means karts will have 80% of the WRs
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ALAKTORN wrote on 11/22/17 at 05:24:31:
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Re: Karts vs. Bikes Discussion
Reply #36 - 05/03/14 at 10:06:55
 
If anything, it'd be more like BB vs Mach.
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Re: Karts vs. Bikes Discussion
Reply #37 - 05/03/14 at 10:48:58
 
ALAKTORN wrote on 05/03/14 at 06:42:28:
why are you comparing karts vs bikes to Spear vs BB/Mach? have you watched the vids? the difference is nowhere near as evident as in MKW, which means karts will have 80% of the WRs

I believe the reason he made the statement is because of what you previously said;

ALAKTORN wrote on 05/03/14 at 01:53:31:
(...) turning is barely ever relevant

Which, in the case of MKWii, is not true.
The best vehicle is Spear, but due to poor drift it cannot compete on a lot of the tracks.
Unless you meant something else entirely and it got misinterpreted...
In which case you may want to rephrase your statement about turning not being relevant, as it confused me also.

I think it is too early to start making judgements like this

If the speed increase is minimal, then bikes will still most likely be very viable

You never know Nintendo... karts may lose time to bikes in a drift (the base speed is lowered) which could affect a lot of things on tracks with multiple turns (looking at you, SNES Donut Plains 3)

Also do not forget that bikes can also get orange miniturbo now.
Whether it can charge them as fast is another matter entirely, but may influence the outcome.

I'd love to see a 50/50 spread of karts and bikes, it makes the game deeper since you'll have to learn both types, as opposed to how karts were completely pointless to even pick up in Wii
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Re: Karts vs. Bikes Discussion
Reply #38 - 05/03/14 at 11:56:34
 
Ebil wrote on 05/03/14 at 10:06:55:
If anything, it'd be more like BB vs Mach.

yeah, exactly

and don’t forget that in MKW, MT length varies between bikes, which makes the difference Spear/BB/Mach even more pronounced, while in MK7 (and almost certainly MK8) the MTs will all be the same length

unless I’ve completely forgotten how MTs work in MK7, which I might well have
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ALAKTORN wrote on 11/22/17 at 05:24:31:
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I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

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Re: Karts vs. Bikes Discussion
Reply #39 - 05/03/14 at 12:51:34
 
Alaktorn: I don't watch vids that many vids. I just go by statements and you said turning barely ever meant anything so I pointed out that it did in mkw. You can't just go back and say "well from what i've seen in vids of the supposedly best kart turning shouldn't matter".  Roll Eyes

Edit: I also don't see how a miniturbo stat makes any difference (and I think it's in bowser bikes favour right? So less pronounced). Essentially that stat is just an extra speed stat which in reality makes bowser bike a little faster, but still slower... If it is in spears favour (I seriously don't remember) then I still don't see the argument for anything at all in that point...
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Re: Karts vs. Bikes Discussion
Reply #40 - 05/03/14 at 15:50:36
 
The karts are faster on straights while still having decent handling, unlike the Spear which was fucking horrible, not to mention it had the shittiest mini turbo stats.  Wink
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Re: Karts vs. Bikes Discussion
Reply #41 - 05/04/14 at 10:37:33
 
Here are the stats bonus for most of the vehicles + for some characters : http://www.mariokartwii.com/f105/some-new-character-part-stats-136366.html#po...

Interestingly enough, only some karts have a speed stat bonus. Bikes and ATV have no bonus (and a negative bonus for one of them). On the other hand, bikes have better handling in general, with the  "inward-drifting" bikes having the best known bonus out of all vehicles.

A 0.5 difference sounds significant enough to give the upper hand to the karts in the majority of the tracks (for reference it's like a weight class difference in MK7). Bikes may find niches for the more complex tracks though.

There is still a big unknown about the actual revelancy of the "grip" stat that could sway the balance even more towards the karts. Is it the equivalent of off-road stat (which comparison with parts taken from MK7 would suggest) or something else ? Maybe related to anti-grav ?
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Re: Karts vs. Bikes Discussion
Reply #42 - 05/04/14 at 11:42:04
 
I'd say that grip can matter on water parts,anti-gravity parts and offroad of course. My opinion though.

Btw I saw another gameplay from Japan ( they all are testing it ) and one of them played with Daisy Mach GP and it kinda looked like Daisy MB. I'll edit this post with the video when I will use my computer,in some hours maybe.
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Re: Karts vs. Bikes Discussion
Reply #43 - 05/04/14 at 12:51:50
 
Mick wrote on 05/04/14 at 10:37:33:
Here are the stats bonus for most of the vehicles + for some characters : http://www.mariokartwii.com/f105/some-new-character-part-stats-136366.html#po...

Interestingly enough, only some karts have a speed stat bonus. Bikes and ATV have no bonus (and a negative bonus for one of them). On the other hand, bikes have better handling in general, with the  "inward-drifting" bikes having the best known bonus out of all vehicles.

A 0.5 difference sounds significant enough to give the upper hand to the karts in the majority of the tracks (for reference it's like a weight class difference in MK7). Bikes may find niches for the more complex tracks though.

There is still a big unknown about the actual revelancy of the "grip" stat that could sway the balance even more towards the karts. Is it the equivalent of off-road stat (which comparison with parts taken from MK7 would suggest) or something else ? Maybe related to anti-grav ?

As I suspected, karts are a little faster in general, with bikes having more handling.

As for the ATVs, they seem to be all over the place, however the Standard seems the most useful, although it has the same stats as the Badwagon kart. These aren't all the parts in the game. I assume there is a speed ATV in the mix that we don't know.

I should note, if you haven't noticed already, many parts have identical stats to one another, including: all karts with speed, all inside-drift bikes, I would assume tires with counterparts like Monsters/Hot Monsters, and gliders of course. I assume this is to encourage variety if there were to be an overused combo.

As for grip, I find it to be a more generalized term for off-road. I suppose they changed it due to the addition of anti-gravity. A Dutch preview stated it was like "off-road" or something along those lines. And yes, generally, it seems Monsters and Wood give grip, like they do in MK7 for off-road, so I just figured they're similar.
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Re: Karts vs. Bikes Discussion
Reply #44 - 05/04/14 at 13:31:21
 


Here's the vid
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Re: Karts vs. Bikes Discussion
Reply #45 - 05/04/14 at 15:58:22
 
^wow, that inward drifting looks fucking lame… wide to start and then suddenly goes tight

and wow, falling off track doesn’t even remove the triple shells shield
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ALAKTORN wrote on 11/22/17 at 05:24:31:
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Re: Karts vs. Bikes Discussion
Reply #46 - 05/04/14 at 16:29:18
 
Yeah that bike drift definitely looks odd.
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Re: Karts vs. Bikes Discussion
Reply #47 - 05/04/14 at 18:08:08
 
Hopefully snaking doesn't jinx everything up Embarrassed
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Re: Karts vs. Bikes Discussion
Reply #48 - 05/05/14 at 16:18:31
 



First video with some " decent " lines.
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Re: Karts vs. Bikes Discussion
Reply #49 - 05/05/14 at 17:01:34
 
ALAKTORN wrote on 05/03/14 at 05:54:26:
this is the same shit as Mushroom tires on MK7, there are barely any tracks where they’re actually faster

bikes could be decent if they had inward drift, but in all the videos I’ve seen they’re all outwards

according to players who have played the demo a shitload amount, they say it starts out in an outward then goes inward
edit lol nvm you saw what i meant
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