Nosey wrote on 01/13/12 at 05:33:08:I am amazed that people are even considering allowing this - it's stupid, unintentional, luck-based, and should not be a part of the No-SC pp.
RIW, MG and DDJ have been allowed on the PP because no-one really challenged them - MG existed in a non-glider form in mkwii, and RIW although annoying (and has some super-fast luck-based versions) is the same kind of thing as MG, but DDJ goes over a fence, whereas MG and RIW just go over a gap.
So basically, I agree with Marv, these three track should be discussed as to whether their SCs are allowed or not. Even if the outcome for all three is allowed, then at least we will have a definite conclusion made by the whole of the community that we can refer to when any newcomers visit the site in the future and ask why a certain SC isn't banned.
This might be the most moronic thing I've ever heard.
Stupid and unintentional? Sure. People would argue that MKW is stupid, should MKW be banned? Saying something is unintentional is another matter. For all you know someone could try and succeed at going through the wiggler. Unintentional is doing something on accident.
Luck-based...lots of things in games seem "random". I really don't think anything is. If you hit a certain jump at a specific angle and spot every single time the same effect will occur. Should luck wheelies be banned in MKW? (Yes I know they aren't technically luck based, but neither is this). Reason I know this is because in a ghost replay the game keeps track of every single button input, every control stick angle, everything. Then it just plays the same inputs and you get a ghost replay. If something like this was truly actually "random" then sometimes on a replay you wouldn't go through the wiggler, or you wouldn't get that luck wheelie or low jump on the final TF ramp.
Also it's not like the glitch saves a shitload of time. On Kalimari Desert (for the N64), if you use 1-1-1 shroom strategy and you are at WR level of driving then the first train on lap 3 will be in your way. For this reason most pros use 1-0-2 so they can duck right behind the train. This is at least 0.1 slower, maybe 0.2. However it is possible to drive between the wheels of the train. This makes 1-1-1 possible by driving through the train on lap 3. I'm not sure exactly on how this glitch works but it seems like he drives in between the legs somewhere. Sort of like how you can drive through the train wheels if you aim at the perfect spot. Sounds like to me that all he did was go through two spots where collision data is. I think this was designed rather than truly "glitching" through the wiggler.