Timothy
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If I were to sum this game up, I'd say "a little disappointing". I had such high expectations, especially after MKW, and I don't feel it has delivered. It's even more annoying because I was similarly excited for MW3 after all the problems blops had, but I think MW3 is an even worse game. This game just feels like a rehash of MKW's kart system, slightly altered to feel a bit less awkward, and with better kart/terrain interaction. Other than that, what has really changed? Coins are a great addition IMO, but it does nothing to counteract the shortcomings. For starters the lack of self charge MTs makes me think we will never see another MK with them in... They are not absolutely necessary, but the game feels a bit slow and laboured without them, especially with drifting like this which is far too outwards and not so forward and outwards like in MKDS. The lack of features is surprising as Nintendo are known for their innovation and this is terribly disappointing, it feels in many ways like a step back from MKW, even though the 3DS is a pretty powerful bit of kit. Even down to the sloppy and ugly menus, it's just off putting. Lack of flaps, stored top fives, proper replays and online leaderboards make me not want to TT, hence why I've only really played one course properly. Some of the new tracks are horrible, that stupid music one being my least favourite. It just doesn't flow well and doesn't work in a vs environment. This brings me onto... online. Like I said in the other thread, I find online a complete joke. There seems to be no incentive to play it as VR is irrelevant and not a measure of skill but more so about time played. There are too many items for eight player races, and the chance element has skyrocketed. I'm disappointed they didn't fix recovery - I fucking hate it when I've been blued, landed, and my character is still flailing his arms around in despair for another half second preventing me from getting back into the race. It may seem trivial but this drives me up the wall. If that time is really necessary then give me more airtime. Also, not only should the blue shell still have wings, but whoever thought that the blue shell should knock you in a random direction should be fired. This is flat out unfair to the unlucky soul who goes to the outside of the track to avoid being hit by passing players and the blue shell chucks him over the edge. Great idea, really. Tanooki tail is retarded, as is the fireflower as it's just a case of spam and hope. The 7 item is a nice idea terribly executed, it has no place in MK. The unlock system is stupid and time consuming and I think they could have done a much better job. Again I don't think Nintendo understand the concept of balance regarding karts competing vs each other (from a TT perspective). It's all about speed 90% of the time and I don't like feeling restricted on the characters I can use. And who the fuck is Honey Queen? Where are the classic characters we actually want to use? Why not have 32 characters, is that really such a problem? Lack of missions, personal statistics, balanced and fun online, smooth and easy feel, missions etc has left me barely motivated to play the game, which is such a shame as I've been waiting for over a year just to have a fresh and new MK game to play. I don't give a fuck if Nintendo say they were rushed, I'd rather wait 6 months for an absolute gem if it's something I'm going to be playing down the years. Fucking corporate bullshit, it's pathetic. The gaming industry sucks right now, no one gives a shit about the quality of the actual game. To sum up, the honeymoon is definitely over and the only thing I find fun in MK7 is Waluigi Pinball.
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PS sorry for lack of paragraphs, didn't realise this was going to be so long...
Edit: Only good new features are coins and graphics.
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