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Game Techniques (Read 866 times)
MVT
Ex Member
Game Techniques
12/06/11 at 17:06:18
Two techs I noticed. Not easily replicated.
1.
Mystery Boosts
appear to be back. Travel in a straight line over certain exact portions of the track and you inexplicably speed up a tiny bit. Happened to me racing my ghost on N64 LR a few times in different places where I would gain / lose about a kart length on my ghost, with both ghosts driving in a straight line (joystick untouched in neutral position) with the A button held down and not drifting.
2.
Ticking
it seems has made a return. On several different tracks I have performed mts and shrooms and deflected slightly off of walls and gained significantly on ghosts that take a tighter turn but don't get that deflection.
It is a shame that such, extremely hard to duplicate and master, techniques appear to be in this game. But these were my observations.
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ALAKTORN
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Re: Game Techniques
Reply #1 -
12/06/11 at 19:31:57
1. wat
2. this could be true in some specific places, but I haven’t really tested it nor can think of places
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
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Re: Game Techniques
Reply #2 -
12/06/11 at 23:46:15
TellTale wrote
on 12/06/11 at 17:06:18:
Two techs I noticed. Not easily replicated.
1.
Mystery Boosts
appear to be back. Travel in a straight line over certain exact portions of the track and you inexplicably speed up a tiny bit. Happened to me racing my ghost on N64 LR a few times in different places where I would gain / lose about a kart length on my ghost, with both ghosts driving in a straight line (joystick untouched in neutral position) with the A button held down and not drifting.
Is this similar to the mystery boost you talked about on MKW Wario's Gold Mine?
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Re: Game Techniques
Reply #3 -
12/07/11 at 00:22:40
blahpy wrote
on 12/06/11 at 23:46:15:
TellTale wrote
on 12/06/11 at 17:06:18:
Two techs I noticed. Not easily replicated.
1.
Mystery Boosts
appear to be back. Travel in a straight line over certain exact portions of the track and you inexplicably speed up a tiny bit. Happened to me racing my ghost on N64 LR a few times in different places where I would gain / lose about a kart length on my ghost, with both ghosts driving in a straight line (joystick untouched in neutral position) with the A button held down and not drifting.
Is this similar to the mystery boost you talked about on MKW Wario's Gold Mine?
Well, that's the only time I've seen him mention "mystery boosts," so I'd guess that's what he meant. The actual cause is probably something to do with the physics and the slope of the ground. (It happened at a big dip on Wario's Gold Mine and I know that Luigi Raceway has some slight inclines, so it seems like a reasonable surmise to make.)
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Re: Game Techniques
Reply #4 -
12/07/11 at 02:08:18
has anyone noticed that if you hold down in the circle pad while in a cannon (rWP, rAF, rMT), you get a slight speed boost? i noticed this while doing vs races online and got ahead of people by the end of the cannon.
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Re: Game Techniques
Reply #5 -
12/07/11 at 02:34:41
The "Mystery Boost" could also be the corner of Rainbow Road just after the end of the second section.
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oneshot1985 wrote
on 06/26/10 at 04:04:12:
Last time I heard that, I fell off my dinosaur.
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Re: Game Techniques
Reply #6 -
12/07/11 at 05:10:53
Ticking is back? *faps*
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Re: Game Techniques
Reply #7 -
12/07/11 at 05:47:27
UchihaSDA wrote
on 12/07/11 at 02:08:18:
has anyone noticed that if you hold down in the circle pad while in a cannon (rWP, rAF, rMT), you get a slight speed boost? i noticed this while doing vs races online and got ahead of people by the end of the cannon.
I confirmed this with a ghost a few days ago whilst TTing RWP.
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MVT
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Re: Game Techniques
Reply #8 -
12/07/11 at 10:08:17
Another one
3. Double bounce - Sometimes when you trick and angle downward in the air, when you land you get 2 quick bounces on the ground instead of just a regular landing. The two quick bounces seems to give you a slightly better boost forward and cuts time. Also happened to me a few times with glider landings.
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Re: Game Techniques
Reply #9 -
12/07/11 at 10:17:51
^you can double trick on MC, though I never got it on LR
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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MVT
Ex Member
Re: Game Techniques
Reply #10 -
12/07/11 at 10:20:34
Well what I was talking about there isn't a double trick it is a double bounce. But I'm sure double trick is faster as well.
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Re: Game Techniques
Reply #11 -
12/08/11 at 13:02:18
TellTale wrote
on 12/06/11 at 17:06:18:
Two techs I noticed. Not easily replicated.
1.
Mystery Boosts
appear to be back. Travel in a straight line over certain exact portions of the track and you inexplicably speed up a tiny bit. Happened to me racing my ghost on N64 LR a few times in different places where I would gain / lose about a kart length on my ghost, with both ghosts driving in a straight line (joystick untouched in neutral position) with the A button held down and not drifting.
I’m TTing LR and I just had this, right after the startboost… what is this retardation?
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Re: Game Techniques
Reply #12 -
12/08/11 at 13:28:05
I think it's no mystery boost, I just think the circle pad is retarded and sometimes doesn't go in perfect position again, making you go slightly slower for a moment because you "turned". Might be wrong, just what I think
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TvK wrote
on 05/27/14 at 03:07:54:
You should all listen to Timur. He's an onion.
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Re: Game Techniques
Reply #13 -
12/08/11 at 13:42:42
Zwiebel wrote
on 12/08/11 at 13:28:05:
I think it's no mystery boost, I just think the circle pad is retarded and sometimes doesn't go in perfect position again, making you go slightly slower for a moment because you "turned". Might be wrong, just what I think
that would mean my circle pad doesn’t go into neutral position 99% of the time
I just said that I got it right after the startboost, I give a slight touch to the left while in the boost then stay neutral until the trick
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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ALAKTORN
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Re: Game Techniques
Reply #14 -
12/08/11 at 14:28:09
I tried making a video of the mystery boost but with the retarded replay view it’s impossible to notice
http://www.youtube.com/watch?v=bAXA3mC5lhs
anyway, I think it happens when you press left with a specific timing almost at the end of the startboost… or maybe that’s just a coincidence of driving over a specific part of the track like MVT says
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Re: Game Techniques
Reply #15 -
12/08/11 at 15:30:50
Yes the Mystery boost Happens to me a lot too
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Re: Game Techniques
Reply #16 -
12/08/11 at 15:42:38
^ It's no mystery when you're playing, it's just cheating
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Re: Game Techniques
Reply #17 -
12/09/11 at 06:54:06
To me it seems that you get a “Mystery Boost” after every start boost/mushroom/zipper/trick boost/MT as long as you don't do anything (no steering, hop+drift…) and if you're at full speed. It's quite similar to MKW wheelies, except you can't get the Mystery Boost back just by travelling in a straight ligne, you need a boost again.
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Re: Game Techniques
Reply #18 -
12/09/11 at 07:34:15
Onroad PRB? Lawl
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TvK wrote
on 05/27/14 at 03:07:54:
You should all listen to Timur. He's an onion.
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Re: Game Techniques
Reply #19 -
12/09/11 at 08:12:57
TellTale wrote
on 12/06/11 at 17:06:18:
Two techs I noticed. Not easily replicated.
1.
Mystery Boosts
appear to be back. Travel in a straight line over certain exact portions of the track and you inexplicably speed up a tiny bit. Happened to me racing my ghost on N64 LR a few times in different places where I would gain / lose about a kart length on my ghost, with both ghosts driving in a straight line (joystick untouched in neutral position) with the A button held down and not drifting.
2.
Ticking
it seems has made a return. On several different tracks I have performed mts and shrooms and deflected slightly off of walls and gained significantly on ghosts that take a tighter turn but don't get that deflection.
It is a shame that such, extremely hard to duplicate and master, techniques appear to be in this game. But these were my observations.
i got the first one on LR today as well i was just beating my ghost to first turn with the same start
i have the 2nd one on my former RRM BKT it saved about 0.1
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ALAKTORN
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Re: Game Techniques
Reply #20 -
12/09/11 at 09:23:40
RRD wrote
on 12/09/11 at 06:54:06:
To me it seems that you get a “Mystery Boost” after every start boost/mushroom/zipper/trick boost/MT as long as you don't do anything (no steering, hop+drift…) and if you're at full speed. It's quite similar to MKW wheelies, except you can't get the Mystery Boost back just by travelling in a straight ligne, you need a boost again.
so you’re saying I’d get the mystery boost if I just went straight ahead after the startboost on LR? wrong
I got it twice, and both times I tapped left at the very end of the boost
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Fintan
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Re: Game Techniques
Reply #21 -
12/10/11 at 11:25:21
This "ticking" seems to be very useful when you need a quick red MT. Can be especially done in MW/WML, I used it twice in the last section.
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Re: Game Techniques
Reply #22 -
12/11/11 at 11:26:08
What is ''ticking''?
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ALAKTORN
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Re: Game Techniques
Reply #23 -
12/11/11 at 11:28:53
Fisico wrote
on 12/11/11 at 11:26:08:
What is ''ticking''?
boosting into a wall to prolong the boost
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Re: Game Techniques
Reply #24 -
12/11/11 at 12:01:33
Thanks!
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