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Discussion : mk7pp.com in-game community ? (Read 1359 times)
Mick
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Discussion : mk7pp.com in-game community ?
11/03/11 at 15:43:10
 
I can already see you thinking into entering this topic : "What is this guy dealing about this time ? I hope it's not a TL;DR post again..."
Well... yes, it is indeed. But I SWEAR this one is really interesting ! Roll Eyes


We're now one month away from the release from the release of the game, and I wanted to talk about  a interesting feature that has barely been discussed here (for legitimate reasons).

Communities. It will now be possible to create groups, in which you can play with all the other available members under customised rules and conditions (tracks played, items available, specific karts... exact info to be determined). The acces to a community will be made by entering a unique 14-digit code on the 3DS. We could do our own community so that all the players on this site could be together easily and on whatever ruleset you want !

Now you should be wondering what does all of this wifi stuff pertains to our time trial community ?

Because there's more than that.

Nintendo, will, in addition to the communities that the developer team will itself create (distributed via SpotPass), display the top 100 most active communities on the Mario Kart Channel.
As one of the most dedicated and hardcore community of Mario Kart players, it makes sense that we do our the best to get into this top 100, if possible very high on it.
It is a new, great and unique opportunity to make our site more widely known. If the players see the name of our PP they could be tempted to check here and join our community (both on this forum and in-game). Maybe we could get some new top players in ther and even some japs !
The more players we'll count on our community, the higher on the top we will be, as a retro-active. Ultimately we could reach a new record in the number of players having times on the PP (1000 players would be a nice barrier to break !).

Another thing is the records (time trial + stats) are shared by all the members on the community, making it easier to spot obvious cheats amongst our group (that shouldn't happen often, but we never know how stupid people can be), be aware faster of new WR's from guys that don't necessary post on the fourm, and of course re-enforce the TT competition. Cool

Now time for the questions I guess :

1 - What do you think of the idea of an official in-game community ? Would you approve ? Would you take part of it if there was one ?

2 - Who should create the community if there was one ? The guy would likely become the "administrator" of the group and have to decide the rules inside the community, so this question could be more important than you think, though a lot is unknown yet as for how this whole system will work.

3 - Which kind of rules would you want which could suit the likes of any player ? I think we all agree about 150cc only, but would you remove any items that may be unbalanced ? Or tracks seen as unfair ? Note that it should be possible to create other communities by ourselves with ridiculous rules for the lolz. No items. Bowser only. Final Destination Rainbow Road.

4 - How would be distribute the community code, assuming it can be kept undisplayed online so that people have to come here to find the code ? I wonder if we should restrict the group to members who have a timeset on the boards and/or have a forum account here. It could become a mess if literally any random person could join the community. I don't know which stance and options to take here.

Also feel free to post our own questions of course. Smiley
The community system is still relatively obscure but we will be way better informed about it really soon.
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Re: Discussion : mk7pp.com in-game community ?
Reply #1 - 11/03/11 at 16:11:28
 
I think with the mass amount of people on here that will get the game, Top 100 is going to be a given for communities, we should strive for Top 10 and above honestly. Being #1 will only draw people to the site even more than before.

I joined because of Moritz advertising mkwpp.com on an LC regional, so getting people on MK7PP would be even easier.
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Re: Discussion : mk7pp.com in-game community ?
Reply #2 - 11/04/11 at 00:34:06
 
I would take part most certainly.  I’ll pre-warn you that I will get demolished by everybody but I think if we have an opportunity to advertise this site in any way we should do it.

I’ve often thought it’s a shame that only thirty or so people have times on all six games but I can’t see what can be done to encourage people to play them all.
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Re: Discussion : mk7pp.com in-game community ?
Reply #3 - 11/04/11 at 02:21:02
 
about rules, 150cc, no mirror mode, all items are fine except maybe that 7, we’ll see how it works

sounds like a good idea to me, would be cool if we got #1

about the community code, you could ask the admins to see if something can be made just for registered users
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Re: Discussion : mk7pp.com in-game community ?
Reply #4 - 11/04/11 at 03:09:19
 
I'm in.            
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Re: Discussion : mk7pp.com in-game community ?
Reply #5 - 11/04/11 at 04:10:48
 
Great idea, I guess most of the MK7 players here would join anyway  Cheesy
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Re: Discussion : mk7pp.com in-game community ?
Reply #6 - 11/04/11 at 04:27:52
 
Great idea!
I'd be happy to join too. Smiley
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Re: Discussion : mk7pp.com in-game community ?
Reply #7 - 11/04/11 at 05:16:56
 
If i can, i will join too Wink
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Re: Discussion : mk7pp.com in-game community ?
Reply #8 - 11/04/11 at 05:31:05
 
As far as I know there'll be only communities for 7 players (+ creator). That's why they named it "MK7". I could be wrong though, but I definitely think that these communities won't have unlimited space.
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Re: Discussion : mk7pp.com in-game community ?
Reply #9 - 11/04/11 at 08:06:26
 
Dused wrote on 11/04/11 at 05:31:05:
As far as I know there'll be only communities for 7 players (+ creator). That's why they named it "MK7". I could be wrong though, but I definitely think that these communities won't have unlimited space.

There's definitely more than 8 spaces in a community. The reason they named it "MK7" is cause it's the 7th MK game. The communities might not have unlimited space, but they'll definitely be much larger than the MKW friends list.
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Re: Discussion : mk7pp.com in-game community ?
Reply #10 - 11/04/11 at 08:33:27
 
I will happily participate from the 25th of December! I believe a widely known member, very highly postioned within the community should make the group (Penev?).
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Re: Discussion : mk7pp.com in-game community ?
Reply #11 - 11/04/11 at 08:53:42
 
Yeah I'm in.
I'd discussed this briefly on skype, but as usual Mick gets right in there and produces a spectacular essay on the subject   Smiley
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Re: Discussion : mk7pp.com in-game community ?
Reply #12 - 11/04/11 at 09:31:26
 
LASH wrote on 11/04/11 at 08:33:27:
I will happily participate from the 25th of December! I believe a widely known member, very highly postioned within the community should make the group (Penev?).

Oh, and also someone who doesn't stop playing after one month after finding out he doesn't like the game Smiley
Having someone who will be around the game activity for several months or years would be beneficial.
We should wait for most of the players having the hand of the game before creating the community.

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Camster wrote on 02/10/10 at 08:50:34:
A world without kart is just not a world worth living in

Web wrote on 05/13/10 at 11:24:04:
You can't quit kart, it's a mental impossibility.
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Re: Discussion : mk7pp.com in-game community ?
Reply #13 - 11/04/11 at 10:54:59
 
Orrrrrrrrrrr, just get someone who's getting the game on release create the thread  Smiley

Btw, the British Mathematical Olympiad is scheduled to be on dec 2nd, lol, that'll be a nice reward after 3.5hrs of solitary thinking Smiley
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Re: Discussion : mk7pp.com in-game community ?
Reply #14 - 11/04/11 at 13:37:42
 
I should be able to help with this from the very release date (2nd) or maybe the day after. it sounds like a good idea and im sure we will rank highly Smiley
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Re: Discussion : mk7pp.com in-game community ?
Reply #15 - 11/04/11 at 13:45:53
 
I'm definitely in, that's a great idea. I'll religiously get the game on release and will try to figure this community thing out.
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Re: Discussion : mk7pp.com in-game community ?
Reply #16 - 11/04/11 at 13:58:21
 
during online tournaments, I'll always use Bowser Wink
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Re: Discussion : mk7pp.com in-game community ?
Reply #17 - 11/14/11 at 10:01:50
 
I upped the 3d, so more people will see it.

By the way, count me in from the very beginning Wink

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Re: Discussion : mk7pp.com in-game community ?
Reply #18 - 11/14/11 at 11:39:44
 
Definitely joining in.
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Re: Discussion : mk7pp.com in-game community ?
Reply #19 - 11/14/11 at 15:38:50
 
Reposting from the news thread (thanks to Inviso) : http://ds.ign.com/articles/121/1212419p1.html

According to this article you can set only races with one specific item or one specific character, and not disable a certain, item, kart or character (that is, in addition to the normal races). So I guess we would better stick to classic rules at this point.

I still strongly think the community should be done at some point, we can still have fun the way the developers wanted us to play Smiley
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Camster wrote on 02/10/10 at 08:50:34:
A world without kart is just not a world worth living in

Web wrote on 05/13/10 at 11:24:04:
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Re: Discussion : mk7pp.com in-game community ?
Reply #20 - 11/15/11 at 11:48:24
 
I like this idea! I will definitely be joining.

The one thing I'd like to say is that I don't see there being a problem with allowing anyone to join. The more people that join, the bigger we get on the list, and the more people we attract to the site. I don't believe there should be any restrictive rules on who can join, other than having some sort of affiliation with the Players' Page just for the sake of keeping a meaning to the group.

Hopefully someone will want to take responsibility of being the person in charge of this.
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Re: Discussion : mk7pp.com in-game community ?
Reply #21 - 11/16/11 at 03:03:50
 
Don't even need to ask.

I'm getting the game on release date as well.
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oneshot1985 wrote on 06/26/10 at 04:04:12:
Last time I heard that, I fell off my dinosaur.

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Re: Discussion : mk7pp.com in-game community ?
Reply #22 - 11/17/11 at 07:45:26
 
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Re: Discussion : mk7pp.com in-game community ?
Reply #23 - 11/17/11 at 08:05:41
 
GhettoKarter wrote on 11/17/11 at 07:45:26:

LOL
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Re: Discussion : mk7pp.com in-game community ?
Reply #24 - 11/17/11 at 09:07:34
 
ALAKTORN wrote on 11/17/11 at 08:05:41:
GhettoKarter wrote on 11/17/11 at 07:45:26:

LOL

"Nice wr"...he's gonna make the PP already? Shocked
We have like 2weeks before MK7 getting released Lips Sealed
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