Nicola
Titan
   
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MKDS will never die!
punched 6910 kiddies
Italy
Gender:
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I was playing the E3 demo, so everything I'll say may be different in the final version of the game. Also, some other Italian players tried the game, if they want to give their impressions they'll post here.
First at all, the game has great controls. I didn't find the Slide Pad impossible to use as many have said; instead, it feels responsive. The 3D effect was also rather nice, the best one on the console at the moment.
The glider is interesting. You go towards the ground at great speed when you tilt it down; when you tilt it up, it is very slow, but you barely lose any height. The fastest thing to do seems to tilt up and down every one second, alternatively; to trigger the (easy) SC at the start of RRM, tilting it upwards all the time was enough, and I only had to tilt it down for some moments to avoid hitting the finish line flag. A very important thing danzee noticed: if you too far from the track the glider will automatically go off. On the DKCR track, you could hit the three consecutive zippers with the glider to get extra height and boost, and it saved many seconds.
The underwater part of CCL was strange. The first portion of the track was hard to play, because when you go off a ramp, hill or whatever else you spend a LONG time in the air/water before hitting the ground again. It still controls great, little difference from the ground parts. Hitting a Cheep Cheep didn't trigger the "banana / shell effect", it only stopped me like a wall.
I spent a couple hours nerding with danzee to find out the best strats and kart/wheels combinations. The karts were the Standard one, the Egg1 and a big one, I think Bowser's.
The best set was, we think, the Standard Kart with medium wheels. We also tried to get the best time on the DKCR track: I got 1.36, he drove a 1.35.
When you fall, you return to the ground in approximately 2-3 seconds, a lot less compared to other kart games. The coins didn't seem to give any boost in this demo.
MK7 has got what it takes to become a great game.
If you have other questions ask me, I've probably forgotten many things.
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