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Mario Kart 3DS: A Hands-On-experience: (Read 1396 times)
NEo Bazz
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Mario Kart 3DS: A Hands-On-experience:
06/08/11 at 12:58:51
Its a decent read. It provides good insight to the game by a guy who's played the demo:
http://geek.pikimal.com/2011/06/08/mario-kart-3ds-hands-on-impressions/
---
Key Points:
Steering is exclusively with the analog stick
Movement feels a lot like MK-Wii
Players can choose (in addition to character): Kart Type, Wheel Type, and Glider Type
(still no word on whether wheel and glider affect stats)
You will be able to control pitch & yaw of the glider (similar to jumps on F-Zero X I believe)
Controlling the Glider will be done by the 3DS Slider
Glider will be activated by a certain type of booster
Underwater will control like you were on ground
However, falling speed is slower (like if you were in water, duh)
MTs are MK-Wii style
AKA: just holding R (tighter turns DO get faster MTs)
There is no Automatic/Manual option, its just one style.
There will be NO motorcycles in this game
Thoughts?
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inviso87
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #1 -
06/08/11 at 13:29:46
NEo Bazz wrote
on 06/08/11 at 12:58:51:
Key Points:
Steering is exclusively with the analog stick
Movement feels a lot like MK-Wii
Players can choose (in addition to character): Kart Type, Wheel Type, and Glider Type
(still no word on whether wheel and glider affect stats)
You will be able to control pitch & yaw of the glider (similar to jumps on F-Zero X I believe)
Controlling the Glider will be done by the 3DS Slider
...?
Glider will be activated by a certain type of booster
Underwater will control like you were on ground
However, falling speed is slower (like if you were in water, duh)
MTs are MK-Wii style
AKA: just holding R (tighter turns DO get faster MTs)
There is no Automatic/Manual option, its just one style.
There will be NO motorcycles in this game
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Mick
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #2 -
06/08/11 at 13:59:29
NEo Bazz wrote
on 06/08/11 at 12:58:51:
There is no Automatic/Manual option, its just one style.
No more Brett and 1'59"945
Otherwise, not much that we didn't know already from the videos.
It's a good thing bikes are out for good though.
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Camster wrote
on 02/10/10 at 08:50:34:
A world without kart is just not a world worth living in
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ALAKTORN
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #3 -
06/08/11 at 14:35:30
all things that could be guessed at, but we have confirmation now
gay that water doesn't add in any new gameplay factor, jumps don't sound like much
also, I guess this means water doesn't count as offroad anymore
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
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MK7: Held a lot of WRs
MK8: Held some WRs
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Shy Guy
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #4 -
06/08/11 at 15:01:15
If MT flap's SC still exist, I'm happy.
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Brett
Ex Member
Re: Mario Kart 3DS: A Hands-On-experience:
Reply #5 -
06/08/11 at 15:01:37
Dammit Mick you beat me to it.
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JoshG
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #6 -
06/08/11 at 16:04:30
NEo Bazz wrote
on 06/08/11 at 12:58:51:
MTs are MK-Wii style
If this makes snaking impossible or ineffective I probably won't get it. =/
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T-Man
Ex Member
Re: Mario Kart 3DS: A Hands-On-experience:
Reply #7 -
06/08/11 at 17:27:34
Mick wrote
on 06/08/11 at 13:59:29:
NEo Bazz wrote
on 06/08/11 at 12:58:51:
There is no Automatic/Manual option, its just one style.
No more Brett and 1'59"945
http://image.jeuxvideo.com/smileys_img/18.gif
Otherwise, not much that we didn't know already from the videos.
It's a good thing bikes are out for good though.
That's good, so I won't worry about breaking my DS
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MasterLuigi
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #8 -
06/08/11 at 17:49:10
Mts like MKWii style ? No thank you for me.
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MK64: Non-sc #394
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Rhodechill
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #9 -
06/08/11 at 20:04:51
I'm disapointed about the no bikes thing. Inward drifting was so much more satisfying and easier to perfect.
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RaminGER wrote
on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..
Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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ALAKTORN
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #10 -
06/09/11 at 04:57:57
Rhodechill wrote
on 06/08/11 at 20:04:51:
I'm disapointed about the no bikes thing. Inward drifting was so much more satisfying and easier to perfect.
go fuck yourself
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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T-Man
Ex Member
Re: Mario Kart 3DS: A Hands-On-experience:
Reply #11 -
06/09/11 at 05:10:30
ALAKTORN wrote
on 06/09/11 at 04:57:57:
Rhodechill wrote
on 06/08/11 at 20:04:51:
I'm disapointed about the no bikes thing. Inward drifting was so much more satisfying and easier to perfect.
go fuck yourself
I agree with Alaktorn!
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Dused
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #12 -
06/09/11 at 07:14:29
Yeah, bikes were a nice feature. Bikes have more possibilities than a kart.
That's why Moto GP > F1.
I just hope that the glider won't be affect the gameplay much. If they do, then I bet shrooming before a certain point (where the glider pops out) would be very usefull to fly longer.
And then it's not a MK for me anymore...
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ALAKTORN
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #13 -
06/09/11 at 08:05:48
Dused wrote
on 06/09/11 at 07:14:29:
>Yeah, bikes were a nice feature. Bikes have more possibilities than a kart.
...
>And then it's not a MK for me anymore...
does not compute
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Dused
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Dustin E.
5947 days karting
Germany
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #14 -
06/09/11 at 08:42:37
If there weren't bikes in MKWii than the community wouldn't be as big as today.
Bikes were something completely new and no one ever thought of that.
I know the older ones don't like MKW because of bikes and other things, but no one can deny the success from MKWii and their bikes.
What I wanted to say is:
For the
new
generation, bikes are normal in a M
KART
.
And maybe glider and new stuff will be too soon..
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ALAKTORN
Myth
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #15 -
06/09/11 at 09:40:04
No.
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Nicola
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #16 -
06/09/11 at 09:45:38
The game isn't even out yet and the flame is already starting? Please, cut it down, one board is enough... :/
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MasterLuigi
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6637 days karting
Canada, Quebec
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #17 -
06/09/11 at 12:05:03
Dused wrote
on 06/09/11 at 08:42:37:
If there weren't bikes in MKWii than the community wouldn't be as big as today.
Bikes were something completely new and no one ever thought of that.
I know the older ones don't like MKW because of bikes and other things, but no one can deny the success from MKWii and their bikes.
What I wanted to say is:
For the
new
generation, bikes are normal in a M
KART
.
And maybe glider and new stuff will be too soon..
Still it doesn't make sens to make bikes the best in a marioKART game. It's like if you watch Nascar on tv and you see F1 cars or ATVs
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MKDS: Non-prb #33 / Canadian #3
MK64: Non-sc #394
Play History: 2006-2007/2010-2011/2014
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Suprsilver
Ex Member
Re: Mario Kart 3DS: A Hands-On-experience:
Reply #18 -
06/09/11 at 15:41:12
TOO BAD FOR U BRETT!!! :trollface:
Anyway, I kinda wish the MT system was something in-between MKWii style and MKDS/MKDD style...
And hooray for no bikes
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inviso87
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #19 -
06/09/11 at 22:41:40
Dused wrote
on 06/09/11 at 08:42:37:
If there weren't bikes in MKWii than the community wouldn't be as big as today.
Bikes were something completely new and no one ever thought of that.
I know the older ones don't like MKW because of bikes and other things, but no one can deny the success from MKWii and their bikes.
What I wanted to say is:
For the
new
generation, bikes are normal in a M
KART
.
And maybe glider and new stuff will be too soon..
....what? Bikes did not make the community. WiFi made the community. Bikes did not make MKW "successful" (which I disagree with, I think MKW was a disgrace to the MK series).
WiFi kept MKW afloat.
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Quote:
PRINNY RULE NUMBER 1: YOU SHALL ALWAYS INCLUDE THE WORD "DOOD" IN EVERY LINE YOU SAY!
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GenesisX
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #20 -
06/10/11 at 01:16:23
Dused wrote
on 06/09/11 at 07:14:29:
Yeah, bikes were a nice feature. Bikes have more possibilities than a kart.
That's why Moto GP > F1.
I just hope that the glider won't be affect the gameplay much. If they do, then I bet shrooming before a certain point (where the glider pops out) would be very usefull to fly longer.
And then it's not a MK for me anymore...
F1 owns :'(
To be honest I prefer MK without the bikes, as it will make it more skill based. I mean yeah bikes were fun to use, but the thing with MKWII was that almost everybody could get decent at it because just pressing the whelie button a few times down a straight is not very skillful. The main skill in MKWII was just alligning properly tbh.
According to what I saw on the MKDS board it is a lot harder to snake on the 3DS so in that sense the MKwii MT system is not actually too bad
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DoPe RiDe?
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #21 -
06/10/11 at 01:29:52
That's lame. Nintendo has always made each MK game differently, and now they not only are they not making an entirely new style of gameplay but they are re-using the worst one.
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Tazz
Ex Member
Re: Mario Kart 3DS: A Hands-On-experience:
Reply #22 -
06/10/11 at 02:56:40
Mick wrote
on 06/08/11 at 13:59:29:
It's a good thing bikes are out for good though.
inviso87 wrote
on 06/09/11 at 22:41:40:
....what? Bikes did not make the community. WiFi made the community. Bikes did not make MKW "successful" (which I disagree with, I think MKW was a disgrace to the MK series).
WiFi kept MKW afloat.
Agreed.
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ALAKTORN
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Re: Mario Kart 3DS: A Hands-On-experience:
Reply #23 -
06/10/11 at 04:26:36
tazzman wrote
on 06/10/11 at 02:56:40:
Mick wrote
on 06/08/11 at 13:59:29:
It's a good thing bikes are out for good though.
inviso87 wrote
on 06/09/11 at 22:41:40:
....what? Bikes did not make the community. WiFi made the community. Bikes did not make MKW "successful" (which I disagree with, I think MKW was a disgrace to the MK series).
WiFi kept MKW afloat.
Agreed.
^
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ALAKTORN wrote
on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE
I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS
LOLLLLLLLLLLLLLLLLLLLL GET FUCKED
My YouTube
MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Zarkov
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of SMK
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Stevenage, UK
Re: Mario Kart 3DS: A Hands-On-experience:
Reply #24 -
06/10/11 at 07:09:28
I think Tanney was a disgrace to the MK series.
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blyke03
VAJ wrote
on 05/13/14 at 02:10:12:
kwollenge
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