The reason you were killed this game is because padz did actually have a strat (hoarded) that he intended on using with the town, but he knew that you would see through it and potentially foil it, so he had me kill you just to be sure. He never got to get that strat into motion because a) I died at night and b) Kmacc resorted to the highest level of play possible by getting everyone to roleclaim day 2. If padz wants to explain the strat then he can.
Me and padz played a PERFECT Night 1. Roleblocked both the roleblockers, allowing the vigs to make their kills. I actually knew that Tyler was indeed the vigilante on Day 1, however we needed to take the chance that the vigs would screw up so we left them unblocked. Turns out either Tyler got lucky for once or actually had me read very well. (From memory, Tyler has been very unreliable with his vig kills, hence why I left him alone. Jokes on me, I guess)
Looking at Tylers night actions it seems he had both mafia pinned from the start. Looks like he played a flawless Night game on his part too.
Koopz was obviously a Jester from Day 1. You could see how much he favoured lynch even though it was a bad option. Heck, he even resorted into suggesting you vote him off. What town or mafia player would ever do that? Come on.

Kmacc seemed to dictate what went on Day 2 onwards and he made alot of careless errors which is why town lost. Wasn't expecting Darius to die Night 1 either, he seemed very town like, directly behind MVT.
The No Lynch thing was annoying as hell, too. I think in set-ups like this it should either be banned or only allowed like once every 3 days or something, since it made it practically impossible for the Jesters to win, and it didn't help the mafia's case either.
I honestly don't know what Scott was talking about in the game. No Lynch is TERRIBLE for both Jesters and Mafia. You kept saying that No Lynch was benefitial to mafia, and it really isn't. I found it amusing how he said he agreed with me when I was alive but when I was dead and flipped scum started saying everything I said was flawed. Very interesting!
Overall it was a fun game and a very unique one at that. Looking forward to the bigger, more basic game in a months time.