David Wonn
Elite
 
Offline
fell 7196 times for marty
Ohio
Gender:
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Re: My pathetic attempt at a campaign
Reply #24 - 05/19/10 at 04:28:46
^ Good catch. I almost forgot I wrote that disclaimer, which has been there since my site launched in 1998. Therefore, it is safe to say that some shortcuts have been classified for over a decade. My primary reason for keeping any shortcuts secret is summed up in that ancient quote. I prefer recreating shortcuts at least a few times before unveiling them so that I can provide an accurate and consistent method when they go public. Unfortunately some shortcuts are never successfully recreated, so unveiling them too soon yields inconsistent results. If I had unveiled certain fluke shortcuts in the early days, it is hard to say if they would have been accepted by the community. The decision is a double-edged sword, and there are consequences either way. For example, just before losing Internet access in late 1997, I made the decision to go public with the Kalimari Desert fluke shortcut which would have resulted in 20-something second laps. I could only provide a vague description since I had already spent too much time on the track to save a ghost. Without being able to provide an exact spot for where the fluke shortcut occurred, it was exponentially more difficult for anyone to recreate it. As a result, still nobody has recreated it to this day, almost 13 years after my initial fluke hit. That is, unless you count Gallo's claims of recreating it, and we won't get into that right now. After seeing how revealing a fluke shortcut went nowhere, I decided to stick with my original policy with other fluke shortcuts: Don't reveal them until they can at least consistently be proven to be recreated. The "Rumors" page was designed to at least partially fill that gap and satisfy those who wished to seek out shortcuts on their own. But I can't satisfy everyone.... I also keep some glitches secret if they are too dangerous, either by destroying game data or by destroying the very competitive nature of a game. This decision is not taken lightly. At one point, I felt I had come close to crossing that line when I unveiled the data corruption glitch in Perfect Dark. If memory serves me correctly, this glitch was so bad that it ruined Steven Zwartjes' copy of the game and he got rid of it. There is good reason I did not expand any further on this destructive glitch, since it not only destroys game data, but it destroys your ability to save! I did not want to repeat instances such as this, so some glitch discoveries may very well go to the grave with me. For the most severe glitches, my secrecy is not negotiable and never will be, as I do not wish to be responsible for destroying certain games or the communities surrounding them. We all have to live with the consequences of the decisions we make, so if some of my decisions are controversial, so be it. :-)
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