I didn't even know that was your TAS,
so you know I was not biased with responding. Plus, I read your pastebin, I thought you were done with TAS. Anyway,> "Why not fucking align yourself more to the left" is rude? its just the way i talk. alaktorn is worse at it. but that was my initial thoughts, unfiltered. its annoying when you see people pour hours into TAs and skip basic, basic, basic fundamentals, such as taking a turn tighter. maybe my tone of voice wasnt the bets option, but also, maybe if I didn't phrase it to show frustration, you'd take it with less importance - ive seen others react this way.
Re: I was rude @ rMC: Was I? Was it this one?
https://www.youtube.com/watch?v=LgSmhIFWMaAWhats rude about ym comment there?
I wish the best for you and I hope things go better for you.Yeah, sure, right after saying 5 times why it's good that people talk behind my back or whatever . | honestly, im really tired right now and this is pretty annoying to me, so im just going to write my thoughts out, unfiltered, hastily - it will be flawed, but the basic tip-of-the-tongue ideas will be conveyed. I'm controversial for numerous reasons, and no, it doesn't bother me. Ive seen people like me MORE because I speak ym mind like this, they often PM me their support rather than posting it publically because they don't want to feel judgement from peers by supporting me or w/e. When I post ideas about mkw to people that aren't familiar with me, it's often greeted with respect, but if take that same exact comment but if they knew it was from me or whatever then they treat it differently. Plenty of friends and subscribers in this community, and people that I just debate with, friendly or not. We get you've been very sour toward me for like 5 years now. We all get it! It started when guillame TASed. everyone thought that shit was perfect. like literall,y everyone thought 10timey and guillame's runs were PERFECT. Please take a second to imaging that world again. I came in syaing "nah, shits flawed" and like 99% of people blew up at me. Ask those same people now, they'd agree Guillam'e TASes were havily flawed. Then came some more flawed TAses, not many TAsed. Then we got a mix of good and bad TAS. even on the good, i still noticed major issues.
But this is still my most optimized run since I've spent so much time on this track in the past.

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its like you think i dont realise the TAS takes tons and tons of time and effort. i thought this was obvious, implied, we move on from that and advance from there. i also realise when investing so much time, sometimes you* get so invested in a small detail you miss the big picture, and so you might spend 35 hours making the turn TIGHTER or something, but then you were so focused on that you don't even realise your leadup to it is flawed or something,and some would not want to re-do that part for 35 hours again or w/e, ESP when they "had BKT", which TAS seemed like a strive for BKT collection, not a strive for best possible time . ||| *wrong pronoun. you = "one"
anyway long story short i noticed tons of flaws that ppl were either unable to notice or too shy to point out, they get fired at in comments if they do, people are so personal toward their TASes // half the shit i said about TAS flaws in 2010 ppl thought was BS, and tons were likly correct // as TASes got more advanced i statrted posting less, i knew less about technical aspects, but fuck's sake, when i see someone invest 100's of hours into a TAS then miss something majorly obvious, i just feel so bad for them, kinda cheated too (i want to see the meta develop), and it's juts overall a facepalm moment // please dont take it personal, but ig i could word it better // people are mean on the internet generally ive noticed - i definitely wouldnt consider myself that mean // im sure you could dig up a highlight reel of my worst comments or some shit but
overall, really not that bad imo. i would then do other things that were weird, like i missed all posts in wr's topic for 10 pages for 5 months, and i ended up responing to like 90% of the,m creating a long response, which is definitely weird i realised, and yeah, ive basically just developed slightly into a meme in some ways, due to that, people bandwagining on this new social trend, and some of the more straightforward/odd things ive said, coupled with me sometimes emitting a strange sense of humor. also, you seem like the perosn that hold grudges for half-decades plus. please get over shit from 7 years ago or w/e. you can disagree with a lot i have to say but i'll be damned if you say ive never been right about a TAS improvement suiggestion. also, i am unsure of some things a lot, so i ask questions - most of my numbered response on yt was questions iirc . also you realise if someone spent 1000 hours on a TAs, i'd still offer improvement things if possible, because im talking about approaching absolute perfection. which cant even be rly achieved even on a 10,000 hour TAS. so yeah, i nitpick a lot. dont take offense. sometimes i think "if this person were to quadruple their time-invested into this TAS, what might they be able to improve?" and stuff like that. and not just quadruple, but what if it increased 1000x or something. considering i dont have exp with TAS tools, i dont comment that much there, but when sometihin'gs OBVIOUSLY wide or fucked up, I can point it out.
But honestly, I never meant to offend anyone. Maybe fire them up to improve a little or improve the meta. But yeah, never really meant to offend anyone, it's the way I talk and I am sorry in a way, but you also have to know this is the internet, tons of people talk far worse than this, it's not even that bad, it's just true thoughts semi unfiltered, and swears can be used to stress words or concepts ig. But point is I didn't' mean to attack you personally ever.
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Youtube discussion copypasta (i dont wanna keep it on YT)
ShadowLink678
1 day ago (edited)
I appreciate your attempts to advance the meta but I've got some burning questions:
1. You don't need a slip drift landing at 0:34 do you?
2. Low trick can't go lower at end of each lap?
3. Wheelie nudging on conveyor is actually faster, or were you just copying Luke? Even if it IS faster, you nudge three times. Why three? Is 3 confirmed the fastest at those intervals, or did you just do something on the whim maybe with a few trial and error? If you did less than 50-100 tests you Definitely didn't find the fastest possible. (question 3.5
Like, the nudging is a new strat, are you sure you've perfected it, or just first to really implement?
4. Why the hell do you hop THEN use 2nd shroom? Why not shroom before hopping?
5. Dude at 0:26 if you widen so much on the slipdrift, why not fucking align yourself more to the left so once the drift widen's you're actually taking the tightest part of the turn possible? Isn't this common sense?
6. Your line on the 2nd turn is decent except for lap 3.
7. Lap 3 bendy conveyor: That exit point of the drift looks questionable and very far to the left, you sure that's best spot? Tested?
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I heard you had .988 recently, how did you improve the .005, or did someone typo?
I am sure if I am right about anything it will help you reach THEGADTIME (.945)
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REPLY
Zdlouks
Zdlouks
1 day ago
1. I do a slip when I land from the wall hit at 0:34 hence why I drift immediately when I land
2. Yeah, that's the best known method so far. There is a way to drift off the ramp super low that works when you rapid fire hop starting off on the boost ramp itself. However, this super low drift only works outside the boost ramp so you can't get a trick from it (I found this back even before I finished the 678 and anytime I try it again I can never get a trick off the ramp because I'm just slightly outside the trick ramp. Basically, I'm drifting off the dirt mound instead of the trick ramp)
3. Wheelie nudging is faster a little bit after entering the conveyor belt. You don't lose any speed. If you do it at the very start though you'll lose speed. I suspect this is because the game is accelerating you up to 120kmh. However, the maximum speed loss you can wheelie turn is somewhere around 91. The amount of turns I do is just because that's what I do. You do have limits as to how far you can improve due to factors with human rng.
4. Hopping off the conveyor belt lets you keep the speed from it. Once you land back on the ground, it wears off. I shroom when I land since shrooming there is better than when entering the factory. You spend so long charging a miniturbo and driving at 84 on that turn. And the old shroomstrat made you start the turn re-entering the factory super wide, so using it where I did is a lot better.
5. You have to start wide there. Otherwise if you start tight, what happens is that you release the miniturbo, and you go wide as heck.
6. Line on each lap is good. Here's something you don't know about this game: there is leniency as to how wide you can start a turn sometimes. And specific timing with certain things in this game prevents you from going forward unless you shave off exactly another frame
7. Yeah, that's the best spot. Again, you have some leniency as to when you can start the drift
8. that 988, I got the sub and immediately posted a pic on twitter lol. I saved .005 time from changing how I angled myself from the ramp from the last boost panel and then straightened my line off the last trick ramp to get a 983.
Also, gross digits because gross meme. But yeah, should be doable with known strats. But this is still my most optimized run since I've spent so much time on this track in the past.
New response:
1. yea im saying the slip results in a wide drift. why not land then do a normal drift for a sharper cut? again, just brainstorming/asking.
2. idk it juts looks kinda high, but ok. oi'd feel more comfortable if you experimented with other methods of doing that ramp extensively. creative and basic strats.
3. "The amount of turns I do is just because that's what I do." Sounds stubborn. Why? Have you tried hundreds of other possible nudging tactics and compared all?. | "However, the maximum speed loss you can wheelie turn is somewhere around 91." Why do you mention this? Im confused.
4. this is faster than shrooming on the horizontal conveyors?
5. still think im onto something here. p sure you can still enter the turn tighter, tighten drift to max, and still get the mt's in time.
6. You sure you can't hit the boost panel more perpendicular to it
7 how is it the best spot to be so far to the left. You can be further to the right and still take the next turn just as sharp with the correct angle, resulting in an overall better approach line to the turn.