Timothy wrote on 03/10/14 at 08:49:20:Wow, that escalated quickly.

Much butthurt, very moron, wow.
My post wasn't even arrogant or alluding to me knowing everything, more about your stupidity given this stuff was realised in 2008. You think diagonal directions give some magic boost formula? Or maybe it's just a convenient way of locking in some amount of turn, such that you get fast MT charge without turning as sharply as possible. It's not just that, but then you go & slate the TASers as if they don't know what they're doing, even though they experiment with the absolute details of the game.

I just wonder how you get semi-decent times without even knowing what is going on in the game you're playing.
First, doge meme?
Quote:You think diagonal directions give some magic boost formula?
Second, no. However, it does get MT's out quickly without drifting as sharply as possible.
Even if I'm wrong on all the definitions and all encompassing details of every tech in the game, regardless if it was realized in 2010, 2009, or 2008, it doesn't matter, as I'm learning them now. This game is very complex, Tim. You mock me for not knowing "what's going on in the game" yet there's still ton to be learned that has been realized by not a single person in the known universe. Do you realize how foolishly arrogant that sounds? Or do you really think everything in this game is already known?

As for slating TASers, I did no such thing in regards to softdrifting. All I said was I didn't see any of it, and since I didn't know all the details about it, I truly didn't see any softdrifting at the time. I may have slated in terms of the lines being non optimal, but those are true statements. Regardless, this is the attitude that promotes progress. Sitting back and seeing
this on the comments page is absolutely no good. Unless, of course, you think this TAS is 100% perfect. But I guarantee you it will be improved someday; likely within 4 years (
might seem like a while but activity is dying down).
Not only did I admit to not knowing the full spectrum of knowledge on the term, I asked for forgiveness on my ignorance of the subject. And still, your only argument is to batter me on this?

And also, TASers and players often have very different perspectives on the game. For example, someone like Shaun Tanney might know the ideal lines of a track, but might not be able to properly enter the inputs or in other ways enhance/optimize the run with advanced techs almost exclusive to TASing (i.e., holding the analog stick 3/7th to the left to softdrift). So don't expect a good player to know everything about the game if they haven't TASed, and don't expect a TASer to know everything about the game if they haven't actually set some good times themselves. This is where collaboration comes in, my friend, and your annoying posts are only thwarting any progress with optimizing and learning about this game. Take your sarcasm and banter elsewhere.