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MKW TAS (Read 231317 times)
★Branlo
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Re: MKW TAS
Reply #7400 - 03/10/14 at 05:11:53
 
Rhodechill wrote on 03/10/14 at 04:13:59:
Oh, trust me, it wasn't sarcasm.  The fact that you just completely bypass the universal productive concept of trial and error and learning from mistakes, and are able to understand all concepts and all encompassing details in an INSTANT truly makes you brilliant.  You've outdone Isaac Newton, you've outdone Da Vinci.  What's your IQ?  It must exceed 300.  Absolutely insane.  Be careful, though.  If society finds out about your intellectual ability, you will instantly be considered a threat and could very well be hunted down to dissect your brain, because it's just SO fucking powerful.


It's truly hilarious to look at (xoxo flo) this topic, seriously. You are like dogs and cats.
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« Last Edit: 03/10/14 at 09:52:17 by ★Branlo »  
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Re: MKW TAS
Reply #7401 - 03/10/14 at 07:03:32
 
Rhodechill wrote on 03/10/14 at 04:13:59:
 The fact that you just completely bypass the universal productive concept of trial and error and learning from mistakes, and are able to understand all concepts and all encompassing details in an INSTANT truly makes you brilliant.  


Are you, like, really this stupid? How the fuck are you getting this impression from his post? Either you didn't read his post properly, or you lack the ability to understand  Smiley
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Re: MKW TAS
Reply #7402 - 03/10/14 at 07:03:41
 
^to look at this topic* (<33 Branlol)

Also it's not THIS topic, it's pretty much the MKW (and MK7) community in general.
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« Last Edit: 03/11/14 at 00:58:04 by Fant0m »  
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Re: MKW TAS
Reply #7403 - 03/10/14 at 08:49:20
 
Wow, that escalated quickly.  Grin

Much butthurt, very moron, wow.


My post wasn't even arrogant or alluding to me knowing everything, more about your stupidity given this stuff was realised in 2008. You think diagonal directions give some magic boost formula? Or maybe it's just a convenient way of locking in some amount of turn, such that you get fast MT charge without turning as sharply as possible. It's not just that, but then you go & slate the TASers as if they don't know what they're doing, even though they experiment with the absolute details of the game.  Grin

I just wonder how you get semi-decent times without even knowing what is going on in the game you're playing.
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Re: MKW TAS
Reply #7404 - 03/10/14 at 11:48:01
 
Rhodechill wrote on 03/10/14 at 04:13:59:
Oh, trust me, it wasn't sarcasm.  The fact that you just completely bypass the universal productive concept of trial and error and learning from mistakes, and are able to understand all concepts and all encompassing details in an INSTANT truly makes you brilliant.  You've outdone Isaac Newton, you've outdone Da Vinci.  What's your IQ?  It must exceed 300.  Absolutely insane.  Be careful, though.  If society finds out about your intellectual ability, you will instantly be considered a threat and could very well be hunted down to dissect your brain, because it's just SO fucking powerful.

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Re: MKW TAS
Reply #7405 - 03/10/14 at 17:46:00
 
Timothy wrote on 03/10/14 at 08:49:20:
Wow, that escalated quickly.  Grin

Much butthurt, very moron, wow.


My post wasn't even arrogant or alluding to me knowing everything, more about your stupidity given this stuff was realised in 2008. You think diagonal directions give some magic boost formula? Or maybe it's just a convenient way of locking in some amount of turn, such that you get fast MT charge without turning as sharply as possible. It's not just that, but then you go & slate the TASers as if they don't know what they're doing, even though they experiment with the absolute details of the game.  Grin

I just wonder how you get semi-decent times without even knowing what is going on in the game you're playing.


First, doge meme?  Roll Eyes

Quote:
You think diagonal directions give some magic boost formula?


Second, no.  However, it does get MT's out quickly without drifting as sharply as possible.


Even if I'm wrong on all the definitions and all encompassing details of every tech in the game, regardless if it was realized in 2010, 2009, or 2008, it doesn't matter, as I'm learning them now.  This game is very complex, Tim.  You mock me for not knowing "what's going on in the game" yet there's still ton to be learned that has been realized by not a single person in the known universe.  Do you realize how foolishly arrogant that sounds?  Or do you really think everything in this game is already known?  Smiley

As for slating TASers, I did no such thing in regards to softdrifting.  All I said was I didn't see any of it, and since I didn't know all the details about it, I truly didn't see any softdrifting at the time.  I may have slated in terms of the lines being non optimal, but those are true statements.  Regardless, this is the attitude that promotes progress.  Sitting back and seeing this on the comments page is absolutely no good. Unless, of course, you think this TAS is 100% perfect.  But I guarantee you it will be improved someday; likely within 4 years (might seem like a while but activity is dying down).

Not only did I admit to not knowing the full spectrum of knowledge on the term, I asked for forgiveness on my ignorance of the subject.  And still, your only argument is to batter me on this?  Smiley

And also, TASers and players often have very different perspectives on the game.  For example, someone like Shaun Tanney might know the ideal lines of a track, but might not be able to properly enter the inputs or in other ways enhance/optimize the run with advanced techs almost exclusive to TASing (i.e., holding the analog stick 3/7th to the left to softdrift). So don't expect a good player to know everything about the game if they haven't TASed, and don't expect a TASer to know everything about the game if they haven't actually set some good times themselves.  This is where collaboration comes in, my friend, and your annoying posts are only thwarting any progress with optimizing and learning about this game.  Take your sarcasm and banter elsewhere.
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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: MKW TAS
Reply #7406 - 03/10/14 at 18:21:45
 
Seriously, the both of you are acting like six year old children arguing over a minor inconvenience. You guys are making a big deal out of nothing  Grin

Rhodechill wrote on 03/10/14 at 17:46:00:
Not only did I admit to not knowing the full spectrum of knowledge on the term, I asked for forgiveness on my ignorance of the subject.


Ok, but you're still continuing to fight...
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Re: MKW TAS
Reply #7407 - 03/10/14 at 19:44:04
 
Rhodechill wrote on 03/10/14 at 17:46:00:
Sitting back and seeing this on the comments page is absolutely no good.

Funny, that link is to the comments on a different TAS.
The only thing I can think of that would yield a significant improvement on the MMM TAS is using wheel. This would allow a full drift, while holding up completely in the air after the blue ramp. This could reduce the airtime by maybe a frame at most, however, reducing the airtime by one frame is not the same as saving a frame, due to obvious reasons.
Rhodechill wrote on 03/09/14 at 08:50:53:
I think you might be thinking I'm talking about some other area of the track because the alignment for this turn affects the alignment of the approach to the blue ramp very negligibly.

I don't mean just the horizontal alignment to the ramp. I mostly mean forward alignment.
The location of Funky is not some fixed position each lap. On Bowser Bike, he travels 96 units per frame, but that doesn't mean that you can't be some number less than 96 units away from an object. Well in this case, there is a specific number of units Funky needs to be from the base of the ramp to make the ramp fully optimized. Since this number is specific, any number of units higher or lower from the ramp will be unoptimized, thus we will lose time. To compensate for this, certain lines were intentionally taken wide to get us to the right distance from the ramp. Also, even if some lines were taken unintentionally wide, it wouldn't matter, I highly doubt we lost a whole frame before each lap's blue ramp (we have to lose or gain a whole frame before the blue ramp to actually lose/gain time). You even said yourself that we only lost .003 from lines...
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Sorozone wrote on 06/09/11 at 11:35:31:
You'll see it when it's ready.
ALAKTORN wrote on 04/10/18 at 10:03:37:
I’m stupid.

Rhodechill wrote on 03/07/14 at 13:18:47:
Saw little to no softdrifting in that.
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Re: MKW TAS
Reply #7408 - 03/13/14 at 18:54:02
 

rDH glitch 3 lap by Dylan

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« Last Edit: 05/18/14 at 19:28:38 by TASPlasma »  

Sorozone wrote on 06/09/11 at 11:35:31:
You'll see it when it's ready.
ALAKTORN wrote on 04/10/18 at 10:03:37:
I’m stupid.

Rhodechill wrote on 03/07/14 at 13:18:47:
Saw little to no softdrifting in that.
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Re: MKW TAS
Reply #7409 - 03/13/14 at 19:23:07
 
Just wondering (probably being dumb here) but is it possible to get a small clip off of the tree and then do the glitch so you don't actually hit the offroad?
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Re: MKW TAS
Reply #7410 - 03/13/14 at 19:42:13
 
You'd lose the shroom speed needed to jump the 2nd half.
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Re: MKW TAS
Reply #7411 - 03/13/14 at 19:43:35
 
OceanX wrote on 03/13/14 at 19:23:07:
Just wondering (probably being dumb here) but is it possible to get a small clip off of the tree and then do the glitch so you don't actually hit the offroad?


Would probably require 2 shrooms.
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Re: MKW TAS
Reply #7412 - 03/13/14 at 20:16:34
 
Those turns were so wide (and yes, I'm aware rDH has a large offroad hitbox).
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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: MKW TAS
Reply #7413 - 03/13/14 at 20:36:07
 
Rhodechill wrote on 03/13/14 at 20:16:34:
Those turns were so wide (and yes, I'm aware rDH has a large offroad hitbox).


Smiley
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Re: MKW TAS
Reply #7414 - 03/13/14 at 22:43:20
 
slow scs, inconsistent turns, bad doubles and questionable lines
i guess low 1:28 is possible, probably even 1:27
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ALAKTORN wrote on 04/27/13 at 08:29:36:
it’s funny to see that Walter is always right in the end

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Re: MKW TAS
Reply #7415 - 03/14/14 at 02:25:16
 
Is it possible that magikruiser could be viable?
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Re: MKW TAS
Reply #7416 - 03/14/14 at 03:48:57
 
No, why would it be? It gains for half a second each lap and loses time everywhere else, 92 to 96 mph top speed adds up quickly.
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Re: MKW TAS
Reply #7417 - 03/14/14 at 04:08:57
 
hahaae wrote on 03/13/14 at 19:42:13:
You'd lose the shroom speed needed to jump the 2nd half.

Could a miniturbo work for the second half of the shortcut ? It should be chargeable at least if you lean the bike a bit backwards.
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Re: MKW TAS
Reply #7418 - 03/14/14 at 04:18:48
 
Mick wrote on 03/14/14 at 04:08:57:
hahaae wrote on 03/13/14 at 19:42:13:
You'd lose the shroom speed needed to jump the 2nd half.

Could a miniturbo work for the second half of the shortcut ? It should be chargeable at least if you lean the bike a bit backwards.

That doesn't actually sound impossible.
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Re: MKW TAS
Reply #7419 - 03/14/14 at 04:26:38
 
The best way I can think of is getting a clip high enough to land straight onto the track. I believe Sam has been trying this. You could also use the mushroom as good as immediately using this method.
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Re: MKW TAS
Reply #7420 - 03/14/14 at 05:46:24
 
LiamA wrote on 03/14/14 at 04:26:38:
The best way I can think of is getting a clip high enough to land straight onto the track. I believe Sam has been trying this. You could also use the mushroom as good as immediately using this method.


It's barely possible if you jump onto the offroad with a mt to shroom and highclip first possible frame without getting below 96 kmh, yet I am not sure if it is faster because you have a huge amount of airtime and even a worse alignment afterwards

edit: about the magicruiser part, has anyone tested if it is faster with magi to go over the hills shroomless at the end? then it possible could be quite fast
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ALAKTORN wrote on 04/27/13 at 08:29:36:
it’s funny to see that Walter is always right in the end

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Re: MKW TAS
Reply #7421 - 03/14/14 at 07:23:42
 
Blackyboi wrote on 03/14/14 at 05:46:24:
LiamA wrote on 03/14/14 at 04:26:38:
The best way I can think of is getting a clip high enough to land straight onto the track. I believe Sam has been trying this. You could also use the mushroom as good as immediately using this method.


It's barely possible if you jump onto the offroad with a mt to shroom and highclip first possible frame without getting below 96 kmh, yet I am not sure if it is faster because you have a huge amount of airtime and even a worse alignment afterwards

edit: about the magicruiser part, has anyone tested if it is faster with magi to go over the hills shroomless at the end? then it possible could be quite fast

probably faster with kcl edits
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Re: MKW TAS
Reply #7422 - 03/14/14 at 08:27:16
 
OceanX wrote on 03/14/14 at 07:23:42:
Blackyboi wrote on 03/14/14 at 05:46:24:
LiamA wrote on 03/14/14 at 04:26:38:
The best way I can think of is getting a clip high enough to land straight onto the track. I believe Sam has been trying this. You could also use the mushroom as good as immediately using this method.


It's barely possible if you jump onto the offroad with a mt to shroom and highclip first possible frame without getting below 96 kmh, yet I am not sure if it is faster because you have a huge amount of airtime and even a worse alignment afterwards

edit: about the magicruiser part, has anyone tested if it is faster with magi to go over the hills shroomless at the end? then it possible could be quite fast

probably faster with kcl edits

lol.
I am starting to wonder if Daisy is faster for this category...
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Sorozone wrote on 06/09/11 at 11:35:31:
You'll see it when it's ready.
ALAKTORN wrote on 04/10/18 at 10:03:37:
I’m stupid.

Rhodechill wrote on 03/07/14 at 13:18:47:
Saw little to no softdrifting in that.
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Re: MKW TAS
Reply #7423 - 03/14/14 at 10:21:58
 
TASPlasma wrote on 03/14/14 at 08:27:16:
OceanX wrote on 03/14/14 at 07:23:42:
Blackyboi wrote on 03/14/14 at 05:46:24:
LiamA wrote on 03/14/14 at 04:26:38:
The best way I can think of is getting a clip high enough to land straight onto the track. I believe Sam has been trying this. You could also use the mushroom as good as immediately using this method.


It's barely possible if you jump onto the offroad with a mt to shroom and highclip first possible frame without getting below 96 kmh, yet I am not sure if it is faster because you have a huge amount of airtime and even a worse alignment afterwards

edit: about the magicruiser part, has anyone tested if it is faster with magi to go over the hills shroomless at the end? then it possible could be quite fast

probably faster with kcl edits

lol.
I am starting to wonder if Daisy is faster for this category...
Grin  Grin Grin
You wont know until you've tried it. Same goes for rBC Roll Eyes
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Re: MKW TAS
Reply #7424 - 03/14/14 at 13:59:30
 
Looks like we have a lot of things to try out.

-Daisy
-Toadette
-Getting a miniturbo on the second half of the SC
-Getting a high clip to skip over the ledge entirely
-Adding a miniturbo
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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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