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MKW TAS (Read 231317 times)
TASPlasma
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Re: MKW TAS
Reply #7325 - 02/15/14 at 10:28:16
 
&b wrote on 02/15/14 at 10:21:23:
TASPlasma wrote on 02/15/14 at 10:13:13:
Yeah I missed that. Still, since that is the case, there is no reason to label them as glitches since rSL clips a wall, and MT clips a fence. I would say as long as there is no checkpoint skipping, it shouldn't be labeled an SC.

rDKM called.


I don't know anything about checkpoints for DKM (no checkpoints are skipped I am guessing), but this is about wall clips, not going through a zipper.
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Sorozone wrote on 06/09/11 at 11:35:31:
You'll see it when it's ready.
ALAKTORN wrote on 04/10/18 at 10:03:37:
I’m stupid.

Rhodechill wrote on 03/07/14 at 13:18:47:
Saw little to no softdrifting in that.
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Re: MKW TAS
Reply #7326 - 02/19/14 at 06:31:42
 
It might not be on topic, but anyone could tell me where you can get the rapid fire code for dolphin?  Smiley
I would need it for a Kirby Air Ride TAS (especially for Air Glider which requires tapping the A button fast and non-stop for about 2 minutes..)
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Re: MKW TAS
Reply #7327 - 02/19/14 at 06:43:57
 
Marc474R wrote on 02/19/14 at 06:31:42:
It might not be on topic, but anyone could tell me where you can get the rapid fire code for dolphin?  Smiley
I would need it for a Kirby Air Ride TAS (especially for Air Glider which requires tapping the A button fast and non-stop for about 2 minutes..)

Why don't you just use frame advance, much easier/more control
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DJT wrote on 08/04/12 at 08:12:41:
WiiChuck4life, timing wheelies = (y)

TASPlasma wrote on 11/17/15 at 10:06:12:
not claiming that us MKW TASers are perfect, or even good for that matter, but every time you guys attack us, you either only end up demonstrating that you know significantly less about this game than us, or, you provide no resources for us to actually improve, you just say "oh, that run was shit, lmao".
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GrandmasterJaws
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Re: MKW TAS
Reply #7328 - 02/19/14 at 11:52:48
 
The rapid fire code is basically uselss unless you use the wii.
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Re: MKW TAS
Reply #7329 - 02/19/14 at 12:17:21
 
DwainiumB wrote on 02/19/14 at 06:43:57:
Marc474R wrote on 02/19/14 at 06:31:42:
It might not be on topic, but anyone could tell me where you can get the rapid fire code for dolphin?  Smiley
I would need it for a Kirby Air Ride TAS (especially for Air Glider which requires tapping the A button fast and non-stop for about 2 minutes..)

Why don't you just use frame advance, much easier/more control

Checking and unchecking A frame by frame for 3 minutes is gonna take forever, but okay thanks i guess   Undecided
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TASPlasma
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Re: MKW TAS
Reply #7330 - 02/19/14 at 15:06:13
 
Why not use the keyboard rather than clicking a box in TAS input? TAS input isn't important for checking boxes, it's for the greater control of the horizontal/vertical inputs.
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Sorozone wrote on 06/09/11 at 11:35:31:
You'll see it when it's ready.
ALAKTORN wrote on 04/10/18 at 10:03:37:
I’m stupid.

Rhodechill wrote on 03/07/14 at 13:18:47:
Saw little to no softdrifting in that.
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ALAKTORN
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Re: MKW TAS
Reply #7331 - 02/19/14 at 20:24:54
 
are you guys fucking serious

right click in TAS input? hotkey config in the emulator? rapid fire is built-in in emulators, jesus christ
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

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MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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TASPlasma
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Re: MKW TAS
Reply #7332 - 02/19/14 at 22:04:02
 
right clicking in TAS input is not true rapid fire, it is very inconsistent, and not even 30 times per second.
Also, I see no rapid fire option in the hotkey settings.
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Sorozone wrote on 06/09/11 at 11:35:31:
You'll see it when it's ready.
ALAKTORN wrote on 04/10/18 at 10:03:37:
I’m stupid.

Rhodechill wrote on 03/07/14 at 13:18:47:
Saw little to no softdrifting in that.
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ALAKTORN
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Re: MKW TAS
Reply #7333 - 02/19/14 at 22:40:37
 
TASPlasma wrote on 02/19/14 at 22:04:02:
right clicking in TAS input is not true rapid fire, it is very inconsistent, and not even 30 times per second.

…really? I’m not sure if I believe that

TASPlasma wrote on 02/19/14 at 22:04:02:
Also, I see no rapid fire option in the hotkey settings.

then Dolphin is shit
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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TASPlasma
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Re: MKW TAS
Reply #7334 - 02/20/14 at 07:28:06
 
Even if it does do 30 times in a second, it will do that for maybe a quarter of a second, then it will wait like 4 frames and jump around with random speeds. It is too inconsistent to use.
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Sorozone wrote on 06/09/11 at 11:35:31:
You'll see it when it's ready.
ALAKTORN wrote on 04/10/18 at 10:03:37:
I’m stupid.

Rhodechill wrote on 03/07/14 at 13:18:47:
Saw little to no softdrifting in that.
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ALAKTORN
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Re: MKW TAS
Reply #7335 - 02/20/14 at 11:00:04
 
TASPlasma wrote on 02/20/14 at 07:28:06:
Even if it does do 30 times in a second, it will do that for maybe a quarter of a second, then it will wait like 4 frames and jump around with random speeds. It is too inconsistent to use.

I can’t fathom the way anyone’d be able to code something like that when trying to code rapid fire, I really can’t believe you
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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blahpy
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Re: MKW TAS
Reply #7336 - 02/20/14 at 12:16:03
 
ALAKTORN wrote on 02/20/14 at 11:00:04:
TASPlasma wrote on 02/20/14 at 07:28:06:
Even if it does do 30 times in a second, it will do that for maybe a quarter of a second, then it will wait like 4 frames and jump around with random speeds. It is too inconsistent to use.

I can’t fathom the way anyone’d be able to code something like that when trying to code rapid fire, I really can’t believe you

Then go and try it and see for yourself, ninny Tongue
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ALAKTORN
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Re: MKW TAS
Reply #7337 - 02/20/14 at 12:23:18
 
but I’m lazy
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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GrandmasterJaws
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Re: MKW TAS
Reply #7338 - 02/20/14 at 14:56:01
 
correct me if I'm wrong, but don't codes made for mkw only work for mkw (inb4wrong)
and the rapid fire code is easy to make, I can pm you how to do so
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Re: MKW TAS
Reply #7339 - 02/20/14 at 18:42:06
 
OceanX wrote on 02/20/14 at 14:56:01:
correct me if I'm wrong, but don't codes made for mkw only work for mkw (inb4wrong)


Yes you are actually right, but what we're talking about is "hardware" (the emulator in this case) based rapid fire, similar to if you had a turbo button on your controller
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GrandmasterJaws
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Re: MKW TAS
Reply #7340 - 02/20/14 at 20:06:03
 
blahpy wrote on 02/20/14 at 18:42:06:
OceanX wrote on 02/20/14 at 14:56:01:
correct me if I'm wrong, but don't codes made for mkw only work for mkw (inb4wrong)


Yes you are actually right, but what we're talking about is "hardware" (the emulator in this case) based rapid fire, similar to if you had a turbo button on your controller

yeah, but I'm just answering the guy's question, if he wanted rf code he would have to make it himself since codes only work on the games they're coded for
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Re: MKW TAS
Reply #7341 - 02/20/14 at 20:22:21
 
OceanX wrote on 02/20/14 at 20:06:03:
blahpy wrote on 02/20/14 at 18:42:06:
OceanX wrote on 02/20/14 at 14:56:01:
correct me if I'm wrong, but don't codes made for mkw only work for mkw (inb4wrong)


Yes you are actually right, but what we're talking about is "hardware" (the emulator in this case) based rapid fire, similar to if you had a turbo button on your controller

yeah, but I'm just answering the guy's question, if he wanted rf code he would have to make it himself since codes only work on the games they're coded for

Oh, in that case yeah you are right then.
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Re: MKW TAS
Reply #7342 - 02/20/14 at 20:33:00
 
Regardless if it was created specifically for MKWii, the fact that it 'presses' the hop button 30 times in a second, but only for about maybe a quarter of a second, then waiting like 4 frames makes absolutely no sense.  If you code it to hop 30 times in a second, it should do just that.  It's a computer - it doesn't make dexterity related errors ffs.  Wouldn't you essentially have to code that bizarre erroneous pattern for it to actually happen that way?  Just not adding up.  If I could test it, I would.  But I cannot.
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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: MKW TAS
Reply #7343 - 02/20/14 at 22:16:15
 
Rhodechill wrote on 02/20/14 at 20:33:00:
Regardless if it was created specifically for MKWii, the fact that it 'presses' the hop button 30 times in a second, but only for about maybe a quarter of a second, then waiting like 4 frames makes absolutely no sense.  If you code it to hop 30 times in a second, it should do just that.  It's a computer - it doesn't make dexterity related errors ffs.  Wouldn't you essentially have to code that bizarre erroneous pattern for it to actually happen that way?  Just not adding up.  If I could test it, I would.  But I cannot.


I don't know about how the code works, so I can't answer your question.  It's certainly different between PAL and NTSC (at least, that's what I was told).
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OverlordJaws
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Re: MKW TAS
Reply #7344 - 02/21/14 at 10:02:04
 
Rhodechill wrote on 02/20/14 at 20:33:00:
Regardless if it was created specifically for MKWii, the fact that it 'presses' the hop button 30 times in a second, but only for about maybe a quarter of a second, then waiting like 4 frames makes absolutely no sense.  If you code it to hop 30 times in a second, it should do just that.  It's a computer - it doesn't make dexterity related errors ffs.  Wouldn't you essentially have to code that bizarre erroneous pattern for it to actually happen that way?  Just not adding up.  If I could test it, I would.  But I cannot.

iirc the code hops at a consistent rate, but i haven't used it in a while so i cant be sure
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Re: MKW TAS
Reply #7345 - 02/23/14 at 06:16:39
 
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Re: MKW TAS
Reply #7346 - 02/26/14 at 15:48:47
 
Some of the links have broken
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Re: MKW TAS
Reply #7347 - 02/27/14 at 11:49:19
 
it’s the old stuff that’s broken, take it as a hint that those TASes are shit…
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Re: MKW TAS
Reply #7348 - 02/27/14 at 12:47:52
 
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Re: MKW TAS
Reply #7349 - 02/27/14 at 12:48:08
 
"Funky is faster"
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