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Zelda Mafia: GAME OVER, MAFIA TRIUMPHS (Read 4859 times)
Honko
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #425 - 12/25/09 at 07:57:08
 
My silly observer thoughts.

Howes didn't play badly.  You guys are just always super suspicious of people who make a certain style of logical posts (like Howes and Darius and me).  Howes was obviously town and Joe was obviously mafia.  Town falling for the ridiculous bait and lynching Tom was hilarious.  Clay had me fooled though, good job especially if that was your first time playing.

I helped Koopz with the balance so I take some "credit" if it wasn't balanced well, although I think you can't put all the blame on the setup when two of town's biggest power roles don't bother showing up.  Masons are always tricky with balance, and the Strongman was a bit overpowered, but if he had been lynched early a decent town could have easily won and then mafia would be the ones complaining about balance.
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<Roy> this theme plays while honko tells "more like" jokes
<Roy> http://www.youtube.com/watch?v=mOIjzmMZi_s

VAJ wrote on 12/11/09 at 06:26:06:
Grin Grin Grin Grin Grin Grin Grin Grin Grin Shocked
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #426 - 12/25/09 at 08:20:49
 
a nice quote from Clay

Quote:
Wait a sec. If we know who we are, then we know who they all are. Is the object just to kill everyone who isnt MAFIA?


Man the game could've been so much funnier if noone answered this
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Ivootjes wrote on 11/10/10 at 08:00:31:
Maybe you should move to mongolia harvey.

I heard there's no electricity over there, must be heaven.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #427 - 12/25/09 at 08:21:17
 
I consider that quite a compliment Honko considering you organize these games. Trust me though I was making a lot of error behind the scenes with thinking people in my own mafia were informants and building a case for them in secret with the other members. I do not feel like I belong in politics or a mafia because I'd kill everyone off and never get any sleep at night because I would be analyzing every detail, behavior, and motivation. Then again, maybe I just need some refining is all.  Big thanks to the other mafia players who did a beautiful job and everyone who participated in town. I'm disappointed in Dave's role in this because I truly feel he could have turned the game around with participation given he had such a powerful role.

K, seriously off for christmas. No one think I'm just being afk as a tactic Wink

-Clay
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #428 - 12/25/09 at 08:22:42
 
I protected Cam the first two nights, and neither protections prevented him from speaking gibberish or being nightkilled.

Our jack didn't even show up to play, and mafia having three unstoppable night kills = we had no hope.

GG everyone.

Oh, and I'll admit that I played terrible this game. Partial blame goes to the fact that people weren't trying at all, or were just being really stupid.
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Pulsar wrote on 03/01/07 at 21:39:23:
Spazzup u cunt...you were gonna hoard this strat...needledick!

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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #429 - 12/25/09 at 08:25:17
 
LMAO at Adam L. I said that on the mafia forums right? Yeah I was showing all my newbness on there. Its hard when you dont know the roles and what people can do. I literally seemed too simple and so I made it complicated.

-Clay
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #430 - 12/25/09 at 08:27:16
 
Clay, I just read through a bunch of your stuff on the mafia forums. You were really active man. If only I had you on my team for the last mafia game, we would have dominated.  Grin

Edit: And I found this quote from tyler: "I think you should use your kill on Kmacc because he is the only one smart enough and experienced enough to cause us to lose this game."

*flattered*

Too bad I sucked this game though.
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Pulsar wrote on 03/01/07 at 21:39:23:
Spazzup u cunt...you were gonna hoard this strat...needledick!

SMK: #159 (NTSC) MK64: #253 MKSC: #46 MKDD: #521 MKDS: #47 MKWii: #312 MK7: #451 MK8: #442 Combined: #38 (As of June 2020)

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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #431 - 12/25/09 at 09:16:42
 
Twas a fun game nonetheless. I'm looking forward to the next one.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #432 - 12/25/09 at 09:23:28
 
I didn't pick up on Sportsguy because I thought Flo's death at N1 was related to MVT's since Flo was a Zora and MVT was Ruto, but I should have remembered this when Kmacc died on N3 and Christophe didn't. Other then that I think I played decently for my first time.

Kmacc, are you mad at me for role blocking you on N3?
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #433 - 12/25/09 at 09:27:17
 
MVT:  I meant that I thought if you died at night then Flo would die anyway because you were Ruto and he was a Zora. Now I realize that was a coincidence.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #434 - 12/25/09 at 10:11:22
 
just a clarification on the brain washer/silencer roles:  i added a stipulation that they could not pick the same person two nights in a row.  i realized that the players could just pick the same person each time, and that would've been hugely unfair so i made sure they didnt.

strong man should've only been two kills instead of 3, and maybe i should've given the Jack an extra kill or something (not that it mattered anyway since dave wasnt here).  other than, i still believe it was fairly well balanced.

i dont think tim tried to utilize the mason board at all.  and i'm surprised MVT just cut out altogether.  in one game where i was mafia, i got killed early on but i kept posting to try and help my team.  it even says in the rules, play to win, even if you're killed.

if/when i host a game again, not sure if i'll include the infiltrator in the capacity that i had him in in this game.  maybe just have a mafia that shows up town on scan, but cant try to sway the town in any way.  incidentally, the infiltrator-as-mason idea was originally robin's, so  you can thank him for that.  Smiley

if it's wanted by most of the rest of the people, robin said he'll host a game mid-january ish, and i'll host another one maybe another month or so after that.  this was fun and all, but damn i can see why robin likes his breaks between games.   Smiley
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the above has been certified by yours truly as a valid statement of fact.

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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #435 - 12/25/09 at 11:33:29
 
yeah i realized that about midway thru the game and hoped to god that tim didnt figure it out too.  Tongue

* KoopZ makes mental notes about next game

and christ jeff at that picture.  you had to know it was going to get deleted as soon as a mod saw it.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #436 - 12/25/09 at 11:35:10
 
pm me that jeff, i accidentally refreshed the page while jerkin' and it was gone
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Ivootjes wrote on 11/10/10 at 08:00:31:
Maybe you should move to mongolia harvey.

I heard there's no electricity over there, must be heaven.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #437 - 12/25/09 at 16:05:42
 
Fant0m wrote on 12/25/09 at 06:43:38:
Ok, so Joe was mafia, Tim too, who else?


I was town.  Learn to read.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #438 - 12/25/09 at 18:23:11
 
Wait a second, I just thought of a possible night scenario and I am not sure what would happen in this instance.

Lets say that Person B and Person D are both mafia. Person A and Person B can roleblock.

Person D tries to kill person C.
Person A roleblocks person D.
Person B roleblocks person A.

Would Person C die assuming no other night actions take place that involve these four people and that Person D didn't use a superkill?
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #439 - 12/25/09 at 19:53:35
 
TellTale wrote on 12/25/09 at 09:24:58:
I didn't touch Flo.

And Goose you are not as pro as you think.  You reeked of shit from the get go.



Yes, and I left the scent all over Howes, Matt V, Tom and others.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #440 - 12/25/09 at 22:40:18
 
@ brett - yes, person C would die.  i had that scenario on Night 2.  you role blocked tyler, and tyler was trying to both role block tom and kill kmacc.  generally speaking if someone gets role blocked, that means they cant do anything in the night (thats what robin told me anyway, and i went with that).  so in the end, tom was still able to scan clay and kmacc lived.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #441 - 12/26/09 at 09:11:05
 
Well thanks again Cooper for organizing and running the game and Honko for helping to balance it.  I may participate in another one, but I'm not sure if it will be the next one. Was lots of fun.

-Clay
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #442 - 12/26/09 at 09:13:56
 
Bad game played or not, I still think Howes is one of the smartest people on this board.

Looking forward to the next game.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #443 - 12/26/09 at 09:25:55
 
JESUS CHRIST IT'S A LION, GET OUT! =P
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #444 - 12/26/09 at 09:27:01
 
Grin Grin Grin Grin Grin
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #445 - 12/26/09 at 15:10:16
 
That was the best idea for brain washing I think I couldve had Smiley
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #446 - 12/26/09 at 16:35:39
 
Haha I laughed my ass off when I saw that. I'd never seen lolcats. Another good one would have been Special Ed.

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or I WANNA GO TO HAWAII YAY YAY!

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