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Zelda Mafia: GAME OVER, MAFIA TRIUMPHS (Read 4859 times)
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #400 - 12/25/09 at 00:15:45
 




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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #401 - 12/25/09 at 00:19:39
 
Just at a glance the game seems to STRONGLY favor the mafia, not just by a little bit.  Three extra 100% night kills? Using them the first three nights, and if no one gets blocked the first three nights with the regular kill, it's already a near-lock for the mafia no matter how well town does.  Having two "shut up" roles would easily let the mafia keep one person from EVER talking while letting another say some stupid stuff, meaning people would think the person saying stupid stuff was the one silenced, and vote off the other guy because he hadn't said a word at all.  Even if town had lynched a mafia by day two of the first three nights, it'd have been pretty darn tough for them to win.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #402 - 12/25/09 at 00:33:05
 
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #403 - 12/25/09 at 00:36:21
 




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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #404 - 12/25/09 at 02:23:46
 
Wow at how bad some players on our team were  Smiley

Edit:  What the hell?  Joe mafia but gets to cover as a mason?  How broken is that?
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #405 - 12/25/09 at 02:35:29
 
Say what you want, but the rape of Howes was beautiful. Mafia was well organised and the town apart from MVT was awful. Success!
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #406 - 12/25/09 at 05:14:04
 
I thought Clay had lost it bout half way through the the game when he though Joe was a double agent and really aligned with the town.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #407 - 12/25/09 at 05:36:17
 
Who was Mafia btw?
Joe, ... ?
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« Last Edit: 12/25/09 at 05:59:09 by Fant0m »  
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #408 - 12/25/09 at 06:31:02
 
What the fuck? Who thinks i played badly?

Day 1 - I kept a low profile because i had a power role as scanner. I had my assumptions but i suspected Tim.
Night 1 - I scanned Tim to confirm my suspicions or not - he was town. Ok, small mistake.
Day 2 - I tell everyone Tims town and play normally.
Night 2 - I scan Clay cause he's sus
Day 3 - I've been brainwashed. This was the most stupid town play i've ever seen. I was posting like a madman to prove i was active (which i was the whole game) and i even posted in other topics noramlly to prove i wasn't a spastic or drunk. If mafia have brainwashed me then surely i'm a threat and they know it? So why the fuck not assume i'm town? duuuh!! Then Jamie almost comes into his own and works out that i can still post and maybe i'm thinking he could assign one of the three phrases i can say to yes, no, maybe, but no, he stops after asking me about dave. Sigh.
Then at the end of day 3/night 4 i'm killed so can't tell anyone my info.

To be honest i think i played the perfect game albeit the wrong scan on day 1 - which anyone could've made. Pah. I was active throughout, timely.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #409 - 12/25/09 at 06:41:20
 
Well I felt a lot of pressure once I had posted that bogus town role as I've never played and I wasnt sure if I should have givein him a name and said shop owner. I took a chance with thinkin there would be more than one vanilla.

Yes I was paranoid of Joe and Tyler after one of our kills didnt go through that they were a spy for town. We had a spy for mafia in town, so I thought it would make for an interesting thing to have a spy in our ranks who couldnt make a kill and didnt know the other towns people, but could lead us astray and "claim" to make the kill or make the kill behind my unstoppable kill leading to just one person dying.  Glad it was just paranoia. I'll post more later, but I gotta do the Christmas thing.

Anyone mind pointing out where I messed up the most, so I can improve my game?  Besides the obvious statement of the town role that I know and regret. Mafia I know how I about messed it up for us by wanting to kill one of you.  Thanks and merry christmas everyone.

-Clay
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #410 - 12/25/09 at 06:43:38
 
Ok, so Joe was mafia, Tim too, who else?
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #411 - 12/25/09 at 06:46:56
 
Wow...good game guys, I was just happy to live to the finish.

I roleblocked AHowes on N1 because he was suspicious as hell, he had no reason to play the way he did as a TOWN Vanilla, so I suspected he was mafia. I figured if he was mafia that he wouldn't be the one performing the night kill because he was so suspicious, but I took that chance.

N2 I roleblocked Sportsguy, I should have picked up on the fact that only one kill was made this night and gone after him, but I figured if there was 0 kills then I could have done it.

N3 I roleblocked Kmacc because he was just being so quiet I was a bit suspicious of him. BIG mistake.

Sorry guys that I didn't play a very good game, but I tried my best, we had to deal with Dave Smith, Tom, and AHowes, as well as MVT that was killed on N1 and is a good player. Who was mafia BTW? Goose, Sportsguy, Clay, Joe, ZootmanX?
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #412 - 12/25/09 at 07:24:34
 
LOL. Completely overpowered mafia. Even starting with the numbers (5 mafia to 12 townies) it was a bit high. Town basically had 7 vanillas (since the masons could only talk to each other, and the miller is useless), and the masons were gimped by having a mafia in their midst. So power roles were 5 town, 5 mafia. Mafia had the ridiculous strong man role (3 free night kills?!?!?), as well as two scramblers/silencers, and town had just protector, scan, jack, tracker, and roleblocker. Tracker it a tough role to use if you don't know how to use it, and scanner has to be careful not to reveal themselves. Roleblocker is chance, and jack is actually pretty weak, since you can't be consistent.

Tom, you were not really active the first two days, since you made a total of 6 posts.
Looking back, Cam had a really nice post on page 6 that had 4 of 5 mafia pegged.  Smiley

Town never had a chance.



Also, just a side note, but feel free to call me Howes.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #413 - 12/25/09 at 07:27:16
 
Clay  (Magikoopa) - Ganondorf, MAFIA Strong Man (Super Power Role: with extra kill)
Goose - Koume, MAFIA Silencer (Power Role: could take someone out of conversation)
Joe  (Eoj) - Shadow Link, MAFIA Infiltrator (Power Role: Potential sway over MVT and Tim who while they were masons didnt have any power roles)
Sean  (Zootmanx) - Kotake, MAFIA Brain Washer (Power Role: can scramble someone blocking a potential vote)
Tyler  (Sportsguy) - Iron Knuckle, MAFIA Role Blocker (Power Role: can block a role)

Dave Smith - Link, TOWN Jack of All Trades  (Super Power Role: Can do three separate things that are all important) <-------------- (missing in action)
Brett - Saria, TOWN Role Blocker  (Power Role: Can block a role)
Gaff - Princess Zelda, TOWN Scanner (Power Role: Can scan)
Jamie  (Pistaker) - Impa, TOWN Tracker (Power Role: Can see someones actions)
Kmacc - Darunia, TOWN Body Guard (Power Role: Can prevent prevent someones actions)

MVT - Ruto, TOWN Mason (Semi Power: Got a board to talk about things, but no powers)
Tim - Rauru, TOWN Mason (Semi Power: Got a board to talk about things, but no powers)

Cam - Nabooru, TOWN Miller (Anti Power: Shows guilty on a scan) thanks for that info Howes
Christophe  (El Nino) - Goron, TOWN Vanilla
Flo - Zora, TOWN Vanilla
Howes - Hylian, TOWN Vanilla
Matt V - Kokiri, TOWN Vanilla

As far as balance goes, its all there. Dave can do three things, there are five power roles on town and 5 on mafia side. One of mafias powers (Joes) was to be able to spy on two towns who didnt have a special power and didnt know the identities of who did. There's nothing guaranteed in this negotiating abilities and with it being a random draw he could have totally blown that, but he did have potential sway over two votes.

My conclusion is that it would have all gone differently if Dave had played. Not only did he not contribute to the discussion, but he had a kick ass role that he could have used to change the game.  It was imperative that mafia get rid of all of the scanners so that no one could scan dave and find out he was town. I had no idea he was Link of all roles. I just assumed he was a vanilla who didnt like his role so decided not to participate.  I do not understand signing up for this game and then deciding not to play, but maybe he had a family emergency, vacation, or is in the military or something like that where he couldnt have been here.

-Clay
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #414 - 12/25/09 at 07:29:15
 
Miller is a useless role. Basically a town vanilla that shows up guilty on a scan.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #415 - 12/25/09 at 07:40:00
 
Why the fuck did MVT kill me again while I was a towny!
It's the second time in 2 games. Angry
You should calm down MVT, really...
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #416 - 12/25/09 at 07:41:21
 
MVT couldn't have killed you, he was a mason. Masons aren't mafia, and are basically vanillas that can talk in the night.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #417 - 12/25/09 at 07:42:27
 
Then, who killed me?
Koopz, please, could you show every actions that happened during the nights?
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #418 - 12/25/09 at 07:42:44
 
I immediately knew the Gaff was the cop (scanner) on day 2 when he was suspicious of Tim on day 1 but wasn't on day 2 so i role blocked him on night 2.  Unfortunately i was role blocked so it didn't work.  So i told Sean to brainwash him on night 3.  Then we lynched him day 4.

I thought i was doomed after my night actions didn't work on night 2, but Brett didn't pick up on me being mafia.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #419 - 12/25/09 at 07:43:20
 
Furthermore, I thought you did just fine as a town Howes. I'm new of course and do not know everyones strategies or personality, but you did spend plenty of effort thinking about and typing up those long posts. It just made it easier for us to try and frame you day 2. I think where people are getting onto you is the post about how everyone could be mafia. While damn true, it looks like a mafia tactic to me.

-Clay
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #420 - 12/25/09 at 07:44:09
 
@Flo - Disregard the fact that it's Christmas or anything

Mafia wasn't THAT OP'd to be fair, just change the super unblockable kill to a vanilla mafia and bam, that's pretty good.  It was more of a lack of communication/planning on the town's behalf.
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Ivootjes wrote on 11/10/10 at 08:00:31:
Maybe you should move to mongolia harvey.

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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #421 - 12/25/09 at 07:44:17
 
I killed Flo on night 1 with the regular kill.  Clay unstoppable killed MVT.

I attempted to, but failed to kill kmacc with a regular kill on night 2.  Clay unstoppable killed Cam.
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #422 - 12/25/09 at 07:45:20
 
You bastard  Tongue
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #423 - 12/25/09 at 07:45:33
 
Fant0m wrote on 12/25/09 at 07:42:27:
Then, who killed me?
Koopz, please, could you show every actions that happened during the nights?


It was my idea Flo. You seemed smart enough to figure things out and you were influential in getting Goose lynched. That and you said you were gonna trust Mattv who was randomly suspicious of me and I couldnt have that alliance going against me the next day.

-Clay
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Re: Zelda Mafia: GAME OVER, MAFIA TRIUMPHS
Reply #424 - 12/25/09 at 07:48:57
 
Grin
Nice thoughts Clay.
Yeh, as I trusted Matt 99.9%, I would have followed him if he was sure about you being mafia .
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