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› Mafia: where is everybody edition [Day 6]
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Mafia: where is everybody edition [Day 6] (Read 7818 times)
Darius
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Re: Mafia: where is everybody edition [Day 6]
Reply #625 -
06/08/09 at 12:48:45
I play elsewhere anyway, so a break is cool with me.
Padzup: honestly, I had a pro-town read on you right from Day 1. I never thought you were mafia at any point in the game. The people you targeted and your reasoning all seemed very much like townie behaviour to me.
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Borgeman
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Re: Mafia: where is everybody edition [Day 6]
Reply #626 -
06/08/09 at 17:39:17
Darius wrote
on 06/08/09 at 08:46:07:
I protected George night 3 and Ivo made an error (probably because I called him George instead of Borgeman) and let George die anyway.
NOOOOOOOOO!!!!!!!!!!!!!
George
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MVT
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Re: Mafia: where is everybody edition [Day 6]
Reply #627 -
06/08/09 at 17:52:35
I used the "Golden Gun"
.
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Etch
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Re: Mafia: where is everybody edition [Day 6]
Reply #628 -
06/08/09 at 18:16:31
You probably meant this one.
http://www.colibri-shop.co.uk/images/goldengun.jpg
Since there always seems to be enough good town players, I don't know how mafia can ever win.
If we let people who won't seriously play or don't pay attention at all, it will always be lopsided.
You give out too many power roles, even a retarded mafia can win.
It's hard to find a good balance but sure makes it amusing each time around here.
Another win for town!
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MVT
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Re: Mafia: where is everybody edition [Day 6]
Reply #629 -
06/08/09 at 19:57:06
its impossible for mafia to win without wayyy better communication.
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IsThatAGoodTime
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Re: Mafia: where is everybody edition [Day 6]
Reply #630 -
06/08/09 at 20:03:36
If mafia don't have a constantly open/signed in AIMchat running for the duration of the game, they would be retarded. Perhaps a Google Doc, etc.
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MVT
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Re: Mafia: where is everybody edition [Day 6]
Reply #631 -
06/08/09 at 20:05:23
I tried my best to single-handedly cause as much trouble as possible but failed in the end.
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Darius
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Re: Mafia: where is everybody edition [Day 6]
Reply #632 -
06/09/09 at 08:54:22
It's quite common for mafia not to be able to talk during the day at all, Scott, yet mafia often win under those conditions. I think there have been several problems for mafia so far: the one we saw most clearly in this game, which was people just not bothering to play; massive overkill on power roles, which happened in Honko's last game; the fact that most people here know each other quite well in general and find it easier to read people than if this game was played on a mafia-only forum; and some straight-up terrible mafia play. My own mafia team were guilty of the last when they tried to get Etch lynched on D1 in a desperate attempt to avoid Howes getting killed.
If people are up for it, I'd play/run the standard newbie setup that I've played on mafiascum.net, which is called F11. You can find the details here:
http://www.mafiascum.net/wiki/index.php?title=F11
Essentially, there are always 7 town and 2 scum, but you never know whether there's a cop, doctor or mafia roleblocker. There could only be one power role, or you could have all three. I'm not sure how well it'd work with the much faster days we have here, but it could be interesting to find out.
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Honko
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Re: Mafia: where is everybody edition [Day 6]
Reply #633 -
06/09/09 at 08:58:41
Next game I'm gonna put in 5 bulletproof doctors just to spite you guys.
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<
Roy> this theme plays while honko tells "more like" jokes
<
Roy>
http://www.youtube.com/watch?v=mOIjzmMZi_s
VAJ wrote
on 12/11/09 at 06:26:06:
Grin Grin Grin Grin Grin Grin Grin Grin Grin Shocked
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Re: Mafia: where is everybody edition [Day 6]
Reply #634 -
06/09/09 at 09:00:27
Dairus: If everyone's signed in to an AIMchat or even easier, if your team makes a google doc or spreadsheet, etc (which is updated as each participant types), it doesn't matter if you're all online at the same time, messages can be easily and efficiently passed.
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Darius
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Re: Mafia: where is everybody edition [Day 6]
Reply #635 -
06/09/09 at 09:09:51
No, what I was getting at is that you're not allowed to talk during the day. It's against the rules to leave any messages at all until someone gets lynched and night starts, then you have to stop as soon as day begins again. That would obviously be even more of a restriction here, where you only have 24 hours for night.
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Re: Mafia: where is everybody edition [Day 6]
Reply #636 -
06/09/09 at 09:29:47
Yes, but the mafia's leader can have an online "notes" type page which he can edit at all times, then when it's night the rest of the mafia can load it up and see what's up
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Darius
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Re: Mafia: where is everybody edition [Day 6]
Reply #637 -
06/09/09 at 09:41:21
I think that wouldn't be in the spirit of the rules, really. On mafiascum we sometimes use a Quicktopic that the mod sets up so that he can see all the mafia communications and ensure they're only talking at night. Plus the concept of the 'leader' is problematic anyway. How do you decide who that is? And who becomes the leader if he is killed? In any event, I think that my original point was that it's entirely possible to win as mafia with relatively little communication; in fact, it may help in some cases because players might act more as individuals and less like a team in the topic, making it harder to pick out mafia partners as well as influencing typical playstyles less.
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Re: Mafia: where is everybody edition [Day 6]
Reply #638 -
06/09/09 at 09:46:38
Yeah. Of course I've never been mafia so I wouldn't know.
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Ivootjes
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Re: Mafia: where is everybody edition [Day 6]
Reply #639 -
06/12/09 at 01:13:00
Back!
and the game is over.... This game kinda sucked, it's obvious most people that signed up weren't really interested in playing it. I won't host a game again at least, or maybe in a year or so, when everybody has forgotten about it. I'll post all night actions soon.
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Adam L
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Re: Mafia: where is everybody edition [Day 6]
Reply #640 -
06/12/09 at 10:02:29
Anyone who says mafia can't win is dumb, all it takes is a bit of misdirection and the town is fucked. Case in point, first game we played on the boards.
edit - because I feel like typing more words and looking like a distinguished poster, town should move on hunches less and plan more. Mafia should plan less and go on hunches more. A plan almost always has a pattern of some sort and this is usually what leads to mafia members getting caught and town winning 80% of the games.
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Fant0m
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Re: Mafia: where is everybody edition [Day 6]
Reply #641 -
06/12/09 at 23:13:25
That's true. I think mafia could win this game because many townies were killed at the beginning. But, then, we found all the mafia people because of some mistakes they did...
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Adam L
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Re: Mafia: where is everybody edition [Day 6]
Reply #642 -
06/13/09 at 20:30:25
All this "mafia has to talk" is bullshit too. I talked to Goose like three or four times and Clark probably twice(being generous here) and we had no problems whatsoever.
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