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Official new strat ideas topic (Read 49450 times)
Rhodechill
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Re: Official new strat ideas topic
Reply #2300 - 02/26/18 at 01:12:30
 
i would bet $15 with my currentt (limited) knowlejj that turnskip possible with iD bike by 2030 on RR


if im right or something severe at leaset credit me if applicable pls thx idk
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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: Official new strat ideas topic
Reply #2301 - 02/26/18 at 02:24:06
 
Rhodechill wrote on 02/26/18 at 01:12:30:
i would bet $15 with my currentt (limited) knowlejj that turnskip possible with iD bike by 2030 on RR


if im right or something severe at leaset credit me if applicable pls thx idk


It has been done already in a TAF but I dont know the link
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Re: Official new strat ideas topic
Reply #2302 - 02/26/18 at 22:01:47
 


@Zed: Really?  How the fuck would a hoard of TTers not be chasing this strat like every other new strat comes out

moreso, how has this not been seen by me yet

Wou;ld really like to see the TAS video and an even bigger dream would be to ask the TAser which input used for  turnskip.

If so, I truly didn't know it's been done before, so I would have profited easily ig lol

altho I meant "possible for humans" in my last message

but if TAF can,thats a good sign for humans

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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: Official new strat ideas topic
Reply #2303 - 04/05/18 at 13:22:58
 
https://www.youtube.com/watch?v=-7TGabhCM0w

I can't make it work with a normal start, but by slightly delaying the wheelie, and thus losing a bit of time, this happens (at least to me) quite frequently.
Not sure exactly by how much it has to be delayed though, seems like the line angle has a role also.

EDIT : explanations of what I think happens in the description.
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« Last Edit: 04/05/18 at 14:02:56 by ROM »  
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Re: Official new strat ideas topic
Reply #2304 - 04/05/18 at 13:57:19
 
ROM wrote on 04/05/18 at 13:22:58:
https://www.youtube.com/watch?v=-7TGabhCM0w

I can't make it work with a normal start, but by slightly delaying the wheelie, and thus losing a bit of time, this happens (at least to me) quite frequently.
Not sure exactly by how much it has to be delayed though, seems like the line angle has a role also.


Interesting, are you going for WR here ROM? would be cool to see you with a WR in 2018.
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Re: Official new strat ideas topic
Reply #2305 - 04/05/18 at 13:59:37
 
Thanks. Not really, I'm just playing from time to time, I  have a few things I'd like to do and for SGB, that will most likely limit to a 1'21 Smiley
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Re: Official new strat ideas topic
Reply #2306 - 04/06/18 at 14:58:05
 
To add a few words about this, here is another way of doing it, with a full start this time.

https://www.youtube.com/watch?v=1Moc_X5T6mc

Seems complicated to master though, it's about letting a very specific distance between you and your ghost, so the wheelie adjustment must be very controlled. There's no way it can be safely done on lap 2/3, but maybe there exists a specific routine to get it almost always on lap 1..
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Re: Official new strat ideas topic
Reply #2307 - 04/22/18 at 19:19:40
 
I know this TAS is garbage (though it did have a couple innovative strats at the time) but has anyone ever tried doing the ultra cut with only 2 shrooms like this? Does anyone know if it's actually faster? It's not very difficult to do with the proper inputs/alignments and unlike the current TAS BKT, this version is actually realistic for human standards. Maybe someone has told me before but I've since forgotten haha

https://www.youtube.com/watch?v=Vra3lM9AMrM&t=47


Also, has anyone ever tried the rDS dock cut seriously? I just tried for 15 minutes and got a 2/3 run with Funky (albeit the landings were very far right so I couldn't go straight into the shroom, but, I could have easily snuck by the right side of the crates if I was more experienced, especially on my lap 2), it's uploaded to the CTGP if anyone is curious
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Re: Official new strat ideas topic
Reply #2308 - 04/23/18 at 03:07:25
 
DDR strat:

I feel like getting those 2 high jumps before the cut make you lose so much time. But I think it can be faster with the strat Axe used in his 1:50
https://youtu.be/5Tk3yH_D0K4?t=35s (0:35)


rDS:

Getting a shroomless dock cut requires a really late Wheelie. I dont know if it's even possible to make the dock with nunchuk (I get a trick everytime)

Sword also said that by implementing the dock in a run, half of the track will feel different.
I mean when you are able to do it consistently you can try it, 2/3 is impressive.
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Re: Official new strat ideas topic
Reply #2309 - 04/23/18 at 04:52:12
 
Oh, there's definitely faster ways to do the 2 shroom set up (like in your link). Was just curious if anyone ever bothered trying to implement it.


re: rDS

Yeah I know what you mean. With GCN it was annoying at first but I managed to sort of nail the wheelie timing. My ghost would have likely been 3/3 but I got a super late trick lap 3

I'm definitely not the man to implement this, this time Grin WR is far too optimized and I'm god awful at this track. I pulled a 2:05.6 out of my ass 7-8 years ago due to chains but these days I probably couldn't even sub 2:06 Grin

Only a handful of players could implement the dock cut + right side of the crates and go on to finish a good run (assuming that strat is faster, it certainly looks like it would be but I've never properly tested it). It honestly wouldn't take Sword that long to learn it (he spent far longer grinding the MT/RR/rSL glitches than is required here) but I can completely understand why he would be hesitant to
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Re: Official new strat ideas topic
Reply #2310 - 04/23/18 at 06:46:50
 
AlexS wrote on 04/23/18 at 04:52:12:
Only a handful of players could implement the dock cut + right side of the crates and go on to finish a good run (assuming that strat is faster, it certainly looks like it would be but I've never properly tested it). It honestly wouldn't take Sword that long to learn it (he spent far longer grinding the MT/RR/rSL glitches than is required here) but I can completely understand why he would be hesitant to

Yeah and Sword is definitely not the person who breaks away from old strats easily Grin
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Hugo wrote on 07/31/17 at 15:13:47:
Well, it would be like rolling a die and it landing tails every time. After every roll the chance of it being tails becomes less and less, because eventually it will land on heads.

JawsTheShark wrote on 10/17/18 at 14:10:09:
Walter is Australian, right?
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Re: Official new strat ideas topic
Reply #2311 - 04/23/18 at 20:01:20
 
this probably has already been tested but this isn't hard at all and might save time

btw sorry for the audio Tongue

https://www.youtube.com/watch?v=A4iEODvjL0g
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Re: Official new strat ideas topic
Reply #2312 - 04/27/18 at 01:21:52
 
[deleted]

(there was no delete button this time, i swear...??) Questioning
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« Last Edit: 05/09/18 at 04:06:54 by Rhodechill »  

RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: Official new strat ideas topic
Reply #2313 - 04/27/18 at 01:28:36
 
AlexS wrote on 04/23/18 at 04:52:12:
and I'm god awful at this track. I pulled a 2:05.6 out of my ass 7-8 years ago due to chains but these days I probably couldn't even sub 2:06 Grin



bullshit, that would have been WR or ww top 5 or some shit
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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: Official new strat ideas topic
Reply #2314 - 04/27/18 at 04:53:11
 
I believe it may have been 10th WW at the time but I had no business being on the tops to begin with. certainly closer to 7 years as it was submitted to the PP in 2011

By "god awful" I mean by today's standards of course Tongue

The run itself is here if you're curious:

https://www.twitch.tv/videos/173874473?t=50s
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« Last Edit: 04/27/18 at 05:08:50 by AlexS »  
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Re: Official new strat ideas topic
Reply #2315 - 04/27/18 at 05:44:21
 
Rhodechill wrote on 04/27/18 at 01:21:52:
New DKM strat in the works.



Incorporates a trick with some possible other sacrifices in line.  Overall could save .050 to .450 per lap, but this is a wide af estimate.

Almost 98%+ sure it's faster, especially so if you can grip to the downhil road, still, after.

Absolutely absolutely worth expiermenting with IMO

I tried for 25 min to replicate but it's too damn annoying to get precision from such a massive jump.

The angle you have to land it though it weird. It might be possible from other angles and I'd definitely try them in the preliminary rounds of testing, but I took a photo of the absurd angle I did it at.  I was at this angle, just positionED slightly to the right more. Photo: https://i.imgur.com/12mSekC.jpg I tried to show myself in that position in the photo, but could not because funky was slipping off.  This spot (that I am only closely show the general area of where you clip the ramp) should be clipped from the wheelie freefall.  I never canceled my wheelie.  I was using funky but surely it's possibly with daisy.  if not its definitely faster for funky bowser bike dkm tt's.

 this is by far one of the most confident occasions i am with finding a new strat, it can probably save a lot actually.  unfortunately, no video, but anyone could replicate it in about an hour I bet, unless I got insanely lucky.

What I got was a lowtrick with absolutely no air.  Was not a jammed trick. dont remember direction of trick.  sidetricks are my leats common tricks as a nunchuck user. It was not TAS - low, but it was definitely a lucky clip bypassing some physics related eleemnts of the ramp. PRobably like .010 of airtime.

Now, heres the thing.  not sure how i landed on it.  did i wheelie over the 1st wooden ramp?  i actually think i may have gotten a lot of airtime somehow from just driving on the gray part of the track, but i can't be close to 100% sure.Either way, even if you have to wheelie over the wooden ramp, it's still possibly faster.

I find shit like this all the time.  someone start a gofundme for a capture card for me so that i can bless you all with montages. andvideos focused purely on new strats. and relevant physics ftw shit


As of right now, neither no glitch, glitch, or funky kong variations of these categories use this strat. ive never seen it in a former Wr either and ive watched 90%+ of the dkm wr's, with frequency being lowest for 2008-2009 wrs.

If I actualyl disocvered something, please give credit where it's due

while i havent got video footage as i was on wifi, i doubt it would be coincidence if a few people started flcoking to that one particlar area of the ramp this week and pull out a new strat.  Smiley





There is a FANTASTIC tool called ghost comparison. I guess you can finish a few more runs and just compare to the WR  Smiley
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Re: Official new strat ideas topic
Reply #2316 - 04/28/18 at 01:46:14
 
Unfortunately, life is taking its toll.  It's getting in the way.  I don't have time.

If someone wants to try and WR with it, they can test it.

I even told you it took way too long to even replicate it and I gave up, nevermind against a WR ghost.



ZedR wrote on 02/26/18 at 02:24:06:
Rhodechill wrote on 02/26/18 at 01:12:30:
i would bet $15 with my currentt (limited) knowlejj that turnskip possible with iD bike by 2030 on RR


if im right or something severe at leaset credit me if applicable pls thx idk


It has been done already in a TAF but I dont know the link



so why can't humans do it.
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« Last Edit: 04/28/18 at 06:11:51 by Rhodechill »  

RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: Official new strat ideas topic
Reply #2317 - 04/28/18 at 02:45:23
 
too hard, does not safe too much time/not worth it
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Re: Official new strat ideas topic
Reply #2318 - 04/28/18 at 06:13:53
 
ZedR wrote on 04/28/18 at 02:45:23:
too hard, does not safe too much time/not worth it


Yeah the Rainbow Road turnskip is crazy.


someone else just told me someone did it in tas indeed but the controls are pretty much not humanly possible

i wonder if a simplified version can be reached for humans though

We used to have some whacky strats before we found out ways to simply them
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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: Official new strat ideas topic
Reply #2319 - 04/28/18 at 13:20:49
 
On the MG NG flap you shroom in mid air between the first and second green shroom to land on the very edge of the red shroom right after, you then skip the last two shrooms and land on the very edge after the cave, you then gap jump and complete the lap. This is considered one of the hardest flap shroomspots so I was pondering an alternative when I figured maybe we can skip the red mushroom directly after and shroom onto the second to last one instead. It turns out you can if you shroom once you land on the second green mushroom and shroom then wheelie, if you execute this well you will clip the front of the second to last shroom. Because you clip the shroom you will get little air (even less then original shroom spot) - I also believe this is slightly easier too. I hope I can get a run soon, and once I build a computer I'll record the strat.  Smiley


I'd like to note, air movement is going to be a little more difficult with this strat, so it will not be significantly easier... Faster for sure though
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Re: Official new strat ideas topic
Reply #2320 - 04/29/18 at 07:19:25
 
https://youtu.be/NwNkYfGsYfw

Finally got it properly, hopefully you can see it clearer in video then in text.
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Re: Official new strat ideas topic
Reply #2321 - 04/29/18 at 07:29:45
 
Spec wrote on 04/29/18 at 07:19:25:
https://youtu.be/NwNkYfGsYfw

Finally got it properly, hopefully you can see it clearer in video then in text.


Once more, try to compare the ghosts with ghost comparisons and different strats

Maybe if its not even faster, we can see if it's worth it
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Re: Official new strat ideas topic
Reply #2322 - 04/29/18 at 08:15:13
 
ZedR wrote on 04/29/18 at 07:29:45:
Spec wrote on 04/29/18 at 07:19:25:
https://youtu.be/NwNkYfGsYfw

Finally got it properly, hopefully you can see it clearer in video then in text.


Once more, try to compare the ghosts with ghost comparisons and different strats

Maybe if its not even faster, we can see if it's worth it


I have no computer to edit it with so I can't compare Smiley
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Re: Official new strat ideas topic
Reply #2323 - 04/29/18 at 09:13:59
 
Spec wrote on 04/29/18 at 08:15:13:
ZedR wrote on 04/29/18 at 07:29:45:
Spec wrote on 04/29/18 at 07:19:25:
https://youtu.be/NwNkYfGsYfw

Finally got it properly, hopefully you can see it clearer in video then in text.


Once more, try to compare the ghosts with ghost comparisons and different strats

Maybe if its not even faster, we can see if it's worth it


I have no computer to edit it with so I can't compare Smiley


you know what comparison is? (ctgp)
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Re: Official new strat ideas topic
Reply #2324 - 04/29/18 at 10:29:19
 
Spec wrote on 04/29/18 at 08:15:13:
ZedR wrote on 04/29/18 at 07:29:45:
Spec wrote on 04/29/18 at 07:19:25:
https://youtu.be/NwNkYfGsYfw

Finally got it properly, hopefully you can see it clearer in video then in text.


Once more, try to compare the ghosts with ghost comparisons and different strats

Maybe if its not even faster, we can see if it's worth it


I have no computer to edit it with so I can't compare Smiley

https://youtu.be/0fOeZA7z4Y4

It's not completely accurate but it's close. It's difficult to know how to line the two runs up because they get different tricks off the mushroom. The first is between your strat and Dashi's 2013 WR because Fox's WR Twitch highlight wasn't loading properly for me and the second is between your strat and Fulag's slightly more optimized 2013 TAS. (lol what is it with this category and 2013) Nonetheless, it seems that if it's easier, it might be worth it to go for.


ZedR wrote on 04/29/18 at 07:29:45:
Spec wrote on 04/29/18 at 07:19:25:
https://youtu.be/NwNkYfGsYfw

Finally got it properly, hopefully you can see it clearer in video then in text.


Once more, try to compare the ghosts with ghost comparisons and different strats

Maybe if its not even faster, we can see if it's worth it

This would not be useful unless he manages to get to the mushroom at the exact same time which is difficult for something that isn't at the beginning of the lap
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Rhodechill wrote on 02/16/18 at 09:53:50:
how do you get WR but bypass the top tens

Arvo57 wrote on 02/10/19 at 11:35:14:
PP can do whatever the fuck they want, I and nobody else can really change that

JawsTheShark wrote on 02/26/19 at 22:18:26:
Your sneak disses are desperate and weak!
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