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Koopa Cape (Read 166 times)
arteest90
Karter
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Koopa Cape
05/13/08 at 17:38:09
Is it slower to wheelie while in water with a forward current?
If I'm not mistaken, the WR holder doesn't wheelie at all when he's in the river outside, or when he's in the stream in the pipe.
Does it not make a difference, or was the rest of his run just that good?
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AlexPenev
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I play in 70Hz
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Re: Koopa Cape
Reply #1 -
05/13/08 at 22:35:49
Why doesn't this course use torpedo? Is the hairpin before the rapids the only problem?
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Alvin van Asselt
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Re: Koopa Cape
Reply #2 -
05/14/08 at 02:23:05
Yes, just like the harpin at DC.
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Jonesy
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Re: Koopa Cape
Reply #3 -
05/14/08 at 07:34:25
arteest90 wrote
on 05/13/08 at 17:38:09:
Is it slower to wheelie while in water with a forward current?
If I'm not mistaken, the WR holder doesn't wheelie at all when he's in the river outside, or when he's in the stream in the pipe.
Does it not make a difference, or was the rest of his run just that good?
I was wondering the same thing after watching the WR ghost.
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shadow wrote
on 06/10/03 at 04:55:18:
It goes (from hardest to easiest): NTSC -> Gallo NTSC -> Australian PAL -> English/Irish PAL -> Dutch PAL. Everyone knows that.
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Macaque
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hit 6678 moles
Re: Koopa Cape
Reply #4 -
05/14/08 at 08:21:25
Perhaps the WR doesn't do the wheelies in order to influence the positioning of the spinning electric things? If you need to swerve to avoid them it loses quite a bit of time.
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Jonesy
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Re: Koopa Cape
Reply #5 -
05/14/08 at 09:41:34
But he doesn't do it before or after the shroomspot either.
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AGDQ 2014 MK64 150cc Shortcut Run
AGDQ 2014 Toad's Turnpike Extra
shadow wrote
on 06/10/03 at 04:55:18:
It goes (from hardest to easiest): NTSC -> Gallo NTSC -> Australian PAL -> English/Irish PAL -> Dutch PAL. Everyone knows that.
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