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First Impressions? (Read 703 times)
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First Impressions?
04/14/08 at 01:04:23
 
So quite a few people have had the game now for a few days, what do you think? How do you think it compares with the other MK games? What are the good points and what are the badpoints? Is it worth buying a wii for?
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Re: First Impressions?
Reply #1 - 04/14/08 at 01:18:19
 
I was very happy with this game, but I'm beginning to hate it. It isn't Mario Kart anymore because you can play with bikes, it doesn't matter how good you race at the first 2 laps of a grand prix because you always get a bullet bill, you only have to wheelie on time trail, the retro tracks are too retro or you can't even see that it's a retro track (like GV2), the straights are too long and the online function won't make the site real. I think there's also something else wrong with the time trail mode (please help at the vids topic!), but most of all: It's great to drive with the Wii Wheel, but the NGC controller is better. It doesn't have anything to do with the accurancy, but if you wheelie, you always steer a bit and slow down. It's just like the real Mario games: The first game is good (SMK), the second bad (MK64), the third one good (MKDD) and the fourth one bad again (MKWii). Still, just like MK64, I have to play it for the combined rankings Sad
And yes, there's something in the game that I really like: The battle mode.
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Re: First Impressions?
Reply #2 - 04/14/08 at 01:26:58
 
It's great, better than MKDD and DS.
MT'ing does not require skill, so one can focus on driving.
Cups: too many items against you... sometimes you got hit by 6/7 item/karts  in a row (and likely the last one will  send you outside the track) and you have not any chance to avoid them.
That's bad, because there are a lot of unlockables that need a good rank on cups.
In TT driving karts is the usual MK experience, driving bikes is a new experience... i find driving bikes like playing F-zero Gx.

Online:
matches are funny, somtimes the connection drops (three times in 4 day of playing to me).
viewing continental and world top 10 (and dowloading the best ghosts) is amazing.

New tracks are awesome as well as the classic.

Using the GC controller has the disadvantage on tricks (you have to leave the pad when you press 'up'), so i suggest you to start playing with wiimote+nunch..

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Re: First Impressions?
Reply #3 - 04/14/08 at 01:30:21
 
Worth buying a Wii for? In a word, no. There are better games out there now that can justify buying a Wii (Mario Galaxy the first that jumps to mind).

As for MKW, it's good, but at the moment I'm not blown away. The new tracks vary (imo) in quality and although some are great for multiplayer moments, some are just average tracks. The main difference is probably the exclusion of snaking, and although I was never good enough at it to get high in the rankings, I do miss it. The bikes are an okay addition and I find they work better than karts on some tracks at time trial.

The one things that has annoyed me beyond everything else is the frequency you'll get attacked when 1st in grand prix. Every time I think I'm doing well enough to win, and far enough ahead not to worry about a blue shell, I'll get blue shelled, red shelled, lightning bolted and powed in a short period of time sending me from 1st to 8th when the finish line is barely a few seconds away....

Although it does have its drawbacks, I can see me playing this one for quite a while on time trial, especially as the times are going to be very competitive and achievable to a lot more people than they were with DD.

The only thing I can't comment on is the online multiplayer because I haven't tried it yet, although the rankings and ability to download ghosts is a nice touch. I read that some people are not happy with the way Nintendo show the times (or lack of) online. It doesn't bother me, if I want a competitive site to race other at time trial I'll come here to do so.

EDIT: Last thing I forgot to mention - the Wii Wheel. I don't like it and have just stuck to the GC controller, much more acurate and easy to use. I'll use the wheel when playing against my friends but that's about it.
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Re: First Impressions?
Reply #4 - 04/14/08 at 03:48:55
 
termoPilucco wrote on 04/14/08 at 01:26:58:
It's great, better than MKDD and DS.
MT'ing does not require skill, so one can focus on driving.


what about both mt'ing AND good driving, that requires even more skills!
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Re: First Impressions?
Reply #5 - 04/14/08 at 03:51:52
 
Mario Kart Wii seems to be good fun, but it may get boring very quickly, as this is for sure the easiest Mario Kart yet.

The online features are amazing and without them this game would hardly be worth playing.  The CC in a wi-fi match is now determined by the number of players & their skill level which is a very nice touch.  When there are only good players racing the game steps up the speed to 150cc.  

The game throws out an absurd amount of items on wi-fi.  In MKWii it is not unusual to get four or more blues in one race then the item hits continue even after you have dropped down into 3rd or 4th place.  :'(  Those damn item boxes are everywhere so even if you can build a big lead over the others it is not always enough to ensure victory.  On the first day it was hilarious but  it is becoming tiresome. I suppose Nintendo did this to give more people a chance to win but sometimes you can hardly move from getting pelted by items. It really is that crazy.  

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Re: First Impressions?
Reply #6 - 04/14/08 at 03:55:58
 
Macaque wrote on 04/14/08 at 03:51:52:
The game throws out an absurd amount of items on wi-fi.  In MKWii it is not unusual to get four or more blues in one race then the item hits continue even after you have dropped down into 3rd or 4th place.  :'(  Those damn item boxes are everywhere so even if you can build a big lead over the others it is not always enough to ensure victory.  On the first day it was hilarious but  it is becoming tiresome. I suppose Nintendo did this to give more people a chance to win but sometimes you can hardly move from getting pelted by items. It really is that crazy.  


This sums up my finals perfectly! Sometimes you feel like you're the only one who is in the race as that many items are hitting you.
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Re: First Impressions?
Reply #7 - 04/14/08 at 04:33:54
 
M. Sax wrote on 04/14/08 at 03:48:55:
what about both mt'ing AND good driving, that requires even more skills!


Yes, off course, but it's not relaxing at all.



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Re: First Impressions?
Reply #8 - 04/14/08 at 04:54:11
 
Alvin van Asselt wrote on 04/14/08 at 01:18:19:
I was very happy with this game, but I'm beginning to hate it. It isn't Mario Kart anymore because you can play with bikes, it doesn't matter how good you race at the first 2 laps of a grand prix because you always get a bullet bill, you only have to wheelie on time trail, the retro tracks are too retro or you can't even see that it's a retro track (like GV2), the straights are too long and the online function won't make the site real. I think there's also something else wrong with the time trail mode (please help at the vids topic!), but most of all: It's great to drive with the Wii Wheel, but the NGC controller is better. It doesn't have anything to do with the accurancy, but if you wheelie, you always steer a bit and slow down. It's just like the real Mario games: The first game is good (SMK), the second bad (MK64), the third one good (MKDD) and the fourth one bad again (MKWii). Still, just like MK64, I have to play it for the combined rankings Sad
And yes, there's something in the game that I really like: The battle mode.


Amen, agree on every front.
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Re: First Impressions?
Reply #9 - 04/14/08 at 05:06:33
 
termoPilucco wrote on 04/14/08 at 04:33:54:
M. Sax wrote on 04/14/08 at 03:48:55:
what about both mt'ing AND good driving, that requires even more skills!


Yes, off course, but it's not relaxing at all.

That's true also Tongue
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Re: First Impressions?
Reply #10 - 04/14/08 at 05:39:00
 
For me the game is amazing, I bought a second Wii just for it and it delivers. Of course GP can be brutal but it wouldn't be Kart if it wasn't, and even though you can get robbed in a race, on average the better driver will end up winning more.

It was never going to satisfy everyone, specially in the hardcore community, but it's sucked in more casual players now, and that's a good thing.
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Re: First Impressions?
Reply #11 - 04/14/08 at 07:55:26
 
Alvin van Asselt wrote on 04/14/08 at 01:18:19:
. It's just like the real Mario games: The first game is good (SMK), the second bad (MK64), the third one good (MKDD) and the fourth one bad again (MKWii). Still, just like MK64, I have to play it for the combined rankings Sad
.


My heart bleeds, MK64 is a bad game? what the hell are you smoking Alvin, are you on drugs! hah I am just kidding but I canīt believe you just said MK64 sucks. Everyone has their own opinion....ya...MKDD good? blah it sucks Smiley the crazy charging countless MTs makes the game very annoying. Ask Finn, William, Pobre, Michael F.

Anyway my friend has this MK wii game and he doesnīt like it at all, he gave up quite easily on the game because of the bikes, this is not kart anymore. Smiley
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Re: First Impressions?
Reply #12 - 04/14/08 at 08:02:48
 
I love it for what it is.  I'm not going to make comparisons, but just enjoy what Nintendo has done with it.  So far, it is awesome  Smiley
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Re: First Impressions?
Reply #13 - 04/14/08 at 08:03:53
 
It's funny how you people go crazy about MKDDs MTs but nobody mentions the unhuman MKDS MTs Smiley

As for MKWii - great game, simple but great. And online is fun, no matter how hard the items are against you
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Re: First Impressions?
Reply #14 - 04/14/08 at 08:04:32
 
Getting hit by items once every five seconds makes it pretty meh. But if you can actually turn off some (all?) items also when playing online then multiplayer might be alright.
Haven't tried time trial.
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Re: First Impressions?
Reply #15 - 04/14/08 at 12:40:58
 
Karina Villa wrote on 04/14/08 at 07:55:26:
Alvin van Asselt wrote on 04/14/08 at 01:18:19:
. It's just like the real Mario games: The first game is good (SMK), the second bad (MK64), the third one good (MKDD) and the fourth one bad again (MKWii). Still, just like MK64, I have to play it for the combined rankings Sad
.


My heart bleeds, MK64 is a bad game? what the hell are you smoking Alvin, are you on drugs! hah I am just kidding but I canīt believe you just said MK64 sucks. Everyone has their own opinion....ya...MKDD good? blah it sucks Smiley the crazy charging countless MTs makes the game very annoying. Ask Finn, William, Pobre, Michael F.

Anyway my friend has this MK wii game and he doesnīt like it at all, he gave up quite easily on the game because of the bikes, this is not kart anymore. Smiley


hey Karina Smiley!
Alvin's obviously smoking his socks Smiley. MK64 is maybe a bit hard to get into, because those mt's don't come easy. but once you've got the hang of it, you realize that the game is a wonderful combination of simplicity and complexity. there's just that one technique, but you can go on improving it for years. and the tracks: no flashy distractions, just what you need to steer by, more or less+a wonderful freedom to move off track and explore strange routes. it's the same with the tracks as with the mt's; you can go on for years learning them better and better, and as you improve, you find new facets all the time. In short: within utter simplicity you have infinite complexity - and an everlasting challenge.

MKDD was an enormous disappointment after that, allthough I realize that I never got really into the game, as I only played it for two months right at the start. but I don't want to; r-tech and a-tech and all that stuff sounds ridiculously stressful.

From what I hear, MKWii may seem to have MK64's simplicity - but maybe not it's complexity. I don't know, it obviously is far too early to say. some devoted players must hjave played it for a few months, at least, before we will know it's potential as a tt game. (and that's what interests me.) but anyway I'm happy for it's not having the stressful features of MKDD and MKDS.

of course I'm gonna get it, but you know, I've only played MK64 for 9 years, so I've got a lot more to do there before I'm ready to take on a new game for real Cheesy!

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Re: First Impressions?
Reply #16 - 04/14/08 at 14:06:44
 
I really like the new take on Time Trials. I found SSMTs a bit annoying in the last installments, partly the reason I never played last MKs very seriously. Played MKDS quite a bit at launch, but quickly got bored with it. Although, since it's been a bit dumbed down, I guess many veterans will go back to their old games after a while.

EDIT: Shit, if I'd play a game for 9 years ... xD
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Re: First Impressions?
Reply #17 - 04/14/08 at 14:32:56
 
really it looks very similar to non snaking mkds racing.
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Re: First Impressions?
Reply #18 - 04/14/08 at 19:08:32
 
Playing people from this site online is fun.  Checking out the new tracks is fun.  Getting hit by items every 3 seconds and being stuck with people who choose Bowser's Castle 8 times in a row is not fun.  The new courses are wacky.  The controls suck.  This game is better than I expected but it's certainly not a masterpiece like MK64 or SMK.
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Re: First Impressions?
Reply #19 - 04/14/08 at 22:39:43
 
IMO(and people will disagree with me here, but it is just my opinion), Mario Kart 64 wasn't a step in the right direction for the Mario Kart series. I'm not saying it was a bad game, not at all; I'm just saying it was lacking something, something that the MKs to follow do have(with the exception of Super Circuit, that game is by far the worst game in the series). I am unable to put my finger on exactly I felt was missing though. Onto my main point...

Mario Kart Wii, again in my own opinon is a... sequel to MK64(again I welcome any criticism to what I have just said), I feel that the playing style, karts, tracks, time trials, GPs have been vastly improved. It's not that I enjoy getting raped every five seconds by oncoming items, it's just that it adds to the zest of the game.

To me, it's a newly crafted, yet original idea... taking all the good qualities of the previous Mario Karts(especially MK64) and putting it into one single game. I'm 100% sure hundreds of people will disagree with me here, but it's the best Mario Kart yet. And sure you all have the right to be pissed off with the addition of bikes and the new MT system, but... no one cares, stop bitching and play the god damn game. Smiley

First impression =   Shocked
Second impression =  Smiley Smiley (it's already having that MK affect on me(I'm screaming at the wall when I screw up on time trials or get item raped by stupid CPUs, and the odd human))

Flaming is welcome.  Smiley
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Re: First Impressions?
Reply #20 - 04/15/08 at 00:23:33
 
finn wrote on 04/14/08 at 12:40:58:
Alvin's obviously smoking his socks Smiley.


I'm not kidding. MK64 doesn't let you feel you're really karting with its semi-3D graphics and the many shortcuts. Still, it's something else...
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Re: First Impressions?
Reply #21 - 04/15/08 at 00:34:09
 
Astr0 wrote on 04/14/08 at 22:39:43:
Mario Kart 64 wasn't a step in the right direction for the Mario Kart series. I'm not saying it was a bad game, not at all; I'm just saying it was lacking something, something that the MKs to follow do have(with the exception of Super Circuit, that game is by far the worst game in the series). I am unable to put my finger on exactly I felt was missing though. Onto my main point...


That was where I stopped reading your
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Re: First Impressions?
Reply #22 - 04/15/08 at 00:45:12
 
The Gaff wrote on 04/15/08 at 00:34:09:
Astr0 wrote on 04/14/08 at 22:39:43:
Mario Kart 64 wasn't a step in the right direction for the Mario Kart series. I'm not saying it was a bad game, not at all; I'm just saying it was lacking something, something that the MKs to follow do have(with the exception of Super Circuit, that game is by far the worst game in the series). I am unable to put my finger on exactly I felt was missing though. Onto my main point...


That was where I stopped reading your http://picnic.ciao.com/uk/9667650.jpg


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Re: First Impressions?
Reply #23 - 04/15/08 at 00:57:18
 
I'm sorry. But it's true. We all have our own opinions.
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Re: First Impressions?
Reply #24 - 04/15/08 at 01:59:22
 
Alvin van Asselt wrote on 04/15/08 at 00:23:33:
I'm not kidding. MK64 doesn't let you feel you're really karting with its semi-3D graphics and the many shortcuts. Still, it's something else...


well, in a way I can understand about the graphics, 'cause I experienced them as rather bleak when I switched back from my two months' stint at MKDD. but that's just what you're used to, and I soon forgot about it. it doesn't affect the playing qualities of the game at all.
    I really think you should look beyond graphics to playing qualities. With the n64 technology, you really have extremely advanced possibilities, and I don't think that what comes after that has contributed much to making better playing qualities possible. Games just look flashier, that's all. (OK, in some instances, muddy grapichs detract from the playing experience, but mainly not. and not in MK64.)
     I take it that when you speak about "the many shortcuts", you don't refer to what technically are counted as "real" shortcuts, but rather to the instances where you go across grass, sand etc. in order to cut distance. those are just part of what makes the game better than MKDD: you have a sort of creative freedom with strats in MK64 which you haven't in MKDD, where you mostly just have to follow the track. now of course this freedom is a bit illusory, 'cause after 11 years all the possibilities have been pretty much tested out, and the best routes to take are all mapped out. but I don't see the problem: why should it be more "real karting" to follow the track on MR, for instance, than going between the big mushroom and the wall? (besides, even mkdd has a few instances where you leave the track to cut distance.)

and if what you have in mind are the real shortcuts, then I don't see the problem. lots of players, and myself one of them, just don't do them.

how is this in the new game? can you experiment with alternative routes by going off track?

finn
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