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No SSMTing in M.K. Wii (Read 1105 times)
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Re: No SSMTing in M.K. Wii
Reply #50 - 04/03/08 at 06:32:45
 
Anyone else seen this? looks like we might be forced to use the Wiimote. seems tricking off ramps to get a boost might not be possible with the GC controller or classic controller.

http://kotaku.com/374920/classic-gamecube-controllers-gimped-for-mario-kart
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Re: No SSMTing in M.K. Wii
Reply #51 - 04/03/08 at 08:08:51
 
" I know that Bozon had mentioned in our podcast that he couldn't find a way to perform tricks or wheelies in Mario Kart Wii using a GCN or classic controller. You can, though – the functionality is just mapped to the D-Pad. So when you go off a jump, tap up on the D-Pad and you'll trick. Same for wheelies. "

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Re: No SSMTing in M.K. Wii
Reply #52 - 04/09/08 at 12:17:34
 
http://www.youtube.com/watch?v=mtQqTOJu9R8

Well, I was watching this video and the guy is attempting to snake on a Heavy kart. It seems kind of possible.
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Re: No SSMTing in M.K. Wii
Reply #53 - 04/09/08 at 12:36:33
 
Rodriguezjr wrote on 04/09/08 at 12:17:34:
http://www.youtube.com/watch?v=mtQqTOJu9R8

Well, I was watching this video and the guy is attempting to snake on a Heavy kart. It seems kind of possible.

looks pretty pointless, doing a red mt is way faster than some blue mts, you may just want to SSMT somewhere
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Re: No SSMTing in M.K. Wii
Reply #54 - 04/09/08 at 12:52:38
 
Rodriguezjr wrote on 04/09/08 at 12:17:34:
http://www.youtube.com/watch?v=mtQqTOJu9R8

Well, I was watching this video and the guy is attempting to snake on a Heavy kart. It seems kind of possible.


Well, the SSMT is definitely possible, but I can't see it helping too much. Of course somewhere you've got to draw the line between what is a straight and what is a turn. It looked like if that first straight was longer, his first "SSMT" wouldn't have helped him that much, but it started to turn toward the end so it worked out ok.

Oh well. Honestly I'm kind of getting tired of talking about it. I wanna play already.  Smiley
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