Welcome, Guest. Please Login or Register    
 
smk mk64 mksc mkdd mkds mkwii mk7 mk8
general   mafia   smk   mk64   mksc   mkdd   mkds   mkw   mk7   mk8   |   problems   |   discord   irc
 
  Home Search Members Login Register
 
Pages: 1 2 3 
Send Topic Print
No SSMTing in M.K. Wii (Read 1105 times)
Husky
King
****
Offline



6825 days karting
SoCal, USA
Gender: male
Re: No SSMTing in M.K. Wii
Reply #25 - 03/29/08 at 12:06:13
 
@ Benoit, I agree with most of that.

However, I feel the mkwii MT system seems to have been toned down a lot, not just a little. Although I've only really played MKDS (played MKDD a little), so maybe it's not compared to the earlier kart games. It's toned down all around... no manual input for MT, MTs take longer to perform, and they're supposedly weaker. I wanted it toned down a little from MKDS, but I think this may be too much. Although I think we should all hold our judgment until the game is released... maybe some karts will have quick, strong, or long MTs.

Also, I don't think toning down MTs is the right way to handle those complaints. I understand the complaints and that Nintendo should do something, but they picked the wrong way to deal with it. We all know we're still gonna be better than all the slow players from mkds, so there will still be complaining, simply b/c a lot of people are sore losers. Our non-mt times still crush the times of most mkds anti-snakers. So in a way it doesn't even address the issue. And how it does it is in a sense handicapping the better players, which they don't like obviously. What should have been done is Nintendo should've improved its wifi matchmaking system. They could keep stats on your driving, like how fast you finish, how many MTs you do, etc. This will show your skill and style of racing, then wifi can match people up accordingly by those stats. This way the better players will be matched with better players, decent players with decent players, and noobs with noobs. Or like Stelzig said, it could use lobbies so people can organize and set up their own matches. When opponents are closely matched up, it's a more exciting and fun game. The chances of getting blown away or blowing some one away (both not fun) are much much less, and thus it's more "fair" and there should be less complaining.
Back to top
 
 

My YouTube
MKDS: Triple RR God & RR Rail SC Founder. 4 former WRs.
View Profile   IP Logged
Enhasa
Elite
***
Offline

Lifer

fell 7634 times for marty
Northern Ireland
Gender: male
Re: No SSMTing in M.K. Wii
Reply #26 - 03/29/08 at 20:04:35
 
I could start another topic and pour over all the scepticism, but I might aswell do it here. Who is seriously doubting that MKWii will be a Mario Kart installment where skill wont matter?

With the half assed previews by sometime Mario Kart players, four control options, tricks, and a multitude of vehicle options, plus the fact that no one has actually felt the true physics of the game, is it really viable to grief at the fact that there might not be SSMTs?

SMK didn't have it, and Reggie said over a year ago that MKWii will level the playing field for pros and noobs alike.
Back to top
 
 
View Profile   IP Logged
wheatley
n00b
*
Offline



fell 7670 times for marty

Re: No SSMTing in M.K. Wii
Reply #27 - 03/30/08 at 06:16:06
 
I agree with Benoit. I was initially concerned about this when i first heard, but on reflection, im not that bothered if snaking has been removed from the game. I'm sure that it will be just as competetive as its predessesors. I first got hooked on the original MK when snaking didn't exist, and I still believe that game required oodles of skill (just look at Sami's times) which came from hours and hours of practice and dedication.

As for the anti-snakers getting all excited, I can assure you that several months after release these same guys are going to to be trying find something else to blame for their inability to compete at the highest level. It will be the same group of people as in previous MK games clocking the fastest times and bossing the game on WiFi, simply because these people are willing to put in the extra work to achieve this. Im going to love hearing from the anti-snakers in 6 months time, when they realise this, and finally have to admit to themselves that maybe, just maybe, they're not actually that good at MK.
Back to top
 
 
View Profile   IP Logged
SpinyPlate
n00b
*
Offline

u wot mk8

worships 6164 kartgods
UK
Gender: male
Re: No SSMTing in M.K. Wii
Reply #28 - 03/31/08 at 00:26:53
 
If anyone has NGamer Issue 22, turn to page 45, middle column, above the big quote:

"The game doesn't like giving you boost power unless you're on a corner."

It seems SSMTing is truly gone.
Back to top
 
 

Scroll down for better posts
View Profile   IP Logged
stelzig
Legend
*****
Offline



7225 days karting
Arhus, Denmark
Gender: male
Re: No SSMTing in M.K. Wii
Reply #29 - 03/31/08 at 04:13:30
 
^Yeah that's probably where i had heard that weird quote from earlier too. I still don't believe that it just sounds too weird. How would they be able to create such a mechanism so that it just only triggers on a turn? Will miniturbos only be charged if you start the drift on a turn then? Because in many of the videos we have seen they keep drifting even after getting out of a very small turn and still charge their drift (watch ign luigi on sherbet land video for instance). It just doesn't add up and if that "problem" really happens to exist then there will be found ways around it.
Back to top
 
 
View Profile stelzig   IP Logged
MD_Neo
Legend
*****
Offline

SMK 6x World
Champion - Team
Meltdown

6981 holabolas
Rennes, France
Gender: male
Re: No SSMTing in M.K. Wii
Reply #30 - 03/31/08 at 07:40:27
 
Even without boosting (or not much boosting), SMK is an incredibly awesome game! Why MK Wii couldn't be as awesome...? Wink
Back to top
 
 

View Profile   IP Logged
Spazzup
Karter
**
Offline

pepsifag

worships 6720 kartgods
Canada
Gender: male
Re: No SSMTing in M.K. Wii
Reply #31 - 03/31/08 at 11:12:26
 
Apparently MTs are angle-based in that the tighter you turn the faster the MT charges. Makes sense from the videos I've seen but even then SSMTing will definitely be possible, the only real difference would be that the approach would be a bit different.
Back to top
 
 

Undecided
View Profile   IP Logged
ALAKTORN
Myth
*****
Offline

Resident weeaboo

ate 6519 donuts
Italy - Viserba
Gender: male
Re: No SSMTing in M.K. Wii
Reply #32 - 03/31/08 at 12:01:52
 
Spazzup wrote on 03/31/08 at 11:12:26:
Apparently MTs are angle-based in that the tighter you turn the faster the MT charges. Makes sense from the videos I've seen but even then SSMTing will definitely be possible, the only real difference would be that the approach would be a bit different.

That's only for automatic mts i think

Macaque wrote on 03/27/08 at 03:43:32:
The video does show, for certain, the difference between manual and automatic:

Automatic Drift
1. You will drift automatically when turning.
2. When you turn, you won't slow down (you won't be able to hop or use mini-turbos).

Manual drift
1. After you hop, you will begin drifting
2. Keep drifting to get a speed boost.
Back to top
 
 

ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
View Profile alaktorn91   IP Logged
Ostro
King
****
Offline

Kris

7400 days karting
Germany, Bremen
Gender: male
Re: No SSMTing in M.K. Wii
Reply #33 - 03/31/08 at 12:05:09
 
It says Automatic Drift -> No MTs
so how would that work? Huh
Back to top
 
 

Signature:
Signatures are displayed at the bottom of each post or Personal Message.
YaBBC code may be be used in your signature. Smiley
View Profile WWW Ostro 213374264 MKDDOstro   IP Logged
ALAKTORN
Myth
*****
Offline

Resident weeaboo

6519 days karting
Italy - Viserba
Gender: male
Re: No SSMTing in M.K. Wii
Reply #34 - 03/31/08 at 12:08:59
 
Ostro wrote on 03/31/08 at 12:05:09:
It says Automatic Drift -> No MTs
so how would that work? Huh

ops, i read it wrong Lips Sealed

anyway manual says "2. Keep drifting to get a speed boost." so the angle-based mt it's not true
Back to top
 
 

ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
View Profile alaktorn91   IP Logged
Spazzup
Karter
**
Offline

pepsifag

6720 days karting
Canada
Gender: male
Re: No SSMTing in M.K. Wii
Reply #35 - 03/31/08 at 12:23:44
 
ALAKTORN wrote on 03/31/08 at 12:08:59:
Ostro wrote on 03/31/08 at 12:05:09:
It says Automatic Drift -> No MTs
so how would that work? Huh

ops, i read it wrong Lips Sealed

anyway manual says "2. Keep drifting to get a speed boost." so the angle-based mt it's not true

It's just not specific, it doesn't explicitly say that it's not like that. We won't be sure until the 11th.
Back to top
 
 

Undecided
View Profile   IP Logged
ALAKTORN
Myth
*****
Offline

Resident weeaboo

6519 sex records
Italy - Viserba
Gender: male
Re: No SSMTing in M.K. Wii
Reply #36 - 04/01/08 at 00:28:32
 
if it was angle-based the game would specify it, go watch some vids, they do mts even on straights
Back to top
 
 

ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
View Profile alaktorn91   IP Logged
stelzig
Legend
*****
Offline



helped 7225 people
Arhus, Denmark
Gender: male
Re: No SSMTing in M.K. Wii
Reply #37 - 04/01/08 at 02:52:59
 
ALAKTORN wrote on 04/01/08 at 00:28:32:
if it was angle-based the game would specify it

Not neccesarily. It seems very possible that it could act this way. Maybe we'll find a way to ZZMT in this game Smiley
Back to top
 
 
View Profile stelzig   IP Logged
Drunk Holy Moly
Titan
*****
Offline

Drunk German

7546 days karting
Germany
Gender: male
Re: No SSMTing in M.K. Wii
Reply #38 - 04/01/08 at 06:27:43
 
I will start playing MKWii in summer, copy the strats and beat everyone  Smiley

Smiley
Back to top
 
 

Former World Champ MKDD and Mario 64
My Youtube
View Profile   IP Logged
@ndrew
Legend
*****
Offline



6860 holabolas
Sartell, Minnesota
Gender: male
Re: No SSMTing in M.K. Wii
Reply #39 - 04/01/08 at 12:33:28
 
Wtf, this game looks far to simple. It seems almost everey game nintendo creates nowadays are created for noobs.  Sad I mean, no snaking just because noobs complained it was to hard.  Smiley


i probably won't be playing this game. Looks far to gay and kiddie.
Back to top
 
 

MKDD world champion (August 2012-March 2017)
View Profile   IP Logged
Ostro
King
****
Offline

Kris

7400 days karting
Germany, Bremen
Gender: male
Re: No SSMTing in M.K. Wii
Reply #40 - 04/01/08 at 13:05:10
 
It's always the same anyways, most players complain about new kart games and stick to their roots Smiley
Back to top
 
 

Signature:
Signatures are displayed at the bottom of each post or Personal Message.
YaBBC code may be be used in your signature. Smiley
View Profile WWW Ostro 213374264 MKDDOstro   IP Logged
IsThatAGoodTime
NinjaThing
*****
Offline



6760 days karting

Gender: male
Re: No SSMTing in M.K. Wii
Reply #41 - 04/01/08 at 13:09:02
 
I REALLY don't see how people can complain without even having played the game yet.

Also, my thoughts as far as Yes/No on SSMT/etc.  is that either way, there will be an upper tier...it's not like suddenly EVERYONE will be getting the same WR time as a tie etc.  there will still be enough ways to cut time.
Back to top
 
 
View Profile   IP Logged
Unreal
King
****
Offline

~No Luck, Just
Skill~

6551 days karting
London, England
Gender: male
Re: No SSMTing in M.K. Wii
Reply #42 - 04/01/08 at 17:09:28
 
GrinIsThatAGoodTime wrote on 04/01/08 at 13:09:02:
I REALLY don't see how people can complain without even having played the game yet.

Also, my thoughts as far as Yes/No on SSMT/etc.  is that either way, there will be an upper tier...it's not like suddenly EVERYONE will be getting the same WR time as a tie etc.  there will still be enough ways to cut time.


yeah, i totally agree i mean how can you judge a game when you havent even played it? just doesnt make sense.

im posting from my wii atm and everything is all slow lol.
Back to top
 
« Last Edit: 04/02/08 at 12:55:07 by Unreal »  

Had many WRs on MKDS, MKWii and 2 currently on MK8D.

YouTube channel - Topspeedsnaker

View Profile Unreal BlazeMKDS   IP Logged
IsThatAGoodTime
NinjaThing
*****
Offline



6760 holabolas

Gender: male
Re: No SSMTing in M.K. Wii
Reply #43 - 04/01/08 at 18:53:17
 
you can use ANY USB keyboard on wii internet...i do like 2 posts/day on it
Back to top
 
 
View Profile   IP Logged
Enhasa
Elite
***
Offline

Lifer

fell 7634 times for marty
Northern Ireland
Gender: male
Re: No SSMTing in M.K. Wii
Reply #44 - 04/01/08 at 19:46:11
 
IsThatAGoodTime wrote on 04/01/08 at 18:53:17:
i do like 2 posts/day on it


That's damn fast
Back to top
 
 
View Profile   IP Logged
IsThatAGoodTime
NinjaThing
*****
Offline



6760 days karting

Gender: male
Re: No SSMTing in M.K. Wii
Reply #45 - 04/01/08 at 20:22:13
 
NO haha...I mean...out of the 4-5 posts I do on here per day, 1 or 2 are made on the wii.
Back to top
 
 
View Profile   IP Logged
stelzig
Legend
*****
Offline



7225 sex records
Arhus, Denmark
Gender: male
Re: No SSMTing in M.K. Wii
Reply #46 - 04/02/08 at 06:16:20
 
IsThatAGoodTime wrote on 04/01/08 at 13:09:02:
I REALLY don't see how people can complain without even having played the game yet.

Also, my thoughts as far as Yes/No on SSMT/etc.  is that either way, there will be an upper tier...it's not like suddenly EVERYONE will be getting the same WR time as a tie etc.  there will still be enough ways to cut time.

I think more people are concerned about the wi-fi aspect and a game can still get too simple to be interesting (even if it may not include exact ties). Mariokart is just a bit slow in itself so it almost needs *something* else to it. Personally i'm imagining that it could turn out as a wii version of DKRDS which didn't do too well and people stopped playing very quickly.
On wi-fi the risk is of course that powerful items will get even more overpowered, but then again i guess most (competitive) players will turn all items, but green shells, bananas, and fake boxes off anyway.

I'm not giving conclusions (like some people appearntly think you have to when talking about a game? *looks at whoever said it didn't make sense to talk about before you try it*), but just ideas and guesses based on what i have seen and do know.
Back to top
 
 
View Profile stelzig   IP Logged
Honko
NinjaHonk
*****
Offline

Toad Runner 24: Honk
Another Day

7550 toadgasms
California
Gender: male
Re: No SSMTing in M.K. Wii
Reply #47 - 04/02/08 at 07:44:09
 
IsThatAGoodTime wrote on 04/01/08 at 13:09:02:
I REALLY don't see how people can complain without even having played the game yet.

Also, my thoughts as far as Yes/No on SSMT/etc.  is that either way, there will be an upper tier...it's not like suddenly EVERYONE will be getting the same WR time as a tie etc.  there will still be enough ways to cut time.

We obviously don't know for sure yet how the game will turn out.  Maybe it will be great.  But you can't argue that the changes announced so far are good for us.  They are definitely trying to remove the competitive racing aspect from the game and make it more about items, tricks, and luck, and since we are time trialers that is no good for us.  If this game ends up having deep competition in TT, it will be because of our skill as a community in figuring out how to take Mario Kart games to the next level, not because the game was designed well for TT.
Back to top
 
 

<Roy> this theme plays while honko tells "more like" jokes
<Roy> http://www.youtube.com/watch?v=mOIjzmMZi_s

VAJ wrote on 12/11/09 at 06:26:06:
Grin Grin Grin Grin Grin Grin Grin Grin Grin Shocked
View Profile   IP Logged
Drunk Holy Moly
Titan
*****
Offline

Drunk German

7546 holabolas
Germany
Gender: male
Re: No SSMTing in M.K. Wii
Reply #48 - 04/02/08 at 09:49:40
 
@ndrew wrote on 04/01/08 at 12:33:28:
Looks far to gay and kiddie.


So, its perfectly fitting to you . Smiley

Wait until you have played it. Then you can say such things.
Back to top
 
 

Former World Champ MKDD and Mario 64
My Youtube
View Profile   IP Logged
Enhasa
Elite
***
Offline

Lifer

7634 days karting
Northern Ireland
Gender: male
Re: No SSMTing in M.K. Wii
Reply #49 - 04/02/08 at 18:22:47
 
Drunk Holy Moly wrote on 04/02/08 at 09:49:40:
@ndrew wrote on 04/01/08 at 12:33:28:
Looks far to gay and kiddie.


So, its perfectly fitting to you . Smiley

Wait until you have played it. Then you can say such things.


QFT

No Nintendo enthusiast can accuse anything of being too gay and kiddie Smiley
Back to top
 
 
View Profile   IP Logged
Pages: 1 2 3 
Send Topic Print