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Official WRs topic (Read 564648 times)
Blackyboi
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Re: Official WRs topic
Reply #16200 - 04/26/13 at 01:38:41
 
You still can't use the full diagonal movement with the TAS input because you still are limited to the GCN limits. Most ppl don't know that. TAS input for Wii Wheel is the only solution to that...
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ALAKTORN wrote on 04/27/13 at 08:29:36:
it’s funny to see that Walter is always right in the end

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ALAKTORN
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Re: Official WRs topic
Reply #16201 - 04/26/13 at 06:02:19
 
Blackyboi wrote on 04/26/13 at 01:38:41:
You still can't use the full diagonal movement with the TAS input because you still are limited to the GCN limits. Most ppl don't know that. TAS input for Wii Wheel is the only solution to that...

wrong, TAS input has nothing to do with either GCN controller or Wii Wheel, it’s just simulated Wii input, it has all ranges like Hahaae said

MH wrote on 04/25/13 at 20:51:05:
On flat courses like MC3 you won't need anything but the left-right-range.

that is so wrong
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

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MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
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Re: Official WRs topic
Reply #16202 - 04/26/13 at 11:22:22
 
Blake got 34.283 on DKSC flap.
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Re: Official WRs topic
Reply #16203 - 04/26/13 at 14:09:23
 
hahaae wrote on 04/25/13 at 20:44:46:
Umm... what?


What I am saying is all that extra space that the Wii Wheel has in terms of movement don't actually DO ANYTHING to the bike.  It doesn't do anything different that any other control scheme can do.
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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: Official WRs topic
Reply #16204 - 04/26/13 at 14:16:36
 
Rhodechill wrote on 04/26/13 at 14:09:23:
hahaae wrote on 04/25/13 at 20:44:46:
Umm... what?


What I am saying is all that extra space that the Wii Wheel has in terms of movement don't actually DO ANYTHING to the bike.  It doesn't do anything different that any other control scheme can do.


u dun goofed rhode
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Re: Official WRs topic
Reply #16205 - 04/26/13 at 15:47:46
 
Rhodechill wrote on 04/26/13 at 14:09:23:
hahaae wrote on 04/25/13 at 20:44:46:
Umm... what?


What I am saying is all that extra space that the Wii Wheel has in terms of movement don't actually DO ANYTHING to the bike.  It doesn't do anything different that any other control scheme can do.


You don't know what you're talking about. Have you ever even tried MG SC with the Wii Wheel?
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Re: Official WRs topic
Reply #16206 - 04/27/13 at 07:42:27
 
Along with what Walter is saying, while the TAS input let's you have optimum control, does the actual MKW game (or rom) LET you use these controls when you've locked in that you're using a GCN controller when you first start a game? Or would the game limit the movements to that of the GCN, despite you using TAS inputs? Do you see what I'm saying? I don't know the answer because I'm very, very unfamiliar with TASing. Maybe you guys do, or maybe you've already answered it.

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Re: Official WRs topic
Reply #16207 - 04/27/13 at 07:46:52
 
I see what you’re saying and GCN inputs are the exact same as the Wiimote’s, what you’re being restricted by is the physical plastic surrounding the analogue stick, not “what the Wii sees you as using for controller”

so it is no different on emulator
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Re: Official WRs topic
Reply #16208 - 04/27/13 at 08:17:14
 
ALAKTORN wrote on 04/27/13 at 07:46:52:
I see what you’re saying and GCN inputs are the exact same as the Wiimote’s, what you’re being restricted by is the physical plastic surrounding the analogue stick, not “what the Wii sees you as using for controller”

so it is no different on emulator


hmm not really, I think Walter is right.  I have just made a short test with TAS input and I set it on full diagonal, and it registered at 4 / 5 (full diagonal should be 7/7 )
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Random Guy in Youtube:
Quote:
This time obviously fake, your using AR because you can seetheboost lines the whole time"



[22:42:51] Marcus Frenje: going tighter in generall is faster


Shock wrote on 11/10/10 at 10:01:05:
MKDasher more like MKDasHowIt'sDone.
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Re: Official WRs topic
Reply #16209 - 04/27/13 at 08:19:19
 
MKDasher wrote on 04/27/13 at 08:17:14:
ALAKTORN wrote on 04/27/13 at 07:46:52:
I see what you’re saying and GCN inputs are the exact same as the Wiimote’s, what you’re being restricted by is the physical plastic surrounding the analogue stick, not “what the Wii sees you as using for controller”

so it is no different on emulator


hmm not really, I think Walter is right.  I have just made a short test with TAS input and I set it on full diagonal, and it registered at 4 / 5 (full diagonal should be 7/7 )


Then even your tool is obsolete.
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ALAKTORN
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Re: Official WRs topic
Reply #16210 - 04/27/13 at 08:29:36
 
it’s funny to see that Walter is always right in the end

that sounds pretty ridiculous though, borderline glitch in the program…
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ALAKTORN wrote on 11/22/17 at 05:24:31:
OH YEAH WHY AM I NOT GLOATING MORE

I PINNED DOWN KF!TIMUR AFTER 10 FUCKING POSTS

LOLLLLLLLLLLLLLLLLLLLL GET FUCKED

My YouTube

MKDS: 31 GODs, 28 Myths, 5 Titans, Hold 9 NoPRB CRs, Hold 11 PRB CRs, Hold 2 NoMT WRs, Held 7 NoPRB WRs and 8 Beta WRs
MKW: Held 2 3lap WRs, many Flaps
MK7: Held a lot of WRs
MK8: Held some WRs
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Re: Official WRs topic
Reply #16211 - 04/27/13 at 08:58:56
 
blahpy wrote on 04/26/13 at 14:16:36:
Rhodechill wrote on 04/26/13 at 14:09:23:
hahaae wrote on 04/25/13 at 20:44:46:
Umm... what?


What I am saying is all that extra space that the Wii Wheel has in terms of movement don't actually DO ANYTHING to the bike.  It doesn't do anything different that any other control scheme can do.


u dun goofed rhode


I'll be honest now.  I was stubbornly insisting that the other guys were wrong because I'm tired of the community making assumptions that something is faster/works without evidence.  So now that I've got you guys to actually test it out and prove it, I'm satisfied.

I'm not saying I knew it all along, but I wasn't going to assume the Wheel had more movements than other controllers without proof.  I wasn't sure what to expect.
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RaminGER wrote on 08/14/09 at 12:01:14:
Syzygy [Tim] you are a fucking milkface i like to punch you in your fucking milkface ..

Why'd you cut holes in the face of your moon base? Don't you know about the temperature change?
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Re: Official WRs topic
Reply #16212 - 04/29/13 at 05:49:13
 
(Sorry, this msg is handicapped. It was probably crap, anyway.)
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ALAKTORN wrote on 04/27/13 at 08:29:36:
it’s funny to see that Walter is always right in the end

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Re: Official WRs topic
Reply #16213 - 05/01/13 at 02:56:38
 
TF flap: 35"111 by Fulag.

Edit:

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« Last Edit: 05/01/13 at 03:46:49 by 7Alvin »  
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Re: Official WRs topic
Reply #16214 - 05/01/13 at 10:54:00
 
TF Flap: 35.098
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Re: Official WRs topic
Reply #16215 - 05/01/13 at 11:40:27
 
DKSC 1lap WR - 34"283




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RosscoXz wrote on 02/09/19 at 13:10:29:
David Harmes is the only player that I wouldn’t allow back  Grin

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Re: Official WRs topic
Reply #16216 - 05/01/13 at 18:27:16
 
From Dasher's comment:

"ALAKTORN wrote on 04/27/13 at 08:46:52:
I see what you’re saying and GCN inputs are the exact same as the Wiimote’s, what you’re being restricted by is the physical plastic surrounding the analogue stick, not “what the Wii sees you as using for controller”

so it is no different on emulator


hmm not really, I think Walter is right.  I have just made a short test with TAS input and I set it on full diagonal, and it registered at 4 / 5 (full diagonal should be 7/7 )"

Look at this link: http://4.bp.blogspot.com/-f0vfh3Mccv8/TkWX2HWAbrI/AAAAAAAAFj0/SxqRy7v8pHg/s16...

TAS Input on Dolphin emulator allows you to go outside the circle where GCN Controllers are limited. Wii Wheel's controls work within the square. So does TAS input. That means a Mushroom Gorge glitch TAS is possible. It will be harder to do than wii wheel. People are just making excuses as to why its not possible b/c they think the glitch is too hard and don't want to do it.
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Re: Official WRs topic
Reply #16217 - 05/02/13 at 07:39:48
 
CM 32.346 by Takemi (WTF O_O)
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Re: Official WRs topic
Reply #16218 - 05/02/13 at 10:12:16
 
Fuck, loving the WR activity atm, keep it up everyone!
Fox, is that your first WR? I think you have ER on GV no-sc no rock hop right?
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Re: Official WRs topic
Reply #16219 - 05/02/13 at 10:29:35
 
Lukas wrote on 05/01/13 at 18:27:16:
People are just making excuses as to why its not possible b/c they think the glitch is too hard and don't want to do it.


Not really. Actually, like you just did, people are just throwing arguments saying if it's possible or not without any evidence. I think I have been the only person to test it and AFTER THAT saying that it's not possible..

Don't take what I'm saying personally by the way, I'm answering to everybody that have done that.

Lukas wrote on 05/01/13 at 18:27:16:
TAS Input on Dolphin emulator allows you to go outside the circle where GCN Controllers are limited. Wii Wheel's controls work within the square. So does TAS input. That means a Mushroom Gorge glitch TAS is possible.


That seems reasonable, but it's actually wrong.

TAS input allows you to go outside the circle limits, yeah, and in many games, that means having an advantage over GCN controller limits. But it doesn't seem to be the case in MKW.

I obviously tested to go outside of those limits, trying a full diagonal input, (as I said here: )


MKDasher wrote on 04/27/13 at 08:17:14:
I set it on full diagonal, and it registered at 4 / 5


the game registered it as 4 / 5 anyway, meaning that, with TAS input controller its possible to set the GCN controller to a full diagonal position, but it will not be registered as such anyway, and that seems to be due to the way MKW reads inputs.

So, or that is right, and a new wiimote tas input is needed, or its wrong, and it would mean the current TAS input is just wrong and has to be redone, but anyway with the current TAS input its not possible to set full diagonal inputs.
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Random Guy in Youtube:
Quote:
This time obviously fake, your using AR because you can seetheboost lines the whole time"



[22:42:51] Marcus Frenje: going tighter in generall is faster


Shock wrote on 11/10/10 at 10:01:05:
MKDasher more like MKDasHowIt'sDone.
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Re: Official WRs topic
Reply #16220 - 05/02/13 at 22:17:51
 
Does Dolphin have Wiimote TAS input or just GCN? If it does, then would it be possible to mimic the necessary diagonal movement?
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Re: Official WRs topic
Reply #16221 - 05/03/13 at 01:05:31
 
You guys should move this discussion to the TAS thread.
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Re: Official WRs topic
Reply #16222 - 05/04/13 at 05:03:12
 
[3:02:06 PM] Kez(Former)ER: 1.50.577 HOOUEWWFPUIHAFERLIBHFAEWBIHPEAFIHOFWIHJO
[3:02:35 PM] Kez(Former)ER: HOLY SHIT DVSFON
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OJJFLOSNEJOPN

TF 3lap O_O
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Re: Official WRs topic
Reply #16223 - 05/04/13 at 05:04:28
 
the teacher will not be outdone by his students it seems
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hahaae wrote on 07/05/15 at 14:40:32:
Here's an easy conclusion. Old SC's that didn't require you to ram into the last pixel of a pole, then pray you bounced high enough, weren't for cunts and needledicks. Clipping SC's are for cunts and needledicks.


hahaae wrote on 04/02/16 at 08:46:10:
Blacks TAS far superior kys


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Re: Official WRs topic
Reply #16224 - 05/04/13 at 05:06:00
 
What a beast! I knew all along Europe would take over!

Great job Kezer, you deserve it buddy!  Grin Grin Grin
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