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Information relative to character speed (Read 1163 times)
TvK
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Re: Information relative to character speed
Reply #25 -
02/05/14 at 02:59:37
This makes me wonder. If MKSC had the same kind of online wi-fi play like MKDS or MKW, what would be the optimal character to use? Would you still use Bowser, or would you prefer a character with a slightly lower top speed and higher acceleration?
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Shock
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Re: Information relative to character speed
Reply #26 -
02/05/14 at 07:27:42
I would use DK I think.
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theyounggun
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Re: Information relative to character speed
Reply #27 -
03/06/14 at 05:48:25
every time I play I use yoshi when I should be using bowser lol
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Leone
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Re: Information relative to character speed
Reply #28 -
03/06/14 at 09:07:19
I always use Luigi tbh. I first played as him and now he's the only one I can really control.
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theyounggun
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Re: Information relative to character speed
Reply #29 -
03/06/14 at 14:59:39
ya its really hard to control anyone in this game.
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Terrence Fenner
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Re: Information relative to character speed
Reply #30 -
04/02/16 at 07:09:34
Bowser is OP
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Jazzy
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Re: Information relative to character speed
Reply #31 -
04/02/16 at 11:18:15
I use Bowser for TTs exclusively and usually pick Mario or Luigi for GPs
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It's far too easy to forget what it's like to be a kid. But one secret to happiness is to be able to pick out links to our childhood in the mundanities of adult life. That's why I love Mario Kart. Whether I'm imagining wading through frosting in Sweet Sweet Canyon to take a bite of that giant donut, or picturing myself, shrunken down, making my way through Waluigi's pinball machine, there's something rejuvenating about the game that provides a nice reminiscence of the halcyon days gone by.
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Nicola
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Re: Information relative to character speed
Reply #32 -
04/03/16 at 04:25:10
TvK wrote
on 02/05/14 at 02:59:37:
This makes me wonder. If MKSC had the same kind of online wi-fi play like MKDS or MKW, what would be the optimal character to use? Would you still use Bowser, or would you prefer a character with a slightly lower top speed and higher acceleration?
This makes me wonder. Would it be possible to play online through emulators? It would be fun in my opinion
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Shock
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Re: Information relative to character speed
Reply #33 -
04/03/16 at 06:38:54
Maybe? Is there a way to hook up a DS to the computer and run emulator software to it, or at least use the controls on the DS on the emulator screen? Then it'd just be a matter of having an emulator that has online multiplayer connectivity, right? I'm not at all tech-savvy about this sort of thing.
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Etch
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Re: Information relative to character speed
Reply #34 -
04/04/16 at 12:46:22
This wasn't exactly a feature, the cell phone adapter was for trading ghosts.
Like you said, someone would have to build an emu to support that function but you could at least play it on a DS with a flash card. If Nintendo really wanted to, they could have implemented something with the wii u virtual console version. I guess we could always construct extremely long link cables because at least that works.
Also, character choice isn't really important when there's a wall at the starting line!
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