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Strategy and Rules Discussion (Read 10026 times)
Michael F
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Re: Strategy and Rules Discussion
Reply #175 - 10/28/08 at 21:59:04
 
Does this new strat last as long as ticking?  Or do you decelerate faster?

And how is it done exactly?  Do you just press A+B, then shroom, and continue pressing A+B?  If that's all you have to do, then I'm surprised it wasn't discovered sooner.

If I'm understanding this strat correctly, then it'll affect many tracks, so that's something to consider before deciding to allow it.
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Re: Strategy and Rules Discussion
Reply #176 - 10/28/08 at 23:47:37
 
Yes, I agree with you, that's why I didn't talk about it before.
But I new it since the beginning: (= 3 or 4 years).
And to answer to Michael: yes, it's the only thing to do: just press and A and B, then use the mushroom while you still press A and B. THAT'S ALL
And I think it lasts as long as ticking, (but without ticking), and it's much harder to control your kart while you do this trick
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Re: Strategy and Rules Discussion
Reply #177 - 10/29/08 at 00:50:03
 
Although i've tried the new tech just a bit, i feel that ticking lasts much more than it.
For instance look in my old RMC1 video:
http://it.youtube.com/watch?v=lWETbxpbVNY
The first ticking starts with the shroom at 0"19 then ends at 0"23 convering about the 60% of the track.

As for controlling the kart, all timings are messed up, because it requires to move the pad *after* the corner (unnatural).

IMO it should be allowed because is not much different from a standard shroom.
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Michael F
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Re: Strategy and Rules Discussion
Reply #178 - 10/29/08 at 01:16:02
 
Even if the difference is small, like .05, it'll still be very annoying to have to redo PRs for so many tracks.
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Re: Strategy and Rules Discussion
Reply #179 - 10/29/08 at 03:49:44
 
Personnaly, I think that it's just a new strat. Furthermore, if it permits us to improove some times, that's the best we can do. Don't you think so?
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Re: Strategy and Rules Discussion
Reply #180 - 10/29/08 at 10:21:11
 
The strat is hard, and you can't say it saves a lot of time cos we're still waiting for a new WR with this strat (Superyoshi1 only did a WR tie at Retro GV1).

Also, don't forget this strat is possible only when your kart is stopped, so it affects the first shroom only !

And it's a new strat like a new shortcut or the ZZMT's integration, so you can't forbid it only cos of the fact you'll have to redo some tracks again ! In the contrary, it forces you to be always motivated by the game, to be always ready when a new strat is discovered !

And about me, I didn't play MKSC since months, but this new strat permitted me to play 1 hour Monday, and it was a pleasure. Smiley
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Re: Strategy and Rules Discussion
Reply #181 - 10/29/08 at 12:53:28
 
My understanding of the site rules was to encourage the non-sc approach to the game which things like ticking and shortcuts tend to break.  I don't see how this mushroom start thing is any different since you are intentionally setting up your kart to go offroad and gain more time than you normally would.

You can not prevent zzmt since some gb's or ds's may allow you to do them, Cole's for example.  Shortcuts are easily banned while ticking must be simply refrained from use.  How is banning this mushroom a+b thing any different from telling people not to use ticking?

I'm sorry but the intentional use of this strat clearly tries to undermine the non-sc aspect of the game by cutting extra time offroad/water/sand etc.  I don't care if it only save a little bit of time, that does not make it any worse than ticking.  We can not simply allow every new strat or trick found to be allowed on the site rules just because it encourages more competition or makes it more interesting.
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Re: Strategy and Rules Discussion
Reply #182 - 10/29/08 at 13:41:31
 
I agree with Etch. this strat seems unnatural.
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Re: Strategy and Rules Discussion
Reply #183 - 10/29/08 at 14:54:21
 
We should do a vote before using it too much...

I'm still in favor of it btw, simply because it's neither a SC, nor a ticking stuff.
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Re: Strategy and Rules Discussion
Reply #184 - 10/30/08 at 07:07:41
 
I found something cool.

If you bounce into an obstacle or wall, still holding the gas, but hold the brake afterward and hit the shroom, you get the same long boosting effect.  You do not necessarily need to come to a dead stop making this possible to work with all of the shrooms.  With a little practice you can make it pretty useful, sort of like mini-ticking.

This strat can be done anywhere.
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Re: Strategy and Rules Discussion
Reply #185 - 10/30/08 at 09:25:07
 
fucks sake.. i wish people wouldn't find stuff like this out! makes the whole thing much harder Smiley

Let me think about it for a while (not too long).. my advice for now is not to submit prs with this new strat.
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Re: Strategy and Rules Discussion
Reply #186 - 10/30/08 at 10:48:37
 
I already sent my 9"45 at Retro DP1, so don't take it in count. Wink
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Re: Strategy and Rules Discussion
Reply #187 - 10/30/08 at 10:55:58
 
Same for my last PR's  Wink
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Re: Strategy and Rules Discussion
Reply #188 - 10/30/08 at 11:36:45
 
ok i guess i need to write something as site #1 even though i don't really know what to say cause i didn't test the strat and only wathched one or two vids...

as most of you know i don't really like new techniques... lost my #1 to Pierre when he started to use zzmt on many tracks.
but this new strat is something different because no one has to modify his gba/ds to be able to use it.
imo the bad thing about it is that it's pretty unnatural to stop everytime before you start your flap and is against the pure driving style
(ok i know it is the same case with zzmt but didn't want zzmt and as Etch mentioned some players already had the opportunity to zzmt)
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Re: Strategy and Rules Discussion
Reply #189 - 10/31/08 at 04:35:30
 
Ok. Maybe it's pretty unatural to stop during the race, but this strat shouldn't be used during the 3-lap races because it looses many time. But for SOME races lap, it could make it...
Look, if you see this in an other way:
-You can press A
-You can press B
Then why can't you press A+B???
That's totally illogical  Huh
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Re: Strategy and Rules Discussion
Reply #190 - 10/31/08 at 08:04:45
 
You can press L
You can press R
We can alternate it as well.

That's a bad argument.

My opinion: It's a glitch, and it shouldn't be allowed. Same counts for ZZMT.
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Re: Strategy and Rules Discussion
Reply #191 - 10/31/08 at 08:25:36
 
No, I don't think so, because A and B can also be alternated, so you should be also allowed to use them together, as L and R should be if they could
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Re: Strategy and Rules Discussion
Reply #192 - 10/31/08 at 08:42:15
 
You're talking about the flatboost now. Dunno if that's possible in MKSC (Pierre?)
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Re: Strategy and Rules Discussion
Reply #193 - 10/31/08 at 08:53:19
 
L=shroom , Alvin  Wink
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Re: Strategy and Rules Discussion
Reply #194 - 10/31/08 at 08:54:21
 
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Re: Strategy and Rules Discussion
Reply #195 - 10/31/08 at 11:51:14
 
You can't ban ZZMT. You can ban this.
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Re: Strategy and Rules Discussion
Reply #196 - 11/01/08 at 00:45:33
 
I think THIS (= what you just said) is totally illogical
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Re: Strategy and Rules Discussion
Reply #197 - 11/09/08 at 22:50:14
 
The Gaff wrote on 10/30/08 at 09:25:07:
fucks sake.. i wish people wouldn't find stuff like this out! makes the whole thing much harder Smiley

Let me think about it for a while (not too long).. my advice for now is not to submit prs with this new strat.



So???
Did you have enough time to think about it, or do you need more time still?
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Re: Strategy and Rules Discussion
Reply #198 - 11/10/08 at 06:00:31
 
The strat of stopping the kart, AB turning and then shrooming is BANNED.

Its banned because in terms of driving around a course its just silly to stop the kart. Albeit fun and a new discipline for sc, it will not be allowed.

ftr -  HuhIf Sami could go back and ban infinite boost i'm sure he would.
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Re: Strategy and Rules Discussion
Reply #199 - 11/10/08 at 06:41:25
 
ok ... Sad
But keep in mind that this strat will never be used in the SC section, because there's also the other shroom strat (that is muych better).
So I just say: This strat will never be usefull for anything, so let's delete and release it.
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