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Site issues and suggestions (Read 18234 times)
Mick
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Re: Site issues and suggestions
Reply #500 - 08/16/09 at 16:21:01
 
Just to say that this BP flap that appears on the charts is wrong :

http://www.mariokart64.com/mksc/course.php?cid=35&hl=12.78&start=1
vs
http://groups.yahoo.com/group/Mario_Kart_Super_Circuit/message/6600

Nothing important in terms of AF though, so it can wait Tongue
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Chuck Foster
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Re: Site issues and suggestions
Reply #501 - 08/21/09 at 05:52:14
 
Nicola wrote on 06/16/09 at 00:30:59:
May I get my name changed to "Nicola Torre"?


Someone should do this before the Combined Rankings page is updated since his named has been changed on the other sites.
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Re: Site issues and suggestions
Reply #502 - 08/27/09 at 04:54:43
 
^Changed it.
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Re: Site issues and suggestions
Reply #503 - 09/01/09 at 13:52:45
 
On this image I added a neon green line and a black circle.

I have one question: Is the neon green jump allowed? I assumed it was because of the jump that is allowed which I circled in black.

It requires no backward driving at all, though this image kind of makes it seem that way. I guess the green line should be curved upward to go along with the shape of the turn.


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Re: Site issues and suggestions
Reply #504 - 09/01/09 at 14:20:35
 
Should be allowed, but it's not.
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Re: Site issues and suggestions
Reply #505 - 09/01/09 at 15:38:43
 
It's just as natural as shrooming over anything using the bumps. They're right there by the barrier like they were meant to be used for that.

My current PR on the site uses this jump, and I've improved it  using the same jump though I haven't submitted my new PR yet in case for some reason this jump gets rejected.

So... I guess Tom has got the last word on this?

What's the word, Tom? By the way, I advise giving it a shot on your game rather than simply looking at the image, which I think makes it look you have to stop and turn around or something, which you don't.
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Re: Site issues and suggestions
Reply #506 - 09/01/09 at 16:19:55
 
You don't need Tom's ruling, the strat isn't allowed on the PP.
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Re: Site issues and suggestions
Reply #507 - 09/01/09 at 20:15:40
 
Sad Yeah now that I've seen some YouTube vids, it would definitely change everything if that jump started to be allowed.

Bleh... umm... I guess.. Matt or April, please change my Yoshi Desert flap back to whatever it was before. That jump should have been allowed from the beginning.  Smiley
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Re: Site issues and suggestions
Reply #508 - 09/02/09 at 03:11:28
 
Well it does cut more than the second jump. A certain amount of corner cutting isn't allowed, you know!
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Re: Site issues and suggestions
Reply #509 - 09/02/09 at 13:32:01
 
Been wanting to bring this up again for a while, and the posts above provide me a good opportunity to.

Our current rule set is supposed to be non-shortcut, is it not? How come we use so many shortcuts in it then? It's either one or the other, not both.

If you wanted to have a truly non shortcut racing, you'd have to effectively ban mushrooms, lap skips, lakitu tricks, and jumping over walls with water. From there, anything that could be done (excluding BC3 cut) could be considered non-shortcut.

As it currently stands, our current standings are more of a shortcut ranking with limits. Limits are fine for 'specific' things (wall jumping with water, lap skipping/lakitu tricking (which is up for debate on what could be considered lap skipping on specific courses) and ticking are more trick ranking things than anything), but other than that, you'd have anything you could do at your disposal. Our current 'rules' are very limiting on a lot of courses, sometimes for reasons that don't even make much sense (BC3 is an obvious cut here, as well as RDP3, some of the less obvious ones are BP's multiple bouncer paths and YD's various paths).

I doubt it will ever be implemented, but it should at least be considered. It's the only way I can see the rankings truly working without looking stupid. (saw some guy who thought he had a non-ticking WR on BC3 cause he beat our sites time by about .40 using the cut. You guys don't seriously want that do you? :/

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Goose ♥ wrote on 04/04/09 at 12:29:36:
I almost believe suicide is like sex... it doesn't happen in real life.



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Re: Site issues and suggestions
Reply #510 - 09/02/09 at 19:45:48
 
The only problem with that is that it's too hard to change the rules now. People already have their times on the site and you can't take them down because rule changes, that isn't fair to them. This wouldn't really be a big problem if you just allowed more things because it wouldn't make their times illegal. But if you took away some of the shortcuts/corner-cutters that are allowed, those people would have to have their times taken down and it isn't fair to them. If you were to allow more things, it isn't exactly fair either (although not nearly to the extent of the previous), and then there would still be question on where the line would be drawn for what is allowed.
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Re: Site issues and suggestions
Reply #511 - 09/04/09 at 05:17:49
 
Lap skipping is a lot easier to judge than shortcuts. Also, those people wouldn't have their times removed, they'd be kept in the shortcut section.
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Goose ♥ wrote on 04/04/09 at 12:29:36:
I almost believe suicide is like sex... it doesn't happen in real life.



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Re: Site issues and suggestions
Reply #512 - 09/04/09 at 05:35:32
 
But then they wouldn't have non-sc times to substitute, so they wouldn't show up on the AF chart. Also, you can't know who exactly used some SCs and all of that.

From this point it's hard to change anything, so it's best to stick with what it is now.
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Pulsar wrote on 03/01/07 at 21:39:23:
Spazzup u cunt...you were gonna hoard this strat...needledick!

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Re: Site issues and suggestions
Reply #513 - 09/04/09 at 07:11:10
 
Realistically looking back we could've/should've banned the current jump as it goes over a wall.

The point is guys, THIS SITE IS NON-SC.

We seem to have managed to get a significant amount of people playing within the current "limits/ruleset".

The question is chuck.. if you allow your cut (which albeit in the game seems less that on the map), at what point do you draw the line. If i'm completely honest when we were ironing this out at the beginning, this course was a nightmare in terms of what should/shouldn't be allowed because there are soo many bumps, so in the end we said that one jump - in the current place would be allowed as its not huge and it gives some people a bit of sc to keep them happy. Alot of these excuses seem a bit weak now but at the time it seemed ok  Undecided

About the play who wants to join and claim a WR, we have the WR charts (ticking, lap skipping et al). And I suggest we point them towards that.

summary - the rules aren't perfect but they seem to work with the essence in mind. Cool
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Re: Site issues and suggestions
Reply #514 - 09/04/09 at 07:16:55
 
Yeah 102 players ^^
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Re: Site issues and suggestions
Reply #515 - 09/04/09 at 07:25:38
 
there are 103 players Flo with full timesheets  Wink
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Re: Site issues and suggestions
Reply #516 - 09/04/09 at 07:29:30
 
If this site is supposed to be non-sc then it's doing a pretty bad job of it. Honestly the SC times should be the main ranking for this game anyways, considering everyone here seems to play with some forms of SC driving (excluding lapskipping)
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Goose ♥ wrote on 04/04/09 at 12:29:36:
I almost believe suicide is like sex... it doesn't happen in real life.



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Re: Site issues and suggestions
Reply #517 - 09/04/09 at 08:41:03
 
i have only played for 2-3 weeks but i think alot of the jumps seem to be intended to be there  Undecided
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Re: Site issues and suggestions
Reply #518 - 09/04/09 at 10:07:14
 
Quote:
If this site is supposed to be non-sc then it's doing a pretty bad job of it. Honestly the SC times should be the main ranking for this game anyways, considering everyone here seems to play with some forms of SC driving

Yeah!!!!  Cool
Quote:
(excluding lapskipping)

Oh!!!!!  Embarrassed  Smiley  Smiley lol
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Re: Site issues and suggestions
Reply #519 - 09/04/09 at 10:50:53
 
robman60 wrote on 09/04/09 at 08:41:03:
i have only played for 2-3 weeks but i think alot of the jumps seem to be intended to be there  Undecided


This is my issue with it.

These jumps aren't the type where a player is like "Oh look at this new SC I found!" It's just shrooming onto a bump and it's quite apparent that it's possible. There's a bump near a barrier and you have shrooms. What was expected? It's not as laid out on YD as it is at the end of SW for example, but surely the developers knew.

And I realize we can only guess as to what was in the minds of the creators of this game, so on unclear set-ups such as the first part of YD, it just had to be decided what was right and what wasn't. I guess I wouldn't feel so strongly about it if that cut had at least been addressed on the track rules image. I just assumed (assuming is usually a mistake) it was because of the later jump that is allowed, so now my game shows me having a flap that I can't submit to the site, which is foreign to me. After that, it makes me wonder why I would try to improve a time with an inferior strategy, especially since that jump is so easy to make. It reminds me of RiR, with the really easy "SC" from the big ramp that isn't allowed here.

As Tom says, this is a Non-SC site so I understand having restrictions and I can certainly appreciate them, but then I look at tracks like BP and wonder wtf we're doing there if it's not SC. I just look for consistency I suppose.
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Re: Site issues and suggestions
Reply #520 - 09/04/09 at 20:28:32
 
Some of the non-sc rules are arbitrary but the goal is to keep cutting the course at a minimum.

In some situations, you are forced to take a big cut like on LP or BP because bumpers are lined up.

Sure, some courses are kinda bullshit but its better than cyberscore.
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Re: Site issues and suggestions
Reply #521 - 09/05/09 at 01:00:35
 
I'm really glad Cyberscore is here because it classes all the records (SC and no-SC, for the people who do not use SC). And that's great to have minimum one site that allows SC otherwise the game wouldn't be interesting. = you would not be able to use all the interest (= other glitches/bugs included) of this game...  Undecided
Some people such as me like both of them: using SC and doing a non-SC race.
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Re: Site issues and suggestions
Reply #522 - 09/05/09 at 06:09:27
 
I canīt understand Flo, how you could like to restart CL 100 times, just to hit that damn fucking mouse in the right angle to get an 0.03 lap
who cares about that shit?!
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Re: Site issues and suggestions
Reply #523 - 09/05/09 at 07:00:35
 
^

That'd be an example of the lap skipping that I was talking about before. Lap skipping in itself is a different playstyle compared to normal sc racing and non-sc racing.

There are ALOT of issues with the site as it stands now, and I feel its a good reason as to why nobody really wants to join this site. There's too many conditions to each track, and some of them don't seem to be there for a right reason.

I've already said my view, and as far as I'm concerned, if the site is going to be fixed, it has to be done now, regardless of peoples times being affected. If we keep that mindset, then when people start driving near perfect times, they're going to be even more pissed when they won't fit in the category anymore. The world record times are (mostly) weak right now, so this would be the best time.

In the same token, I believe the main charts SHOULD be Non-SC, with its (required) alternative charts being SC. As it stands right now though, all the times driven should be put into the SC category to make a proper non-SC ruleset that isn't all track specific. (aka, something that prevents shortcuts from being done on (mostly) all tracks, and is a general non-sc rule, such as, for example: no using mushrooms (drastic, but it works)).

Honestly, right now we should be discussing the rules of our site that are going to be in effect for the rest of the time this game is played, not the standards for our current ruleset.

Add to the fact that a lot of these shortcuts are obvious, and easily achieved
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Goose ♥ wrote on 04/04/09 at 12:29:36:
I almost believe suicide is like sex... it doesn't happen in real life.



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Re: Site issues and suggestions
Reply #524 - 09/05/09 at 09:00:09
 
Quote:
I canīt understand Flo, how you could like to restart CL 100 times, just to hit that damn fucking mouse in the right angle to get an 0.03 lap
who cares about that shit?!

I do care!
But (for example) on CL, the point is not to do a 0"03 lap. This is really easy. No, the point here is to get the best 3 lap as possible and here I can restart this race mooooooooooooooore than 100 times to get a decent run  (Grin) time.
Before I got my 3"08 3 lap PR, I was at around 5"2x and I couldn't do better because I couldn't manage to get a better angle and reach the exact point on the wall which situates the finish line. And this is part of the game, so I don't understand why we should skip that part of the game.

Btw, the CL SC is not the best/most interesting SC of this game. imo, thebests are the ones where it's hard to lapskip such as SGB, CCI or RVL2 or even LP. And as far as I'm concerned, the most difficult SC track is RP with it's 3 SCs in one lap. I just never could do the 3rd one and I can tell that I tried more than 200 times. Believe me  Undecided
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