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Mystery boost explained (Read 1091 times)
stevenzwartjes
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Mystery boost explained
07/05/05 at 08:42:11
 
lol i cant stand it any longer everyone is calling it mystery boost  and still dont know when it happens  Tongue
Some people told me to keep it for myself but its my trick so ill explain it now  Wink
I know this trick for a very long time but its a little something I kept for myself  Roll Eyes

ok u have to know the basic trick first:
U have to SSMT and HIT a wall at the same time.
this is done by getting an MT ready while driving towards a wall on your left or right (banshee boardwalk final straight is a very good example).
Now release the MT at the MOMENT you hit the wall.
and there is your "mystery boost"  8)
u gain .05 seconds with this boost, nice isnt it.

There are many courses u can do this trick on like bowser castle, banshee boardwalk but also kalimari desert and of course the famous Luigi Raceway  Grin

to get things straight ill also describe how the boost is done in LR oneshroom:

shroom and get the corner tight staying close to the left wall. when the shroom almost wears off get like really close to the wall and release the MT at the moment you HIT the wall. the "mystery boost" is active no for a short time.
going through the GRASS with this boost gives u an even beter advantage than a normal mystery boost.
this one saves u at least 0.1 seconds. Ching ching  Grin

On kali mari desert it works the same (the boost through the sand and fence on the left)

good luck folks.




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Re: Mystery boost explained
Reply #1 - 07/05/05 at 09:02:22
 
Cool never knew it could be done on other levels aswell. But the thing is a few of us already knew how to do it on LR and have been doing it for awhile. Martin told me a few weeks ago that he gets the boost 1/3 on LR one shroomers, and he explained to me that you have to hit the wall at the end of the shroom, so I tried this and hey presto, works nearly every time. I then told MJ this and you can see in his 1:58:23 vid that he does this technique. I'm not sure how Martin already knew this though, maybe he just figured it out for himself?
Its also possible to get the boost on LR without hitting the wall, but its much more difficult to do.
I'd like to see a vid of this being done on other courses, I think Jamie and Martin tested it on KD but didnt manage to do it.
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Re: Mystery boost explained
Reply #2 - 07/05/05 at 09:13:25
 
Haha, very nice steven, much gratitude! Cheesy
Guess I'll try that out right away!

Hope u don't mind me asking, but why does hitting the wall cause the effect for a prolonged or "extra" boost?

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Re: Mystery boost explained
Reply #3 - 07/05/05 at 09:20:30
 
its just another bug in the game and we do like bugs if it gives us advantages and use them without any mercy  Grin
there is probably a reason why bangMTing (that sounds better than mystery boosting  Roll Eyes)  gives u a boost  but I never got that far in thinking.
maybe someone should and get even more advantage out of it  Wink
MY guess, for the comp it works like a BOUNCE.like when u hit a trampoline  Smiley

Im outtie
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Re: Mystery boost explained
Reply #4 - 07/05/05 at 10:29:14
 
I noticed that on Rainbow Road when you hit the wall on your first SSMT off the start line you pulled away from a ghost who just got a normal SSMT. I'm guessing this is the same thing. The reason that this works is because the effect of hitting the wall straightens up your kart faster than if you hadn't hit it. And straight=good. In theory you could do this all around the RRd track, but way too risky to pull off. This is kinda the opposite to the LR thing because the back of your kart hits the wall instead of the front.
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Re: Mystery boost explained
Reply #5 - 07/05/05 at 10:49:47
 
stevenzwartjes   wrote on 07/05/05 at 08:42:11:
lol i cant stand it any longer everyone is calling it mystery boost  and still dont know when it happens  Tongue
Some people told me to keep it for myself but its my trick so ill explain it now  Wink
I know this trick for a very long time but its a little something I kept for myself  Roll Eyes



i really dont know where the funny part is in it since "strat hidding" isnt welcome on this community. ur "revealing" the trick now that there were some people coming close to find out the way to do it.

your "record" obviously uses this technique just as problably all of  your prs on the courses that u mentioned above, so i presume u´ve been playing with this advantage for some years.

had u revealed the trick earlier i believe the WRs on those courses could be stronger...

lots of people always come to the MB saying they believe your record  even without any king of proof because u always "shared strats and helped people"   Undecided, but with your recent (years after you got the times) explanations on LR and Aztec even these people may change their minds

i couldnt play yet and test this thing but if it really works there is no reason to thank u and it only shows the mk64 community all of your egoism

btw, isnt that a mistery boost for the 2 shrooms lap?  Roll Eyes




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Re: Mystery boost explained
Reply #6 - 07/05/05 at 11:21:21
 
Huh, people didn't know this yet (the wall hitting SSMTs, not the LR boost)? I really thought the wall SSMT wall hitting thing on tracks like RRd and BC was common knowledge here.

A very long time ago, I noticed (by myself) that on BC and RRd if I hit the wall during a wide SSMT it doesn't make you lose time, opposed to what you'd expect. Then when I mentioned it to Steven, he confirmed that it even makes you gain time. I'm pretty sure I mentioned it a couple times to various other people when talking about strats. I didn't consider it too important though, since it only saves a tiny little bit of time, and it's hard to do well on purpose. I just considered it a nice small psychological advantage when doing SSMTs on those tracks, because you know you won't get punished if you go too wide.

The only thing I didn't know was that this thing is also the trick behind the LR-mystery-boost... I probably failed to make that link because you hit the wall here on the inside of the slide, while normally you hit a wall on the outside.

Btw, are you even sure that this is really the trick behind the "mystery boost"? I hit that wall at the end of the MT quite a  few times in the past. I noticed I didn't get slowed down much by the wall, but I never noticed I really got a significant boost. Have other people got it to work yet?
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Re: Mystery boost explained
Reply #7 - 07/05/05 at 11:56:09
 
Yeah, its definitely a saver, take a look at this vid from MJ, where he hits the wall at the end of the shroom and significantly gains on the ghost. Ignore the time though, its not a clean run or anything:

http://s25.yousendit.com/d.aspx?id=0UFU95E9MKKZV2ZOF14Z9W2QSS

It really does work very well, I am unsure as to how it compares to the boost you get when you dont hit the wall (this is very rare), take a look at this Hab vid where he gets the boost without hitting the wall, the speedometer is the same in both vids I think:

http://s20.yousendit.com/d.aspx?id=1ANOXDCDRDLOS3G0JJPFD6CXT8
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Re: Mystery boost explained
Reply #8 - 07/05/05 at 12:43:25
 

I'm sorry for my languege. But why did he not speak of this during the LR topic. I knew about the LR boost for awhile but why did it take him so long to reveal it himself? And all this other stuff on BB and what not, i've not seen one vid that uses it. Which means not many knew about it. Which means he sould have known about it by whatching vids and whatnot and he would have posted it along time ago.

You know whats really sad doe? Thats not even your material. Thats Gallo's material. It can also be done on SL Folks.
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« Last Edit: 07/05/05 at 13:17:01 by Real or Imagined? »  
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Re: Mystery boost explained
Reply #9 - 07/05/05 at 13:20:12
 
I saw your original post pobre. Thanks for editing out the bad language yourself.

I didn't want to cover Steven up as you implied. I agree he shouldn't have kept this for himself for such a long time, especially after all those LR strat discussions on here.

However, it just surprised me that people didn't even know about that small boost being used on BC and RR for example. How many of you guys hit that right wall on RRd in the past when doing the very first SSMT. Should be easy to find out that it's actually not a bad thing to hit that wall. I assumed it was never used in WRs because the advantage is so small, and because you'll usually need to take a longer path before you can hit an outside wall of a track.

Btw, if Hab can get the boost without hitting a wall, there's still some mystery to this boost, so it can still be called a mystery boost...  Smiley
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Re: Mystery boost explained
Reply #10 - 07/05/05 at 13:23:44
 
Anyone here think that a 1-1-1 strat with three mystery boost can be the fastest strat?


THIS IDEA WAS FIRST INVETED BY VINCENT VAN DER FLUIT!
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Re: Mystery boost explained
Reply #11 - 07/05/05 at 13:25:13
 
Well, I never worried about the RRD Start thingie, because it never seemed to cost me time. But, I wasen't aware that it gaining me time. Well, if hab got it without a boost that means Zwartjes don't know what the mystery boost is himself.
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Re: Mystery boost explained
Reply #12 - 07/05/05 at 13:36:23
 
Its not just Hab that got it without a boost, I was just using the vid as an example, plenty have got it without a boost, its just very rare, I think it may occur when you are really close to the wall and the game thinks you hit it or something.
I believe that a 1-1-1 strat is about equal to 0-1-2, if the boost is gotten 3 times, maybe slightly worse.
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Re: Mystery boost explained
Reply #13 - 07/05/05 at 14:01:53
 
Ya, what Jeff was trying to say is that ages ago, I actually had a mention from, strangely enough, BRIAN GALLO!!  The King of hoarding strats.  Anyhow, he told me that on a wall on SL, he was able to bounce off it, and go faster.  I didn't think too mcuh of it at the time, but yes, I have benefitted from it as well, so I did tell a few people, but nobody really told me it helped them much, so it was kinda put to rest.

Tran did tell me about Rainbow Road, and that first MT as well.  Just lots of isolated incidents were talked about.  I remember Steven first teling me about LR, but I didn't really think much of it, til it happened to me.  I did think it might have to do with taht wall some time ago, then well, yesterday, I finally got around to watching MJ's vid, and I was dead sure of it at that point.  Kinda funny how the next day, it's just out and said.

Anyhow, I'm sorryt os ay this, but yes, I'm not infavor of that strat not being revealed.  Just how I feel.  Later on.
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Re: Mystery boost explained
Reply #14 - 07/05/05 at 14:17:34
 
I'm really disapointed to learn that Steven kept that ace hidden in his sleeve Sad. He then actually lied openly when he assured us that he had no secret strats. It would have been natural to mention this, i think.

I've been getting that boost fairly often without hitting the wall. It's still a "mystery", 'cause it seems totally unpredictable. I used to theorize that you needed to be close to the wall, but I'm not so sure any more. Seems I could get it even when I wasn't all that close.

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Re: Mystery boost explained
Reply #15 - 07/05/05 at 14:33:45
 
finn   wrote on 07/05/05 at 14:17:34:
I've been getting that boost fairly often without hitting the wall. It's still a "mystery", 'cause it seems totally unpredictable. I used to theorize that you needed to be close to the wall, but I'm not so sure any more. Seems I could get it even when I wasn't all that close.


I agree it's a mystery when it comes to not hitting the wall, but if you hit the wall, like Steven says, it is definitely not unpredictable since you get the boost every time if you do this.
It's not as if this is a revelation anyway, it's news to most of us that it can be done on other courses (although this saves very little) but the LR thing that Steven is talking about is hardly a secret, I even mentioned it on the board a couple of weeks ago Tongue, and I thought someone would have noticed it in MJs latest vid.
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Re: Mystery boost explained
Reply #16 - 07/05/05 at 18:01:08
 
I found how to do the boost consistently by repeating that shroom over and over and over again on the emulator.

It's too bad you waited so long to explain it, it would've saved me a lot of time.  And MJ would already have that world record.  It's a shame that you have the WR because of hoarding a strat, and not because of skill.

My 1-1-1 potential is faster than 1-2-0, but it's too close to say either way for me.
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Re: Mystery boost explained
Reply #17 - 07/05/05 at 18:02:07
 
i thought we figured this out in the zwartjes lr topic.
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Re: Mystery boost explained
Reply #18 - 07/06/05 at 00:22:45
 
I wonder were that is at Undecided
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Re: Mystery boost explained
Reply #19 - 07/06/05 at 01:42:17
 
on Apr 1st, 2005, 7:52am, In hiding wrote:
when he clips the walls inside the tunnel

If you dew the tunnel entrance right your always going to hit the wall not losing nor gaining time. Get your faqs right noob.
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Re: Mystery boost explained
Reply #20 - 07/06/05 at 01:47:52
 
1. Thats not the mystery boost you fucking ideot.

2. Then you are supporting are side. Proving that Zwartjes is only saying it because people are finding it out anyway.

3. That is not the boost because you don't gain time.

SO DUFF! SIT DOWN NOOB!
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Re: Mystery boost explained
Reply #21 - 07/06/05 at 01:56:52
 
The reason that this works is because the effect of hitting the wall straightens up your kart faster than if you hadn't hit it.
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Re: Mystery boost explained
Reply #22 - 07/06/05 at 01:59:36
 
Duff, that is still completly different from what they are talking about. So think next time before EVEN THINKING OF CALLING POBRE A NOOB! Angry
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Re: Mystery boost explained
Reply #23 - 07/06/05 at 04:02:32
 
he didnt call u a noob.  he called in hiding a noob.
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Re: Mystery boost explained
Reply #24 - 07/06/05 at 04:35:50
 
ohhhh....sorry duff. tought you dissed 4X4 pobre.
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