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Definition of shortcuts? (Read 589 times)
readerone
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Definition of shortcuts?
11/09/04 at 12:01:26
 
I've been wondering, how are shortcuts defined on this game? I realize it mostly has to do with mushrooms and jumps. But sometimes it's not very obvious whether a certain way was meant in the game or not. Is there a map over the courses and shortcuts somewhere?

Also, are the Mario Kart Super Circuit record pages still updated?
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thomasgx1
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Re: Definition of shortcuts?
Reply #1 - 11/09/04 at 23:17:01
 
there are site rules on the site but i dispute alot of them and think that non-sc should be just that, i'd ban some shortcuts outright.
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readerone
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Re: Definition of shortcuts?
Reply #2 - 11/10/04 at 12:41:10
 
Ok, will look for them on the site. Thanks.
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thomasgx1
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Re: Definition of shortcuts?
Reply #3 - 11/12/04 at 01:52:11
 
in my opinion you should either race the track with all sc's and glitches included (see japanese times) or race the whole course non-sc - some areas of dispute , shroom platforms etc but otherwise simple.
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duffjr
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Re: Definition of shortcuts?
Reply #4 - 11/12/04 at 09:51:27
 
tom, there are lap skip glitches, lakitu glitches, and track-cutting shortcuts.  you can't use a shortcut and a glitch in the same race.
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thomasgx1
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Re: Definition of shortcuts?
Reply #5 - 11/13/04 at 22:54:37
 
how do you mean - i've seen a japanese vid whereby they combine both tricking, track skipping then lakitu after.. in one race.

to make it simple - either race it physically as fast as possible by any means or.. just race it on the track with no unintentional sc's or track skips.
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mike89
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Re: Definition of shortcuts?
Reply #6 - 11/20/04 at 22:29:25
 
I agree that that would be the best way to define SC and non-SC. However the way it seems to be working out is:

*SC is defined as the quickest possible method of completing the level. This can change from time to time as new SCs are found (see Ghost Valley 3, the newest version of that is fairly recent).

*Any other means of completing the level falls into the other category, commonly termed non-SC while in reality it should be Alternate SC in some cases (Ribbon Road, GV3, et al).
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thomasgx1
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Re: Definition of shortcuts?
Reply #7 - 11/22/04 at 02:47:46
 
so whats this ghost valley three thing?
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mike89
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Re: Definition of shortcuts?
Reply #8 - 11/22/04 at 22:17:01
 
There's a vid of it at www2.loops.jp/~neka - it's done in a crazy 26"5x!

Basically there's a means of tricking the lap counter to register an extra lap, triggered by a Spin Turn at the start of the race. Unfortunately this doesn't appear to work on the other Ghost Valley themed tracks.
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Re: Definition of shortcuts?
Reply #9 - 11/22/04 at 22:43:53
 
there is no fucking site for this game! ITS GONE

NO COMPETION

HOW THE HELL CAN YOU PLAY IT!
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thomasgx1
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Re: Definition of shortcuts?
Reply #10 - 11/23/04 at 01:44:32
 
shut up
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Re: Definition of shortcuts?
Reply #11 - 11/23/04 at 02:28:26
 
the game is wrong bitch
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duffjr
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Re: Definition of shortcuts?
Reply #12 - 11/23/04 at 05:26:49
 
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I don't see how talking to god could possibly be comforting. He's just an overpriced psychologist who never gives you a word of advice. —Michael "Godless" Fried
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termoPilucco
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Re: Definition of shortcuts?
Reply #13 - 11/23/04 at 06:27:55
 
duffjr   wrote on 11/23/04 at 05:26:49:

I hate this kind of glitch...
I think that caused the preemptive chart death...
For example i play only tracks without major glitch.

termoPilucco
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Re: Definition of shortcuts?
Reply #14 - 11/23/04 at 23:10:42
 
My record is almost a second better than that
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thomasgx1
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Re: Definition of shortcuts?
Reply #15 - 11/24/04 at 00:13:43
 
of course it is
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Re: Definition of shortcuts?
Reply #16 - 11/24/04 at 00:35:14
 
since when did you hate my guts asshole Angry
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termoPilucco
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Re: Definition of shortcuts?
Reply #17 - 11/24/04 at 00:50:02
 
Pobre the 3rd   wrote on 11/24/04 at 00:35:14:
since when did you hate my guts asshole Angry


Pobre, instead judging and offending, play MKSC.
Do you think it's useless only becuase the chart is stopped?
Well, start beating the old chart times.
Then go in the PR thread and try to beat all submitted times.
Then you can try to beat one of Hirano time (good luck)...

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Re: Definition of shortcuts?
Reply #18 - 11/24/04 at 00:57:48
 
You know what

My times are better than most of the site records ok
i dont give a shit if you dont believe it

you still have to tolerate what  i say because its true
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termoPilucco
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brilliant!

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Re: Definition of shortcuts?
Reply #19 - 11/24/04 at 01:02:40
 
Pobre the 3rd   wrote on 11/24/04 at 00:57:48:
You know what

My times are better than most of the site records ok
i dont give a shit if you dont believe it

you still have to tolerate what  i say because its true

Ok.
So simply post your times in the "PR thread".

termoPilucco
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Re: Definition of shortcuts?
Reply #20 - 11/24/04 at 01:09:19
 
Im not going to because im not interested in this game yet

so how does that mean im lying!
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thomasgx1
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Re: Definition of shortcuts?
Reply #21 - 11/24/04 at 01:34:23
 
never judge a book by its cover
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Re: Definition of shortcuts?
Reply #22 - 01/17/05 at 09:20:01
 
My definition of shortcut:

Lakitu Glitch (on all the water tracks I believe) - fall thru glitch (GV3 I guess) - Koopa beach 1 (jump over piece a water and finish)

No shortcuts: like Bowser Castle 3 SC tracks (I guess) where you can jump over the wall. or Broken Pier (or the other one not sure (sorry))jumping over with a shroom, ain't shortcut to me, these are like meant to be in there (only the real glitches are shortcuts in my oppinion) the rest is just plain cuts while you follow the track.
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