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Character/Kart combinations in GP/Vs (Read 202 times)
Trystan_Pugh
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Character/Kart combinations in GP/Vs
03/28/04 at 07:24:09
 
I decided to bring back this topic because it started to get interesting before the forum messed up.
Anyway i currently use:

Paratrooper/Diddy Kong in the Barrel train.
Whats everyone elses?
oh and im not talking about Time trial of course.
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Re: Character/Kart combinations in GP/Vs
Reply #1 - 03/28/04 at 08:01:48
 
Baby Mario / Bowser JR and Barrel Train for both GP and TT.
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Re: Character/Kart combinations in GP/Vs
Reply #2 - 03/28/04 at 10:30:49
 
Koopa/Diddy with Barrel Train, but that means I have to be careful about not getting knocked off the course.  I used to play with Parade Kart but it was messing me up on TT
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gingerscot
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Re: Character/Kart combinations in GP/Vs
Reply #3 - 03/28/04 at 10:35:08
 
Barrel kart for time trials mostly although toad and parade cart sometimes if in the mood for a change!  Normally choose Mario and Luigi for some random reason.  In GP mode, usually use the flower and boo as they have all the weopons making it more interesting+ bit harder to race with Smiley also there karts are cool Grin

Dave
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Trystan_Pugh
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Re: Character/Kart combinations in GP/Vs
Reply #4 - 03/28/04 at 12:18:43
 
Pettey perrana (I know its spelt wrong) is the most annoying ****** in the world
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Re: Character/Kart combinations in GP/Vs
Reply #5 - 03/28/04 at 12:33:51
 
Surely the best combo is something like Toad + Diddy or Toad + Koopa in the BT. Have toad in the back when your behind to get super boost then diddy in back when your in front for the big banana.

I find baby bowser special is a liability. Fire it forward and you'll prolly hit it yourself. When you fire it backwards, half the time it does not even stop a red shell. Baby marios special can be pretty crap too. Its ok if you are JUST behind your opponents but pretty useless if you are much behind as it don't go much faster than normal speed and it can fling you off in all directions when it finishes.

Koopas have great specials. 3 reds very useful (unless your miles behind). 3 greens good if you in the lead.
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Re: Character/Kart combinations in GP/Vs
Reply #6 - 03/28/04 at 14:12:20
 
But usually were not miles behind , im always miles ahead.I always get hit by lighting or blue shell on last lap!!
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Re: Character/Kart combinations in GP/Vs
Reply #7 - 04/27/04 at 09:43:10
 
Hello!

I prefer Peach and Koopa riding Green Fire! Wink
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WillemPieters
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Re: Character/Kart combinations in GP/Vs
Reply #8 - 08/25/04 at 07:44:57
 
i use baby bowser and baby luigi in the barrel train
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Re: Character/Kart combinations in GP/Vs
Reply #9 - 08/25/04 at 10:31:07
 
chiel_peters   wrote on 08/25/04 at 07:44:57:
i use baby bowser and baby luigi in the barrel train


Really  Shocked

Glad you brought back another topic to let us know that......Just in case someone missed this important information in one of the other THREE topics you posted it.
http://www.mariokart64.com/cgi-bin/yabb/YaBB.cgi?board=MKGC;action=display;nu...
http://www.mariokart64.com/cgi-bin/yabb/YaBB.cgi?board=MKGC;action=display;nu...
http://www.mariokart64.com/cgi-bin/yabb/YaBB.cgi?board=MKGC;action=display;nu...
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Re: Character/Kart combinations in GP/Vs
Reply #10 - 08/25/04 at 11:30:53
 
Well i never knew tho my memory obv ain't as sharp as yours Matt Wink come on he's only 13!  Getting to "karter" level is such a big thing for the youngsters, ask stephen Roll Eyes
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Re: Character/Kart combinations in GP/Vs
Reply #11 - 08/25/04 at 14:41:38
 
yep it is!! Cheesy Cheesy and im almost Elite!!,anyway i use diddy and paratroopa in barrel train and toad and toadette in toads kart except for DK Mountain i use Toad and paratroopa in toads kart.
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