Sim666
Ex Member
|
I just watched Thorsten's 1'02"04 MC1 5-lap and eventhough it was a solid consistent race(I personally tend to have a shaky handle of the kart), I could see room for improvements. Now, I don't know how your laps look like. Maybe it makes it feel like your corners are extra tight(and even there, you would still have room for even tighter) though you might rather lose time at recovering straight from them.
Analysing what I saw from Thorsten's driving though, I could say he can cut a decent shot more of his last and 1st corner. From my "experience" though, I would say most players also seem to do 1st corner the way he does, cutting a bit of sand with a single jump. It is important to know you can cut a fairly larger area of sand there, even though it may require exagerating the powerslide that preceeds. He could hug a bit more the white/red lane at 2nd corner aswell, but this is the technical corner of the course, and I must admit it took myself forever before finally getting used to doing this very corner right and tight.
You talked about how he was cutting 3rd and 4th corner, with less powersliding and more quick precise jumps(I think that's what you meant?). This indeed influes how fast your lap will be. You said you were getting slower laps trying that way, but you might not be used to it yet, or it doesn't come as a natural way to drive for you. Just keep practising, and remember you have to stay tight along the whole corner and recover straight from it generally with a single recovery jump for sharp cornering to be efficient.
I'm not sure if what I'm saying there is really helpful. I'm personally a NTSC player and I know both versions really don't act and feel the same in control. I did play on emulator MC1 on the PAL version though, and could get a 12"28 lap. It took me a while to get used to the PAL control and in fact, I think I never really got used to it perfectly. It never really felt natural to me and I generally was trying to "cheat" a bit and do corners the easy way without too much jumps and moves. Thorsten does his 3rd and 4th corner better than I did, but I was more exagerating my tightness when cutting sand on 1st and last corner.
Really, I can tell you all PAL versions run exactly the same way, otherwise they would simply not all be named PAL. I've heard it's possible to hack your SNES so you can make it run at 60Hz(NTSC) speed and therefore convert it in what they call a "SNES turbo" I think, but players would for sure know if they had a SNES turbo. This must also be extremely rare and as obvious and subtle as using game genie codes. In other words: very obvious and not subtle at all.
I'm sorry if this message hasn't helped you much in figuring out what you were doing wrong but really, you're not the first to say your corners look as tight as they could be, and still the fact that you have a 12"3x lap means that they are not as tight as possible, and maybe aswell that you're doing some other parts the wrong way. In any case, practise and driving experience generally ends up being the most helpful way to achieve faster times.
|