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Mario Kart >> Mario Kart 8 >> 6mo later, does anyone actualy like TT this game?
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Message started by Rhodechill on 01/18/15 at 00:48:32

Title: 6mo later, does anyone actualy like TT this game?
Post by Rhodechill on 01/18/15 at 00:48:32

Besides DDSC that is

and the title is meant to say ''TTing this game" but there was a char limit

just curious to see if anyone actually likes this game (TTing) now that the release hype is over

I know many drifted away from it quickly, such as Sword, Jak, TWD98, myself, Liam, and many, many, many others.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by JACOB@MK8 on 01/18/15 at 01:37:07

Diogo is done with this game.


Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Nicola on 01/18/15 at 04:23:17

A few people do, but not many at all. The game activity itself has greatly diminished compared to last Summer.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by VinnieC on 01/18/15 at 04:54:25

Don't really play this game anymore, even though I can cut a ton of time on some courses (and don't even have a full timesheet on the DLC tracks)

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Diogo on 01/18/15 at 05:00:25

felt more like forcing myself to play nowadays than actually play it for fun.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by MH on 01/18/15 at 06:21:28

I like TTing MK8 in general, but the coin collecting, the heavy use of hopping on some tracks and the lack of flaps ruin it for me to a certain degree... that's why I did not play it for more than about 100h yet. Next "comeback" is not planned before the release of DLC2.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Marc474R on 01/18/15 at 12:08:32

I found TTing boring then I tried inward bikes and it was a lot more fun.
I expected the other way around lol. Too bad they can't keep up with karts in time trials, online they're pretty good.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by ALAKTORN on 01/18/15 at 12:10:01


133E383038570 wrote:
felt more like forcing myself to play nowadays than actually play it for fun.

…You were playing it for fun when hitting all those WRs? O_o What the fuck.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Marc474R on 01/18/15 at 12:12:32

ikr
I guess WR satisfaction is a form of fun

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by ρf☆Pαμl on 01/18/15 at 12:30:17

I enjoy TTing especially because I improve most of my prs in less than 30 minutes atm xD. Can't wait for the next DLC.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Supy on 01/18/15 at 13:05:31

I voted yes, but I've only had the game since Christmas.  For now I like it because its easy to PR, but the fire hopping strats are a pain in the ass.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Captain Strong on 01/18/15 at 13:27:52

This game was never fun to TT for me  :(

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by J-Cop on 01/18/15 at 14:06:15

I haven't done time trials since June.  I thought I would play it competitively but I lost interest when hopping was added.  I still do races occasionally, but that's only once or twice a month at this point.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Danny G on 01/18/15 at 19:58:36

Yeah I drifted away from TTs in September. I had my period of dominance on rDDD, so I'm glad I got something pretty cool out of it :)

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by .Hahaae on 01/18/15 at 20:45:18


086F012D32420 wrote:
I haven't done time trials since June.  I thought I would play it competitively but I lost interest when hopping was added.  I still do races occasionally, but that's only once or twice a month at this point.



Basically this.


Except I haven't turned the Wii U on since Blake came over in June. Real talk, the only use I have for that is playing on my original MKW account with my original Wii save files.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Sorozone on 01/18/15 at 21:15:04

Nah, not really.

Didn't like it in 7, don't like it here. Granted 8 is better than 7 in basically every way, but the TT scene just didn't suck me in much like Wii, or even 64. The game is fun, just not the time trials. Where as the game and the time trials are fun in Wii and 64.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Ruin on 01/18/15 at 22:02:17

nope

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Blackyboi on 01/18/15 at 22:25:23

The hopping took the fun out for me, tbh i like the actual racing but the hopping just makes such a huge difference, I can keep up with the WRs on the tracks I TT'd at the begin but when it comes to hopping I lose so much and I have no motivation at all to learn and practise this

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Luke B on 01/18/15 at 22:47:56

i think this thread says a lot about the game

and on topic, no, i dont like tting this game. the slides and hops and god knows what else just arent fun

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Marc32R on 01/18/15 at 22:53:49

I can totally understand your opinions, and I also had some weeks when I didn't want to play the game at all anymore, but that's the case for everygame at some point, at least for me.
But to be completely honest, I can totally enjoy TT'ing this game(since online sucks for me), I just like the mechanics of the game, the graphics and the tracks(well...some of them are shit but well...l). And even though you might think you'd just do the same thing over and over for hours without achieving anything, investing time always pays off, so it's fine if you do not focus only on that game in what you are doing ^^...at least thats my opinion.
Idk, maybe I'll still get to that point when I just quit, but it's not there yet, maybe because my times are still too bad or because I didn't play it long enough yet, idk

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by リオン on 01/18/15 at 23:56:31

Competitively, this game is a flop.  :-/

Look at the activity histories of other games.

-MK7 was active til MK8 came out.
-MKW was active for a huge amount of time and died rather slowly (around 2010 activity changed hands and slowed down).
-MKDS was huge from 05-08 and has had a slower, yet steady, stream of activity since.
-MKDD may be a ghost town now but the size of the database tells a different story of the past.
-MKSC had an insanely huge non-PP player base, Japanese and North American, until about 2006.
-MK64 has never really been extremely low on activity, even 18.5 years after release.
-and SMK, after over 20 years, is still going strong.

What's the difference? Is MK8 just that 'one-too-many rehashes' game? Has Nintendo finally included enough crappy features to deter a fully-grown, long-term, competitive player base? Or, is this the start of an even newer generation of players, which will never see the glory of the classic MKs because they're too 'old'? Even dedicated MKW'ers explored games like MKSC and MK64...

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Nicholas Joseph Renzetti III on 01/19/15 at 00:20:59


5C757F7E75537163647162100 wrote:
Competitively, this game is a flop.  :-/

Look at the activity histories of other games.

-MK7 was active til MK8 came out.
-MKW was active for a huge amount of time and died rather slowly (around 2010 activity changed hands and slowed down).
-MKDS was huge from 05-08 and has had a slower, yet steady, stream of activity since.
-MKDD may be a ghost town now but the size of the database tells a different story of the past.
-MKSC had an insanely huge non-PP player base, Japanese and North American, until about 2006.
-MK64 has never really been extremely low on activity, even 18.5 years after release.
-and SMK, after over 20 years, is still going strong.

What's the difference? Is MK8 just that 'one-too-many rehashes' game? Has Nintendo finally included enough crappy features to deter a fully-grown, long-term, competitive player base? Or, is this the start of an even newer generation of players, which will never see the glory of the classic MKs because they're too 'old'? Even dedicated MKW'ers explored games like MKSC and MK64...


20-30 years later... old games forgotten. Players page run by peole who, right now, aren't even born yet. No one that's on the PP now will be here. People will look at mk64 and say 'what game is this?' Itll be so sad but this probably will happen. New MK games will still be released with new features that us players page people can't even imagine, we'll be watching our kids/grandkids using invisibilty items and teleportation items. That's why everyone's gonna leave the players page, because its gonna get retarded all these new things coming out, the new peole won't know any better because it's all MK they know. I don't wanna see the future of this site...

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by MH on 01/19/15 at 03:30:18


4F6862696E6D607253646F010 wrote:
I don't wanna see the future of this site...

That's pretty much what's bound to happen on every gaming community page, if - and only IF - it does not die earlier due to inactivity. I've been around the web for some time and have seen many gaming message boards and smaller sites die, because just no one cared anymore. The PP is the glorious exception and especially the MK64 community (from which the PP originated) is very strong.

It's difficult to tell the future of this site. I think Jonesy, Penev, shadow and their team won't let the page die easily, so we should not worry too much yet. But 30 years is a very long time, so who knows what will happen?

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Darren on 01/19/15 at 03:44:28

Since I kind of just got mk8, I can improve my times pretty easily, so Mk8 isn't very boring to me. I honestly don't really mind all the hopping and sliding. I bet that I'l officially return to Mk7 eventually though

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by I¢£ on 01/19/15 at 06:55:57

I still enjoy TTing. The mechanics and techs of the game are what make it fun imo, not what should make you not want to TT.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Diogo on 01/19/15 at 08:41:14


4F424F455A415C400E0 wrote:
[quote author=133E383038570 link=1421570913/0#4 date=1421586025]felt more like forcing myself to play nowadays than actually play it for fun.

…You were playing it for fun when hitting all those WRs? O_o What the fuck.[/quote]

Considering I could play only time trials because i had only internet problems, I was time trialing for fun. But ive lost my interest now

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by リオン on 01/19/15 at 10:33:30


7D5A505B5C5F524061565D330 wrote:
[quote author=5C757F7E75537163647162100 link=1421570913/0#20 date=1421654191]Competitively, this game is a flop.  :-/

Look at the activity histories of other games.

-MK7 was active til MK8 came out.
-MKW was active for a huge amount of time and died rather slowly (around 2010 activity changed hands and slowed down).
-MKDS was huge from 05-08 and has had a slower, yet steady, stream of activity since.
-MKDD may be a ghost town now but the size of the database tells a different story of the past.
-MKSC had an insanely huge non-PP player base, Japanese and North American, until about 2006.
-MK64 has never really been extremely low on activity, even 18.5 years after release.
-and SMK, after over 20 years, is still going strong.

What's the difference? Is MK8 just that 'one-too-many rehashes' game? Has Nintendo finally included enough crappy features to deter a fully-grown, long-term, competitive player base? Or, is this the start of an even newer generation of players, which will never see the glory of the classic MKs because they're too 'old'? Even dedicated MKW'ers explored games like MKSC and MK64...


20-30 years later... old games forgotten. Players page run by peole who, right now, aren't even born yet. No one that's on the PP now will be here. People will look at mk64 and say 'what game is this?' Itll be so sad but this probably will happen. New MK games will still be released with new features that us players page people can't even imagine, we'll be watching our kids/grandkids using invisibilty items and teleportation items. That's why everyone's gonna leave the players page, because its gonna get retarded all these new things coming out, the new peole won't know any better because it's all MK they know. I don't wanna see the future of this site...[/quote]

Personally, I'd rather not see the future of MK, the way it's going now. Eventually you'll have a game with a TT precision of merely seconds, much like all the other mario games, as N is including speedrun modes with this basic level of precision into their platformers even now. And as they aim at younger, more noobish generations, and TT-ing becomes less and less serious, I can easily imagine this happening by MK9 or MKX.

And the inclusion of third-party characters just feels like the death of something special...

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Mick on 01/19/15 at 12:12:47

I still enjoyed my last time trial sections, even on tracks I wasn't particularly fond of (TH). Wifi on the other hand... not so much outside of FFA.

I'm taking a break for now because I want to play the other games I recently got more, as well as work on other projects, but I should play again next month as I don't want to lose the hang of the game like I did with MK7 ::)

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Ridley_ on 01/20/15 at 14:49:00

I completely lost interest in MK (and in video game in general) partly because of these last three MK, which to me have just stressed the progressive decline of the serie as well as the decline of video games.

Where is the depth that used to characterize Nintendo games ? I can't see it anymore. Everyone is just wanted to play the same way (ie. the easiest) for "fun purposes".

I fail to understand how competition can even be relevant / interesting in those conditions, it's pretty contradictory with the casual dimension Nintendo is giving to their games.

Anyways, guys, keep playing while you're having fun, but don't waste your precious time otherwise [smiley=beer.gif]

As for me, I don't think I'll ever play recent games. I'm happy to play ssbm and f-zero gx from time to time (mkds I sadly can't play in wifi, but that game is time consuming anyway lol).

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by SamH on 01/21/15 at 04:15:12

I have not enjoyed or played TT nearly as much in this game as MKW.

This is mainly because I find MK8 pretty difficult though, I found everything in MKW TT was more in front of you and hence less frustrating (except the glitch SCs which helped to end my interest in my rank because I sucked at them).

If I go and TT MKS, I get so frustrated with the hop slides slowing me down, the soft drift in the anti grav section being basically impossible for me, it took me hours to even learn the soft drift at turn 1 yet some people could do it a few days after the game came out and I still can't do it properly anyway.

I do enjoy dYC but sometimes I'm still not exactly sure why my best splits are 3-4s down on the WR.  It's probably little stuff here and there that I would realise if I played the track endlessly but I don't ever remember feeling like that in MKW

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Ebil on 01/21/15 at 12:21:30

My last serious TTs are from the beginning of Oct and the DLC release. Outside of MW and dYC, I really don't have any fun TTing MK8. And those two tracks don't really do much for me anymore, since I've hit a wall on both tracks.

The other thing is that there aren't any long tracks (~2:30) to TT. My favorite tracks to TT are both (MKW RR, MK64 RRy) among the longer tracks. I think this is the reason I slowly stopped TTing MK7 as well. The lack of satisfying long tracks.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by MKDSリオンカスタアル on 01/21/15 at 12:24:33


6D6A61646C697A637B60696C677F080 wrote:
My last serious TTs are from the beginning of Oct and the DLC release. Outside of MW and dYC, I really don't have any fun TTing MK8. And those two tracks don't really do much for me anymore, since I've hit a wall on both tracks.

The other thing is that there aren't any long tracks (~2:30) to TT. My favorite tracks to TT are both (MKW RR, MK64 RRy) among the longer tracks. I think this is the reason I slowly stopped TTing MK7 as well. The lack of satisfying long tracks.


If you like the endurance of longer runs, perhaps you could consider full-game runs of other series' titles.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Olifré - Olivier Luyckx on 01/25/15 at 14:48:29

I find mk8 pretty fun to tt! However, only when I get the hang of the track I'm playing xp
When I start tting a new track, I need to learn how to play it. Those time trail sessions just to learn a track in not fun to me.. :/ luckly after arround 2 hours tting a track no stop, I understand a level  [smiley=thumbsup.gif]
However, mk8 is not in my top3 TT mk games..
My Top 3 is: MKDD, MKSC and MKW is my favorite.  :)

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Kei on 02/15/15 at 20:45:24

hopping is too fatiguing...

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Sarger001 on 02/17/15 at 00:29:15

Mario Kart 8 is a really fun game, don't get me wrong. I just don't like time trialling it that much.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Harmonia on 02/17/15 at 00:53:08

Honestly I feel pretty mixed between liking and disliking TTs in this game. Partly cuz when I play a track I'm either pretty good at it or shit, and partly cuz I don't fully understand some vital driving techs/most tracks. I'm at a point where I still enjoy TTing enough to want to improve, but I have a lack of motivation for most tracks at the same time. If I had the chance to go back knowing I'd be good at rRRd, I'd probably specialize it.

As for others, I've noticed that a lot of WR holders seem to be less motivated lately cuz of the realisation of how good Wii Wheel is on multiple tracks compared to other controllers. Understandably, though. If I were to lose rRRd to a wheel player because it gained on me in ways I can't control, I'd probably give up on the track...

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Insanity on 02/17/15 at 14:18:01

The fact that every time I made a ww top time back in the day. Everyone pad user would "Oh Wheel advantage, wheel advantage haha. no skill only wheel advantage made the time." That demotivated me from time trials quite a bit. Even when I got ww tops on rTT/WR on DS with pretty much 0 offroad time people would still always put the blame on wheel advantage. I won't deny that there definitely is a lot on GCN SL, and rDDD, there's a point when it goes too far, and people literally can't see that Chonko and Night are just good period and whatever miniscule advantage if any at all, wouldn't affect their high placements on the rankings (Pad still has way more softdrift positions than wheel does only 1 iirc according to Keiichi) gives us disadvantages on tracks with tight spaces/tracks with very specific angles.

I do still Time Trial for the best time w/out softdrifting because I still haven't been able to learn it yet (tilting down doesn't work for me but oh well).

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by marc474r on 02/17/15 at 19:58:28


5F786577787F626F160 wrote:
"Oh Wheel advantage, wheel advantage haha. no skill only wheel advantage made the time."

ignore that shit, if wheel has an advantage then they just gotta learn to use it

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Sorozone on 02/17/15 at 20:09:44



536F726F7A6F6E65000 wrote:
Nah, not really.

Didn't like it in 7, don't like it here. Granted 8 is better than 7 in basically every way, but the TT scene just didn't suck me in much like Wii, or even 64. The game is fun, just not the time trials. Where as the game and the time trials are fun in Wii and 64.


Too expand upon this. Not really sure how to put his into words, but I feel like the difference here between the two Karts I actively enjoy time trialing and this is that 8 feels like you have to be too finesse instead of just simply being fast.

I dunno something is just off for me. Because lets face it most if not all karts have some finesse-type techniques you have to learn maybe I just don't have the patience to do it just to get a fast mini-turbo out by holding the stick at the proper angle degree.

I know it's not repetition because you repeat a lot of shit in this game if you are time trialing, doing the same thing over and over and over is half the fun. ::)

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Rhodechill on 02/19/15 at 23:05:11


7D7162737127100 wrote:
[quote author=5F786577787F626F160 link=1421570913/25#36 date=1424211481] "Oh Wheel advantage, wheel advantage haha. no skill only wheel advantage made the time."

ignore that shit, if wheel has an advantage then they just gotta learn to use it[/quote]

Yeah, it's similar to saying "yo, wtf? why can't I get a WR with toad, hes my favorite character!!!! dys gaem sux and the rael wr holders r garbuj if i used the good characters id win no dowte"

It's a time trail competition/race.  If you want the best chances of winning, use the fastest combination/control scheme.  Why complain?

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Harmonia on 02/20/15 at 02:30:03


300A0D0607010A0B0E0E620 wrote:
[quote author=7D7162737127100 link=1421570913/25#37 date=1424231908][quote author=5F786577787F626F160 link=1421570913/25#36 date=1424211481] "Oh Wheel advantage, wheel advantage haha. no skill only wheel advantage made the time."

ignore that shit, if wheel has an advantage then they just gotta learn to use it[/quote]

Yeah, it's similar to saying "yo, wtf? why can't I get a WR with toad, hes my favorite character!!!! dys gaem sux and the rael wr holders r garbuj if i used the good characters id win no dowte"

It's a time trail competition/race.  If you want the best chances of winning, use the fastest combination/control scheme.  Why complain?
[/quote]

Unlike characters, where making the switch isn't that hard, switching to a different controller (especially one where you'd have to learn motion controls), seems a little demanding. Wheel shouldn't have the big advantage it does in the first place.

On the flip side, I think softdrifting is harder with wheel, hops and slides are strange, and you can't brakedrift. But for skilled wheelers none of that matters, and when you also have an unfair advantage against other controllers (more dominant on tracks like dIIO dDD and rDDD over others), it's kind of understandable why some people complain so much.

I personally think switching to a completely new type of controller would be difficult and inconvenient, but thankfully Wheel advantage isn't enough to dominately wipe the competition. Wheelers also still have as much skill as non-Wheelers, but as I said it's still stupid that Nintendo gave them an advantage like that, though most likely they never expected it to be vital in TTs lol

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Mick on 02/22/15 at 08:22:57

It is definitely odd that for the second time in a MK game, different control schemes impact directly the gameplay options, and that is poor design for this kind of fairly casual game, especially coming from Nintendo.

But at the end of the day all of the control schemes are legitimate ways for setting records, whether you want it or not, and I doubt a patch that will even the grounds will ever happen.

MKW players have accepted that you cannot get the Mushroom Gorge WR without motion controls, so you should be able to do the same for whatever tracks are better with them.

It's not like you are unable to try them neither since every Wii U comes with the Gamepad. The discomfort from sevral players simply comes from the unwilingness to try out, learn and perfect your skills with other control schemes and especially motion controls which are a significantly different (and harder) way to play. Which is of course understandable as so many players are used to classic control schemes, but if you REALLY want that one WR, then you always have the option to make a sacrifice and spend extra time to learn motion controls.



0920332C2E2F2820410 wrote:
On the flip side, I think softdrifting is harder with wheel, hops and slides are strange, and you can't brakedrift.

Say what? (https://www.youtube.com/watch?v=VhfpPOE53c0)

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Diogo on 02/22/15 at 08:33:36

he probably uses gamepad motion controls lol

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Harmonia on 02/22/15 at 22:27:11


7A5C594C5B70465A414018290 wrote:
[quote author=0920332C2E2F2820410 link=1421570913/25#40 date=1424428203]
On the flip side, I think softdrifting is harder with wheel, hops and slides are strange, and you can't brakedrift.

Say what? (https://www.youtube.com/watch?v=VhfpPOE53c0)[/quote]

I thought both wheel and wiichuck weren't able to brakedrift  :-/

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Terrence Fenner on 03/19/15 at 10:10:46

of course I like to TT in this game XD

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by WilliamtG on 05/12/15 at 16:18:13

Alright, here's my random thought about MK8.  I never really got into the whole time trialing business until mariokart 8 was released.  I started to do a little TTing here and there on rainbow road (one of my most fav. courses in the game) and suddenly got into time trial mode.  Even with the new techniques you need to learn that are unique to this game, I still to this day really enjoy doing TT's.  However, it is clear that many people (like Diogo) now don't really enjoy Time Trialing anymore.  And I think that one of the reasons that is happening is due to the new mechanics introduced in this game, such as demon sliding.  When firehopping first came out, it wasn't a really big deal because anyone could do it.  But with the introduction of demon sliding, times suddenly became very dependant based on how good your demon sliding was.  I didn't play much MK Wii Time Trials, but I am pretty sure that the thing people liked about that game was that the level strats didn't change to often.  With MK8, it seems to be a pain to master a new strat for a specific level only to end up having to adjust to a new strat in order to keep up with the times.  In the end, I feel like the main thing that is killing TT's on mariokart 8 is the fact that there is just Waaaaaay too many mechanics in the game that make Time Trialing for a really good time seem impossible.  But of course, this is coming from a newbie like me, and this is probably all just nonsense that I am making up lol.  I guess you could say that I am a bit bored right now due to pulling this out of my geeky head in 5 minutes.  In the end of the day, I still enjoy TTing so I'm not really affected by all this.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Raγ on 05/12/15 at 16:48:06

Nah, the main reason why the activity is so low now is not because of the techs (which there are only like 3 of lol, there's more minor ones ofc but I don't consider them true techs) but rather the fact that even with the techs the game still feels slow, clunky and boring as hell, probably because of the game's poor physics engine. In other words most people don't get the same kinetic feel they had with previous MKs (well maybe not MK7 for most people but I digress, personally I enjoy that more than MK8). Oh, and also the wheel and wiimote d-pad advantages over the traditional stick controls have turned a lot of people off as well, myself included. [smiley=thumbdown.gif]

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by WilliamtG on 05/12/15 at 18:02:28

True lol, once again I was bored and just wanted to write something so yeah xD

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by .Hahaae on 05/14/15 at 01:42:51

Yeah (I might have already posted in this, idk).

To me this game was just boring as fuck from the start. I bought it with high expectations/hopes, and it simply didn't deliver. The lack of techs make it simple (and boring) to learn, reducing the skill curve significantly from, say, MKDD, MKDS, MK64 (yes, this game is hard), or even MKW. It's what I imagine MKW being with less shitty graphics, slightly improved handling, and non-dominant bikes. And it's not a good picture (I also found MK7 to be extremely boring, basically a nerfed MKW with no bikes, again a no-no). The controller issue doesn't seem to help this game a lot either.

But yeah, I was turned off within a week. Which is a shame, because I really wanted to have a reign on Mount Wario like I did on DK Summit, but I just couldn't bring myself to play this game, nor convince myself that I was enjoying it (but I guess it's all good cuz Blake had it and is still the best to play the track).

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Havoc64 on 05/14/15 at 02:55:35

I wish I wouldn't get tired of constantly pressing R :(

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Harmonia on 05/16/15 at 04:25:18

11 months later

By this point I've completely given up on the game because I'm simply not able to keep up anymore, and for the past 2 months I've been very turned off by it. My performance is dropping, making my mentality towards the game grow even more negative, which drops my performance more. I only cared about rRRd until it got wheeled, and now with the whole D-Pad situation, I'm just done. Everyone's improving while I'm not going anywhere, and I don't have the motivation anymore to play, let alone learn the D-Pad which is soon gonna dominate with motion controls. I don't have a problem with it, I just don't have the motivation to learn and switch.

My prime was easily in the summer-autumn of last year. Now I'm below average, exactly like I was in MKW.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Diogo on 05/16/15 at 05:48:17

11 months later

learned wheel,interest got boosted up.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Chris on 05/16/15 at 06:11:42

After 11 Months and many times inactive inbetween I only like the casual aspect of the game. TTing is only fun on certain courses, which are exactly 6 courses for me, but I wanna try some others with the d-Pad thing. However, this is still one of the newer MKs that at least contains techniques that make it quite enjoyable (not like luck wheelies in MKW or the dull driving in MK7 with barely no special techs... duh)

Though this game is still only average in my eyes. DLC tracks somehow destroyed it for me because... seriously, 48 tracks to TT? This is too much to keep a good AF... Not even MKSC with 40 courses had that variety, but it had flaps (which is why I also hate the newer MKs... no flaps [smiley=cry.gif] [smiley=cry.gif])

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by MH on 05/16/15 at 08:30:28


1F342E352F5C0 wrote:
DLC tracks somehow destroyed it for me because... seriously, 48 tracks to TT?

I somehow agree.

Yeah, it's a good thing to have lots and lots of tracks, it's a thing we always want for every new Mario Kart. But when it actually comes to maintaining a good timesheet over that amount of courses, it get's really tedious sometimes. For instance, if I started to play competitively again now, it would take me about 12 weeks to complete a new timesheet at a speed of 4 tracks per week-end, which would be a realistic estimate of how much I play nowadays. That is if I was able to keep up the motivation over such a long time ::) And what's next? Yeah, start right over ;D

You could still specialize on specific tracks, though, I guess.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Alternate Sinuous on 05/16/15 at 16:41:04

I would be lying if i said I enjoy TTing this game, im more than likely going to move to smash.

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by .Hahaae on 05/17/15 at 20:09:14


053F38233923256764560 wrote:
I would be lying if i said I enjoy TTing this game, im more than likely going to move to smash.


probably not the right one, but


M E L E E B O Y S

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by Havoc64 on 05/20/15 at 20:36:30


7676761E0 wrote:
M E L E E B O Y S


I approve [smiley=thumbsup.gif]

Title: Re: 6mo later, does anyone actualy like TT this ga
Post by ★λητθ★™ on 05/23/15 at 03:00:09

Many people hate WW MK8 on the fact that it loses 20 VRs whenever MKWii like.
But for the time trial I do not know at all. With DLC maps I think it is not bored but here I am only a trivial player MK7 that culture on MK8 game.

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