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Message started by Olifré - Olivier Luyckx on 09/14/14 at 09:13:32

Title: The two last remaining 02:00 tracks
Post by Olifré - Olivier Luyckx on 09/14/14 at 09:13:32

The only 2 tracks left that have a time higher then 2 minutes are RR and rDKJ.
I realy hope both of them get a sub 02:00 in the future so that mk8 is a full 01:00 game haha! :p

Unfortunately, with the current strats it doesn't look both of them will get one.
New strat will surely come, but will they be enough to provide us the sub 02:00 on each track?
Make a vote and let's see what's going to happen in the future. :p

Title: Re: The two last remaining 02:00 tracks
Post by Zepple on 09/14/14 at 09:19:47

I think RR can get it  [smiley=beer.gif]

Title: Re: The two last remaining 02:00 tracks
Post by Chris on 09/14/14 at 09:26:18

DKJ is probably not a sub 2 track. There's too much of a difference to make it. Of course new strats will lower it, but so far it doesn't look like it. RRd though could definitely sub here.

Title: Re: The two last remaining 02:00 tracks
Post by Sam F on 09/14/14 at 10:42:06

RR will for sure
DKJ I'm not sure, if a new strat is found, it has got to save alot of time.

Title: Re: The two last remaining 02:00 tracks
Post by Mick on 09/14/14 at 10:57:41

RR already has the splits for 2:00, and I think the new shroomspot isn't completely optimal yet. 1'59 will happen, but it may take a few months to achieve.

DKJ sub 2mn would take a considerable new strategy to be achieved. Even an hypothetical 6.0 speed combo likely wouldn't cut it with the current strat. But who knows what this game or this particular track still has to offer in terms of new techniques. Records on many tracks still get improved by several tenths relatively quickly, so ultimately, in a couple years or more, this sub could still happen.

Title: Re: The two last remaining 02:00 tracks
Post by Fisico on 09/14/14 at 12:13:19

I'd be honestly surprised if they'd fail to sub 2:00.

Title: Re: The two last remaining 02:00 tracks
Post by Ebil on 09/14/14 at 18:07:19

I think RR is the only one that has a chance of subbing 2:00 before the first set of DLC tracks come out. At which there might be more 2:00+ tracks. Actually, I hope there are more 2:00+ tracks, cause the current courses just feel too short.

Title: Re: The two last remaining 02:00 tracks
Post by Rookie on 09/14/14 at 19:16:11

Very interesting subject, was considering making a thread predicting when the game will sub 2'00 on all tracks.

I think RR could be soon, and I think DKJ will be subbed in a couple of years, but it'll take a while. Maybe sooner, maybe never. But I think it will eventually be subbed.

There's a possibility that DLC tracks will have some 2+ minute tracks but I still think the original 32 would still be an incredible goal for the WR holders to all aim for.

Title: Re: The two last remaining 02:00 tracks
Post by Speed Demon on 09/14/14 at 19:19:07

where is the option for "neither"


Title: Re: The two last remaining 02:00 tracks
Post by JACOB@MK8 on 09/14/14 at 19:31:35

^Yea, where is it?

rDKJ will never happen, and getting just a 2:00.7xx on RR seems like it'll take a ridiculously strong run.

So, unless something even more broken than firehopping gets discovered (which is incredibly unlikely at the rate we're going), you guys must really think these two WRs are weak.

Also, keep in mind that MK8 WR's as whole are already 485+ WRs more than MKWii's WRs set in 2008, as well as 200+ more than MK7 WRs set in Dec. 2011 - entire 2012 year. That just shows how much we've pushed this game (which already has limited mechanics) compared to the previous two installments.

Title: Re: The two last remaining 02:00 tracks
Post by Mick on 09/15/14 at 02:07:42


615D507B5C53414C7B5C5B5F54350 wrote:
where is the option for "neither"

There you go!

Title: Re: The two last remaining 02:00 tracks
Post by RRD on 09/15/14 at 08:01:04


16125247454A220 wrote:
Also, keep in mind that MK8 WR's as whole are already 485+ WRs more than MKWii's WRs set in 2008, as well as 200+ more than MK7 WRs set in Dec. 2011 - entire 2012 year. That just shows how much we've pushed this game (which already has limited mechanics) compared to the previous two installments.

MK8 is the only Mario Kart game with online leaderboards and an exhaustive WR website since release. There are probably multiple unreported 2008 MKWii WRs. With Miiverse it is also possible to track successive little improvements that would remain unnoticed otherwise. Thus, I think comparing these numbers is not really meaningful.

Title: Re: The two last remaining 02:00 tracks
Post by JACOB@MK8 on 09/15/14 at 19:32:15


0E0E185C0 wrote:
[quote author=16125247454A220 link=1410714813/0#9 date=1410751895]Also, keep in mind that MK8 WR's as whole are already 485+ WRs more than MKWii's WRs set in 2008, as well as 200+ more than MK7 WRs set in Dec. 2011 - entire 2012 year. That just shows how much we've pushed this game (which already has limited mechanics) compared to the previous two installments.

MK8 is the only Mario Kart game with online leaderboards and an exhaustive WR website since release. There are probably multiple unreported 2008 MKWii WRs. With Miiverse it is also possible to track successive little improvements that would remain unnoticed otherwise. Thus, I think comparing these numbers is not really meaningful.[/quote]

Well, there's definitely WRs that we missed for April and maybe May 2008, but I'm pretty sure that by June the WR activity was already going at a some-what considerable pace (except GV and MG glitch). To say we missed even 100 WRs for that game seems a bit ridiculous to me. There couldn't have been that many small improvements we failed to notice.

Not to mention that we still have 3 and half months until the end of this year, and MKWii had almost two extra months for development time (April and May). So yea, I think my point still stands to some extent.

Title: Re: The two last remaining 02:00 tracks
Post by theyounggun on 09/16/14 at 13:43:56

RR can be done but RDKJ I don't think so

Title: Re: The two last remaining 02:00 tracks
Post by Liam A on 09/17/14 at 02:25:53

They both must be done at some point. We can't start proposing "limits" when the game hasn't even been out for 4 months, we have years and years of activity to go yet ::)

Title: Re: The two last remaining 02:00 tracks
Post by TASPlasma on 09/17/14 at 20:39:30


4D68606C40010 wrote:
They both must be done at some point. We can't start proposing "limits" when the game hasn't even been out for 4 months, we have years and years of activity to go yet ::)

Agreed, let's not pull a Jaws (who said something like 1:09.3 was the limit for TAS on LC in MKW).

Title: Re: The two last remaining 02:00 tracks
Post by [?] on 09/19/14 at 20:05:07

Neither            

Title: Re: The two last remaining 02:00 tracks
Post by Catfish on 09/21/14 at 12:42:01

I can see RR being subbed sometime this year, rDKJ will probably happen within 2-3 years. :)

Title: Re: The two last remaining 02:00 tracks
Post by Rhodechill on 09/22/14 at 05:22:50


675240635F52405E52330 wrote:
[quote author=4D68606C40010 link=1410714813/0#14 date=1410949553]They both must be done at some point. We can't start proposing "limits" when the game hasn't even been out for 4 months, we have years and years of activity to go yet ::)

Agreed, let's not pull a Jaws (who said something like 1:09.3 was the limit for TAS on LC in MKW).[/quote]

didnt he say that in like 2011 lol

Title: Re: The two last remaining 02:00 tracks
Post by Near on 09/22/14 at 13:34:37

RR can be subbed imo. Not rDKJ,the gap is too big.

Title: Re: The two last remaining 02:00 tracks
Post by Yasten on 09/22/14 at 14:27:13

RR would be the only imo... rDKJ would be hard.

Title: Re: The two last remaining 02:00 tracks
Post by RRD on 01/06/15 at 16:42:54

They're now ridiculously close to each other, RR 2:00.981 and rDKJ 2:00.988 . :P

Title: Re: The two last remaining 02:00 tracks
Post by JACOB@MK8 on 01/06/15 at 21:17:49


414157130 wrote:
They're now ridiculously close to each other, RR 2:00.981 and rDKJ 2:00.988 . :P


Yea, and rDKJ ironically has more of a chance now to sub 2:00. New strat is definitely broken.

Title: Re: The two last remaining 02:00 tracks
Post by Blackyboi on 01/07/15 at 03:27:38

Whoever said "neither" in the past was a retard back then, we all know how much a tiny RFH improvement saves because every single frame that is improved will cause greater speed value to be stored until the next turn as well as it was always clear that MK8 will be like MKW in the terms of optimizing (doesn't look all that much better, still a few tenths faster per minute).

The only thing that surprised me was that DKJ caught up so fast, as I always was thinking about RR being the first one by far and DKJ following around 1 year later, but new strats change the game and that's good.

Even though I barely play it myself I still like to watch the game, and if somewhen TASes are to be made I probably will try it as well, game looks great fun to be optimized, because I think several seconds can still be made with every hop being frame perfect on the more hop based tracks

Title: Re: The two last remaining 02:00 tracks
Post by Diogo on 01/07/15 at 07:49:02


507E737179212B120 wrote:
The only thing that surprised me was that DKJ caught up so fast, as I always was thinking about RR being the first one by far and DKJ following around 1 year later, but new strats change the game and that's good.


Totally agreed. And I can't even get more than 2:00.5XX on RR with my current lines and current strats. Looks like rDKJ will be the first to sub 2:00,unless some mad guy finds an amazing new strat.

Title: Re: The two last remaining 02:00 tracks
Post by JACOB@MK8 on 01/07/15 at 14:04:56


4E606D6F673F350C0 wrote:
Whoever said "neither" in the past was a retard back then, we all know how much a tiny RFH improvement saves because every single frame that is improved will cause greater speed value to be stored until the next turn as well as it was always clear that MK8 will be like MKW in the terms of optimizing (doesn't look all that much better, still a few tenths faster per minute).


No, whoever said neither had every right to say neither. This game is incredibly limited on what you can do, and it's only a miracle that those string of boost panels are even there to give rDKJ a lifeline. No one could have predicted this new strat to unfold (and how much time it saves), hence why only the craziest of people said 1:59 would be easy. Those same people said RR would be even easier, but again they're crazy because it's simply not happening with the current strat.

Even with the new rDKJ strat, it's going to take a good amount of effort to get close to the next sub. Just watch.




Title: Re: The two last remaining 02:00 tracks
Post by Marc474R on 01/07/15 at 15:07:03


735D50525A0208310 wrote:
Whoever said "neither" in the past was a retard back then

Anyone can act like they know shit when they're 4 months late on predictions.
As far as I know, neither have subbed still.

Title: Re: The two last remaining 02:00 tracks
Post by Blackyboi on 01/11/15 at 16:14:46


62662633313E560 wrote:
[quote author=4E606D6F673F350C0 link=1410714813/0#23 date=1420630058]Whoever said "neither" in the past was a retard back then, we all know how much a tiny RFH improvement saves because every single frame that is improved will cause greater speed value to be stored until the next turn as well as it was always clear that MK8 will be like MKW in the terms of optimizing (doesn't look all that much better, still a few tenths faster per minute).


No, whoever said neither had every right to say neither. This game is incredibly limited on what you can do, and it's only a miracle that those string of boost panels are even there to give rDKJ a lifeline. No one could have predicted this new strat to unfold (and how much time it saves), hence why only the craziest of people said 1:59 would be easy. Those same people said RR would be even easier, but again they're crazy because it's simply not happening with the current strat.

Even with the new rDKJ strat, it's going to take a good amount of effort to get close to the next sub. Just watch.



[/quote]

What were ppl saying? a mid 1:54 on rRRy would be great? what give the best splits now without any major strat change? mid 1:52?

MK8 is so early in the stage and there are barely any optimized tracks because most WRs are held by ppl who play for AF and not for optimizing a single time, TTC is one of the harder tracks and it's probably by far the most optimized WR to the current date because you have been beating it down with a lot of effort(and I am still sure there is 0.3-4 to be found without a strat change if you just keep playing)

ppl have said the same about MKW when it was in the early stage and WRs have been improved by 3 seconds+ after the first half year... we are looking at a possible sub 1:59 for every track just with small strat improvements and ppl getting better at all the hopping strats and lines

even 2D jump and run games have been improved by seconds just from optimizing and what tells you that a 3D racing game with frame based speed storing (glitch) technique is optimized better after a few months? yes we may not see a sub 2:00 within the 1 year anniversary (i still think we will if ppl keep TTing active) but we will definitly see a sub 1:59 in the future, quote me on this

Title: Re: The two last remaining 02:00 tracks
Post by JACOB@MK8 on 01/11/15 at 17:08:32


0F212C2E267E744D0 wrote:
[quote author=62662633313E560 link=1410714813/25#25 date=1420668296][quote author=4E606D6F673F350C0 link=1410714813/0#23 date=1420630058]Whoever said "neither" in the past was a retard back then, we all know how much a tiny RFH improvement saves because every single frame that is improved will cause greater speed value to be stored until the next turn as well as it was always clear that MK8 will be like MKW in the terms of optimizing (doesn't look all that much better, still a few tenths faster per minute).


No, whoever said neither had every right to say neither. This game is incredibly limited on what you can do, and it's only a miracle that those string of boost panels are even there to give rDKJ a lifeline. No one could have predicted this new strat to unfold (and how much time it saves), hence why only the craziest of people said 1:59 would be easy. Those same people said RR would be even easier, but again they're crazy because it's simply not happening with the current strat.

Even with the new rDKJ strat, it's going to take a good amount of effort to get close to the next sub. Just watch.



[/quote]

What were ppl saying? a mid 1:54 on rRRy would be great? what give the best splits now without any major strat change? mid 1:52?

MK8 is so early in the stage and there are barely any optimized tracks because most WRs are held by ppl who play for AF and not for optimizing a single time, TTC is one of the harder tracks and it's probably by far the most optimized WR to the current date because you have been beating it down with a lot of effort(and I am still sure there is 0.3-4 to be found without a strat change if you just keep playing)

ppl have said the same about MKW when it was in the early stage and WRs have been improved by 3 seconds+ after the first half year... we are looking at a possible sub 1:59 for every track just with small strat improvements and ppl getting better at all the hopping strats and lines

even 2D jump and run games have been improved by seconds just from optimizing and what tells you that a 3D racing game with frame based speed storing (glitch) technique is optimized better after a few months? yes we may not see a sub 2:00 within the 1 year anniversary (i still think we will if ppl keep TTing active) but we will definitly see a sub 1:59 in the future, quote me on this[/quote]

That example of rRRy is not a good one. Sub 1:54 already happened before the introduction of momentum sliding, a technique that is a must-do, in addition to added hops after the shroom and an overall better understanding of softdrifting. So Idk what you're talking about "no new major strat changes." Today, we are simply optimizing with what we got, and unless something else is discovered that completely changes the dynamic of this game, none of the tracks are going to see a 2 second jump as you claim will happen in the future.

I have my insight and you got yours. Who's right? Well, it can't be answered now, so enough of this pointless babble.

Btw, you obviously have no idea when you say another .400 can be shaved off my time without any strat changes. I know how strong my time is far more than you ever will.

Title: Re: The two last remaining 02:00 tracks
Post by Blackyboi on 01/15/15 at 12:57:08

I didn't see your new time by the time of my post and I still say that another 0.2 can be cut off this without strat change and I think you should try to improve more :)

Title: Re: The two last remaining 02:00 tracks
Post by JACOB@MK8 on 01/15/15 at 13:27:20

^Oh, my bad then. I can see sub .6 happening as well, but that's definitely pushing it to the extreme. It's basically impossible at this point to even improve by .1

Title: Re: The two last remaining 02:00 tracks
Post by Captain Strong on 01/15/15 at 15:53:56

I shoulda voted differently, there'll never be a sub 2:00 on either track...

Hehehehehehehe

Title: Re: The two last remaining 02:00 tracks
Post by Blackyboi on 01/18/15 at 13:49:05

https://www.youtube.com/watch?v=3HiaU8ZyFvI the proof how unoptimized this game is, you can see there is more than half a second tradeoff between those 2 runs

Title: Re: The two last remaining 02:00 tracks
Post by Raγ on 01/21/15 at 07:58:28

HUGE new strat recently found on rDKJ, expect the sub very soon ;)

Title: Re: The two last remaining 02:00 tracks
Post by Sam F on 01/21/15 at 10:23:00


1624293106303720450 wrote:
HUGE new strat recently found on rDKJ, expect the sub very soon ;)

*waits*

Title: Re: The two last remaining 02:00 tracks
Post by Skinney on 01/21/15 at 23:22:49

He did it!! So awesome can't wait to see the video

Title: Re: The two last remaining 02:00 tracks
Post by Darren on 01/22/15 at 03:41:05

*clap clap*

Title: Re: The two last remaining 02:00 tracks
Post by Raγ on 01/22/15 at 09:02:00

Thanks guys, here's the vid:

[media]http://www.youtube.com/watch?v=0NZXS3IIxls[/media]

Title: Re: The two last remaining 02:00 tracks
Post by MKDSリオンカスタアル on 01/22/15 at 09:11:58


516D605A57646B616A685A42707C050 wrote:
I shoulda voted differently, there'll never be a sub 2:00 on either track...

Hehehehehehehe


nice job jinxing it haha

Title: Re: The two last remaining 02:00 tracks
Post by Olifré - Olivier Luyckx on 01/23/15 at 00:18:24

Congratz Ray!  [smiley=beer.gif]

Now only RR is left for the sub  [smiley=thumbsup.gif]
Unforunately, to me it doesn't look like with the current strats known on RR, sub is not possible... [smiley=cry.gif]

Title: Re: The two last remaining 02:00 tracks
Post by Fisico on 01/24/15 at 14:22:51

New strats will be found for sure, like with rDKJ :)

Title: Re: The two last remaining 02:00 tracks
Post by Olifré - Olivier Luyckx on 02/05/15 at 02:14:00

RR got a new wr! :)  2:00.853
Maybe a WR battle between RiO rc and Diogo till sub 02:00?  ::)

Title: Re: The two last remaining 02:00 tracks
Post by Mick on 03/22/15 at 03:07:20

https://twitter.com/SadeMKH4/status/579590486383599616

Title: Re: The two last remaining 02:00 tracks
Post by Sam F on 05/26/15 at 04:27:20

Only .05 left...
It's happening.

Title: Re: The two last remaining 02:00 tracks
Post by Raγ on 05/26/15 at 10:46:02

http://d3esbfg30x759i.cloudfront.net/ss/zlCfzTZPeLY_iT2Vp6

Congrats Diogo [smiley=beer.gif] Did it just a few days before MK8's 1st anniversary too [smiley=birthdays.gif]

Title: Re: The two last remaining 02:00 tracks
Post by Zepple on 05/26/15 at 12:01:02

The hype is real  :D

Title: Re: The two last remaining 02:00 tracks
Post by Olifré - Olivier Luyckx on 05/26/15 at 12:13:52

Yeeaaahhhh!! Now MK8 is a full sub 02:00 game hahaa!  [smiley=beer.gif]

Congratz Diogo, after all the hours you've putten into getting this sub, you real deserve it!  [smiley=thumbsup.gif]

Title: Re: The two last remaining 02:00 tracks
Post by RRD on 05/26/15 at 12:50:21

What about a poll on sub 1 minute GCN Baby Park now?

Title: Re: The two last remaining 02:00 tracks
Post by Moocowalex on 05/26/15 at 12:56:11

OMG Rick Rolled xD

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